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[Abandoned] LightSwitch Interface


Razchek

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Would it be possible to have a basic functionality GUI set up and included? I know it's supposed to be fairly simple, and I think the concept is awesome, but I look at any form of code for basically anything, and I can feel my mental gears grinding and breaking.

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Would it be possible to have a basic functionality GUI set up and included? I know it's supposed to be fairly simple, and I think the concept is awesome, but I look at any form of code for basically anything, and I can feel my mental gears grinding and breaking.

Haha, glad I'm not alone in this!!

Config editing is about the heaviest code I'm capable of working with lol.

(that was not a self lol, feel free to have a chuckle at my sad lack of skills =P)

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I remember hearing about some gravity mod, whatever happened to that?

I have other priorities.

It doesn't function as I would like it to right now.

Currently the active vessel (for example a kerbal) is pulled to a vector that's at the position of the collider bounds of the gravity inducing vessel while in the sphere of gravity (Local SoI).

The vector follows under the active vessel "pushing" the rigidbodies to the gravitational area. I've changed the artificial gravity engine two or three times now. And probably will a few more times before I release it.

It's weeks away, not days. :)

If in the meantime someone else releases one, then I'll drop that project. I'm in no rush.

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Yes I think you should and also if say u put on the part upside down or side ways on the craft it turns right side up maybe and like you spin around the craft and the GUI doesn't go your ship it flips sides or something

Edit: Razcheks question

-- Edit:

I have a question for people using this mod.

Should I add a flag for the interface to follow the camera, so that it is always facing 'you'?

Edited by drswagboss
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  • 1 month later...
dang this sucks and i was hoping for like a new part that uses the interface that is small enough for kerbals or a thread opened up devoted to the distribution of different hub interfaces for this.....

but dang it this was abandoned ;.;

same here, a thread about interfaces would have ruled.

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