SelectHalfling0 Posted March 15, 2015 Share Posted March 15, 2015 I just slapped the kraken upside the face. Re-coding for hours on end for the win! Quote Link to comment Share on other sites More sharing options...
SmashingKirby148 Posted March 15, 2015 Share Posted March 15, 2015 Sent 3 probes to Duna. One in a 250km orbit, one in an orbit roughly twice the size of the last one, and then one around 300km around Ike. I think that was the height anyway. Quote Link to comment Share on other sites More sharing options...
Tw1 Posted March 15, 2015 Share Posted March 15, 2015 I squashed some bugs, cleared out some glitching ships, and nursed my oldest still running save back to health again. Then I trained Kerbals en masse.I also decided to visit the site of my first Duna landing. That place was pretty dramatic.But erosion had not been good to it. Meh.Some recommend me a new cool place to land. Quote Link to comment Share on other sites More sharing options...
astropapi1 Posted March 15, 2015 Share Posted March 15, 2015 Meh.Some recommend me a new cool place to land.Well, a couple of versions ago I found this mountain from a mapping satellite near the North Pole:Never actually landed there (inclination was too high for the mission), but I guess it would look quite cool. Since I never went, I don't know the coordinates. However, through the magic of the interwebz I found this site: http://www.kerbalmaps.com/According to the Duna map, (if the mount I'm thinking of is the one right in the middle) its height goes past 5 kilometers. The coordinates to the highest spot on the mount (from that map) are 15,5566 and -0,4395. Quote Link to comment Share on other sites More sharing options...
RobotsAndSpaceships Posted March 15, 2015 Share Posted March 15, 2015 I've been experimenting with the 'interesting' drag model in KSP by smashing rockets into the atmosphere at up to 22,000 m/s!In version 0.10 of KSP, the atmosphere stopped suddenly at 34.5km above Kerbins surface. At high speeds, the atmosphere acted as a brick wall, tearing rockets apart in crazy, glitchy explosions! I've been playing around with this and at one point, my poor kerbalnauts were subjected to 411.5G!!That's not the air that's tearing your ship apart, it's the joints between your parts flexing, and breaking. Quote Link to comment Share on other sites More sharing options...
hazard-ish Posted March 15, 2015 Share Posted March 15, 2015 That's not the air that's tearing your ship apart, it's the joints between your parts flexing, and breaking.Haha, don't worry, I know. Obviously, since current stock KSP doesn't implement G-Force damage, the G experienced is not what is causing the parts to break up. However, the part flexing, which is, as you said, what caused the breaking, is due to the immense amounts of drag acting on the parts. Quote Link to comment Share on other sites More sharing options...
ABZB Posted March 15, 2015 Share Posted March 15, 2015 I built a comm relay for remotetech, intended to end up in a solar (kolar?) polar orbit, built and launched from my Munbase... and right around two kilometers up after launch, Kerbin eclipsed the sun! I ran out of power and lithobraked. Quote Link to comment Share on other sites More sharing options...
ShadowZone Posted March 15, 2015 Share Posted March 15, 2015 Ladies and gentlemen, I present to you: Osiris V Quote Link to comment Share on other sites More sharing options...
cantab Posted March 15, 2015 Share Posted March 15, 2015 Made orbit in the revised version of my Curtis Special, this time with 2 tons of cargo on board. Other than minor fashion tweaks (and maybe putting the ladder back on...) I'm calling this finished. Finally. Quote Link to comment Share on other sites More sharing options...
mythbusters844 Posted March 16, 2015 Share Posted March 16, 2015 (edited) I launched a space station into Munar orbit for a contract:I love the strut arrangement. The first stage is entirely SRB powered (as in the boosters fire but the center engine isn't lit until SRB burnout and seperation).I forgot winglets (I use FAR) so I put them in later.The engine's actually on here but I made custom SSME exhaust FX which is invisible in a vacuum.And I almost accepted a contract that's probably impossible if you want to make a profit: Edited March 16, 2015 by mythbusters844 Quote Link to comment Share on other sites More sharing options...
WooDzor Posted March 16, 2015 Share Posted March 16, 2015 Launched an interplanetary mission to Eve, which additionally made me finish the 'build a space station in Kerbin orbit.. Like a boss :'DI did have a weird glitch at Eve: I wanted to land an RCS probe. But the moment I undocked it, I lost control. it's a few RCS ports, some science, the mini control computer, some legs and a parachute. I could move the legs do science tests, but no way I could control the probe with RCS. (Yes I had power and RCS fuel). I brought another one, let's see whether I can make that one work tonight.. But if anyone knows what could be causing the trouble.. Quote Link to comment Share on other sites More sharing options...
SalehRam Posted March 16, 2015 Share Posted March 16, 2015 I attempted the most retarded module change I could ever imagine and dare to do again, on my low orbit fuel station, since I used remotetech, I needed a command station, so I thought I can use the same station with some expansions...So I launched a ship with a large antenna (the one reaches 400GM forgot it's name) and once I rendezvoused with the station, I decoupled the antenna (that was having a docking port) so it became lose in space, then docked the small ship at the station, decoupled the old antenna dish, and I moved the whole station and chased the new antenna module for about 1000m before finally catching it and have the station attach with it It was funny and retarded moment for me when I realized how close to screw up that op was Quote Link to comment Share on other sites More sharing options...
nothingSpecial Posted March 16, 2015 Share Posted March 16, 2015 Today I realised that it is extremely easy to make stock SSTO if you don't care about efficiency.It has plenty of fuel for LKO crew and refueling operations. If I didn't hate it for it's cheapness I'd made a 100% reusable space program based on this single concept. And I tried to make VTOL SSTO on goddamn jet engines! Quote Link to comment Share on other sites More sharing options...
Hcube Posted March 16, 2015 Share Posted March 16, 2015 Today I realised that it is extremely easy to make stock SSTO if you don't care about efficiency.http://i.gyazo.com/694fc4c9ace151132cbeb551dedc8a43.pngIt has plenty of fuel for LKO crew and refueling operations. If I didn't hate it for it's cheapness I'd made a 100% reusable space program based on this single concept. And I tried to make VTOL SSTO on goddamn jet engines!Wait, THIS gets into orbit ? 0.o Quote Link to comment Share on other sites More sharing options...
Deutherius Posted March 16, 2015 Share Posted March 16, 2015 Launched an interplanetary mission to Eve, which additionally made me finish the 'build a space station in Kerbin orbit.. Like a boss :'DI did have a weird glitch at Eve: I wanted to land an RCS probe. But the moment I undocked it, I lost control. it's a few RCS ports, some science, the mini control computer, some legs and a parachute. I could move the legs do science tests, but no way I could control the probe with RCS. (Yes I had power and RCS fuel). I brought another one, let's see whether I can make that one work tonight.. But if anyone knows what could be causing the trouble..The smallest cores don't have reaction wheels since 0.90. If your RCS ports are for translation only (the linear ones), this would be the problem. Quote Link to comment Share on other sites More sharing options...
Cirocco Posted March 16, 2015 Share Posted March 16, 2015 Wait, THIS gets into orbit ? 0.oOh I'm hardly surpised at that. The XL engines that come with the SAS-like parts are really, REALLY good. Quote Link to comment Share on other sites More sharing options...
nothingSpecial Posted March 16, 2015 Share Posted March 16, 2015 (edited) Wait, THIS gets into orbit ? 0.oNot only gets but also lands safely without any chutes: I did unmanned test-flight of this monstrosity. But now I'm trying to make something more practical (VTOL SSTO that allows at least Processing Lab as cargobay payload) and have less amuzing results. Edited March 16, 2015 by nothingSpecial Quote Link to comment Share on other sites More sharing options...
Sampa Posted March 16, 2015 Share Posted March 16, 2015 nothing, can't access Steam to reinstall the game after the Kraken attack on my system forcing me to perform a full system restore Quote Link to comment Share on other sites More sharing options...
Kozak Posted March 16, 2015 Share Posted March 16, 2015 nothing, can't access Steam to reinstall the game after the Kraken attack on my system forcing me to perform a full system restoreinstall it through the main website? Quote Link to comment Share on other sites More sharing options...
Othuyeg Posted March 16, 2015 Share Posted March 16, 2015 I have designed the Kerbal Stargate.It is a Minmus based base, which can be used to accelerate kerbals into interplanetary space. Quote Link to comment Share on other sites More sharing options...
Technical Ben Posted March 16, 2015 Share Posted March 16, 2015 How? Is there any way to find their speed? Can you make it go ludicrous speed? Quote Link to comment Share on other sites More sharing options...
Snarfster Posted March 16, 2015 Share Posted March 16, 2015 Did my first station building contract whilst using FAR. Thing had to go to Minmus orbit, hence the amount of fuel. Please be gentle on my video skills, never uploaded anything to YouTube before Quote Link to comment Share on other sites More sharing options...
CaelumEtAstra Posted March 16, 2015 Share Posted March 16, 2015 (edited) Built my first successful lifting body shuttle with NEAR. I flies like a brick...a streamlined brick, but still a brick nonetheless. It also has to be launched on rather steep trajectory in order to get into orbit. The first test launch did make it with two stowaways (Bill and Jeb), though it didn't have enough thruster power to do even basic maneuvers. Time for a rescue mission!EDIT: Pics!Javascript is disabled. View full album Edited March 17, 2015 by Mrsupersonic8 Album Integration! Quote Link to comment Share on other sites More sharing options...
Othuyeg Posted March 16, 2015 Share Posted March 16, 2015 How? Is there any way to find their speed? Can you make it go ludicrous speed?Easy. Point an engine upwards on minmus flats, fly a kerbal into the exhaust, go interplanetary. Try it. It is fun. Quote Link to comment Share on other sites More sharing options...
hellblazer Posted March 16, 2015 Share Posted March 16, 2015 (edited) Set up RSS today in .90. Kerbin is tiny compared to Earth. Going to Mars...hopefully in the next week. Edited March 17, 2015 by hellblazer Quote Link to comment Share on other sites More sharing options...
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