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dtobi

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Everything posted by dtobi

  1. "I have granted @zer0Kerbal permission to adopt this mod with the understanding the he will keep the `Klockheed Martian` brand, and proper attribution for the original author(s). Changes to models and codes, along with new parts, textures, models, and functions are permitted. The license is to be CC BY-ND 4.0. Express revocable permission is granted to use the assets, code, copyrights, and trademarks. Moderators: kindly close this thread once a replacement thread has been linked here. " I hope you enjoy working on this mod an I wish you all the best with it. Dtobi.
  2. "I have granted @zer0Kerbal permission to adopt this mod with the understanding the he will keep the `Klockheed Martian` brand, and proper attribution for the original author(s). Changes to models and codes, along with new parts, textures, models, and functions are permitted. The license is to be CC BY-ND 4.0. Express revocable permission is granted to use the assets, code, copyrights, and trademarks. Moderators: kindly close this thread once a replacement thread has been linked here. " I hope you enjoy working on this mod an I wish you all the best with it. Dtobi.
  3. You can use my work if you like. I won't complain. Actually I would love to see someone pick this up. EDIT: I can provide my original 3d models and textures if you need these.
  4. It's great you picked up the mod. You can, of course, continue to use the "brand" Klockheed Martian. Dtobi
  5. Hi! Can you coordinate with sarbian? He would like to take over KM Gimbal but I believe that the continuation of the parts and the things aroiund the gimbal code are just as important. I'd love to see it continued as a whole. If you are willing to do that, I belive there sould be some space besides Sarbian's work.
  6. Are you still interested? So far nobody stepped up to maintain the full mod
  7. Sorry for the full box . it should be better now.
  8. OK. Sorry that this takes so long. I had a horribly busy week at work. I'll have time to distribute everything tomorrow, I think. It seems there are volunteers for all mods, which is absolutely great. This is a great community!
  9. After one year of developing and maintaining mods for KSP, it is time to move on for me. I will release the code and models into the public domain if anyone is interested. Please just drop me a message if you are interested in taking over the development and maintenance for this mod or if you would like to use its code or models in other mods. It was a pleasure to work with you guys! dtobi
  10. After one year of developing and maintaining mods for KSP, it is time to move on for me. I will release the code and models into the public domain if anyone is interested. Please just drop me a message if you are interested in taking over the development and maintenance for this mod or if you would like to use its code or models in other mods. It was a pleasure to work with you guys! dtobi
  11. After one year of developing and maintaining mods for KSP, it is time to move on for me. I will release the code and models into the public domain if anyone is interested. Please just drop me a message if you are interested in taking over the development and maintenance for this mod or if you would like to use its code or models in other mods. It was a pleasure to work with you guys! dtobi
  12. After one year of developing and maintaining mods for KSP, it is time to move on for me. I will release the code and models into the public domain if anyone is interested. Please just drop me a message if you are interested in taking over the development and maintenance for this mod or if you would like to use its code or models in other mods. It was a pleasure to work with you guys! dtobi
  13. Supplies belong to the wet workshops parts. Move supplies to a door on an empty tank and create a habitable wet workshop with it. The lens should work as a lens for a telescope in orbit. Just right click in orbit and use it just as a science experiment.
  14. Did you download the base package? The gimbal plugin is actually part of the base package because of backward compatibility with other mods that use it. I know that is somewhat counter-intuitive but if you install the base package and the SSE package everything should be fine.
  15. I also updated tweakscale in the meantime. Everything was fine. No issues at all. Need to analyze your logs. Do you still have the issue?
  16. I just added a 2.1.1 ... give it another shot. I am pretty sure it will fix it for you.
  17. This is so sient these days. Is anyone still using it? I try to assess if it is worth to continue with this pack or if I should rather call it complete and move it to releases.
  18. It should be there. Are you stimm having trouble? - - - Updated - - - Quite strange. Do you have any action group triggers on the craft? Can you post a picture of the craft? - - - Updated - - - The sparklers require the base package to be installed. Did you do that?
  19. It should be okay now (fingers crossed). I uploaded new SSE and Smart parts versions (including a new base plugin pack). I also worked on the wet workshop parts a bit. The doors and windows have now lights that go on when a tank was converted.
  20. The strangest things happen. I see that its not in the latest version although I had fixed it. I'll reupload in a minute. Seems that I messed something up. Sorry.
  21. I fixed it already on Saturday. The latest files from the Dropbox link should solve your problem.
  22. Hmmm... not a Klockheed Martian Bug.... weird thing. Iv you use part scaling (just like KW Rocketry does) and if you attach radial things to your base part, the base part is not scaled properly after a reload. Shouldn't be a problem to avoid this. Just make sure you chose a part as base part that is either STOCK or that you do not intend to attach things radially to. I know that it is tempting to just pick a large KW Rocketry tank and to attach Wet workshop parts to it. Just make sure you don't use the large tank as base (first) part.
  23. Oh boy. I just discovered a bug when reloading a wet workshop base. The fuel tank for the WW seems to be scaled down for some reason. Weird. I need to sort this out, too.
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