Wuwuk Posted May 11, 2015 Share Posted May 11, 2015 It's been two weeks, so here's the update. Nearly there. Awesome! Link to comment Share on other sites More sharing options...
grosser_Salat Posted May 11, 2015 Share Posted May 11, 2015 It's been two weeks, so here's the update. Nearly there. Wow, I expected it to take much longer. Really looking forward to the re-release for 1.02! I cannot play without. Thx for the update and the teaserpics Link to comment Share on other sites More sharing options...
undercoveryankee Posted May 11, 2015 Share Posted May 11, 2015 I purchased through steam and it's already gone 1.0 > 1.01 > 1.02. I was under the impression Steam only allowed you to roll back to the previous?Squad decides which version to put on "previous" each time they update. I haven't looked because I had a local copy of 0.90, but from the trouble that people are going to to get copies of the 1.0.0 aero tunings, I think Steam "previous" is still 0.90. Link to comment Share on other sites More sharing options...
RedParadize Posted May 11, 2015 Share Posted May 11, 2015 Quick question, does it mean that a version of kerbol 6.4x would be possible at this point? Link to comment Share on other sites More sharing options...
replica17 Posted May 11, 2015 Share Posted May 11, 2015 Can't wait!! Nice! Link to comment Share on other sites More sharing options...
undercoveryankee Posted May 11, 2015 Share Posted May 11, 2015 Quick question, does it mean that a version of kerbol 6.4x would be possible at this point?Any config pack that depended on the old RSS plugin will need to be ported to Kopernicus (and KSCSwitcher if it was using that feature of RSS). There's been some work done on Kopernicus-powered 6.4x configs, but nothing has made it to full release yet. Link to comment Share on other sites More sharing options...
illmatic Posted May 12, 2015 Share Posted May 12, 2015 Nearly there. Link to comment Share on other sites More sharing options...
jrandom Posted May 12, 2015 Share Posted May 12, 2015 Wait! You have to wait until my Linux laptop arrives and I get 64-bit KSP running!(kidding! kidding! please nobody here kill me!) Link to comment Share on other sites More sharing options...
winged Posted May 12, 2015 Share Posted May 12, 2015 (edited) Hey, i've made quick comparision between Google Earth and 8k Mars resolution in RSS. It's exactly the same place, Tithonium Chasma and it looks the same!Just want to say thanks, Nathan Kell, I truly appreciate your work Edited May 12, 2015 by winged Link to comment Share on other sites More sharing options...
MatterBeam Posted May 12, 2015 Share Posted May 12, 2015 Is there a dev build somewhere for 1.0? Link to comment Share on other sites More sharing options...
AndreyATGB Posted May 12, 2015 Share Posted May 12, 2015 Is there a dev build somewhere for 1.0?https://github.com/KSP-RO/RealSolarSystem this seems like it's the most up to date. Also it seems to only have Earth and Moon by quickly glancing at the Kopernicus config. Link to comment Share on other sites More sharing options...
MatterBeam Posted May 12, 2015 Share Posted May 12, 2015 https://github.com/KSP-RO/RealSolarSystem this seems like it's the most up to date. Also it seems to only have Earth and Moon by quickly glancing at the Kopernicus config.I checked and yes, Earth and Moon.In terms of development, how much can be carried over from the 0.90 version of RSS? Link to comment Share on other sites More sharing options...
illmatic Posted May 12, 2015 Share Posted May 12, 2015 Hey, i've made quick comparision between Google Earth and 8k Mars resolution in RSS. It's exactly the same place, Tithonium Chasma and it looks the same!Simply amazing... ::bows before Nathan::If man can't go to Mars, at least my kerbals can. Link to comment Share on other sites More sharing options...
Guest Posted May 12, 2015 Share Posted May 12, 2015 In terms of development, how much can be carried over from the 0.90 version of RSS?AFAIK, some. Things will obviously have to be tweaked, though. Link to comment Share on other sites More sharing options...
NathanKell Posted May 12, 2015 Author Share Posted May 12, 2015 If you want to play around, grab the distribution/GameData/Kopernicus folder from KSP-RO/Kopernicus/revertBranch and grab regex's KSCSwitcher and grab KSP-RO/RealSolarSystemThanks everyone. Link to comment Share on other sites More sharing options...
MatterBeam Posted May 12, 2015 Share Posted May 12, 2015 If you want to play around, grab the distribution/GameData/Kopernicus folder from KSP-RO/Kopernicus/revertBranch and grab regex's KSCSwitcher and grab KSP-RO/RealSolarSystemThanks everyone. If I do this, will it break everything in my long-term career when I upgrade to the 'release' version of RSS? Link to comment Share on other sites More sharing options...
Lilienthal Posted May 13, 2015 Share Posted May 13, 2015 If you want to play around, grab the distribution/GameData/Kopernicus folder from KSP-RO/Kopernicus/revertBranch and grab regex's KSCSwitcher and grab KSP-RO/RealSolarSystemThanks everyone. Nathan, I am not sure whether you offer this for people to have fun with, or if you also are looking for beta/alpha-testers? If the latter, is there anything you are especially interested in? Link to comment Share on other sites More sharing options...
Raptor831 Posted May 13, 2015 Share Posted May 13, 2015 Quick question, does it mean that a version of kerbol 6.4x would be possible at this point?As undercoveryankee has mentioned, there has been some work. I've done some preliminary work on getting 6.4x scale Kerbol system into Kopernicus. I've actually got all the orbits and sizes ported over (with the exception of Moho, which seems to have some bug I can't squash on my end). The PQS stuff is a tiny bit harder for me, so I'm waiting for Kopernicus to get a bit more hashed out before I try to break more things. EDIT: Paul Kingtiger may be doing some work as well, but I've only seen him mention a 3.2x scale he'd been toying with.If you want to play around, grab the distribution/GameData/Kopernicus folder from KSP-RO/Kopernicus/revertBranch and grab regex's KSCSwitcher and grab KSP-RO/RealSolarSystemThanks everyone. And speaking of Kopernicus, is your RO/RSS branch going to end up in mainline Kopernicus? Or will there be an RSS version and a normal version of that? I'm assuming the former, but want to make sure before I try to get all fancy working with dev versions! Link to comment Share on other sites More sharing options...
NathanKell Posted May 13, 2015 Author Share Posted May 13, 2015 Krakenfour: I certainly would not suggest playing career mode on that, since for example there's not anything more than Earth and Moon there, and RP-0 isn't out yet and won't be for a while. It's more so people can play with something if they want, since all the work is public anyway.Lilienthal: Mostly the former; it doesn't need testing right now so much as work. Volunteers are always gratefully accepted however. Both for that and for RO, as there's a ton of stuff that needs doing.Raptor831: Yeah, all the fixes/additions I need to make to Kopernicus will end up in the mainline (assuming teknoman doesn't gasp in horror at 'em when he returns ) so they'll be available for all. Thomas is planning to release 7 soon, I think, as soon as we get the space center issue sorted. (Space centers don't work without KSCSwitcher when you change Kerbin...)BTW I keep forgetting to PM you about Real Fuels. It's not out yet because I took the opportunity for a quite severe refactor... Link to comment Share on other sites More sharing options...
ZaPPPa Posted May 13, 2015 Share Posted May 13, 2015 @NathanKell.. If there is something I can do to speed up the process, let me know. You're putting an awful lot of work on your plate, so if you have something specific you think someone else can do, I'm available. Professional C++/C# programmer here, so I can do coding. Link to comment Share on other sites More sharing options...
srbgaming Posted May 13, 2015 Share Posted May 13, 2015 @NathanKell, So the 1.0 RSS will use Kopernicus? Does that mean more planets/moons? Major changes to the config? Link to comment Share on other sites More sharing options...
NathanKell Posted May 13, 2015 Author Share Posted May 13, 2015 The former...will come in time, yes. The latter, definitely. Totally rewritten. Link to comment Share on other sites More sharing options...
illmatic Posted May 14, 2015 Share Posted May 14, 2015 Yeah, I'll throw my hat in the ring for an unpaid RSS internship. Happy to help anywhere I can. Link to comment Share on other sites More sharing options...
NathanKell Posted May 14, 2015 Author Share Posted May 14, 2015 Awesome! Please come by #RO on espernet (link in the RO OP if you want a webchat link) and I'll get you right to work. Link to comment Share on other sites More sharing options...
srbgaming Posted May 15, 2015 Share Posted May 15, 2015 If you have a beta version out, I'd like to start working on an expansion pack like I did with 0.90. Basically a long term plan of adding the entire Uranus/Neptune systems, with as many moons as possible. And TNOs, although only the big ones there. Link to comment Share on other sites More sharing options...
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