AbeS Posted February 21, 2014 Share Posted February 21, 2014 He won't, at least not yet. You can add it yourself wherever you want Link to comment Share on other sites More sharing options...
DYJ Posted February 21, 2014 Author Share Posted February 21, 2014 Didn't I add everything to one of the last nodes in the last update? Link to comment Share on other sites More sharing options...
AbeS Posted February 21, 2014 Share Posted February 21, 2014 I don't play career mod, so I didn't check. You didTechRequired = advAerodynamics Link to comment Share on other sites More sharing options...
Donald Posted February 28, 2014 Share Posted February 28, 2014 What I made with this mod: Link to comment Share on other sites More sharing options...
AviatorBJP Posted March 1, 2014 Share Posted March 1, 2014 Any chance we can make the user interface with this mod through tweekables? Buttons in the right click menu for increase/decrease span, inc/dec root chord, inc/dec tip chord, etc.... I can never remember the correct buttons, so I no longer use this mod. I would definitely change my mind with a tweakables interface. Link to comment Share on other sites More sharing options...
AntiMatter001 Posted March 4, 2014 Share Posted March 4, 2014 Any chance we can make the user interface with this mod through tweekables? Buttons in the right click menu for increase/decrease span, inc/dec root chord, inc/dec tip chord, etc.... I can never remember the correct buttons, so I no longer use this mod. I would definitely change my mind with a tweakables interface.same i'd also like that it would make making the wings alot easier for me too Link to comment Share on other sites More sharing options...
Konnor Posted March 4, 2014 Share Posted March 4, 2014 I can never remember the correct buttonsThe mnemonic is RTG. As in radioisotope thermoelectric generator, but R stands for Root, T for Tip and G for Geometry. Link to comment Share on other sites More sharing options...
AntiMatter001 Posted March 4, 2014 Share Posted March 4, 2014 The mnemonic is RTG. As in radioisotope thermoelectric generator, but R stands for Root, T for Tip and G for Geometry.yeah but having it tweak able would make it alot easy for me. i don't really have a big desk so it's hard getting the shapes right. Link to comment Share on other sites More sharing options...
hieywiey Posted March 4, 2014 Share Posted March 4, 2014 Could procedural engines be done or no? Link to comment Share on other sites More sharing options...
AntiMatter001 Posted March 4, 2014 Share Posted March 4, 2014 Could procedural engines be done or no?how would that work? o.O Link to comment Share on other sites More sharing options...
DYJ Posted March 4, 2014 Author Share Posted March 4, 2014 I did actually start working on that a while ago, something that combined pWing style dynamic meshes with a system that would let you pick and choose from different subsystems, but like most things it proved too timeconsuming and I lost interest, might pick it up at some point though. Link to comment Share on other sites More sharing options...
NathanKell Posted March 6, 2014 Share Posted March 6, 2014 Oh, that's rather funny really, as it was your bone setup that gave me the idea of how to do procedural engines myself. Still haven't had a chance to do anything even, but...ah well. (This method, rather than stretchy's, would be necessary for the bell in particular.) Link to comment Share on other sites More sharing options...
Ruedii Posted March 6, 2014 Share Posted March 6, 2014 It really would be nice to put the adjustment keys in the text.Even better would be to create a toolbar panel and/or tweakables to adjust them. Link to comment Share on other sites More sharing options...
teila Posted March 7, 2014 Share Posted March 7, 2014 I am having a problem with the lift not being on the center line of the craft. I am using the symmetry in the VAB. It is strange. I can send photos or video your way if you'd like. Link to comment Share on other sites More sharing options...
6.forty Posted March 7, 2014 Share Posted March 7, 2014 I am having a problem with the lift not being on the center line of the craft. I am using the symmetry in the VAB. It is strange. I can send photos or video your way if you'd like.Have you tried re-placing the part that causes it? I've had this happen at times, and that has always fixed it for me. Seems like the CoL indicator doesn't always recognize the copy that symmetry mode places. Link to comment Share on other sites More sharing options...
bazz Posted March 7, 2014 Share Posted March 7, 2014 Have you considered switching to a tweakables menu to change the parameters like Stretchy SRB? Link to comment Share on other sites More sharing options...
teila Posted March 7, 2014 Share Posted March 7, 2014 Have you tried re-placing the part that causes it? I've had this happen at times, and that has always fixed it for me. Seems like the CoL indicator doesn't always recognize the copy that symmetry mode places.I have tried that. It does not help. When I just make a second wing that wing is noticeably smaller than the first wing with a centered CoL Link to comment Share on other sites More sharing options...
montyben101 Posted March 11, 2014 Share Posted March 11, 2014 I have a weird problem which doubles any part placed on the right hand side wing? Link to comment Share on other sites More sharing options...
rhoark Posted March 11, 2014 Share Posted March 11, 2014 I have a weird problem which doubles any part placed on the right hand side wing?It's the right wing itself that's doubled. Squad bug as far as I can tell. Link to comment Share on other sites More sharing options...
The Space Man Posted March 11, 2014 Share Posted March 11, 2014 I seem to be having a problem, when i put one of the procedural control surfaces (the b9 one) on a wing my shuttle tends to steer off in its own direction during flight. It only happens with procedural control surfaces.Is there anyway to prevent this from happening? Link to comment Share on other sites More sharing options...
Dangerous Ameoba Posted March 12, 2014 Share Posted March 12, 2014 I downloaded FAR, and now all the moving wings (and the control surfaces) change into their original form, as in the form you click from the building tab Link to comment Share on other sites More sharing options...
DaMichel Posted March 16, 2014 Share Posted March 16, 2014 (edited) I seem to be having a problem, when i put one of the procedural control surfaces (the b9 one) on a wing my shuttle tends to steer off in its own direction during flight. It only happens with procedural control surfaces.I think this is relatedand i hereby report it as bug (Now i realize why i sometimes have to trim in so much roll and yaw)The CoM shifts depending on the control surface geometry so it is not a FAR issue.Edit: The parameters of the symmetric copy are not updated when the original control surface is modified. Taper ratio in particular apparently never updates correctly, not even when reattaching the whole wing.Ah yes, here we have it. Line 479 in UpdateAllCopies if (isWing) clone.CalculateAerodynamicValues();everything else is "if (isWing || isCtrlSrf)"Edit2: Hm .. that is only part of the issue. The taper ratio is still wrong because symmetry parts get swapped root/tipScales. And here things get messy ... Edited March 16, 2014 by DaMichel Link to comment Share on other sites More sharing options...
The Space Man Posted March 16, 2014 Share Posted March 16, 2014 I think this is relatedhttp://i.imgur.com/A56yPqH.jpgand i hereby report it as bug (Now i realize why i sometimes have to trim in so much roll and yaw)The CoM shifts depending on the control surface geometry so it is not a FAR issue.Edit: The parameters of the symmetric copy are not updated when the original control surface is modified. Taper ratio in particular apparently never updates correctly, not even when reattaching the whole wing.Ah yes, here we have it. Line 479 in UpdateAllCopies if (isWing) clone.CalculateAerodynamicValues();everything else is "if (isWing || isCtrlSrf)"Edit2: Hm .. that is only part of the issue. The taper ratio is still wrong because symmetry parts get swapped root/tipScales. And here things get messy ...Could be the same issue but it disappears for me if i install FAR, though i'd rather not use FAR to be honest. Can someone confirm that procedural control surfaces actually work without FAR.Also my COL indicator seems to be normal? Link to comment Share on other sites More sharing options...
teila Posted March 17, 2014 Share Posted March 17, 2014 I made a quick video showing the issue.http://youtu.be/Q2TWDvQ-9nQ Link to comment Share on other sites More sharing options...
SpaceK531 Posted March 17, 2014 Share Posted March 17, 2014 Also my COL indicator seems to be normal?-snip-to me it looks like your COL is pointing to the left a little, by the look of the shorter horizontal handles. Link to comment Share on other sites More sharing options...
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