Jump to content

Sepratron Height Challenge


Recommended Posts

Are you people fireing them as the former stage depletes? Or are you waiting to be slowed down to avoid drag losses?

I fired each stage when about 20-30m/s less than terminal velocity so after the burn I got to about +10-20m/s

Optimal is always V = Vterminal, but its difficult with SEPRATRONs

Also, it is great to be as fast as could in the first stage, a TWR 10 helps a lot. Mine is ~4 due to stress

Link to comment
Share on other sites

Here is my 50-stage, 1301-sepratron monstrosity (unmanned).

It lags my computer so bad (less than 1fps while loading, and for the first several stages!) that manual control is practically impossible until a large portion of the stages are spent -- I had no choice but to incur a cost of 180kg additional mass for ASAS and fins to automatically counter wobbling (seems to be caused by drag and stack separator jerk). Luckily this is sufficient to keep the correct end pointed towards space with very little manual intervention.

screenshot0.png

We have liftoff. That's 120 sepratrons firing at once!

screenshot1.png

Final stage fires; by this point we've almost reached the outer edge of the atmosphere:

screenshot3.png

Detail of final stage coasting along after fuel is spent.

screenshot7.png

Thanks to 100x warp, an hour of mission time passes in under a minute. Apokerb at 3,330,622m :cool:

screenshot11.png

screenshot12.png

screenshot13.png

The eventual inevitable fiery re-entry leading to destructive splashdown at almost 100m/s

screenshot15.png

Stages are:

(29 small diameter) - 6x2, 3x3, 6x4, 4x6, 3x8, 2x10, 1x12, 2x14, 2x16

(12 medium diameter) - 3x20, 2x24, 2x32, 2x36, 1x40, 2x48

(9 large diameter) - 2x56, 64, 72, 80, 88, 96, 104, 120

----------

An earlier test before the last 9 stages were added. This has 565 sepratrons in 41 stages.

01_liftoff.png

(notice that the ASAS+fins assembly is lower down -- stage 33 compared to stage 15 above -- less computer lag and rocket wobble means we can discard the extra weight sooner and rely on manual control)

This reached 1,001,884m.

03_apo_1001884.png

Edited by cakepie
freshen image links
Link to comment
Share on other sites

Here is my 50-stage' date=' 1301-sepratron monstrosity (unmanned).

[/quote']

With that much delta-v, you should be able to reach a higher apoapsis by achieving orbit first - that way your final stages aren't fighting gravity.

Link to comment
Share on other sites

With that much delta-v, you should be able to reach a higher apoapsis by achieving orbit first - that way your final stages aren't fighting gravity.

Not sure if able to do a precise gravity turn while computer is lagging that badly. Might require mechjeb, but I feel that'd be cheating. Will give it a shot later today.

Link to comment
Share on other sites

Too lazy to do too much re-engineering, I swapped the Octo2 core on my unmanned 50-stage 1301-sepratron monstrosity for the mk1 lander can + parachute for a manned attempt. The good news is, the manned capsule provides enough torque for control/stability, so we can remove the fins from my earlier design.

image.png

Jebediah loves it.

image.png

Is there something going on in my taskbar notification area, Jeb?

image.png

Apokerb = 148,499 (if only I'd managed to be a teensy bit more efficient...)

image.png

image.png

This would not work if re-entry was actually hot and not just pretty effects.

image.png

Looks like we're coming down not too far away from the KSC...

image.png

Landing & result

image.png

image.png

image.png

Edited by cakepie
freshen image links
Link to comment
Share on other sites

You would be way more efficient if you did a standard gravity turn.

You can get slightly more efficient by making the first stage have TWR about 4 or 5 and subsequent ones around 2 -- that way you speed up to terminal velocity as fast as possible, but you don't exceed it because the first stage runs out.

Link to comment
Share on other sites

  • 3 months later...
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...