FallingIntoBlack Posted September 14, 2013 Share Posted September 14, 2013 my favorite thing is when i go to rebuild a craft, especially armor plating, and i see the bad work i did a long time ago (before then) and I say "damn! who did this shoddy work! This is terrible... oh wait. that's my work" The funny thing is, I do quite a lot of your re-armoring. Quote Link to comment Share on other sites More sharing options...
Giggleplex777 Posted September 14, 2013 Share Posted September 14, 2013 I win. Quote Link to comment Share on other sites More sharing options...
Tripzter Posted September 14, 2013 Share Posted September 14, 2013 Sent out a solar "exploration" satellite orbiting 15km above the surface of the sun in polar orbit. Of course i'm not running any mods however if I did it would be out to "map out" the sun. It has a gravity meter and at 15km the gravity is 15.32ms^2. Also temp measures is 25 degrees. Woot woot. Quote Link to comment Share on other sites More sharing options...
Tripzter Posted September 14, 2013 Share Posted September 14, 2013 Sent out a 2nd satellite in Kerbin 0 degree offset orbit. This satellite is called Solar Sunspot Weather Satellite. Its responsible for monitoring for sunspots that may affect Kerbin. It needed more power therefore more solar panels were added. I also have a secondary name for my satellite but i'm not sure it would be appropriate for the forum. Quote Link to comment Share on other sites More sharing options...
Guest Posted September 14, 2013 Share Posted September 14, 2013 Quote Link to comment Share on other sites More sharing options...
Tw1 Posted September 14, 2013 Share Posted September 14, 2013 (edited) The Shtuule was given extra (recoverable) boosters, and with the extra delta V, I delivered a three satellite network to the Mun. Had barely enough to make it home though. Looked like I was going to overshoot KSC and end up in the ocean. But, fortunately, I managed to turn around.It glided, completely empty, down to a safe landing between the SPH and the VAB. It lives to fly another day.Also, Kerbals don't get stuck when they fall in the cargo bay any more. Edited September 14, 2013 by Tw1 Quote Link to comment Share on other sites More sharing options...
JMap1 Posted September 14, 2013 Share Posted September 14, 2013 Finally got a 3.75m KW fuel tank into orbit! Needed more veg. Quote Link to comment Share on other sites More sharing options...
kola2DONO Posted September 14, 2013 Share Posted September 14, 2013 (edited) I started and ended a project today, it was called "A year around the sun and back".The idea was to send a little manned probe in orbit around the sun, for so without fuel,getting it back into kerbin orbit.I had to do alot of math for this project, but unfortanly when the ship got into kerbin orbit, it had too high speed and got into sun orbit again.Here's some pictures :Leaving kerbin orbitStill leaving kerbin orbitAlmost half way there!There we go, the probe is now orbiting the sununfortanly i forgot to take any more pictures.EDIT : here is a zoomed in picture of how "happy" obsen kerman was after realising he would never get back to kerbin!Well the probe have wifi, and obsen have his computer, and since the probe is orbiting around the sun, will the probe always have power so obsen can plug in his computer, and talk about failed KSP projects on the kerbalspaceprogram forum.Sorry for my bad grammar, i'm not english. Edited September 14, 2013 by kola2DONO Quote Link to comment Share on other sites More sharing options...
magnemoe Posted September 14, 2013 Share Posted September 14, 2013 Unmanned test of an new lander, yes I made it to orbit with 1500 m/s spare. Quote Link to comment Share on other sites More sharing options...
GusTurbo Posted September 14, 2013 Share Posted September 14, 2013 Rocket Unicycle, for my unicycle landspeed challenge: Quote Link to comment Share on other sites More sharing options...
drewscriver Posted September 14, 2013 Share Posted September 14, 2013 (edited) Working on my new SSTO, wanted to keep an older revision around to steal parts from, without having to continually save/load or lose temporary bits.The workaround I came up with, was, well...Useful? Somewhat. Hilarious? Oh, so very.Jeb was at the controls, so naturally, I had to try... Edited September 14, 2013 by drewscriver Quote Link to comment Share on other sites More sharing options...
CaptainGiblets Posted September 14, 2013 Share Posted September 14, 2013 Working on a shuttle ATM,just taking a break right now with some tea and internet Quote Link to comment Share on other sites More sharing options...
7499275 Posted September 14, 2013 Share Posted September 14, 2013 i haven't done anything because squad has talked about some of the new features and now I WANT to play, but I WANT to WAIT on the new version to come out for R&D.Stuck between a rock and a hard place. Quote Link to comment Share on other sites More sharing options...
Rage097 Posted September 14, 2013 Share Posted September 14, 2013 I tried to launch a one-way interplanetary ship to Laythe, However I accidentally the space bar. Quote Link to comment Share on other sites More sharing options...
Tokay Gris Posted September 14, 2013 Share Posted September 14, 2013 Sent a massiv mission to Eeloo, a slightly smaller mission arrived at Moho.So far, nothing broke off.... And the Vessel for Eeloo weights just short of 500 tons... and has more than 700 parts.Quite a slideshow.... Quote Link to comment Share on other sites More sharing options...
Tripzter Posted September 14, 2013 Share Posted September 14, 2013 I tried to launch a one-way interplanetary ship to Laythe, However I accidentally the space bar.May i suggest making STS the space bar, caps lock stage and T for fine? Those are my controls and have been working great for me. Quote Link to comment Share on other sites More sharing options...
hempa2 Posted September 14, 2013 Share Posted September 14, 2013 i failed another docking and broke off 10 solarpanels Quote Link to comment Share on other sites More sharing options...
Vohjiin Posted September 14, 2013 Share Posted September 14, 2013 I finally had the time today to attach the last main piece to my interplanetary Ship the ENGINES! Good thing I tested out the first design I made, come to find out I had placed the fuel transfer cables in a bad spot and the engines would not fire. So a redisgn was in order once done and tested lifted the section up and out to my Space Station that was to become a ship. Currently it has my moon lander docked and is waiting for the escape pods, probe pod, science pod, ferry vehicle, and most importantly...fuel o.o.The first task is to refuel the ship, undock the unnecessary tow craft and make a course for the Mun for a test flight. While I am there might as well get my first kerbal on the Mun.... Poor Ludo Kerman died on my first attempt due to a time warp..uh..mishap..he will be missed. I said next time I am coming prepared! While it is on it's way I shall launch up another few refueling rockets along with a pod or two and rendezvous with the ship at Kerbin.... yea we'll see if it goes that way...Ship Details:Name: NCSA-KES1-IPSWeight: 126.19tPart count: 574 Quote Link to comment Share on other sites More sharing options...
blizzy78 Posted September 14, 2013 Share Posted September 14, 2013 Created a new interactive in-game moon travel tutorial. Includes going to the Mun, but not to Minmus so far. Quote Link to comment Share on other sites More sharing options...
Sylon00 Posted September 14, 2013 Share Posted September 14, 2013 I finally had the time today to attach the last main piece to my interplanetary Ship the ENGINES! Good thing I tested out the first design I made, come to find out I had placed the fuel transfer cables in a bad spot and the engines would not fire. So a redisgn was in order once done and tested lifted the section up and out to my Space Station that was to become a ship. Currently it has my moon lander docked and is waiting for the escape pods, probe pod, science pod, ferry vehicle, and most importantly...fuel o.o.The first task is to refuel the ship, undock the unnecessary tow craft and make a course for the Mun for a test flight. While I am there might as well get my first kerbal on the Mun.... Poor Ludo Kerman died on my first attempt due to a time warp..uh..mishap..he will be missed. I said next time I am coming prepared! While it is on it's way I shall launch up another few refueling rockets along with a pod or two and rendezvous with the ship at Kerbin.... yea we'll see if it goes that way...Ship Details:Name: NCSA-KES1-IPSWeight: 126.19tPart count: 574Wow, that's not a space station, that's a colony. Quote Link to comment Share on other sites More sharing options...
Tex_NL Posted September 14, 2013 Share Posted September 14, 2013 Wow, that's not a space station, that's a colony.And the name? Lag-city Central? Quote Link to comment Share on other sites More sharing options...
Hewholurksalot Posted September 14, 2013 Share Posted September 14, 2013 Last night I did an Apollo mission to the Mun, departing from my fuel station. Bill and Bob got to land in the big gash next to the dark side's largest crater while Jeb jibbered away in orbit... Today I took them up for rendezvous. When we came back around to the landing site I thought it would be fun to deorbit my lander (no kerbals harmed) aiming at the flag I planted. I missed by several kilometers but sent a shower of debris on long sub orbital trajectories, the longest one has an apoapse of 160 km and almost orbits! I only wish they could produce their own craters. Quote Link to comment Share on other sites More sharing options...
Vohjiin Posted September 14, 2013 Share Posted September 14, 2013 It's not to bad honestly... ... I dip down in the mid 20's, just don't try and maneuver the thing ... I haven't even test fired the main engines with it all docked yet...maybe I should do that first Quote Link to comment Share on other sites More sharing options...
lajoswinkler Posted September 14, 2013 Share Posted September 14, 2013 Tried to go to Tylo. Crashed into Jool. F9. Universe is missing. Restart. KSC is missing, although the birds are still singing.Cool... My whole game went to oblivion. Quote Link to comment Share on other sites More sharing options...
capi3101 Posted September 14, 2013 Share Posted September 14, 2013 Downloaded NavyFish's Docking Indicator mod - that's right, now I'm running THREE mods. Decided I should try it out, so I launched an Igneo Globus 7 to dock at Mir. The mod's a lot more impressive when your graphics settings aren't turned way the hell down (like mine) but it's still usable, and despite not quite knowing what I was doing I successfully docked on the first try, no bouncing.Still trying to figure out how to use jet engines on rockets. I put a series of twelve jets on the sides of my new Thunderbolt Very Heavy 7, and KER said I had a sufficient TWR for takeoff, but even after waiting a good minute for the jets to spool up the ship went in the wrong direction every time I released it from the clamps. I'm now considering a more traditional solution. The Very Heavy (unlike the Superheavy and the Ultraheavy) doesn't have sufficient thrust to lift itself. Quote Link to comment Share on other sites More sharing options...
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