cantab Posted May 26, 2014 Share Posted May 26, 2014 (Note on that: how do I turn the navball upside down, so to speak? The lander has its engines on the opposite site, but blue maneuver markers stay on the original launcher side). http://i.imgur.com/DTtuynB.jpgYou can right-click any command module or docking port and choose "control from here", which aligns the navball with the way that part is facing, and also uses the orientation of that part to control SAS (important on wobbly ships).If you don't have any part facing the correct way, though, you're stuck with having to deal with the misalignment. Being 180 degrees out isn't too bad, but some other angle like 90 degrees will be a major pain. Quote Link to comment Share on other sites More sharing options...
Megalodon 720 Posted May 26, 2014 Share Posted May 26, 2014 (edited) I flew a VTOL through the tunnel in Kerbin City. Edited May 26, 2014 by Megalodon 720 Quote Link to comment Share on other sites More sharing options...
WillHop Posted May 26, 2014 Share Posted May 26, 2014 Today, I built a pretty simple but practical station and docked to it with an SSTO. I am so happy with the results:The SSTO, built with Porkjet's amazing SpacePlane Plus parts, is probably my nicest ever thing.But it was a very close call as the nose of the SSTO is millimeters away from the solar arrayBob, our EVA specialist, checked for damageThen Joemund (not our EVA specialist) got in a fight with a solar panel, and I had to use KAS to seperate them. This shark looking thing was the result..The nose of the SSTO was c̶l̶i̶p̶p̶i̶n̶g̶ cleverly attached to one of the girders..Then I sent up a fuel module to refuel the SSTO as it was drainedThey will return when I̶ ̶c̶a̶n̶ ̶b̶e̶ ̶b̶o̶t̶h̶e̶r̶e̶d̶ they have completed their experiments in a couple of weeks.All in all, a successful mission and one that I had a lot of fun doing - the SSTO in particular is one of my favourite creations. Quote Link to comment Share on other sites More sharing options...
sndrtj Posted May 26, 2014 Share Posted May 26, 2014 You can right-click any command module or docking port and choose "control from here", which aligns the navball with the way that part is facing, and also uses the orientation of that part to control SAS (important on wobbly ships).If you don't have any part facing the correct way, though, you're stuck with having to deal with the misalignment. Being 180 degrees out isn't too bad, but some other angle like 90 degrees will be a major pain.Congratulations!Navball orientation does not follow engine placement, it follows control point placement (command pod, probe core, or docking port). So if you have just one command pod on that ship, the pod's 'up' direction will be always the center on Navball. If you have conveniently placed docking port on that ship, you can transfer control to it using right click.Retrograde engines are usually not needed because the ship can turn around in space. If you install them, you need to remember to install corresponding correctly oriented control point as well.Ah, thanks for the tips! This ship was doomed for a wrong orientation then. Only one command node. But I'll keep it in mind for later reference. Many thanks :-). Quote Link to comment Share on other sites More sharing options...
ForeverPig Posted May 26, 2014 Share Posted May 26, 2014 Designed a ship to get to orbit. It went a lot farther than expected. Quote Link to comment Share on other sites More sharing options...
cantab Posted May 26, 2014 Share Posted May 26, 2014 Where's that? Modded Minmus? Quote Link to comment Share on other sites More sharing options...
WillHop Posted May 26, 2014 Share Posted May 26, 2014 Where's that? Modded Minmus?Think its Minmus with Better Atmospheres installed Quote Link to comment Share on other sites More sharing options...
ForeverPig Posted May 26, 2014 Share Posted May 26, 2014 Think its Minmus with Better Atmospheres installedYeah. It made it a lot harder to land, though. Quote Link to comment Share on other sites More sharing options...
nli2work Posted May 26, 2014 Share Posted May 26, 2014 Took a few shots at the Mun and Minmus Quote Link to comment Share on other sites More sharing options...
Othuyeg Posted May 26, 2014 Share Posted May 26, 2014 I put together a very simple SSTO (stock, part clipping used).This one was a success on the first run, other than I forgot my actiongroups, once. The fuel balance is slightly off, but it does go nicely around the Mun.First album: Into orbitJavascript is disabled. View full albumSecond album: Decided to do a mun flyby since it only requires so little dV and I had plenty to spare. Then saw an island and decided to visit it.Javascript is disabled. View full albumTell me your thoughts on the plane. I know I used the advanced SAS which is just heavier and serves no purpose, but meh. Quote Link to comment Share on other sites More sharing options...
Ravenchant Posted May 27, 2014 Share Posted May 27, 2014 Spent some time designing a Rosetta replica to accompany my Ariane-ish launcher. It's coming along nicely, but I still need to find a way to cram its antenna dish into the fairing *upper stage is still a placeholder*Not exactly like Philae, but close enough. Quote Link to comment Share on other sites More sharing options...
Shna_na Posted May 27, 2014 Share Posted May 27, 2014 I managed to finally land properly on the Mun. I know it's a small step for you guys, but for me it's a giant leap ;-) Congratulations! I remember when I first made it, that was when there was only Mun and Kerbin. It's really something special, right? Enjoy it while it lasts, landing on the Mun is no longer a particularly special achievement for me . Protip: Minmus is easier. Also, get to a new place as soon as you can, even if it means no return. Always alternate between different bodies for a change of scenery, otherwise some bodies get less exciting. Always a shame when it's no longer a special moment to finally land somewhere.I'm not trying to dishearten you here, though I might seem to be. Sorry. All I'm saying is:Relish in what you've achieved! Quote Link to comment Share on other sites More sharing options...
Duxwing Posted May 27, 2014 Share Posted May 27, 2014 After weeks of research and development, I have deployed my Interplanetary Shuttle with disappointing results. It began as an audacious project: bring six Kerbals from LKO to any other low orbit and back while using TACLS. I ran the initial estimates and found that I would need 8,000m/s dV and 900 days of LS. Further theoretical development and several failed Mohoian probes evinced that I would need at least 11,000m/s dV. I therefore had to choose between a tiny thrust-to-weight ratio and Kethane and chose the latter. I carefully adjusted every variable, sitting in my room for hours, and finally had my IS7: a one-way ticket anywhere. Giddy, I sent her on an unmanned shakedown cruise to Duna. The DRE inflatable heat shield worked perfectly, and MechJeb held my craft steady. After proving her maneuver-worthiness with careful orbital maneuvering, I opened KAC, which showed that the a Dunar-Kerbinar transfer window would open in over four-hundred days. I was speechless: quick returns can be done in reality!I feel disappointed in myself for not having first tried returning a Dunar orbiter instead of building that useless rust-bucket. Hauling the extra supplies on an Interplanetary Tug feels so humiliating when compared to my lofty goals that I need some encouragement and advice. -Duxwing Quote Link to comment Share on other sites More sharing options...
Klingon Admiral Posted May 27, 2014 Share Posted May 27, 2014 I managed to finally land properly on the Mun. I know it's a small step for you guys, but for me it's a giant leap ;-) (I ALWAYS wanted to post this video as a response)On a more somber note, I bid farewell to Jebediah:May his soul find a place between the stars that he so much loved. Quote Link to comment Share on other sites More sharing options...
Felsmak Posted May 27, 2014 Share Posted May 27, 2014 I've entered orbit around Tylo and intend to land soon. Wish me luck! Quote Link to comment Share on other sites More sharing options...
soulsource Posted May 27, 2014 Share Posted May 27, 2014 I visited the Jool system with a spaceplane.http://imgur.com/a/YG4iWI'm really, really impressed. My jaw dropped a little bit more with every picture.As a quick report from my mission to Eve: The lander is still in an elliptical orbit around Kerbin, which probably still counts as LKO. I've been sending up two refuelling ships since my last post, meaning that four of the eleven refuelling missions are done. Nevertheless I reconsidered docking an additional transfer stage, after estimating how many LV-N engines and how much fuel (no, I won't tell you the numbers, they are too frightening this early in the morning) would be required for the transfer in the worst case (it never hurts to have some reserves)... My current plan is to use the landers engines and tanks for the transfer as well, and to refuel it in Eves orbit. This might be more tedious and waste more fuel, but I'm absolutely certain that the other option - docking (lots of) additional engines to the lander - would make it wobble in a no longer controllable way. Just to be on the safe side, I'll probably use Minmus or the Mun as an intermediate stop to refuel the lander once more... Quote Link to comment Share on other sites More sharing options...
Felsmak Posted May 27, 2014 Share Posted May 27, 2014 This lander... It has enough fuel to do it, but everything has to be timed perfectly. Quote Link to comment Share on other sites More sharing options...
KerbMav Posted May 27, 2014 Share Posted May 27, 2014 The Explorer II made a 10 min burn ... to Mun ... 0.2 TWR really isnt much ...Reconfiguring the ship in orbit - separating the mission module with lab and big tank, docking cockpit with the drive stage for landing - was managable, but something induced a bit of tumbling during undocking.ScanSat maps are handy to get into the general area of an anomaly, but landmarks like flags from former missions make it easier to plot nodes in map mode.Precision landing - hovering on closer for the instruments to take a reading of the Munar Arch - eats into the fuel reserves, and no Kethane at this location, but there is plenty left.Design works but is kinda suboptimal. Testing will continue - hopefully without the decision to scrap and rebuilt. Yeah. It made it a lot harder to land, though.One more reason for me to find a "sonar mod". Quote Link to comment Share on other sites More sharing options...
Cirocco Posted May 27, 2014 Share Posted May 27, 2014 Re-designed my Charon Mk II orbital bus into the Charon MkIV. She looks a lot sleeker, can transport 2 additional kerbals and runs more efficiently and smoother than ever. Began designing a heavy duty refueling spaceplane too, but had to interrupt my testing/designing due to the sudden realisation that "oh hey, it's 1 am and I have to go to work in the morning. Wasn't it 11 pm five minutes ago?" Quote Link to comment Share on other sites More sharing options...
Darren9 Posted May 27, 2014 Share Posted May 27, 2014 This morning, while attempting a quick Mun test of a walking spider I accidentally hyper-edited Mun to a 70Km Kerbin orbit instead of my spider to a 70Km Mun orbit. I though my game was crashing as Kerbins clouds and atmosphere appeared to descend over Mun but it wasn't, half of mun was below the cloud layer. When I put it back it stole a couple of satellites and took them with it. Quote Link to comment Share on other sites More sharing options...
Bishop149 Posted May 27, 2014 Share Posted May 27, 2014 I have an absolute ton of stuff arriving in the Jool system over the last Kerbin year or so. Below are some highlights.Shift change at Pol Base, the chaps currently manning it have been there years and years:They aren't going home however, they have been reassigned to the burgeoning Laythe Base site, a rover was sent to pick them up. Managed to get their craft down almost intact, only the bit thats upright was actually designed to land. . . the remaining fuel in the the shuttle might come in handy when siphoned off.The moon Laythe, now has its own moon . . . kinda, little class B roid I have pushed there to act as the core of the Laythe orbital transfer station.And my single stage to Laythe spaceplane has arrived . . . its running on fumes by now though.Very small cross section of the stuff arriving there. . . I'll post up a full picture of the Laythe colony when I've landed everything. Quote Link to comment Share on other sites More sharing options...
Felsmak Posted May 27, 2014 Share Posted May 27, 2014 I just realized something:Q: What do Kerbals need if they want a divorce?A: A decoupler. Quote Link to comment Share on other sites More sharing options...
ApostleThirteen Posted May 27, 2014 Share Posted May 27, 2014 I performed a hypersonic vertical stall and did some manuvers to shed speed like the space shuttloe does without falling apart. Ferram rocks... Quote Link to comment Share on other sites More sharing options...
Scarecrow88 Posted May 27, 2014 Share Posted May 27, 2014 I deleted a load of aold designs that have either been updated/superceded, or have just become obsolete. It's a lot quicker to find things in my VAB now. Quote Link to comment Share on other sites More sharing options...
michaelhester07 Posted May 27, 2014 Share Posted May 27, 2014 Getting into the extraplanetary launchpads: Alpha Minmus Shipyard goes onlineJavascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
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