Exothermos Posted June 27, 2014 Share Posted June 27, 2014 Testing the new parts before texturing.Long Nose/Tail thing: very pointy, careful where you point this.Flat plane tail: good for flying wing and radial booster designs. Much lift.1.25m Engine Shroud: this is just supposed to look coolMk2 short Nose (-cone?): good to have one aroundThat "0.625/1.25/0.625" adapter: Quite handy and looks better than radial attach whackjobs.YESSSSSSSSSS. Oh man, these are all awesome, but that hypersonic nose is the bestest. Link to comment Share on other sites More sharing options...
CaptRobau Posted June 27, 2014 Share Posted June 27, 2014 All these new parts look great. Can't wait to get my hands on them.Porkjet, would you be interested in redoing any of the stock 1.25m parts? If there was decent looking Mk1 Cockpit, Fuselage and Mk2 Cockpit, one would never have to look at the ugly stock parts again when plane building. Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted June 27, 2014 Share Posted June 27, 2014 All these new parts look great. Can't wait to get my hands on them.Porkjet, would you be interested in redoing any of the stock 1.25m parts? If there was decent looking Mk1 Cockpit, Fuselage and Mk2 Cockpit, one would never have to look at the ugly stock parts again when plane building.Don't quote me on this, but I think Hugo The Intern is redoing spaceplane parts for 0.24. Link to comment Share on other sites More sharing options...
Porkjet Posted June 27, 2014 Author Share Posted June 27, 2014 Don't quote me on this, but I think Hugo The Intern is redoing spaceplane parts for 0.24.Does he? If he redoes any MK2 parts I'm gonna commit seppuku x_x Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted June 27, 2014 Share Posted June 27, 2014 Did I not just say 'don't quote me on this'? (kidding..)Yeah, apparently, it was on the Squadcast a few weeks ago that the intern is working on plane parts - most likely just retextures and actual missing parts (like a Mk3-1 adapter, a Mk2 cockpit, possibly IVAs), though, not a whole pack designed around the Mk2 shape. But I really hope they re-do the Mk3 set entirely, it's just awful all over - CoM way too low, can only fit to two other parts (either the Mk3 adapter, the cockpit or jet fuel), attachment node is too low, it looks like the shuttle but can't carry oxidiser for rockets, texture's hideous..But I digress - yes, apparently, Hugo's reworking plane parts. I can't find the Squadcast in question, but user Pulstar mentions it here. Link to comment Share on other sites More sharing options...
ZodiusInfuser Posted June 27, 2014 Share Posted June 27, 2014 Does he? If he redoes any MK2 parts I'm gonna commit seppuku x_xI highly doubt his efforts will be anywhere near the quality of your stuff Porkjet! It would have been nice for squad to have got community opinion on such effort though, rather than going "behind our backs" as it were. Link to comment Share on other sites More sharing options...
MOARdV Posted June 27, 2014 Share Posted June 27, 2014 The docking part has 150 monoprop, that isn't good enough for you?I don't use that part - I have an ejectable nose cone covering a SDHI IACBM so I dock with my space station without adapters... Guess I need to go revisit the docking port. Link to comment Share on other sites More sharing options...
Angelo Kerman Posted June 27, 2014 Share Posted June 27, 2014 (edited) Speaking of which, how about a MK2 styled decoupler to eject cockpits from ailing spaceplanes? Mine tend to flip over and blow up a lot, and ejection system would be quite handy. Given your penchant for combining functionality (which is a good thing as it reduces part count), that decoupler could also have separatrons built in for additional escaping goodness. Oh and one more thought: Make the separator motors monopropellant fueled so that they could be used for either escaping a failing spaceplane, or contribute to RCS.Those new parts look fabulous! Edited June 27, 2014 by Angel-125 Link to comment Share on other sites More sharing options...
jrandom Posted June 27, 2014 Share Posted June 27, 2014 that decoupler could also have separatrons built in for additional escaping goodness.[/ (QUOTE]And an optional parachute! (Maybe via the tweakables menu or something...) Link to comment Share on other sites More sharing options...
Starwaster Posted June 27, 2014 Share Posted June 27, 2014 Don't quote me on this, but I think Hugo The Intern is redoing spaceplane parts for 0.24.Citation?Also, may I quote you on that?/me ducks Link to comment Share on other sites More sharing options...
CptRichardson Posted June 27, 2014 Share Posted June 27, 2014 Does he? If he redoes any MK2 parts I'm gonna commit seppuku x_xHey, Porkjet, did you like the style of flavortext I provided, or would you prefer a more factual version? Never got a response back. Link to comment Share on other sites More sharing options...
I.O.M. Posted June 27, 2014 Share Posted June 27, 2014 "Hugo (The Intern): I’ve been addressing some simple issues with a couple of pieces. I also started the process of improving the aesthetics and behavior of several existing pieces inside the game. Looking forward for the new release and the upcoming work and news."Nothing in the quote explicitly refers the mk2 parts, so who knows what he's working on. Squad is better off dumping the old spaceplane parts and starting over anyways, they're atrociously ugly. Link to comment Share on other sites More sharing options...
CaptRobau Posted June 27, 2014 Share Posted June 27, 2014 The models and textures would be thrown out of the window, but some of the shapes either make shape or are iconic by now. This very mod shows how good Mk2 parts can look. Link to comment Share on other sites More sharing options...
I.O.M. Posted June 27, 2014 Share Posted June 27, 2014 The models and textures would be thrown out of the window, but some of the shapes either make shape or are iconic by now. This very mod shows how good Mk2 parts can look.Exactly right. The general profiles are fine, but everything else about the parts... ugh. I go as far as deleting the part files to remove clutter, especially now with Spaceplane Plus being completely superior to stock. Link to comment Share on other sites More sharing options...
royying Posted June 27, 2014 Share Posted June 27, 2014 Porkjet,I try to mock up the 0.625/1.25/0.625 adapter, I found that 0.625m rocket engine can't provide more delta v due to those engine tend to have lower isp than 1.25m engine.Then I try to use the ion engine, I found that ion engine only can provide few hundred delta v for a 1X ~2X TON space plane, and it takes over 10 minute to burn.Would you like to make a OMS engine power by monopropellant or make a high isp 0.625m rocket engine? Link to comment Share on other sites More sharing options...
CptRichardson Posted June 28, 2014 Share Posted June 28, 2014 Porkjet,I try to mock up the 0.625/1.25/0.625 adapter, I found that 0.625m rocket engine can't provide more delta v due to those engine tend to have lower isp than 1.25m engine.Then I try to use the ion engine, I found that ion engine only can provide few hundred delta v for a 1X ~2X TON space plane, and it takes over 10 minute to burn.Would you like to make a OMS engine power by monopropellant or make a high isp 0.625m rocket engine?Well, the idea would be to get a couple of 1.25 meter xenon tanks from somewhere and stuff them in the cargo bay. And build small for the thing, since it'd likely be an unmanned plane for scientific sampling of Lathe, Jool, or Eve.Also, once more giving Porkjet more stuff to do, but what about an inflatable station module that fits in the long cargo bay, to make the planes useful for taking up parts for a space station? Link to comment Share on other sites More sharing options...
Ralathon Posted June 28, 2014 Share Posted June 28, 2014 Porkjet,I try to mock up the 0.625/1.25/0.625 adapter, I found that 0.625m rocket engine can't provide more delta v due to those engine tend to have lower isp than 1.25m engine.Then I try to use the ion engine, I found that ion engine only can provide few hundred delta v for a 1X ~2X TON space plane, and it takes over 10 minute to burn.Would you like to make a OMS engine power by monopropellant or make a high isp 0.625m rocket engine?I think the idea behind the tricoupler is for a jet engine x 0.625 rad engine combo. Not for 3 rocket engines.Saying X isn't useful because it doesn't directly result in more dV budget is a really flawed way of thinking as well. Link to comment Share on other sites More sharing options...
jrandom Posted June 28, 2014 Share Posted June 28, 2014 (edited) Hey, I just noticed that the crew cabin generator outputs -20 charge per minute, actually draining electricity instead of generating it. I just tested this out and it sucks away energy like mad. Edit: Erm... wait, that might be due to a custom config of mine...Edit 2: Yep, one of my custom realism configs. Nevermind! Edited June 28, 2014 by jrandom Link to comment Share on other sites More sharing options...
Starwaster Posted June 29, 2014 Share Posted June 29, 2014 Hey, I just noticed that the crew cabin generator outputs -20 charge per minute, actually draining electricity instead of generating it. I just tested this out and it sucks away energy like mad. Edit: Erm... wait, that might be due to a custom config of mine...Edit 2: Yep, one of my custom realism configs. Nevermind!Translation: He had too much stuff plugged into the outlet Link to comment Share on other sites More sharing options...
diomedea Posted June 29, 2014 Share Posted June 29, 2014 Translation: He had too much stuff plugged into the outlet Concur. Jeb sneaked his own electric stove aboard . Link to comment Share on other sites More sharing options...
jrandom Posted June 29, 2014 Share Posted June 29, 2014 Translation: He had too much stuff plugged into the outlet Pretty much! I am having way too much fun with SP+: Link to comment Share on other sites More sharing options...
Starwaster Posted June 29, 2014 Share Posted June 29, 2014 Pretty much! I am having way too much fun with SP+:http://i.imgur.com/JKM8n2j.jpg...It flies? Link to comment Share on other sites More sharing options...
jrandom Posted June 29, 2014 Share Posted June 29, 2014 (edited) ...It flies?Not only that, it can make parabolic arcs out of the atmosphere! It helps that the round side tanks are just a pair of 46-meter-long Procedural Parts tanks. They form the backbone that all the other pieces strut to, to eliminate wobble.Javascript is disabled. View full albumGetting it off the runway is... nontrivial. It can't lift itself off the ground going slower than 240m/s. Edited June 29, 2014 by jrandom Link to comment Share on other sites More sharing options...
Starwaster Posted June 29, 2014 Share Posted June 29, 2014 Not only that, it can make parabolic arcs out of the atmosphere! It helps that the round side tanks are just a pair of 46-meter-long Procedural Parts tanks. They form the backbone that all the other pieces strut to, to eliminate wobble.http://imgur.com/a/AmBySGetting it off the runway is... nontrivial. It can't lift itself off the ground going slower than 240m/s.Uh huh.... and.... what does FAR have to say about it? (or was FAR given any say in the matter?) Link to comment Share on other sites More sharing options...
jrandom Posted June 29, 2014 Share Posted June 29, 2014 (edited) Uh huh.... and.... what does FAR have to say about it? (or was FAR given any say in the matter?)I wouldn't have known how to design it without FAR. And I don't think AJE makes any sense without it, either. It's a fun combo -- high-speed vehicles are way trickier not just to design, but to fly.This was the starting point. I worked my way up from that, resulting in that fifth iteration shown above. Edited June 29, 2014 by jrandom Link to comment Share on other sites More sharing options...
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