percyPrune Posted April 22, 2015 Share Posted April 22, 2015 Been away from KSP for an (Earth) week and forgot I had left the Usual Suspects exploring the Mun in a RoLander. This one is the Mk4, 42tonne balanced payload+fuel+payload version. Anyway, I thought I had better bring them home. Here Bob is checking the ascent engines, Bill has been making sure the remaining supplies are safely stowed in the aft hitchhiker and Jeb... Well, Jeb is getting a bit impatient to be home so Bill & Bob have strapped him to the exterior seat so he doesn't 'accidentally' press any buttons in the command pod while they are on EVAEveryone on board and Up She Goes:After an uneventful re-entry they are safely back on Kerbin and I can start getting ready for 1.0! Quote Link to comment Share on other sites More sharing options...
Red Dwarf Posted April 22, 2015 Share Posted April 22, 2015 Finally completed Sarsaparilla Depot, just in the nick of time! Asteroid Beef Stew is the biggest I've ever wrestled with, a D class, and the depot itself is one of the largest orbital facilities I've made. Once 1.0 rolls around I'm going to upgrade it with mining equipment and a refinery. It's going to be a hot destination for ships heading to interplanetary space. Never hurts to top off your fuel!Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
RizzoTheRat Posted April 22, 2015 Share Posted April 22, 2015 Having only recently started a game in Beta I guess I'm not going to get that far before version 1.0 comes out. Thanks to a visual/temperature/gravimetric scan mission on Mun I've made it quite a long way through the tech tree without even visiting Minimus. Currently got a scansat prone mapping minimus and am putting together a big expedition to Minimus. This is my Kerbin station in the middle, with a 16 seater tug on the right, smaller 4 kerbal transfer vehicle on the bottom, and the beginnings of the Minimus station on the top, docked via the Minimus lander. Need to add a lab and a big fuel tank and then the tug can transfer it with 20 level 1 trained kerbals to Minimus to get them to all plant a flag for extra training. Quote Link to comment Share on other sites More sharing options...
JedTech Posted April 22, 2015 Share Posted April 22, 2015 Been away from KSP for an (Earth) week and forgot I had left the Usual Suspects exploring the Mun in a RoLander. This one is the Mk4, 42tonne balanced payload+fuel+payload version. Anyway, I thought I had better bring them home. Here Bob is checking the ascent engines, Bill has been making sure the remaining supplies are safely stowed in the aft hitchhiker and Jeb... Well, Jeb is getting a bit impatient to be home so Bill & Bob have strapped him to the exterior seat so he doesn't 'accidentally' press any buttons in the command pod while they are on EVAhttp://i.imgur.com/IQALhzzh.pngEveryone on board and Up She Goes:http://i.imgur.com/eAMzsjwh.pngAfter an uneventful re-entry they are safely back on Kerbin and I can start getting ready for 1.0!Sounds like that Rover just made its last successful reentry. The new atmosphere and heating effects aren't going to allow for that kind of thing any more. #mixedfeelings Quote Link to comment Share on other sites More sharing options...
smjjames Posted April 22, 2015 Share Posted April 22, 2015 Scouting out Duna landing sites for my colony ship.Though I hope I can cure the craft of the wierd docking port error spam that it's generating, somehow. Quote Link to comment Share on other sites More sharing options...
Aragosnat Posted April 22, 2015 Share Posted April 22, 2015 First time in a long time I had another object visit another planet: And to stay as moltan slag with an impact creater going about 1600 m/s at impact:Also found out that the Gilly contract appears when you return science from around Duna. A bit late I know. Quote Link to comment Share on other sites More sharing options...
loch.ness Posted April 23, 2015 Share Posted April 23, 2015 Sadly my comp went out of action today and likely won't be back up till sometime next week. Today was going to be the last day I really had time to sink into KSP before 1.0 is released which means that I won't be able to finish my Duna return mission.Gives me something to look forward to in 1.0 thoug Quote Link to comment Share on other sites More sharing options...
Brotoro Posted April 23, 2015 Share Posted April 23, 2015 I posted Part 6 of my Developing Duna adventure.Exploration and strange alien messages. Quote Link to comment Share on other sites More sharing options...
percyPrune Posted April 23, 2015 Share Posted April 23, 2015 Sounds like that Rover just made its last successful reentryOnly the command pod reenters (there's a decoupler just behind it). The rest of the rover is just for ascent, return & deorbit and burns up. Not very economical but brings the whole craft home and doesn't leave any debris on the Mun. Quote Link to comment Share on other sites More sharing options...
Mohole Posted April 23, 2015 Share Posted April 23, 2015 I came Back to KSP after a VERY long time (about maybe two weeks) And 1.0 is just around the corner! Quote Link to comment Share on other sites More sharing options...
The Science Bucket Posted April 23, 2015 Share Posted April 23, 2015 Been playing for a few months and just getting the hang of orbital maneuvers. My last hurrah before 1.0, I had contracts for science around Mun, science around Minmus, Satellite in specific Minmus orbit. Built a ship only for the Mun contract (not thinking ahead) but had enough fuel when I got there to set up a completely unintended slingshot back around Kerbin and out to Minmus. Got to Minmus orbit, sent data, 2nd contract fulfilled. Had enough fuel left to do a five step correction out to the satellite orbit. BAM... 3rd contract fulfilled!Pretty proud of myself. Previous major achievement was a terrible probe orbit around Eve. Can't wait for 4/27! Quote Link to comment Share on other sites More sharing options...
Tassyr Posted April 23, 2015 Share Posted April 23, 2015 Finished the superstructure of my hex-station. (Those domes are fuel tanks. Capacity as of current: 32 kerbals, not counting science module.) Quote Link to comment Share on other sites More sharing options...
Endersmens Posted April 23, 2015 Share Posted April 23, 2015 Just working on a f-22/f-35 style fighter using Quiztech and FAR. (deceptively hard. it's either a boat in the air or it get's too high AoA and almost pancakes) Quote Link to comment Share on other sites More sharing options...
JedTech Posted April 23, 2015 Share Posted April 23, 2015 Only the command pod reenters (there's a decoupler just behind it). The rest of the rover is just for ascent, return & deorbit and burns up. Not very economical but brings the whole craft home and doesn't leave any debris on the Mun.Cool design! Quote Link to comment Share on other sites More sharing options...
micr0wave Posted April 23, 2015 Share Posted April 23, 2015 before 1.0 arrives i thought i should bring some of the kerbals currently living on eve's surface back home to kerbin.Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Siltuz Posted April 23, 2015 Share Posted April 23, 2015 I decided to try make a platform for refueling... ended up breaking the world for a few moments. Volatile stuff Javascript is disabled. View full album. Quote Link to comment Share on other sites More sharing options...
BDelacroix Posted April 24, 2015 Share Posted April 24, 2015 (edited) I managed to fix the screenshot issue and so here is a picture of the Kerbal Empire's most recent large station design. It currently has one old design fuel pod attached to it as I don't want to waste any precious fuel.The two things in hanging off the station in the foreground are 1 old style construction tug and 1 new style construction tug (with the grappling claw facing outward, it came in handy wrangling the new style fuel pod into position). The new fuel pod is not very visible as it is behind the docking control tower on the right.The power station has an jettison system in case of overload, but it is still much more compact than the old one (IE: fewer parts).The ring of lights is on the science station. The T shaped structure is a docking terminal. This station will house 16 Kerbals in comfort. Nobody has to sleep in their workstations.I sent this all up in cargo cage structures. I don't know how that will work with the new aerodynamic system. I hope I can still find a way to bring them up. Edited April 24, 2015 by BDelacroix Quote Link to comment Share on other sites More sharing options...
Reactordrone Posted April 24, 2015 Share Posted April 24, 2015 Did a little rovering on Minmus to finish the tech tree on one of my old saves.....may have exceeded the wheel speed limit on the way down from the highlands. On the other hand the inline reaction wheel really kept the rover stable during the slide out and having a level three engineer on board helped. Quote Link to comment Share on other sites More sharing options...
Khorso Posted April 24, 2015 Share Posted April 24, 2015 Hurray, page 1500!-Khorso Quote Link to comment Share on other sites More sharing options...
algwat Posted April 24, 2015 Share Posted April 24, 2015 Helped Bob Kerman make his first servo controlled telescope.... Quote Link to comment Share on other sites More sharing options...
algwat Posted April 24, 2015 Share Posted April 24, 2015 Helped Bob Kerman make his first servo controlled telescope....http://1.bp.blogspot.com/-ewC2feDv0-U/VTnLFFJDhSI/AAAAAAAABJY/O7YRzWO0zf0/s1600/BK-telescope.jpgI thought posted too soon... figured this out five minutes later...seperated servo controls and add a ride on viewing chair...much better for BK.Now if only the optics worked.... Quote Link to comment Share on other sites More sharing options...
Aragosnat Posted April 24, 2015 Share Posted April 24, 2015 Did some more Duna related contracts. Now have a colony while 0.90 lasts Group photo of the colonists and one of Ike high above:I enjopy this science fun as well as slowly finishing up my Duna and Eve missions: http://images.akamai.steamusercontent.com/ugc/544150537478726532/A185BA35A74CC23578792527B4401DDE02FA3184/Just the list of Kerbals living on Duna: http://images.akamai.steamusercontent.com/ugc/544150537478706455/4FE10B70DA11E90FED351699518BAFF1F3B6144B/ Quote Link to comment Share on other sites More sharing options...
algwat Posted April 24, 2015 Share Posted April 24, 2015 launched a flex-o-ring system into orbit. Can be launched folded up and then expanded when in orbit.Uses hinges and need power....a bit wobbly but settles down eventually.... Quote Link to comment Share on other sites More sharing options...
Ethanadams Posted April 24, 2015 Share Posted April 24, 2015 Started experimenting with a custom engine I made and custom bd armory missles and start kerbin war CXIII Quote Link to comment Share on other sites More sharing options...
Roflcopterkklol Posted April 24, 2015 Share Posted April 24, 2015 Started the Elcano challenge, 200km from the space center at the moment, Here is an IVA view of 10 kilometers of my journey Elcano challenge if anyone is interested in joining me on a journey of their own. http://forum.kerbalspaceprogram.com/threads/113778-The-Elcano-Challenge-Ground-based-circumnavigation Quote Link to comment Share on other sites More sharing options...
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