windystig Posted October 10, 2017 Share Posted October 10, 2017 1 minute ago, DrLicor said: @windystig, it's a RSSVE thing, follow these instruction to solve it. " A note for the DirectX 11 and OpenGL users: if you are affected by the "featureless sphere" problem then you will also need to enable the alternate Scatterer renderer settings. These can be enabled by: Opening the "RSSVE_Scatterer_PlanetFix_Config.cfg" file (located under the GameData/RSSVE path) Changing the "rendererFixEnabled" option from "False" to "True" Saving the changes and (re)starting KSP " Hi DrLicor Dude, you have been saving my cheeks lately. I just started using OpenGL a few days ago but i never considered that as the issue. Thanks. Will give that a try later. Dan Link to comment Share on other sites More sharing options...
KerbalTween Posted October 11, 2017 Share Posted October 11, 2017 Nathan Can You Make Rss Working with 1.3.1 And And Maybe All of Ro Probably won`t happen though Link to comment Share on other sites More sharing options...
Galileo Posted October 11, 2017 Share Posted October 11, 2017 (edited) 2 minutes ago, Kerbal Tween said: Nathan Can You Make Rss Working with 1.3.1 And And Maybe All of Ro Probably won`t happen though Use the patch I have posted above in the mean time Edited October 11, 2017 by Galileo Link to comment Share on other sites More sharing options...
KerbalTween Posted October 11, 2017 Share Posted October 11, 2017 15 minutes ago, Galileo said: Use the patch I have posted above in the mean time I Said I.3.1 Link to comment Share on other sites More sharing options...
Galileo Posted October 11, 2017 Share Posted October 11, 2017 (edited) 16 minutes ago, Kerbal Tween said: I Said I.3.1 And I said to use my patch. the patch works in 1.3.1. How do you think SSRSS works? Edited October 11, 2017 by Galileo Link to comment Share on other sites More sharing options...
KerbalTween Posted October 11, 2017 Share Posted October 11, 2017 32 minutes ago, Galileo said: And I said to use my patch. the patch works in 1.3.1. How do you think SSRSS works? Thank You... Link to comment Share on other sites More sharing options...
illmatic Posted October 15, 2017 Share Posted October 15, 2017 (edited) While I deeply appreciate the efforts of everyone here, it saddens me that Nathan has seemingly abandoned this considering it hasn't been updated in nearly a year. Nothing against him, I understand he got hired and has other responsibilities and no one here is owed anything. Again, I appreciate it even exists and others are willing to unofficially patch it. I'm just sad when any mod maker goes 'dark', particularly one who designed my favorite mod for one of my favorite games. Edited October 15, 2017 by illmatic Link to comment Share on other sites More sharing options...
Wingnutt Posted October 18, 2017 Share Posted October 18, 2017 Start loading screen says the mod is incompatible with 1.3.1 Yes I have Galileo's patch installed. Link to comment Share on other sites More sharing options...
Galileo Posted October 18, 2017 Share Posted October 18, 2017 3 minutes ago, Wingnutt said: Start loading screen says the mod is incompatible with 1.3.1 Yes I have Galileo's patch installed. That’s normal as the version file is not updated. Doesn’t mean it doesn’t work. Link to comment Share on other sites More sharing options...
Wingnutt Posted October 18, 2017 Share Posted October 18, 2017 (edited) it does not work/load at all. A window pops up saying "incompatible mods detected" and the mod is not loaded. Edited October 18, 2017 by Wingnutt Link to comment Share on other sites More sharing options...
Galileo Posted October 18, 2017 Share Posted October 18, 2017 (edited) 6 minutes ago, Wingnutt said: it does not work/load at all. A window pops up saying "incompatible mods detected" and the mod is not loaded. It works. I used it all day. Double check that you are installing correctly. You need the latest Kopernicus, ModularFlightIntegrator, and Module manager. Do not use the ones that come bundled with RSS and make sure you have the textures. Edited October 18, 2017 by Galileo Link to comment Share on other sites More sharing options...
Wingnutt Posted October 18, 2017 Share Posted October 18, 2017 (edited) AH hah, thats what it is then. and CKAN isnt helping me out at all because it shows it as AD, so I need to manually install all the dependencies. Kopernicus was unable to install the planitary system due to an excepting.. grr ill keep messing with it. Edited October 18, 2017 by Wingnutt Link to comment Share on other sites More sharing options...
Wingnutt Posted October 18, 2017 Share Posted October 18, 2017 (edited) No luck, the lack of CKAN support really sucks, the error message is not telling me which dependancy is missing, its just saying the mod is incompatible. Real Heat is a dependency and is not listed as being compatible on CKAN, so I installed the outdated version and now its on the list of incompatible mods along with RS I have all of the dependencies installed, despite half of them not being oficially compatible with 1.3.1 Edited October 18, 2017 by Wingnutt Link to comment Share on other sites More sharing options...
JohnMcLane Posted October 18, 2017 Share Posted October 18, 2017 (edited) 9 hours ago, Wingnutt said: No luck, the lack of CKAN support really sucks, the error message is not telling me which dependancy is missing, its just saying the mod is incompatible. Real Heat is a dependency and is not listed as being compatible on CKAN, so I installed the outdated version and now its on the list of incompatible mods along with RS I have all of the dependencies installed, despite half of them not being oficially compatible with 1.3.1 Install manuelly, with ckan there is often trouble: RSSRSS Textures just one of themRSS Fix for 1.3 + Latest Kopernicus , MM, MFI it works For my 1.3.0 i used: Clone/Download Master from RSSNew Textures for RSSand a new .dll for RSS +Kopernicus, MM, MFI that works fine for me too Edited October 18, 2017 by JohnMcLane Link to comment Share on other sites More sharing options...
Meep Moop Posted October 19, 2017 Share Posted October 19, 2017 My friend was using rss but when he loaded up the game this was what the Earth (Kerbin) looked like.Sorry for the flipped image he took this picture with a phone. Link to comment Share on other sites More sharing options...
Alexoff Posted October 23, 2017 Share Posted October 23, 2017 RSS works fine with 1.3.1 . Cannot say the same about scatterer in RSS... Link to comment Share on other sites More sharing options...
flashfire2205 Posted October 26, 2017 Share Posted October 26, 2017 Just have a question are thew lunar lava tubes in RSS? If their isn't, it would be awesome if their was. Link to comment Share on other sites More sharing options...
Mat2ch Posted October 26, 2017 Share Posted October 26, 2017 I'm pretty sure there are none of them right now in RSS, because until recently we didn't know that they even exist. But now it would be a great thing to have them added. Link to comment Share on other sites More sharing options...
JohnMcLane Posted October 26, 2017 Share Posted October 26, 2017 @Meep Moop seems like there are no textures. did you put in the RSS-Textures in your GameData directory? Link to comment Share on other sites More sharing options...
DrLicor Posted October 27, 2017 Share Posted October 27, 2017 Hey guys, Just a real quick question here, in stock solar system, the game loads the high-res untill the 160km line, from there on it uses the low-res textures. This can have advantages for performance: How high does RSS set this line? I assume it's higher since everything is scaled up much more, but haven't been able to spot the difference line. Link to comment Share on other sites More sharing options...
Grabek Posted October 28, 2017 Share Posted October 28, 2017 (edited) Hi, I got quick question.hgg RealSolarSystem.dll what it is for and if I want use it, where should I put it (GameData or RSS folder)? Edited October 28, 2017 by Grabek Link to comment Share on other sites More sharing options...
JohnMcLane Posted October 28, 2017 Share Posted October 28, 2017 6 hours ago, Grabek said: Hi, I got quick question.hgg RealSolarSystem.dll what it is for and if I want use it, where should I put it (GameData or RSS folder)? Its should be in the RSS -> Plugins folder. Its the Plugin for the mod to work Link to comment Share on other sites More sharing options...
Grabek Posted October 28, 2017 Share Posted October 28, 2017 12 hours ago, JohnMcLane said: Its should be in the RSS -> Plugins folder. Its the Plugin for the mod to work but my RSS is working fine without this .dll that is a reason I'm asking what it is for? Link to comment Share on other sites More sharing options...
JohnMcLane Posted October 29, 2017 Share Posted October 29, 2017 10 hours ago, Grabek said: but my RSS is working fine without this .dll that is a reason I'm asking what it is for? But you have another .dll in your Plugins folder?! Link to comment Share on other sites More sharing options...
Grabek Posted October 30, 2017 Share Posted October 30, 2017 On 29.10.2017 at 8:19 AM, JohnMcLane said: But you have another .dll in your Plugins folder?! of course Link to comment Share on other sites More sharing options...
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