silversliver Posted November 12, 2015 Share Posted November 12, 2015 Inspired by the Almighty Scott in his video presentation for 1.0.5 I built a jetpack.http://i63.tinypic.com/n6su3s.jpghttp://i68.tinypic.com/2vxmyj5.jpgIncredibly manoeuvrable thanks to the OP reaction wheels. Quote Link to comment Share on other sites More sharing options...
LordFerret Posted November 12, 2015 Share Posted November 12, 2015 First it was Minmus... now it's Mun as well.I was rovering around on Mun (again), and I ran across this (literally lol)... another split seam, and it goes on for quite a way. Yes, this one is 'full of stars' too. Quote Link to comment Share on other sites More sharing options...
Ayylmao Posted November 12, 2015 Share Posted November 12, 2015 made a 3.75 meter bomb that deploys a base with the mod "kerbal planetary base systems" usually on atmopheric planets but im working on one for unatmopheric planets and moons too Quote Link to comment Share on other sites More sharing options...
Jovus Posted November 12, 2015 Share Posted November 12, 2015 I finished my geostationary commsat ring.Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Val Posted November 13, 2015 Share Posted November 13, 2015 (edited) I updated my signature Chibi Skylon to 1.0.5. Moved the wing very slightly forward for better pitch balance and updated the Ascent Profile. Still need to write a new Descent Profile and figure out where to start it, so I end up near KSC. Edited November 13, 2015 by Val Bad grammar Quote Link to comment Share on other sites More sharing options...
Lundmunchkins Posted November 13, 2015 Share Posted November 13, 2015 Nice one, me wants! You can find it here: Wonky Orbits Industries Quote Link to comment Share on other sites More sharing options...
cantab Posted November 13, 2015 Share Posted November 13, 2015 Attempted an ion glider. I got some promising early results - by which I mean my plane *moved*.I reckon if I can make an airframe that will fly at 20 m/s I'm in with a chance. Quote Link to comment Share on other sites More sharing options...
Goldeselchen Posted November 13, 2015 Share Posted November 13, 2015 Updated some mods to 1.0.5 and visited the Mun Apollo-style Quote Link to comment Share on other sites More sharing options...
Generalstarwars333 Posted November 13, 2015 Share Posted November 13, 2015 Attempted an ion glider. I got some promising early results - by which I mean my plane *moved*.I reckon if I can make an airframe that will fly at 20 m/s I'm in with a chance.Have you tried having the wings angled up? that way the generate more lift. I think. I have yet to test the theory myself... Quote Link to comment Share on other sites More sharing options...
zolotiyeruki Posted November 13, 2015 Share Posted November 13, 2015 Have you tried having the wings angled up? that way the generate more lift. I think. I have yet to test the theory myself...Well, wings angled at 5 degrees generate the same lift as they would if straight and on a craft which is pitched up at 5 degrees. That kind of angle is good, though, when your craft doesn't have enough pitch authority to pick up the nose at takeoff speeds. Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted November 13, 2015 Share Posted November 13, 2015 Well, wings angled at 5 degrees generate the same lift as they would if straight and on a craft which is pitched up at 5 degrees. That kind of angle is good, though, when your craft doesn't have enough pitch authority to pick up the nose at takeoff speeds.Angle of incidence also reduces fuselage drag in flight. It's win-win, and should be used on just about every plane. Quote Link to comment Share on other sites More sharing options...
Workable Goblin Posted November 13, 2015 Share Posted November 13, 2015 This morning, I sent a probe flying past the Mun and another flying past Minmus and then the Mun (I was particularly happy that I was able to stick a powered flyby of Minmus that would let me do a polar flyby of the Mun), and learned my new improved medium booster is a bit overpowered.This evening, I tried to debug a single-seat spaceplane I had designed, modeled on Dyna-Soar (but, I admit, with a heck of a lot more kick). In this, though, I was unsuccessful. Is it just me or is the Mk. 1 cockpit really vulnerable to overheating? It always seems to explode on reentry even when other parts with the same alleged maximum temperature don't even notice. Quote Link to comment Share on other sites More sharing options...
Jovus Posted November 13, 2015 Share Posted November 13, 2015 Angle of incidence also reduces fuselage drag in flight. It's win-win, and should be used on just about every plane.Eh. It also makes your stall envelope smaller, and makes stalls less recoverable. Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted November 13, 2015 Share Posted November 13, 2015 Eh. It also makes your stall envelope smaller, and makes stalls less recoverable.Can't say stalling is much of a problem in KSP (maybe it is with FAR?). Quote Link to comment Share on other sites More sharing options...
StrandedonEarth Posted November 13, 2015 Share Posted November 13, 2015 Yesterday I made this, uh, thing to go "roving" around the KSC to collect some early-career science for the "Field Science" contract pack... It wasn't very controllable. Bad Bob! Quote Link to comment Share on other sites More sharing options...
Choctofliatrio Posted November 13, 2015 Share Posted November 13, 2015 I started a new science game. Did some rocket launches, got bored, and unlocked the first plane parts node. (Brief note here, I'm okay with the tiny jet being unlocked first. I do NOT like, however, the tiny intake being unlocked first. It makes it tough to build planes, since I have to put the engines on the wings, and it messes up the way my planes are designed. I'd prefer if the radial intake were available too. But oh well. I'll get used to it.) Built the Newton, a science jet. On its first flight, I realized too late I had forgotten batteries (and thermometers for that matter). The Newton, after a grasslands landing, and flying over the mountains, was going in for a highlands landing. But I had shut down my engines, and so was losing power fast. My crappy design kept wanting to go nose down, so I had to fight to keep it under control. It lost power a split second before landing, the nose pitched down and the craft tumbled. Plane, except the cockpit, was completely destroyed. Got an OK haul of science though.Using that science, I unlocked Flight Control, allowing for better tailfins and winglets. Using these (and batteries this time), I built the Galileo, a next-gen science plane. Jeb snuck onto the plane (I don't like having the main four do many flights when I can help it), and flew it all the way to the desert on the other side of the KSC continent. Landed hard, since this plane wanted to nosedown too, and lost the tailfins. Got some good science fortunately.Before I started any launches, I hired a bunch of Kerbals. And I got ELON KERMAN. I'm gonna use him for whatever crazy designs I want to test XD Quote Link to comment Share on other sites More sharing options...
KerBlammo Posted November 13, 2015 Share Posted November 13, 2015 Last night I made my first aircraft that actually flies! Its a bit goofy but I like itToday there was a thread about all the new areo stuff in 1.0.5 relative to the lack of new "space" parts... that along with making an actual flying aircraft+ got me thinking that maybe it was time to start being a bit more serious about space planes. Rather than trying for a full SSTO right away I thought I would try a two stage space plane! A rocket plane would be carried aloft on an air breathing carrier plane and then launch at altitude and high speed. The concept is that air breather could turn around and then land back at the KSC, bust AFAIK thats not possible in KSP, but since I am doing this in sandbox I just drop it and pretend What I came up with is absurdly overpowered and needs a lot of work but actually works after a fashion!I don't think the Vector is the right engine for this lolIt does actually flyThe first launch attempt ended up with Jeb in a heliocentric orbit! Quote Link to comment Share on other sites More sharing options...
Parallax Posted November 13, 2015 Share Posted November 13, 2015 Quote Link to comment Share on other sites More sharing options...
KerBlammo Posted November 13, 2015 Share Posted November 13, 2015 Wow that is very cool. What are you using for the vectored thrust? Quote Link to comment Share on other sites More sharing options...
luizopiloto Posted November 13, 2015 Share Posted November 13, 2015 I consider this one my master piece... Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Dnaha Posted November 13, 2015 Share Posted November 13, 2015 I consider this one my master piece... http://imgur.com/a/sXIhpThats a nice looking Shuttle you got there:cool: Quote Link to comment Share on other sites More sharing options...
Bill Zarr Posted November 13, 2015 Share Posted November 13, 2015 I built a fun little lander from the Mk1 crew cabin. Can go from low mun orbit and back. Album on imgur if anyone wants to see more pics. Quote Link to comment Share on other sites More sharing options...
WinkAllKerb'' Posted November 13, 2015 Share Posted November 13, 2015 quietly pursuing my atmo survey campaign missions and landing training ; ) might leave atmo soon as i have now unlocked most of the stuff to do it the relax way ; ) Quote Link to comment Share on other sites More sharing options...
ShadowZone Posted November 13, 2015 Share Posted November 13, 2015 I let a spaceplane out of the water. No, literally:One of my installed mods messed with the new buoyancy model. That's why the seas acted like colored air See also here: Quote Link to comment Share on other sites More sharing options...
Venusgate Posted November 13, 2015 Share Posted November 13, 2015 Read some tips and trying to stay within the 30 part starter limit, i made a re-entry shuttle!It works! That's a science bay in the middle surviving re-entry without a sheild~Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
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