Starwaster Posted January 19, 2014 Share Posted January 19, 2014 What would have to be done:<snip>-Any missing shader (normal map, specular, glow if needed?)<snip>Clarify 'shader'. Do you actually mean textures? The distinction is important and you're more likely to get help with making textures for this than new shaders. Link to comment Share on other sites More sharing options...
helldiver Posted January 19, 2014 Author Share Posted January 19, 2014 Clarify 'shader'. Do you actually mean textures? The distinction is important and you're more likely to get help with making textures for this than new shaders.Shader, as in Material Renderer. A Shader renders a texture depending on the function of the shader and the texture (an example of a shader is a Normal Map shader that renders normal map light information on a model). The Shader options are limited and buggy with KSP, hence ZRM programmed a plugin to handle the various textures used by the KSO. Unfortunately I don't have access to those plugins. Link to comment Share on other sites More sharing options...
dtobi Posted January 19, 2014 Share Posted January 19, 2014 (edited) You can use the gimbal module from SSE. Since others would like to use it as well, I'll make it available as separate plugin.I'll also offer my help if you need changes to the module (in reasonable bounds, of course). Just contact me if you need my help. Edited January 19, 2014 by dtobi Link to comment Share on other sites More sharing options...
FellipeC Posted January 19, 2014 Share Posted January 19, 2014 You can use the gimbal module from SSE. Since others would like to use it as well, I'll make it available as separate plugin.I'll also offer my help if you need changes to the module (in reasonable bounds, of course). Just contact me if you need my help.I would really like if that cute shuttle have engines powered by your plugin. I have your shuttle engines and love they Link to comment Share on other sites More sharing options...
Nazari1382 Posted January 19, 2014 Share Posted January 19, 2014 (edited) I would really like if that cute shuttle have engines powered by your plugin. I have your shuttle engines and love theyIt will. The KSO is being rebuilt(in Unity only) and has already made its first flight (partially assembled) equipped with a jet engine! Edited January 19, 2014 by Nazari1382 Link to comment Share on other sites More sharing options...
qnistNAMEERF Posted January 20, 2014 Share Posted January 20, 2014 @Helldiver: I am glad to see work resume on your shuttle and the community coming forward to help out. Keep up the great work. I look forward to your future updates. Link to comment Share on other sites More sharing options...
helldiver Posted January 20, 2014 Author Share Posted January 20, 2014 You can use the gimbal module from SSE. Since others would like to use it as well, I'll make it available as separate plugin.I'll also offer my help if you need changes to the module (in reasonable bounds, of course). Just contact me if you need my help.I really appreciate the offer.Nazari is taking care of the import process as well as any plugins and such. I'm sure we'll run into some issue in the future and may need help.Again, thank you so much guys for the support. I'm looking forward to this as much as any of you! Link to comment Share on other sites More sharing options...
Initar Posted January 20, 2014 Share Posted January 20, 2014 OMG its happening! Link to comment Share on other sites More sharing options...
aeTIos Posted January 20, 2014 Share Posted January 20, 2014 It will. The KSO is being rebuilt(in Unity only) and has already made its first flight (partially assembled) equipped with a jet engine!This sounds so kerbal "Um, Jeb, we don't have the rocket engines working yet. Also, we're out of SRB's.-Eh, just strap on a jet engine!" Link to comment Share on other sites More sharing options...
helldiver Posted January 23, 2014 Author Share Posted January 23, 2014 Alright guys just a quick status update.-Nazari is still getting the pieces into KSP. He has the main orbiter flying and so far things are looking good.-Had to make a small addition so that he had more control on re-entry, helps keep the nose at the proper angle: Link to comment Share on other sites More sharing options...
landeTLS Posted January 23, 2014 Share Posted January 23, 2014 Awww. Its such a cute little thing Link to comment Share on other sites More sharing options...
specs Posted January 23, 2014 Share Posted January 23, 2014 PHOOOOAAAAAR! It's so pretty!Needless to say, I'm excited! Link to comment Share on other sites More sharing options...
zakkpaz Posted January 23, 2014 Share Posted January 23, 2014 Alright guys just a quick status update.-Nazari is still getting the pieces into KSP. He has the main orbiter flying and so far things are looking good.-Had to make a small addition so that he had more control on re-entry, helps keep the nose at the proper angledose this mean we will need Firespitter for it or is there another way to do airbrakes? Link to comment Share on other sites More sharing options...
xzxvrx Posted January 23, 2014 Share Posted January 23, 2014 Awww, does that take away the option for a single rudder? Link to comment Share on other sites More sharing options...
The Error Posted January 23, 2014 Share Posted January 23, 2014 D'awww, so cute! Link to comment Share on other sites More sharing options...
Mecripp Posted January 23, 2014 Share Posted January 23, 2014 Can't Wait Link to comment Share on other sites More sharing options...
helldiver Posted January 23, 2014 Author Share Posted January 23, 2014 Awww, does that take away the option for a single rudder?Unfortunately yes. I removed the attachment node on top anyhow, so you'd have trouble putting one there now. Keep in mind that the KSO was always meant to have a v-tail like in the original pictures. I could have built two on each side above the rear RCS ports. That would have created double the work and have delayed things further, we're already way behind as it is.dose this mean we will need Firespitter for it or is there another way to do airbrakes? I'm not sure, that'd be something Nazari would know more about. Link to comment Share on other sites More sharing options...
Nazari1382 Posted January 23, 2014 Share Posted January 23, 2014 1) The mod will include firespitter2) having the airbrake wont prevent a single tail. You can simply place a tail part over it if it has the right attachment location, and not toggle the built-in airbrake. I'll release a separate shuttle tail(with my own art assets) with an airbrake as a separate part you can pair with any shuttle you'd like. Link to comment Share on other sites More sharing options...
montyben101 Posted January 23, 2014 Share Posted January 23, 2014 What size cargo does the bay support? From the pics it looks around 1 meterish. Also will it work with the tiberdyne shuttle? Link to comment Share on other sites More sharing options...
Tada Posted January 23, 2014 Share Posted January 23, 2014 I hate mods, moded parts and addons... But just shut up and take my money I want this one sooooo bad! If it would be only addon part I would use it! Link to comment Share on other sites More sharing options...
Nazari1382 Posted January 23, 2014 Share Posted January 23, 2014 What size cargo does the bay support? From the pics it looks around 1 meterish. Also will it work with the tiberdyne shuttle?It's 1.25m with a little breathing room. The parts most likely won't fit with any Tiberdyne shuttle parts. Link to comment Share on other sites More sharing options...
The Destroyer Posted January 23, 2014 Share Posted January 23, 2014 I suddenly got an idea to use a Tyber shuttle...to lift this shuttle Link to comment Share on other sites More sharing options...
YANFRET Posted January 23, 2014 Share Posted January 23, 2014 I wonder if there could be a shroud for stacking it on top of a booster Dyna Soar Style Link to comment Share on other sites More sharing options...
MaverickSawyer Posted January 23, 2014 Share Posted January 23, 2014 Maybe later, YANFRET. They have been planning to do a sidemount launch for a long time. Link to comment Share on other sites More sharing options...
Bartybum Posted January 23, 2014 Share Posted January 23, 2014 Wait, so you're no longer using that custom IVA panel? Link to comment Share on other sites More sharing options...
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