Epic DaVinci Posted July 16, 2013 Share Posted July 16, 2013 Are these the ones that Scot manley recenlty reviewed? If so i shall be gettiing these when i get home, they look awesome.I thought they were a part of the 2.1 update, oh well. Link to comment Share on other sites More sharing options...
taniwha Posted July 16, 2013 Share Posted July 16, 2013 Epic DaVinci: indeed they are, and they work well (I'm still on 1.2 and having fun with ejection direction, but no harm done there (yet)). Link to comment Share on other sites More sharing options...
Dermeister Posted July 16, 2013 Share Posted July 16, 2013 Are there plans to make this so that the fairing arnt nessecary a noze cone? know what i mean? For example if iwanted to store a lander in the stage under my capsule ( apollo style). Or have soem sort of storage Fairing in a lower stage that can mount stuff on top to continue piling stages? it's hard to explain with wors but i think apollo is the closest real life rocket with the fairings i'm refering too. Link to comment Share on other sites More sharing options...
HoY Posted July 16, 2013 Share Posted July 16, 2013 Are there plans to make this so that the fairing arnt nessecary a noze cone? know what i mean? For example if iwanted to store a lander in the stage under my capsule ( apollo style). Or have soem sort of storage Fairing in a lower stage that can mount stuff on top to continue piling stages? it's hard to explain with wors but i think apollo is the closest real life rocket with the fairings i'm refering too.Re-read post#1, and even 3 posts above yours.... Link to comment Share on other sites More sharing options...
stupid_chris Posted July 16, 2013 Share Posted July 16, 2013 Are there plans to make this so that the fairing arnt nessecary a noze cone? know what i mean? For example if iwanted to store a lander in the stage under my capsule ( apollo style). Or have soem sort of storage Fairing in a lower stage that can mount stuff on top to continue piling stages? it's hard to explain with wors but i think apollo is the closest real life rocket with the fairings i'm refering too.I think this falls under the interstage fairings category Link to comment Share on other sites More sharing options...
Dermeister Posted July 16, 2013 Share Posted July 16, 2013 (edited) "Re-read post#1, and even 3 posts above yours.... " thank you .. Edited July 16, 2013 by Dermeister Link to comment Share on other sites More sharing options...
Apollo13 Posted July 16, 2013 Share Posted July 16, 2013 I cannot get this to install. And, given the 230 posts here praising this mod, I know: IT'S JUST ME. I have the Steam version of the game.Granted, I am a total newbie (started yesterday). I was able to install the MobiusRocketWorks mod just be unzipping and dropping a single folder into the GameData folder. The mod appears in-game in all its pride and glory.I've tried the following:1. Dropped single ProceduralFairings folder into Gamedata2. Dropped the ProceduralFairings folder into the Parts folder3. Created a "Parts" sub-folder in ProceduralFairings folder. Dropped ProceduralFairings folder into GameData and Parts folders.4. Dropped ProceduralFairings folder into the GameData->Squad sub-folderThe ProceduralFairings folder contains a sub-folder, Keramzit, which I did not include in any of the above. Is that the problem?Unfortunately, the Install instructions on the mod webpage in the Spaceport are the generic install instructions. perhaps there is a key element that I missed there. It discusses moving various pieces of the ProceduralFairings folder into sub-folders.I would appreciate your assistance. Link to comment Share on other sites More sharing options...
e-dog Posted July 16, 2013 Author Share Posted July 16, 2013 I cannot get this to install. And, given the 230 posts here praising this mod, I know: IT'S JUST ME. I have the Steam version of the game.The ProceduralFairings folder contains a sub-folder, Keramzit, which I did not include in any of the above. Is that the problem?Yes, that's the problem. After install you should have GameData\Keramzit\ProceduralFairings folder with all files, just like it is in the zip. Link to comment Share on other sites More sharing options...
Guest Posted July 16, 2013 Share Posted July 16, 2013 note to self: tackle e-dog to the ground and make out with him for no less than thirty uninterrupted seconds, because this is THE BEST THING SINCE SLICED ROCKETS!!Well, finally a real reason to get into modding! Link to comment Share on other sites More sharing options...
FlexGunship Posted July 16, 2013 Share Posted July 16, 2013 This is the best thing since MechJeb. My new install of 0.20.2 only has KSPX, NovaPunch, Procedural Fairings, VAB Editor Tools, and MechJeb. That makes this a complete game.Now, procedural inter-stage fairings (which I see in your future development plans) would really take this to another level! Link to comment Share on other sites More sharing options...
stupid_chris Posted July 16, 2013 Share Posted July 16, 2013 Well, finally a real reason to get into modding! e-dog, better grab the mouth wash Link to comment Share on other sites More sharing options...
Apollo13 Posted July 16, 2013 Share Posted July 16, 2013 Yes, that's the problem. After install you should have GameData\Keramzit\ProceduralFairings folder with all files, just like it is in the zip.Perfect!!! Works like a bloody charmer now.A thousand blessings on your head. May all your Kerbal astronauts land safely on distant planets and return with gold and riches beyond measure. Link to comment Share on other sites More sharing options...
NeMeSiS Posted July 16, 2013 Share Posted July 16, 2013 This is made of pure magic and i love you.If i had to give 1 suggestion i would say that the fairing animation being dumped could be nicer, something like the fairings of the vanilla NERVA looks a bit nicer. Link to comment Share on other sites More sharing options...
drtedastro Posted July 16, 2013 Share Posted July 16, 2013 This is made of pure magic and i love you.If i had to give 1 suggestion i would say that the fairing animation being dumped could be nicer, something like the fairings of the vanilla NERVA looks a bit nicer. Agreed, something a little less than the current nuke that separates the fairings. Fun to knock over other ships, kerbals and such, and possibly push planets out of their orbit, but just a little itty bitty tooooo much..... Link to comment Share on other sites More sharing options...
zxczxczbfg Posted July 16, 2013 Share Posted July 16, 2013 This is a great mod, and I use it on almost all my payload-type rockets, but the fairings jettison with a lot of force. This may pose a collision danger with other objects (haven't verified myself yet). Perhaps you could change it so they don't blow apart like shrapnel, but more like a normal decoupler? Link to comment Share on other sites More sharing options...
Dermeister Posted July 17, 2013 Share Posted July 17, 2013 Just to be clear the interstage fairings category is currently implimented... or only a futur plan? IF it is implimented where do i find them? i cant find them with the Normal fairings in the arodynamic tab Link to comment Share on other sites More sharing options...
Ralathon Posted July 17, 2013 Share Posted July 17, 2013 Just to be clear the interstage fairings category is currently implimented... or only a futur plan? IF it is implimented where do i find them? i cant find them with the Normal fairings in the arodynamic tab Future plan for now. Link to comment Share on other sites More sharing options...
e-dog Posted July 17, 2013 Author Share Posted July 17, 2013 If I reduce ejection force some people will have accidents with fairings colliding into lower stages because they can't get out of the way fast enough.I guess I'll let adjusting ejection force in the VAB (low/medium/high) by pressing a key while mousing over the fairings. Link to comment Share on other sites More sharing options...
HoY Posted July 17, 2013 Share Posted July 17, 2013 Hold E while moving the mouse over the base plate and moving it left and right the same way you change the radius,, sounds great!Is there some way you can have a small popup window on the mouse cursor while you are moused over the base plate showing the current ejection force? Or will it be more of a trial and error thing? Link to comment Share on other sites More sharing options...
e-dog Posted July 17, 2013 Author Share Posted July 17, 2013 Is there some way you can have a small popup window on the mouse cursor while you are moused over the base plate showing the current ejection force? Or will it be more of a trial and error thing?I think three discrete settings (low/medium/high) will be enough, most people just want it either low or high. So it'll change when you press the key, not when you move the mouse, and I'll make it show a screen message with new value. Link to comment Share on other sites More sharing options...
RuBisCO Posted July 17, 2013 Share Posted July 17, 2013 This is great in generally, but is there a way to get the fairing to not over the top, but instead forms an interstage? Link to comment Share on other sites More sharing options...
SchroedingersHat Posted July 17, 2013 Share Posted July 17, 2013 I think three discrete settings (low/medium/high) will be enough, most people just want it either low or high. So it'll change when you press the key, not when you move the mouse, and I'll make it show a screen message with new value.Some people (namely modularfuletanks guy whose name I can never remember how to spell) are making a menu in the action group editor which works quite nicely.Could also choose between conical and egg shaped fairings in the same menu. Link to comment Share on other sites More sharing options...
Guest Posted July 17, 2013 Share Posted July 17, 2013 This is great in generally, but is there a way to get the fairing to not over the top, but instead forms an interstage?Check posts #1 & #225 Link to comment Share on other sites More sharing options...
SchroedingersHat Posted July 17, 2013 Share Posted July 17, 2013 Check posts #1 & #225Or posts 1 through 249, I think most of them mention it either by asking the question or responding to someone who did. Link to comment Share on other sites More sharing options...
cxg2827 Posted July 17, 2013 Share Posted July 17, 2013 Would you consider also adding a a heat shield fairing texture to replicate Constellation type landers? And maybe increase the fairing bases nodes from 3 to 4? Link to comment Share on other sites More sharing options...
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