V8jester Posted January 28, 2017 Share Posted January 28, 2017 On 1/3/2017 at 2:49 PM, TheHiddenKitten said: Not trying to bug anyone here, but could you give us a very rough estimation for release date on 1.2.2? This is one of my favorite mods. 5 hours ago, Raptor22 said: Buddy, I think that Alexustas has just stopped doing KSP. He may come back some day, but for now, he's gone. R.I.P. ALCOR. You have served us well. 2 hours ago, Virtualgenius said: Gone the way of Bobcat and his awesome mods, its a shame would have loved to have seen Konquest finished Hey guys. It seems to be working great with an updated version of RPM and ASET props http://spacedock.info/mod/1180/ASET Props - Community Edition Quote Link to comment Share on other sites More sharing options...
SDK Posted January 30, 2017 Share Posted January 30, 2017 On 28/01/2017 at 8:05 AM, V8jester said: Hey guys. It seems to be working great with an updated version of RPM and ASET props http://spacedock.info/mod/1180/ASET Props - Community Edition I'll try and report Quote Link to comment Share on other sites More sharing options...
sp1989 Posted January 31, 2017 Share Posted January 31, 2017 On 1/27/2017 at 8:50 PM, Raptor22 said: Buddy, I think that Alexustas has just stopped doing KSP. He may come back some day, but for now, he's gone. R.I.P. ALCOR. You have served us well. Hero's get remembered but legends never die. Like Bobcats mods they will continue on being shared privately and rebooted publicly some how. The only real shame is that KONQUEST was never finished and all of the interplanetary stuff he had planned like a proper capsule to match ALCOR. What is sad is the stuff that wasn't completed. Quote Link to comment Share on other sites More sharing options...
drtedastro Posted February 2, 2017 Share Posted February 2, 2017 is there any place where i can get the last version that was done? I, like others, really miss this mod and hope that it comes back someday. hey, it's ok to hope. Cheers. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 3, 2017 Share Posted February 3, 2017 On 2/2/2017 at 11:03 AM, drtedastro said: is there any place where i can get the last version that was done? I, like others, really miss this mod and hope that it comes back someday. hey, it's ok to hope. Cheers. A release is being worked on, will be done in the next few days LGG Quote Link to comment Share on other sites More sharing options...
SpacedInvader Posted February 3, 2017 Share Posted February 3, 2017 1 hour ago, linuxgurugamer said: A release is being worked on, will be done in the next few days LGG This makes me very happy... Quote Link to comment Share on other sites More sharing options...
Zapo147 Posted February 4, 2017 Share Posted February 4, 2017 Can't wait! The one nukeboyt used, right? Quote Link to comment Share on other sites More sharing options...
drtedastro Posted February 5, 2017 Share Posted February 5, 2017 And the crowd cheers with happiness.... Wheeeee Thanks. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 5, 2017 Share Posted February 5, 2017 22 hours ago, Zapo147 said: Can't wait! The one nukeboyt used, right? Actually, @alexustas just returned, it looks like he will be releasing an update in the next day or so. Quote Link to comment Share on other sites More sharing options...
Bombaatu Posted February 5, 2017 Share Posted February 5, 2017 5 hours ago, linuxgurugamer said: Actually, @alexustas just returned, it looks like he will be releasing an update in the next day or so. WHY ISN'T THERE A "LOVE" BUTTON?!?! Quote Link to comment Share on other sites More sharing options...
Virtualgenius Posted February 5, 2017 Share Posted February 5, 2017 And the crowd goes wild \0/ \0/ \0/ Quote Link to comment Share on other sites More sharing options...
SDK Posted February 7, 2017 Share Posted February 7, 2017 On 05/02/2017 at 1:34 PM, linuxgurugamer said: Actually, @alexustas just returned, it looks like he will be releasing an update in the next day or so. This is the greatest day. Quote Link to comment Share on other sites More sharing options...
UUrrii Posted February 7, 2017 Share Posted February 7, 2017 On 5.2.2017 at 1:34 PM, linuxgurugamer said: Actually, @alexustas just returned, it looks like he will be releasing an update in the next day or so. Dis is so nais aw ma gawd i culd cri Quote Link to comment Share on other sites More sharing options...
lajoswinkler Posted February 8, 2017 Share Posted February 8, 2017 I've downloaded the updated version. Thank you, thank you, thank you. <3 Quote Link to comment Share on other sites More sharing options...
alexustas Posted February 8, 2017 Author Share Posted February 8, 2017 Update! ALCOR: overlay mesh is added interior model is improved, now it completely matches the exterior model the “ModuleAnimateGeneric” module is used instead of the “ModuleKrAnimation” support for the KAS, KIS, KeeplFit and others is made with the separate MM-patches minor optimization of the textures -------------------------------------------- ALCOR Advanced IVA: the new power supply panel solar panels and fuel cells control throttle limit G-force monitor exterior cameras image gain feature breaks control and stress indicators for the landing gear emergency radio beacon Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 8, 2017 Share Posted February 8, 2017 This will be added to CKAN in the next few days. Quote Link to comment Share on other sites More sharing options...
Zapo147 Posted February 8, 2017 Share Posted February 8, 2017 It's amazing! My favorite mod! Thank you so much, seriously. One bug I have is that the Staging Lock switch on the upper left corner of the main panel toggles when I tab out of my KSP window. It's only mildly annoying and almost never interferes with play, but I thought you should know. Quote Link to comment Share on other sites More sharing options...
UUrrii Posted February 8, 2017 Share Posted February 8, 2017 Thank you for updating this mod! My favorite one! Quote Link to comment Share on other sites More sharing options...
nukeboyt Posted February 8, 2017 Share Posted February 8, 2017 9 hours ago, Zapo147 said: It's amazing! My favorite mod! Thank you so much, seriously. One bug I have is that the Staging Lock switch on the upper left corner of the main panel toggles when I tab out of my KSP window. It's only mildly annoying and almost never interferes with play, but I thought you should know. This prevents you from accidentally staging your vessel when you press the space bar in another application. I believe that this is a feature of Stock KSP, but you only notice it in ALCOR because of the audible "click" when the switch changes position. Quote Link to comment Share on other sites More sharing options...
smotheredrun Posted February 8, 2017 Share Posted February 8, 2017 18 hours ago, alexustas said: Update! ALCOR: overlay mesh is added interior model is improved, now it completely matches the exterior model the “ModuleAnimateGeneric” module is used instead of the “ModuleKrAnimation” support for the KAS, KIS, KeeplFit and others is made with the separate MM-patches minor optimization of the textures -------------------------------------------- ALCOR Advanced IVA: the new power supply panel solar panels and fuel cells control throttle limit G-force monitor exterior cameras image gain feature breaks control and stress indicators for the landing gear emergency radio beacon Yay! Thanks team! Quote Link to comment Share on other sites More sharing options...
Raptor22 Posted February 8, 2017 Share Posted February 8, 2017 IT LIVES! IT LIVES!!! Kerbals of the world, REJOICE!!! Ah, but really, I'm super happy about this! Quote Link to comment Share on other sites More sharing options...
Guest Posted February 9, 2017 Share Posted February 9, 2017 @alexustas New update causes silent Krash while flight scene is loading. Logs: https://www.dropbox.com/s/oiey22wu0rvh868/09FEB2017.tar.gz?dl=0 Reproduce: Load game and save. Go to the VAB (optional) Add any stock capsule, save as "test", press Launch (optional) Stock capsule loads and sits on the pad as usual. (optional) Revert to the VAB New craft. Add ALCOR capsule Save as test Press Launch Flight scene loads for some time, Blizz toolbar shows, but before visible scene loads ... Game silently crashes. Version: KSP 1.2.2 x64 for Linux, ALCOR 0.9.6, IVA 0.9.6, ,props 1.4. Before updating, I removed ASET folder completely, and replaced with 3 newest downloads: Capsule itself, IVA, ASET props. Full gamedata tree is in logs folder. Quote Link to comment Share on other sites More sharing options...
Zapo147 Posted February 9, 2017 Share Posted February 9, 2017 I've suspected this for awhile, but I just confirmed it with a test. The longer the pod is in game, the lower the fps. I just put the ALCOR pod on the launch pad and went to sleep. 45 fps in IVA when I spawned it in (lower than I would like or expect for just a single part!!). When I woke up? Stuck at 11 fps! Nothing I do in game changes it either, going third person, having a kerbal get in and out, nothing. Task manager shows KSP is using 40% of my overclocked 6600k and 2GB of memory. Something's most definitely up. Might do a control test with another pod later. Only going back and forth from the space center fixes it. Strangely, after being fixed, it uses 60% CPU and 3GB of memory....more. 50 more fps but it's struggling less. Yea, odd! Quote Link to comment Share on other sites More sharing options...
sp1989 Posted February 9, 2017 Share Posted February 9, 2017 This is a wonderful day for KSP!! Quote Link to comment Share on other sites More sharing options...
Virtualgenius Posted February 10, 2017 Share Posted February 10, 2017 (edited) What an awesome day came home from work to find Alcor updated, Alexustas your the man, maybe Konquest next. Edited February 10, 2017 by Virtualgenius Quote Link to comment Share on other sites More sharing options...
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