Weimaraner Posted June 18, 2020 Share Posted June 18, 2020 20 hours ago, derega16 said: A little request can you add a center node to NFLV energia cluster mount? Current one can't be used with modular launch pad as it don't have a center node I agree, it would be nice to use modular launch pads with my N1 Quote Link to comment Share on other sites More sharing options...
Nertea Posted June 18, 2020 Author Share Posted June 18, 2020 Make a tested pull request. Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted June 18, 2020 Share Posted June 18, 2020 10 minutes ago, Nertea said: Make a tested pull request. A what Quote Link to comment Share on other sites More sharing options...
CDSlice Posted June 18, 2020 Share Posted June 18, 2020 49 minutes ago, SpaceFace545 said: A what Make a Github account, fork the project so that you have your own copy to make changes in, add the node, test that it still works properly and no bugs were introduced, commit your changes, and then make a pull request on Github to merge your changes into Nertea’s repository. Here is GitHub’s documentation on pull requests. Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted June 19, 2020 Share Posted June 19, 2020 9 hours ago, CDSlice said: Make a Github account, fork the project so that you have your own copy to make changes in, add the node, test that it still works properly and no bugs were introduced, commit your changes, and then make a pull request on Github to merge your changes into Nertea’s repository. Here is GitHub’s documentation on pull requests. could you explain how to do that Quote Link to comment Share on other sites More sharing options...
Nertea Posted June 19, 2020 Author Share Posted June 19, 2020 I am hacking through the weeds of system rewrites and have got to the point where I have the spherical tokamak engine ingame. This is a 3.75m part. In nuFFT this takes the role of mid-level fusion engine and has two modes that vary the amount of LH2 the engine uses. More LH2 gives you more thrust at the cost of specific impulse. It also functions as a fully operational fusion reactor, providing up to 500 kW of power to the ship. In contrast to old FFT, this reactor mode correctly hooks into heat systems, and acts basically just like a normal reactor (you used to get free cooling, not anymore). Reactor charge is still needed, among the new fun things are dynamic charge lights on the capacitor that show you when the engine is charged up or operating. Quote Link to comment Share on other sites More sharing options...
GigFiz Posted June 20, 2020 Share Posted June 20, 2020 As someone who has played for years, but has only just moved into using anything more than basic QOL mods (and now has almost all your stuff installed), I just wanted to say thank you for all the great work, good sir. The sheer amount of stuff you have produced, and the amazing quality of it all is just mind blowing. You are awesome Quote Link to comment Share on other sites More sharing options...
Clamp-o-Tron Posted June 21, 2020 Share Posted June 21, 2020 I know it's unlikely, but could a Daedalus drive happen? Seems most "near future" of the "far future". Quote Link to comment Share on other sites More sharing options...
MrFancyPL Posted June 22, 2020 Share Posted June 22, 2020 (edited) On 6/21/2020 at 10:21 AM, Clamp-o-Tron said: I know it's unlikely, but could a Daedalus drive happen? Seems most "near future" of the "far future". It's big. @Nertea is reducing scope to minimum, because of that all Antimatter branch fell out for now. So I don't think at the moment it's a possibility. Edited June 22, 2020 by MrFancyPL Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted June 22, 2020 Share Posted June 22, 2020 11 minutes ago, MrFancyPL said: It's big. @Nertea is reducing scope to minimum, because of that all Antimatter branch fell out for now. So I don't think at the moment it's a possibility. Exactly a real daedalus would rival the size of most buildings, It require a new type of infastructure to actually be built in KSP. Quote Link to comment Share on other sites More sharing options...
Nertea Posted June 22, 2020 Author Share Posted June 22, 2020 On 6/21/2020 at 1:21 AM, Clamp-o-Tron said: I know it's unlikely, but could a Daedalus drive happen? Seems most "near future" of the "far future". No... we haven't really even demonstrated a Q anywhere near 1 in an ICF system now, and the required Q for the Daedalus design is around 50. Not to mention that concept requires a pulse rate of 250 Hz which is madness. I think NIF can pulse at about 1 cycle per 6 hours or something. 30 minutes ago, SpaceFace545 said: Exactly a real daedalus would rival the size of most buildings, It require a new type of infastructure to actually be built in KSP. Still not building these drives at a proper scale. They're closer with the new version, but going to still be 50-75% of 'reality', because reality is too big for KSP. Quote Link to comment Share on other sites More sharing options...
Nightside Posted June 22, 2020 Share Posted June 22, 2020 4 hours ago, Nertea said: Still not building these drives at a proper scale. They're closer with the new version, but going to still be 50-75% of 'reality', because reality is too big for KSP. In terms of size or thrust? Quote Link to comment Share on other sites More sharing options...
Nertea Posted June 23, 2020 Author Share Posted June 23, 2020 30 minutes ago, Nightside said: In terms of size or thrust? Size, I usually have to scale up the thrust, most of these things operate at ion engine level of thrust. Quote Link to comment Share on other sites More sharing options...
Clamp-o-Tron Posted June 23, 2020 Share Posted June 23, 2020 Excuse me, I thought that Daedalus was more like the next step after breakthrough starshot. NVM then! Quote Link to comment Share on other sites More sharing options...
GigFiz Posted June 23, 2020 Share Posted June 23, 2020 Out of curiosity, what program(s) do you do your art/modeling on? Quote Link to comment Share on other sites More sharing options...
Nertea Posted June 26, 2020 Author Share Posted June 26, 2020 On 6/23/2020 at 12:50 PM, GigFiz said: Out of curiosity, what program(s) do you do your art/modeling on? 3D Studio Max and Photoshop. Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted June 26, 2020 Share Posted June 26, 2020 Beautiful Quote Link to comment Share on other sites More sharing options...
Streetwind Posted June 26, 2020 Share Posted June 26, 2020 I love the way the fuel rings are visibly reloaded. Quote Link to comment Share on other sites More sharing options...
Roostergod Posted June 26, 2020 Share Posted June 26, 2020 sexy, does it deliver the thrust in pulses or is it just an animation? Quote Link to comment Share on other sites More sharing options...
Gryphorim Posted June 27, 2020 Share Posted June 27, 2020 That looks really cool. Would it be possible to set up a cluster of pulsed engines to fire sequentially? Quote Link to comment Share on other sites More sharing options...
Nertea Posted June 28, 2020 Author Share Posted June 28, 2020 On 6/26/2020 at 5:55 PM, Gryphorim said: That looks really cool. Would it be possible to set up a cluster of pulsed engines to fire sequentially? I suppose you could start the engines in sequence so they would be staggered, but then you would get thrust asymmetry. On 6/26/2020 at 12:27 PM, Roostergod said: sexy, does it deliver the thrust in pulses or is it just an animation? Just an animation, the pulse engines deliver very low thrust so this is ok. Quote Link to comment Share on other sites More sharing options...
Misguided Kerbal Posted June 28, 2020 Share Posted June 28, 2020 @Nertea a bit unrelated question, why did you change your signature? Also, nice to hear you're working on FFT again. Quote Link to comment Share on other sites More sharing options...
Catto Posted June 30, 2020 Share Posted June 30, 2020 Suggestion: Fighter jet parts! Quote Link to comment Share on other sites More sharing options...
Gryphorim Posted July 1, 2020 Share Posted July 1, 2020 Or at least SSTO compatible parts? Quote Link to comment Share on other sites More sharing options...
Misguided Kerbal Posted July 1, 2020 Share Posted July 1, 2020 1 hour ago, Gryphorim said: Or at least SSTO compatible parts? 1 hour ago, siklidkid said: Suggestion: Fighter jet parts! Near Future Aeronautics? Quote Link to comment Share on other sites More sharing options...
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