DunaticFringe Posted November 21, 2015 Share Posted November 21, 2015 I decided to return to Minmus on more time. Wanted to get tons of science from the Highlands, which was the last biome yet to visit. Along with Valentina, I brought two tourists. I landed the two tourists to satisfy part of the tourist contract, but completely forgot that they cannot do EVAs so I could not get any EVA or surface samples, which would have satisfied another contract. I returned the tourists to orbit and then brought Valentina to get the surface science. Completely successful mission. Probably use the new two seat lander for Mun missions too. [img]http://i.imgur.com/bp8UsWg.png[/img] [img]http://i.imgur.com/nPZx8MS.png[/img] [img]http://i.imgur.com/Db8rifN.png[/img] [img]http://i.imgur.com/20G2pAA.png[/img] [img]http://i.imgur.com/X6hwR2R.png[/img] [img]http://i.imgur.com/6dEd78S.png[/img] [img]http://i.imgur.com/uJb0SHO.png[/img] Quote Link to comment Share on other sites More sharing options...
Bev7787 Posted November 21, 2015 Share Posted November 21, 2015 I finished my fleet of TSTOs. I am testing them atm Quote Link to comment Share on other sites More sharing options...
Fearless Son Posted November 21, 2015 Share Posted November 21, 2015 When I saw the new small jet engine, I thought that might be ideal for forming the 2D exhaust of the F22, so I tried to make an F22 replica. It went okay. Shortly after takeoff: [IMG]http://i.imgur.com/NGQWPXy.jpg[/IMG] Coming in to land (the landing gear fold up into the internal bay): [IMG]http://i.imgur.com/aVYyA6m.jpg[/IMG] I was a little worried because the landing gear is necessarily so close together, and the center of mass is so near the rear gear. Initially this used small gear bays, but they were a little too short to feel entirely comfortable landing with the bay open, and it forced me to place them in locations that caused such bad clipping that the plane blew itself to pieces the instant the gear tried to deploy, so I had to swap them for medium gear instead. A little fuel balancing and it is balanced well enough that I do not have to fear tail dragging. It does actually fly pretty well, nice easy takeoff, smooth motion, controlled landing, though its thrust is a little lacking, but that should be expected since those four tiny jet engines do not output much. Looks pretty good, though I could not replicate the shape of the actual F22's internal bay since we have no square cargo bays in stock. Quote Link to comment Share on other sites More sharing options...
Mjarf Posted November 22, 2015 Share Posted November 22, 2015 Finally got back into the game after a way too long break. It's been so long that I basically had to learn to fly again, but in a way that's been a good thing, I feel like I'm finally starting to understand how things actually work. I also play in science mode to give myself some challenge, makes the game more interesting. That's a mighty fine jetplane by the way. Quote Link to comment Share on other sites More sharing options...
DunaticFringe Posted November 22, 2015 Share Posted November 22, 2015 Before I send my first probe to Duna, I wanted to get the tourist contract completed. I had to go to Minmus and then orbit the Mun. Successfully completed both and returned safely. Now I need to get a bunch of observations and temperature measurements while flying around Kerbin done. After that, going to Duna. The boosters separating looked like Korolev's Cross when the Russian Soyuz rocket jettisons its boosters and forms a cross pattern. [img]http://i.imgur.com/F3TjH4m.png[/img] [img]http://i.imgur.com/SREvQQX.png[/img] [img]http://i.imgur.com/G419kl6.png[/img] [img]http://i.imgur.com/tfyqNEf.png[/img] [img]http://i.imgur.com/gYYJUdK.png[/img] [img]http://i.imgur.com/PJuNSsW.png[/img] [img]http://i.imgur.com/xjh2Km6.png[/img] Quote Link to comment Share on other sites More sharing options...
Fearless Son Posted November 22, 2015 Share Posted November 22, 2015 [quote name='Mjarf']That's a mighty fine jetplane by the way.[/QUOTE]Why thank you. :) Quote Link to comment Share on other sites More sharing options...
maccollo Posted November 22, 2015 Share Posted November 22, 2015 Made my lightest Eve ascent vehicle yet at 33 tonnes, and it makes it to orbit with more than 500 m/s remaining. Actually, it's only 33 tonnes at take off. With the heatsheild, fairing it's 47 tonnes. Anyway, it's light and slim enough that I can pack it into a single 3.75 meter stack. It's just a matter of actually landing somewhere flat. [IMG]https://dl.dropboxusercontent.com/u/22015656/EAV2.png[/IMG] [IMG]https://dl.dropboxusercontent.com/u/22015656/EAV2Launcher.png[/IMG] Quote Link to comment Share on other sites More sharing options...
kotomikun Posted November 22, 2015 Share Posted November 22, 2015 After a visit to Duna, took my [URL="http://forum.kerbalspaceprogram.com/threads/29533-What-did-you-do-in-KSP-today?p=2305540&viewfull=1#post2305540"]landerover[/URL] over to Ike for more science-gathering. I only had enough fuel for about two landings and takeoffs, since the mothership was hydrogen-fueled with only a small tank of liquid fuel for refilling the lander; but thanks to those newfangled "wheels" it can reach multiple biomes per landing, and a SCAN-satting of Ike revealed some rather strange biome placement (the north pole is a tiny patch of "South Pole" and many biomes have a border of "South Eastern Mountain Range"). So, I landed on a mountain, tediously drove 20 km through three other biomes, and climbed all the way back up to save fuel for takeoff. Lots of quickloading, unfortunately, this time because of flipping issues. To get the other 4 biomes, I shifted to a polar orbit and dropped down on the North-erroneously-labeled-as-South pole: [IMG]http://i.imgur.com/7L8PWWQ.png[/IMG] The Kerbal scientist wasn't much of a pilot, so it was best to keep the solar panels folded up while on EVA so she, by which I mean I, didn't careen into them. [IMG]http://i.imgur.com/D47fGhM.png[/IMG] From there, roved another 40 km to get the remaining 3 biomes. SAS locking to prograde helped tremendously, and I didn't have a single problem. Until just before reaching the last biome, that is, when I hit a bump climbing a mountain of mysteriously un-illuminateable terrain, tumbled over, and broke all the solar panels! But it landed upright, so by disabling the motors on the back wheels (which weren't getting much traction) I was able to get most of the way up... then I had to resort to pushing myself along with RCS. Somehow reached the last biome, and by disabling power flow from one of the batteries, was able to conserve enough power to complete a wobbly flight to orbit and rendezvous with the mothership. Apparently these liquid engines don't produce power... [IMG]http://i.imgur.com/pPCelrH.png[/IMG] My engineer removed a few of its science parts (KAS) before I ditched it into the surface; one had some data I'd forgotten to remove. Ultimately a success; got science from every biome on Ike, and I would have trashed the lander at the end anyway just to save mass. A lengthy timewarp later, the main ship headed off for Eve (Gilly, technically) to rescue the kerbals from an earlier mission, who used up most of their fuel on a capture burn when aerobraking proved impossible. This one's got somewhat overpowered Near Future mod engines, though, so it still had a ridiculous 7,500 m/s remaining at the end of its mission, more than enough to visit Eve before returning to Kerbin: [IMG]http://i.imgur.com/qF1WiPl.png[/IMG] Quote Link to comment Share on other sites More sharing options...
Gaarst Posted November 22, 2015 Share Posted November 22, 2015 Launched a new satellite in RSS: Pandora 1. It is part of a wider program whose goal and nature are classified: officially Pandora 1 is an observation satellite, put in high Earth orbit. Upon cleaning the launchpad, the space centre crew measured slightly higher than average radiation levels... [img]http://i.imgur.com/HkWEp5v.png[/img] Quote Link to comment Share on other sites More sharing options...
Kyrt Malthorn Posted November 22, 2015 Share Posted November 22, 2015 I put a Minmus base down. Still hard mode. :) [IMG]http://i.imgur.com/1MPSnBq.png[/IMG] Quote Link to comment Share on other sites More sharing options...
Francois424 Posted November 22, 2015 Share Posted November 22, 2015 Finally found some rare RL time to refuel my Jool-5 ship. First time I destroyed it (I now know 4.5m/s is too fast with the claw), but the 2nd time it went like a charm. Unfortunately, the Main ship pulling the lander an an extra 14400 tank to refuel the lander is very taxing on it's 10k dV and it only has about 5k (lander has the same thing too but cannot refuel). With all the maneuvering around Jool and Moons, I am not sure this design will make to complete "5" in Jool-5. Don't want to build bigger as it's already 240 parts and at the limit of "fun-play" can be, before it turns into annoying low-frames. I'll say this for stock KSP, it is not parts-friendly. I should've went with procedural parts. Oh well, keep you guys posted if I get this mission ongoing. Quote Link to comment Share on other sites More sharing options...
ROXunreal Posted November 22, 2015 Share Posted November 22, 2015 (edited) Really did a lot in KSP yesterday. Tested the lightweight Minmus lander module that's part of my new [I]Minmus Polar Orbiter [/I]station. It does the job, though the fuel capacity is [B]really [/B]limited. I went down twice, and first time returned on fumes, while the second time I had to use RCS (which thankfully has 10 times the monopropellant I need in the smallest tank available) to intercept and rendezvous with the station because my fuel ran out (though I did rendezvous from a perpendicular orbit in relation to the station's orbit). Brought the science back to Kerbin with the pod used in the last station expansion mission which remained docked at the station, while the second batch of science was brought back by the [I]Minmus Polar Orbiter Experiment Retriever [/I]which also refueled the lander for the second landing, and which brought back the plant growth experiment after it was completed and made me richer by a million roots. MPO Experiment Retriever [IMG]http://i.imgur.com/6pPb06C.jpg[/IMG] Minmus station lander module [IMG]http://i.imgur.com/tiALtQd.jpg[/IMG] [IMG]http://i.imgur.com/ncpOsmm.jpg[/IMG] Docked at the station [IMG]http://i.imgur.com/9vwZajv.jpg[/IMG] Station with the lander and Experiment Retriever docked, as well as the plant growth experiment I brought home later (reentry was a really close call so I forgot screenshots). [IMG]http://i.imgur.com/OcHLz5z.jpg[/IMG] In other news I sent up [I]Novelty II[/I] and [I]Violet[/I], identical twin probes. They are now in low Kerbin orbit, [I]Novelty II[/I] waiting for a launch window to Duna (the first [I]Novelty[/I] made a Duna flyby but couldn't achieve orbital capture) and [I]Violet [/I]is, you guessed it, waiting for a window to Eve. Both will achieve orbit and dip their toe into the upper atmosphere to get atmospheric and pressure readings. I'll have to enter polar orbit to do this without losing signal with Kerbin. Both will stay in orbit and act as comm satellites for future probes. Both are single-use SSTO designs with a bit of fuel left to spare in the lower stage for the transfer as well. [IMG]http://i.imgur.com/ZeinVoM.jpg[/IMG] [IMG]http://i.imgur.com/eHYiNTN.jpg[/IMG] Last but not least, I made my first somewhat flyable plane. [IMG]http://i.imgur.com/fWbTtqx.jpg[/IMG] Edited November 22, 2015 by ROXunreal Quote Link to comment Share on other sites More sharing options...
Gaarst Posted November 22, 2015 Share Posted November 22, 2015 (edited) After over 3 years of playing KSP, I finally managed to make a SSTO spaceplane! In honour of this great accomplishment, I named it... SSTO 1, because I am imagination (actually named it Courage afterwards) [IMG]http://i.imgur.com/nWpg72Y.png[/IMG] [url=https://www.dropbox.com/s/nau84t5xfwmxwhf/SSTO%20Courage.craft?dl=0]Download link here[/url]. Only action group is 1: toggles Whiplashes and switches Rapiers' mode. Edited November 24, 2015 by Gaarst Added download link Quote Link to comment Share on other sites More sharing options...
Stewcumber Posted November 22, 2015 Share Posted November 22, 2015 (edited) Found out what happens when you do a High Speed Kerbal Pick Up (50m/s or so): EDIT- Improved version: [img]https://dl.dropboxusercontent.com/u/13203382/OCUK/November/Kerbal%20Reverse/KerScoop.gif[/img] Sorry Jeb. Edited November 22, 2015 by Stewcumber Quote Link to comment Share on other sites More sharing options...
Jatwaa Posted November 22, 2015 Share Posted November 22, 2015 Adventures underwater! [IMG]http://i.imgur.com/JPmUMgd.png[/IMG] [IMG]http://i.imgur.com/Hsy4UJf.png[/IMG] [IMG]http://i.imgur.com/OOkjhAU.png[/IMG] Quote Link to comment Share on other sites More sharing options...
RocketPilot573 Posted November 22, 2015 Share Posted November 22, 2015 I'm on a boat! [IMG]http://i.imgur.com/k4qKnOd.png[/IMG] Quote Link to comment Share on other sites More sharing options...
Mikki Posted November 22, 2015 Share Posted November 22, 2015 (edited) Five orange tanks to LKO (5x36 =180tons) (Pic removed) And landed in front of the "Whoopstooshort Mountains". (Pic removed) [COLOR=#0000ff][FONT=arial narrow][B]"THE TERRIBLE BANANATOAST OVERKILL LADY IN WHITE"[/B][/FONT][/COLOR] Edited November 25, 2015 by Mikki Pics removed Quote Link to comment Share on other sites More sharing options...
eddiew Posted November 22, 2015 Share Posted November 22, 2015 Realised that Tweakscale is on my "can't live without it" list. Much FPS was saved in the making of 200% sized wing pieces, engines, and intakes. So many wasted years... [IMG]http://i.imgur.com/Szk0vAC.jpg[/IMG] [quote name='Jatwaa']Adventures underwater![/QUOTE] I don't even... how did that survive being on the runway even? O_o Quote Link to comment Share on other sites More sharing options...
RocketPilot573 Posted November 22, 2015 Share Posted November 22, 2015 I made a cargo ramp. [url]http://gfycat.com/CoarseComplicatedAlabamamapturtle[/url] Quote Link to comment Share on other sites More sharing options...
Svetlin Totev Posted November 22, 2015 Share Posted November 22, 2015 Doing experiments with kerbals on seats. Apparently they have a really high drag when on EVA and even when they sit on a seat which is inside a fairing they also have an incredibly high drag. Probably the game doesn't care whether or not the kerbal is part of another vehicle or not. I'm not sure how the game processes the EVAs but obviously not the way it does with the other parts of vehicles. Therefore it is incredibly inefficient to transport kerbals through atmosphere on seats. That's sad :( Quote Link to comment Share on other sites More sharing options...
eddiew Posted November 22, 2015 Share Posted November 22, 2015 [quote name='Svetlin Totev']Therefore it is incredibly inefficient to transport kerbals through atmosphere on seats. That's sad :([/QUOTE] I believe seats inside a cargo bay works, as long as they're not at the edges/ends/corners. Was definitely a thing in previous versions, not sure if 1.0.5 changed the rules... Quote Link to comment Share on other sites More sharing options...
Billygoat_J Posted November 22, 2015 Share Posted November 22, 2015 [COLOR=#141823][FONT=helvetica]Jeb took a break from riding explosions into space to work on some explosions in the atmosphere using the new goliath engines. Dubbed the Ridiculizer, control was a bit sluggish due to the weight, but effective. It hit 550 m/s before the engines overheated and turned the fuselage into a lawn dart. [/FONT][/COLOR] [IMG]https://scontent.fsnc1-1.fna.fbcdn.net/hphotos-xft1/t31.0-8/12244549_10100535942035099_837377202306929077_o.jpg[/IMG] [IMG]https://scontent.fsnc1-1.fna.fbcdn.net/hphotos-xpf1/t31.0-8/12238245_10100535942015139_5411803680638489863_o.jpg[/IMG][IMG]https://scontent.fsnc1-1.fna.fbcdn.net/hphotos-xtf1/t31.0-8/12239422_10100535942020129_473977989511248874_o.jpg[/IMG] Quote Link to comment Share on other sites More sharing options...
Graveworks Posted November 22, 2015 Share Posted November 22, 2015 Almost landed on the Mun in a vehicle launched by air-breathing Rapiers with only 10 kN rocket thrust (in response to this [URL="http://forum.kerbalspaceprogram.com/threads/139759-Get-to-The-Mun-Only-using-an-Air-breathing-Engine"]challenge[/URL]). Ran out of fuel just 30 m/s short in my suicide burn but Mike Kerman EVA'd just in time to avoid the resultant explosion. Problem is I now felt obligated to send a rescue mission. Playing in my fully stock 1.0.5 sandbox game I launched an unmanned Munar X to get him, landed within 200m (that was the easy part, not tipping over took a couple reloads). Then I discovered the Munar X doesn't have the delta V to get him home, so left him in an eccentric orbit and sent another rescue mission out. Realized this was the first rendezvous I'd done in a while without MechJeb, but all went smoothly and we got him safely home, which is good because Jeb and co are still mysteriously MIA. Quote Link to comment Share on other sites More sharing options...
Mikki Posted November 22, 2015 Share Posted November 22, 2015 (edited) And made a Cobra maneuver with a rather large aircraft. Pic removed Edited November 25, 2015 by Mikki Pic removed Quote Link to comment Share on other sites More sharing options...
cantab Posted November 22, 2015 Share Posted November 22, 2015 Arrived at Titanus, making a Tylo gravicapture into the system: [url]https://flic.kr/p/BkSELQ[/url] Took a picture of its rings backlit: [url]https://flic.kr/p/AqDAd3[/url] Orbited and landed on its innermost moon, Ete, and got this picture of almost the whole family: Tylo (the grey one), Kalus (the little red one by Titanus), Titanus (the ringed one) and Ete (below). Only outer moon Oree isn't visible: [url=https://flic.kr/p/BkSEnJ][img]https://farm6.staticflickr.com/5695/23197384996_a024dcccb8_h.jpg[/img][/url] Snagged another Tylo gravity assist: [url]https://flic.kr/p/AqLxxt[/url] To make some low passes over Titanus and drop a probe into its atmosphere: [url]https://flic.kr/p/BkSDGq[/url] The probe blew up though. After a third Tylo flyby, I entered orbit round the big guy on my fourth encounter. I have a probe lander modified with extra fuel for it but will need some good flying to land intact. Quote Link to comment Share on other sites More sharing options...
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