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What did you do in KSP1 today?


Xeldrak

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Loads today - got a Joolian encounter with my pathfinder probe, but the encounter is two million klicks out and its only got 123 m/s of delta-V left. Might have to settle for just a close pass on that one. Launched another probe towards Eeloo - got within 400,000 kilometers of it, still no encounter.

Hell Kraken ate both of my craft headed for Duna; that was annoying as hell. At least, I think it was the Hell Kraken - it had most of that one's characteristics. What really sucks is that I had one of those down to a 16,000 kilometer pass...

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Just picked KSP back up yesterday after a few months on cool down. Decided to try the career out and started with a couple manned sub-orbitals and Mun fly-bys, and it was late, so I didn't get far. Started out today with some meager earnings from last night, wondering what would net me the most research with my current tech. Figured I'd land an unmanned pod on Minmus, just in case it didn't make it back. It did. Still underwhelmed by my earnings I though, why the hell not? Let's see if I can hit the sun with my current tech. Nope (probably could have if I used gravity assists and the like, but this was just a 'fire from the hip' shot as I was about to quit)...

Welp, I got out of Kerbin's SOI and found out that the research points were massive. So after spamming transmissions of deep space research I figured that it had turned out to be a fairly successful mission after all. I still had a tank of fuel c/w an LV-909(?) left, so when I reached my AP I fired it retro to see how close I could actually get. When out of the blue I saw a flicker on my map. Somehow on a random firing, I ended up with an Eve intercept. With the tiny amount of fuel I had left I adjusted my orbit, but I had forgotten two crucial things: 1. I was coming from behind the sun carrying a helluva lot of dV and 2. I didn't have DRE installed, so I could aero-brake as much as I wanted. With these two omissions from the flight plan I came screaming through Eve's upper atmosphere at roughly 7-8km/s (still spamming my transmissions), barely moving my trajectory. Oh well. As soon as I was out of the atmosphere, I went back to the space centre to see my earnings. Total research gained from that random flight: ~1175 rp, far more than my total research up to that point. Not bad considering I was planning on spending about five minutes with it. Ended up almost two hours...

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Yesterday i went on a science trip to Mun and Minmus. In one flight i landed on both of them and also performed 2 biome jumps on the Mun to get moar science. After that i built a communications space staction and put in on orbit high above Kerbin.

Mun polar landing

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Comm station

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After a load of failures when trying to go to the Mün, I just went "screw this" and sent my rocket to an orbit around Kerbin. Far safer.

Commissioner Tadpole cannot into Mün

Today I posted Part 20 of my Long-term Laythe mission.

Will our heroines on Vall escape the the onslaught of radiation? The answer is in PART 20 .

hObvUJ3.jpg

Are you using a mod that allows the creation of custom Kerbals? I don't remember KSP having any blonde Kerbals.

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Continued my first (in this save) manned Mun landing and brought back a nice chunk of science, making heavy use of the science container (mod part).

With new toys to play with (RCS, probe size engines, better solar panels ...) my engineers started construction of a standardized communications satellite for LKO (RemoteTech 2) for coverage of the Kerbin system only for starters. Some number crunching resulted in planning a minimum of three satellites in a 800km orbit - some mishaps resulted in slightly misaligned orbits and powerless satellites (no panels ...).

After reverting/quickloading/deorbiting stuff(/ending preliminary simulations ... :P ) the launch of the four satellites was scheduled for this afternoon!

Planning phase for two twin orbital stations for longrange communication through the Kerbos system has begun. Orbiting at opposing sides of Kerbin they will relay command from mission control at KSC via the communications satellites to all vessels, probes, stations and bases in the years to come.

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TIL that the rocket I designed to take a probe to Gilly and back (hasn't been proven in the field yet) will have no problem huffing it to Ike and from there to Duna. Netted me a nice 3 grand in research points. Time to drop a massive ion probe into low Kerbol orbit :D

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Flying around Kerbin grabbing Science in a modded Career mode playthrough. Hooligan Labs Airship mod, B9 Aerospace, Firespitter, and a few others are all thrown in the mix. Got to the North Icecap with a LV-T45 powered blimp.

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Took my Jool Probulator to Jool, carrying 4 science probes stuffed with experiments for exploration of the system. Braked until i got into a highly eccentric orbit and undocked the first probe. The probe then deorbited, and sank into Jool's atmosphere, transmitting lots of good data about the atmosphere before it got crushed 250m under the "surface" of Jool.

Now the plan is to try to plan 3 more encounters with some of Jool's moons and plant the other 3 probes on them :P

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I made a rover designed to work in low gravity with the idea of sending it off to my small Kerbal colony on Pol.

Design prinicples were:

- Low center of gravity

- Wide wheel base

- Quite heavy

- Thrusters! For if it all goes wrong.

This is what I came up with, and it drives nicely on Minimus. Stable driving and cornering up to 15m/s, haven't yet challenged it with much of an incline.

Landed ok under its own thrust although flipping from vertical to horizontal orientation on ditching the last stage was a bit tricky.

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Rovers are slow however, next up, a rocket/rover hybrid.

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I landed on Duna after a long transfer window delay. I took my orbiter/lander into an orbit. I decoupled. I then transferred my Kerbal to the lander and began my deorbit burn. Once I was well on my way, I lowered my landing legs. It was only then, I realized that I put them on upside down. It still worked as intended but WTH...

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I want to buy it, I really do, but as I said in another post in another thread, I'm only 13 year old, so I can't buy it myself, so I'll have to wait until Christmas or something until I can get this jewel of a game.

That, and KSP is worth almost double at where I live - $44,99, and that's the Steam version. The original, non-Steam version is worth $52,86. That's why I hate the fact that there's different currencies.

That, and I don't think I'd be able to get to Tylo, because I can't even get to the Mün in the Demo version without crashing and face-planting Kerbals' nose DNA into the rocky surface of that cursed moon, because no matter how much fuel I add, the rocket ALWAYS runs out of fuel in the way there.

Well, that's just another point for the Euro. I paid only 14,99€ :P

But, if your'e still having trouble landing on the Mun, you will love Tylo: Tylo has a surface gravity of 0,8g, what means you're coming in at ~2200 m/s. You will need a fairly hefty lander there. Tylo eats landers for breakfast.

Tip for you: It's not about how much fuel you add, it's about how you use it. I strongly recommend LV-N engines and if you don't have LV-Ns, try LV-909. I could maybe help you more if I would know what parts are at your disposal.

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I bought a joystick, and set it up for planes. Out of the five Aeris 3A flights I did, only the first two crashed, and one of them was done almost entirely in IVA mode. It included a throttle, which is absolutely lovely - no need for a keystroke to cut off the throttle, just slam it all the way back. I haven't got rovers working, though, and I intend to fly rockets with my keyboard.

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Tip for you: It's not about how much fuel you add, it's about how you use it. I strongly recommend LV-N engines and if you don't have LV-Ns, try LV-909. I could maybe help you more if I would know what parts are at your disposal.

I normally use LV-T45 for the first stage, LV-T30 for the subsequent stages and LV-909 for the final stage(the one that is supposed to land on the Mün and return).

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Is that a tower on your launchpad or are you just happy to see me?

Today I combined a manned suborbital launch with a probe to Vall. The suborbital mission failed while the probe was pretty succesfull. This in part because of the recently installed Ferram Aerospace mod combined with Deadly Reentry (no, the poor Kerbal didn't burn up, in fact he drowned, but that's another story). The mission was combined to save launch costs and to piggyback the exploration mission on a commercial (read: paying) mission from the Mission Controller plugin.

When the probe got to Jool it decided to forego the aerobraking in fear of some Deadly Reentry and tried to slow down propulsively, which succeeded.. sort of. All in all, a pretty interesting day.

To see these adventures and more check out my 'A Mission a Day' series (link in signature). The Jool/Vall/Drowned Kernie mission will be uploaded tomorrow :)

Cheers!

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I normally use LV-T45 for the first stage, LV-T30 for the subsequent stages and LV-909 for the final stage(the one that is supposed to land on the Mün and return).

I personally would use the LV-T30's in your launch stage. My motto is: the faster your ascent, the better!

But I looked at the demo parts list...this is worse than I expected. :( At least you have the tiny Solid Fuel Boosters.

It would be helpful if you could provide some pictures of your crafts. :)


Today I thought about using the tiny stock SRBs for shorten my interplanetary injection burns. Gonna test this tomorrow.

I also thougt about establishing a Space Center (EL is my friend there) at Dres and after that Tylo, because they seem to be good testing sites to me and I like them both very much.

Also remember, comrades:

Tylo is a moon for real men, because atmosphere is for sissies! :cool:

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