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What did you do in KSP1 today?


Xeldrak

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Saw Gilly for the first time!! It was very exciting! Also crashed my probe carrier into Eve

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yay... more debris to clean up....

LOL I had another experience with Eve myself, today. I have one of my Slipstream automated jets out there, and it has been stuck on the surface since the first landing, when the lower engine nacelles were smeared out of existence.

Since then, I've made an attempt to get the heck out of there, only to discover the remaining upper engines easily overpower the ASAS, once the air gets too thin for the wings to be effective. At 20km up, the whole thing just wants to tumble.

I was able to bring it back down for a (gentler) landing again, and there it remained for many game years as a landing beacon for missions that were never launched.

I tried to recover again today, and ran the RCS fuel dry trying to keep her lined up long enough to break free of Eve's soupy atmosphere.

Result: she's back down on the ground, now stuck permanently on the floor of a huge crater, doomed to weather away in lonely peace. Maybe its homing signal will still be active when some other curious, less impatient race happens upon it.

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Ran some flight tests on my Laythe lander design: maneuvering, re-entry, landing, etc. It doesn't require a heat shield, which is nice. Also experimented with some science rovers that will be deployed on the surface.

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Mapped all of the Mun and Minmus with an ion-powered orbital probe,forgot the Kethane detector though :( .

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Deployed the first half of a VASIMR driven asteroid tug to try and FINALLY move that darn E class in Kerbin orbit.

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And worked on a design for a Minmus space station built on an asteroid.

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After having killed the latest in a long line of kerbals....

I sat there for 45 minutes, contemplating things in this order...

1) Where the hell did I go wrong?

2) What I could have done to prevent this death...

3) The fragility of life, as kerbals know it...

4) What I could do to prevent it in future...

5) What I want to do next

6) What do I need to do to build such a machine...

7) Building it...

8) Flying it, unmanned for safeties sake first...

9) Flying it... manned...

10 repeat from step 1!

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I built a car that is very hard to flip while driving at KSC. It may not comply with any racing rules from an official challenge (there are very many mod parts in this thing, some of which are my own brilliant ideas, like lining the bottom with structural panels that weigh 3 tons), but I'm tempted to try loading up Persistant Trails and trying a run on a Formula K track. I've got config modded wheels (mostly to increase the amount of impact they can take without breaking), 3 ton "lead" plates stacked under the belly, KAS toolboxes for looks, KSP Interstellar's power systems for the radiators and the reactor that powers it, B9 for the awesome windshields, and a resized but not reweighed structural panel (0.5 x 0.5) as well as a structural pylon resized by half.

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Pardon the night shots, I was enjoying driving too much to stop and wind time ahead. It can take a corner at wide open throttle and not flip.

I based the vehicle on old cartoons, if you're curious about the style.

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Thomfred: How did we let enemy spies enter our secret laboratory?

Jenkin: Doesn't matter, keep your eyes peeled!

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Jenkin: They can't have got far!

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Stealth Rover, ♫ Stealth Rover,♪ Stealth Ro-ver!!♫♪

I based the vehicle on old cartoons, if you're curious about the style.

Looking very cool!

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I tried to get the general feel across without any reference material. Many design considerations were used, from the more balloon-styled rover wheels to the exaggerated height of the car body and hood (or bonnet, for you British folk out there), the high seating position, the wide bumpers, just to get the right feel. It's capable of reaching 25m/s at wide open throttle, and executing a full-lock turn with the front wheels at that speed is not a problem.

The choice of the Interstellar Mod's fusion reactor was mostly based on familiarity with the unit. I know it's way overkill for what was needed, but I wanted to make sure, no matter the circumstances, that I had more power than I needed. There's two intake-air + Electric charge smoke generators hiding under the floorplate, and due to a manufacturing defect (aka, poor config bashing) they draw way more power than I intended.

The choice to use structural pylons for body pieces was actually simple: I needed an angle piece that wasn't awkward to use. In hindsight, I wish I'd used a B9 Aerospace structural plate to cover the door area of the car, but I didn't think of that at the time.

All in all, I had fun building it, and it's certainly a blast to drive around the KSC. Short of jumping it off the launchpad, it's near impossible to wreck. I've flipped it once because I turned while on the runway slope and didn't slow down from 22m/s to 17 to be safe. Both Kerbals did survive the roll-over, though they were ejected from their seats. In the side-profile of it, you can see one in the background that I wrecked... I kinda hit the MK1 monument at wide-open on an unmanned test one.

Love that stealth rover, though! That's sure to be sneaky.

Edited by Madrias
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I found my first ever anomaly!

Well apart from the island airfield of course.

I don't look up where they are and go looking for them and the Kerbin system is a big place to run across one by chance. . . but I now have as part of a Kethane mining flight.

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I decided to build a very minimalistic lander, and a single-stack rocket for it. Wow, I had forgotten what high framerates were like. :)

I landed it at the Armstrong memorial, and discovered in the process, that my first ever manned landing on the Mun was only 9.6 km from it. I never knew! So I went and visited that flag too.

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Upon crash landing on the Mun and bungling a stage-separation, I lost my science module and landing craft in a violent eruption of metal and volatile gas. I breathed a sigh of relief as the control capsule survived- this is my first permadeath career, and Jeb already paid the ultimate price. Bill looked on as his ride home spiraled across the surface in a vortex of destruction. One auxiliary fuel tank plus the core tank and engine remained. I foolishly tabbed over to observe it on its microburn away from the Mun. The LV-909 laughed at me as it rebelliously sipped away at the fuel, climbing away into a slow HKO. Locked in a throttled position, I could only watch and wait until the fuel ran out.

Tens of moon landings across several careers, and I still got royally Kerbal'd for being cocky.

Hopefully Bill brought some good books along- it will be a while before he gets rescued.

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I decided to build a very minimalistic lander, and a single-stack rocket for it. Wow, I had forgotten what high framerates were like. :)

I know, right? it's amazing what something as simple as using bigger parts can do for your partcount.

for my 150t tanker, I went from using 3 tiers of asparagus staged 3.75m boosters and 6 massive SRBs around a 3.75m core, to using only 4 non-asparagused 3.75m boosters around a 5m core.

my rockets actually look like rockets now.

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A test flight of the Astroliner VII into orbit has led me to conclude that I need less plane-fuel relative to rocket-mix.

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(looking forward to making a less-crappy Laythe video...)

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I had forgotten what high framerates were like.

...

...

I forgot what low framerates were like! :^(

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