thunderstar Posted October 28, 2013 Share Posted October 28, 2013 Freakin awesome. Mods are REALLY starting to branch out I love it. Great work sir you got my download, but there was one thing I noticed..CLOOOOUDS. What is this black magic? I have Universe Replacer, but the cloud texture I tried only pops in at 80+km. I nearly shat when I saw that sunset.that would be this mod: http://forum.kerbalspaceprogram.com/threads/52159-PLUGIN-ALPHA-7-City-Lights-and-Clouds-on-Kerbin-Others it still in alpha but its really great, the clouds move around, and they're visible from the surface and in space Link to comment Share on other sites More sharing options...
Templar Knight Posted November 2, 2013 Share Posted November 2, 2013 Just wanted to say that this mod is great! Who would have thought that new engine sounds could improve immersion so much. haha Keep up the good work! Link to comment Share on other sites More sharing options...
The Destroyer Posted November 2, 2013 Author Share Posted November 2, 2013 Thanks everyone!Sorry for no update, I've been taking a break, but here is what you can expect.1: The 1m engine sound is getting an overhaul.2: The 2M engine sound is now going to be the srb sound, from the 3M engine and the SRBS.3: THe 3m engines are now going to be an F-1 engine sound.4: Compatibility with "World space" Saturn V5: Compatibility with B9 aerospace, with each engine (hopefully) having a custom sound! Link to comment Share on other sites More sharing options...
Motokid600 Posted November 2, 2013 Share Posted November 2, 2013 What happends if you have 30 SRBs. Will my speakers rocket through the roof? Link to comment Share on other sites More sharing options...
The Destroyer Posted November 3, 2013 Author Share Posted November 3, 2013 No, it seems they just kind of... "merge" together, into one big SRB sound. It dosen't get louder, it's... I don't know how to describe it. Link to comment Share on other sites More sharing options...
The-Bean Posted November 4, 2013 Share Posted November 4, 2013 Thanks everyone!Sorry for no update, I've been taking a break, but here is what you can expect.1: The 1m engine sound is getting an overhaul.2: The 2M engine sound is now going to be the srb sound, from the 3M engine and the SRBS.3: THe 3m engines are now going to be an F-1 engine sound.4: Compatibility with "World space" Saturn V5: Compatibility with B9 aerospace, with each engine (hopefully) having a custom sound!Good stuff, this is an essential mod IMO, I'm surprised it's not a bit more popular. Link to comment Share on other sites More sharing options...
The Destroyer Posted November 4, 2013 Author Share Posted November 4, 2013 Personally, I think I get pretty good response for simple sound mod and cfg edit, but then again, some people may not always find it due to poplular mods always getting bumped to the top, and this going down to the bottom. And it dosen't have that much content yet. Link to comment Share on other sites More sharing options...
wasmic Posted November 4, 2013 Share Posted November 4, 2013 How about NovaPunch support? There's an engine there that could use the F-1 sound. Link to comment Share on other sites More sharing options...
The Destroyer Posted November 5, 2013 Author Share Posted November 5, 2013 Already on the list Link to comment Share on other sites More sharing options...
viperwolf Posted November 7, 2013 Share Posted November 7, 2013 Already on the list Thank you for that, i was hoping you where going to do Nova Link to comment Share on other sites More sharing options...
XNerd_Bomber Posted November 10, 2013 Share Posted November 10, 2013 Any updates? Link to comment Share on other sites More sharing options...
The Destroyer Posted November 19, 2013 Author Share Posted November 19, 2013 Sorry for no updates. Really i've been just doing KSP stuff. But I plan to do it eventually, don't worry. Link to comment Share on other sites More sharing options...
Dante80 Posted December 28, 2013 Share Posted December 28, 2013 Bump for a nice sound mod. Has anyone tried this with .23? Link to comment Share on other sites More sharing options...
praise the suuun Posted January 11, 2014 Share Posted January 11, 2014 i think you need a different sound for the air breathing engines. the sound you have in your demo video is missing a distinct cracking noise; as if the engine is tearing the sky in half. this video will demonstrate this phenomena. maybe you should have different audio for inside the cockpit. this next video is a good source for you to use for the mod. Link to comment Share on other sites More sharing options...
enneract Posted January 31, 2014 Share Posted January 31, 2014 Really needs modulemanager patches, not config overwrites... Link to comment Share on other sites More sharing options...
The Destroyer Posted January 31, 2014 Author Share Posted January 31, 2014 I haven't touched this since 0.23, don't even know if it works, but I may try. @Praise the sun It was taken from FSX, I assumed it would be good, but those videos are also good. However there is no way I know to have different sound for cockpit.@Enneract I have no idea how to use modulemanager, but that's something I hope to do.@Everyone I've came up with ideas, like new decoupler sounds, so I may be back at it again. But, if you have the sound skillz, go ahead and make a sound mod. Link to comment Share on other sites More sharing options...
KerbMav Posted April 23, 2014 Share Posted April 23, 2014 Can this be done with ModuleManager now or do the original files still have to be overwritten? Link to comment Share on other sites More sharing options...
blackheart612 Posted April 23, 2014 Share Posted April 23, 2014 It can be, just use "!sound_name" to delete the original config's sound and replace it with the one with this. Link to comment Share on other sites More sharing options...
sidfu Posted April 23, 2014 Share Posted April 23, 2014 instead of delteing it its better to modify it. before hotrockets had a problem cause it was setup to delte the module engines for the modulefx engines. Link to comment Share on other sites More sharing options...
blackheart612 Posted April 23, 2014 Share Posted April 23, 2014 Ok, here's a more specific one:@PART[partnamegoeshere]{ !sound_vent_medium = engage !sound_rocket_hard = running !sound_vent_soft = disengage !sound_explosion_low = flameout sound_name = engage sound_name = running sound_name = disengage sound_name = flameout}For that to happen, you need to put it in the same folder as the config: part folder/part/sound/soundfilesgoeshere not sure if you need this I think you do. Unless you just wanna use hotrockets. Link to comment Share on other sites More sharing options...
RockSciDev Posted February 26, 2016 Share Posted February 26, 2016 Hello folks! If there is anyone looking for references or launch engine sounds, JAXA just released a video featuring their rockets launch sound at a 3km distance from the launchpad, clean sounds that could be of use probably? Part of interest starts at 7:30, note that this video can get loud so watch out if you have headphones! Link to comment Share on other sites More sharing options...
Red Iron Crown Posted February 26, 2016 Share Posted February 26, 2016 This mod is quite old and looks to be abandoned, might be better to start a new thread with that, @RockSciDev. Closing, if the OP returns and wishes to continue we'll reopen it. Link to comment Share on other sites More sharing options...
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