alexustas

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About alexustas

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    Sr. Spacecraft Engineer
  1. I need beta testers to test and debug new props and cockpit layout. Powerful PCs, weak PCs, Linux, Apple, OpenGL, a minimum of mods, hundreds of mods, advanced players, beginners ... And also, I would like very much to other IVA-builders took part in this test, it is very important to me to know your opinion, suggestions and comments about the major innovations in this update Please PM me if you are interested
  2. I need beta testers to test and debug new props and cockpit layout. Powerful PCs, weak PCs, Linux, Apple, OpenGL, a minimum of mods, hundreds of mods, advanced players, beginners ... And also, I would like very much to other IVA-builders took part in this test, it is very important to me to know your opinion, suggestions and comments about the major innovations in this update Please PM me if you are interested
  3. I need beta testers to test and debug new props and cockpit layout. Powerful PCs, weak PCs, Linux, Apple, OpenGL, a minimum of mods, hundreds of mods, advanced players, beginners ... And also, I would like very much to other IVA-builders took part in this test, it is very important to me to know your opinion, suggestions and comments about the major innovations in this update Please PM me if you are interested
  4. I need beta testers to test and debug new props and cockpit layout. Powerful PCs, weak PCs, Linux, Apple, OpenGL, a minimum of mods, hundreds of mods, advanced players, beginners ... And also, I would like very much to other IVA-builders took part in this test, it is very important to me to know your opinion, suggestions and comments about the major innovations in this update Please PM me if you are interested
  5. Yes. No problem
  6. So, I'm looking for volunteers to test the updated IVA and props Send PM me if you are interested
  7. I have already translated most of the configs into a new module
  8. Yes, I made an automatic resource switch, depending on the availability of the DRE mode. But, I can not test the functionality of this feature now, since the current version of the DRE mod does not work in KSP 1.3 Ok, Most likely, I agree with you. Apparently I overdid it with this "retro-look".
  9. Sorry to bother you here, but I'm new and I can't send pm
    Are you still working on on an update fot your ERS mod?

    Thanks

    1. alexustas

      alexustas

      Yes, i'm working on it right now.

  10. @DennyTX What about a small customizable information window with data, such as slope, time to touchdown , landing speed etc?
  11. It was basically an experiment. Only proof of concept. The resulting config code was extremely complicated and cumbersome. So I decided to remove this feature
  12. In earlier versions of KSP/FAR/RPM these features worked fine . But the current version of the RPM may not work with FAR because.. no. In most cases I do test flights. As a small help, I bring the values of the variables I need to the MFD to have good, clear readout for control
  13. Yes, PartTools ignore texture replacement setup and use default texture on spawn. Flaps and Spoiler are require FAR mod --------------------------------------- I highly recommend first carefully read the RPM Wiki to understand how all these things work --------------------------------------- I'm not really sure that I understand your question.
  14. You need to set FULL RES