theflyingfish Posted November 2, 2013 Share Posted November 2, 2013 I think he's kinda taking a hands-off approach on this mod. It's only been updated a few times, mostly just update compatibility stuff.I don't think he'll go through the trouble to update it just to make a few different models, or change the fire rate, or the tracer colors.Basically, you get what you get. (And you don't get upset) Link to comment Share on other sites More sharing options...
Bobhendly Posted November 2, 2013 Share Posted November 2, 2013 That's a shame. This is the only MG mod out there! Could he at least turn it over to someone who will love it? Link to comment Share on other sites More sharing options...
DYJ Posted November 2, 2013 Author Share Posted November 2, 2013 Like theflyingfish says, I have no intentions to add functionality to this unless there is a very good reason to do so. Many people seem to like it though so I'll keep it working.If anyone wants to make more models for it they are free to do so, it's very straight forward and modeling for it is very similar to how vanilla engines works. A transform for the muzzle and casing ejection port and a emissive map like usual. If you have any questions on how something works/doesn't feel free to PM me here or the official KSP IRC. Link to comment Share on other sites More sharing options...
spiritplumber Posted November 2, 2013 Share Posted November 2, 2013 I wish to add ammo (as a ship resource) to this. OK to do so? Link to comment Share on other sites More sharing options...
wierdness102 Posted November 2, 2013 Share Posted November 2, 2013 Help, Mine won't fire I've tried changing it's key-bindings but yet when I load up KSP and go build something and when I choose it it Constantly does the sound and when I launch with everything I need, it simply doesn't work, a dead weight. I'd appreciate some help. Link to comment Share on other sites More sharing options...
BossSquirrelz Posted November 3, 2013 Share Posted November 3, 2013 This mod is awesome. I might try to make a M2 out of this super fancy plugin. Link to comment Share on other sites More sharing options...
Bobhendly Posted November 3, 2013 Share Posted November 3, 2013 Yes, PLEASE Make a M2! Link to comment Share on other sites More sharing options...
BossSquirrelz Posted November 3, 2013 Share Posted November 3, 2013 Do you like my APC? Link to comment Share on other sites More sharing options...
Lucchese Posted November 3, 2013 Share Posted November 3, 2013 Help, Mine won't fire I've tried changing it's key-bindings but yet when I load up KSP and go build something and when I choose it it Constantly does the sound and when I launch with everything I need, it simply doesn't work, a dead weight. I'd appreciate some help. How did you install this mod and are you running any other mods? Link to comment Share on other sites More sharing options...
kong Posted November 4, 2013 Share Posted November 4, 2013 i cant get the gun to work help!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Lucchese Posted November 4, 2013 Share Posted November 4, 2013 i cant get the gun to work help!!!!!!!!!!!No one can help you as long as you are not describing the problem... Link to comment Share on other sites More sharing options...
Bobhendly Posted November 4, 2013 Share Posted November 4, 2013 Do you like my APC?Very much so, you should use infernal robotics to make the turret useful! Link to comment Share on other sites More sharing options...
Bobhendly Posted November 6, 2013 Share Posted November 6, 2013 M2? Pwees?(If Your workin on it?) Link to comment Share on other sites More sharing options...
wartopia Posted November 8, 2013 Share Posted November 8, 2013 Hi all, im kinda new to changing gamefiles and what to look for in order to change a few things a bit more.I was wondering, if it is possible to make the gattling gun rotate and how would one go about changing it? I have tried changing a few things in the cfg file to no avail. please help Link to comment Share on other sites More sharing options...
Bobhendly Posted November 8, 2013 Share Posted November 8, 2013 The gatling gun DOES Rotate! Sometimes it will get stuck when the gun clips with parts, though.(Welcome to the forums!) Link to comment Share on other sites More sharing options...
Shepard Posted November 8, 2013 Share Posted November 8, 2013 The mod is absolutely awesome ! Excellent job there !Now... after gattling guns, what about CANONS !? Link to comment Share on other sites More sharing options...
Bobhendly Posted November 8, 2013 Share Posted November 8, 2013 I Want a 75mm Cannon, A 27mm Autocannon, And a M2 Browning! How hard can It be for someone who knows how to make mods? Just build it off this thing! Link to comment Share on other sites More sharing options...
sal_vager Posted November 8, 2013 Share Posted November 8, 2013 I Want a 75mm Cannon, A 27mm Autocannon, And a M2 Browning! How hard can It be for someone who knows how to make mods? Just build it off this thing!Please see DYJ's license regarding derivative works Link to comment Share on other sites More sharing options...
Bobhendly Posted November 8, 2013 Share Posted November 8, 2013 I know.. You cant copy other peoples stuff.. But Why cant DYJ Give this to someone if he is not gonna work on it? Link to comment Share on other sites More sharing options...
Lucchese Posted November 9, 2013 Share Posted November 9, 2013 The gatling gun DOES Rotate!Could you tell us how you achieved that? Link to comment Share on other sites More sharing options...
Bobhendly Posted November 11, 2013 Share Posted November 11, 2013 The Guns barrel rotates on its own when I fired it.. That's All I know...But that M2 Isnt happening, Is it? Link to comment Share on other sites More sharing options...
Lucchese Posted November 11, 2013 Share Posted November 11, 2013 The Guns barrel rotates on its own when I fired it.. That's All I know...But that M2 Isnt happening, Is it?Lol ofcourse, i think what people mean with rotate is the entire gun being able to rotate horizontally, for aim If you want to achieve that, just use damned robotics. Link to comment Share on other sites More sharing options...
Longojing Posted November 13, 2013 Share Posted November 13, 2013 Lol ofcourse, i think what people mean with rotate is the entire gun being able to rotate horizontally, for aim If you want to achieve that, just use damned robotics.damned robotics is a little outdated, there is a new thread on there for these parts. I think it is called infernal robotics now. Done by magic smoke industries. I am using it and try to build giant crawling robots. though I stopped due to lags in my system of all the parts that i had to use. I really need a better PC.* I looked up the link for the robotics. more information is on the damned robotics page aswell * Magic Smoke Industries - Infernal Robotics Link to comment Share on other sites More sharing options...
wartopia Posted November 14, 2013 Share Posted November 14, 2013 damned robotics is a little outdated, there is a new thread on there for these parts. I think it is called infernal robotics now. Done by magic smoke industries. I am using it and try to build giant crawling robots. though I stopped due to lags in my system of all the parts that i had to use. I really need a better PC.* I looked up the link for the robotics. more information is on the damned robotics page aswell * Magic Smoke Industries - Infernal RoboticsHi, that is what i mean in my earlier post. Sorry for not having been clear enought. I did find that plugin-parts usefull in order to traverse and elevate the gun with hinges and rotatons.Still trying to figure out if i could somehow get it to move almost like lazors systems mouse look, but point and click shoot the target Link to comment Share on other sites More sharing options...
Scarlpwn Posted November 15, 2013 Share Posted November 15, 2013 i cant seem to get it to work i installed it correctly and changed the fire key to f but it doesn't work Link to comment Share on other sites More sharing options...
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