Prismatech Posted December 26, 2014 Share Posted December 26, 2014 Very thanks Quote Link to comment Share on other sites More sharing options...
Starwaster Posted December 27, 2014 Share Posted December 27, 2014 Very thanksSo chutes. Much drag. Wow. Quote Link to comment Share on other sites More sharing options...
TThor Posted December 27, 2014 Share Posted December 27, 2014 (edited) I just started using the .90 realchutes, and in my mission I found that Jeb, a pilot, was able to repack the MK16 parachute, despite not being an engineer? Will this be fixed in an upcoming update?Edit: I see from an earlier post this is already being looked into. Have an excellent cruise! Edited December 27, 2014 by TThor Quote Link to comment Share on other sites More sharing options...
nickexists Posted December 27, 2014 Share Posted December 27, 2014 Since updating from 1.2.6.1 to 1.2.6.2 I am getting a bug when using the mk16 parachute. Once the rocket passes 6000m the center of mass suddenly shifts way below where the craft is. this makes the camera focus on a point below the rocket and makes the physics go a little crazy. I'm using a few other mods so it may be a compatibility issue. Is anyone else having this? Quote Link to comment Share on other sites More sharing options...
Revenant503 Posted December 27, 2014 Share Posted December 27, 2014 I'm seeing that too with multiple different parachutesalso I'm seeing parachutes burst into flame a couple of minutes into a launch (tantares TST decopler chutes) Quote Link to comment Share on other sites More sharing options...
Pingy Posted December 27, 2014 Share Posted December 27, 2014 Since updating from 1.2.6.1 to 1.2.6.2 I am getting a bug when using the mk16 parachute. Once the rocket passes 6000m the center of mass suddenly shifts way below where the craft is. this makes the camera focus on a point below the rocket and makes the physics go a little crazy. I'm using a few other mods so it may be a compatibility issue. Is anyone else having this?I'm having the same issue. The chute doesn't show up in my staging menu and gives me a "cannot deploy" error when I initiate blastoff. Above a certain height (not sure exactly what it is) I get a red message saying unsafe to deploy chute and shortly thereafter the camera just stops and the rocket keeps going.I've found that if I go to the action group menu and select single chute model from the menu it works correctly. Unfortunately just starting a career the action menu is not available and with that being the only chute, it completely breaks the game. It seems at least some of the problem is there's an issue with it not selecting a chute model for the stock chutes. I couldn't find the settings for this in the files though so I wasn't able to try a fix. Quote Link to comment Share on other sites More sharing options...
TThor Posted December 27, 2014 Share Posted December 27, 2014 Since updating from 1.2.6.1 to 1.2.6.2 I am getting a bug when using the mk16 parachute. Once the rocket passes 6000m the center of mass suddenly shifts way below where the craft is. this makes the camera focus on a point below the rocket and makes the physics go a little crazy. I'm using a few other mods so it may be a compatibility issue. Is anyone else having this?I had that same bug with a previous version of Realchutes, where the stock parachutess had this problem. The only fix I had was not using stock chutes Quote Link to comment Share on other sites More sharing options...
nickexists Posted December 27, 2014 Share Posted December 27, 2014 I can confirm that even with no other mods installed this still occurs. is there somewhere that I can get the old version of real chutes? Quote Link to comment Share on other sites More sharing options...
Revenant503 Posted December 27, 2014 Share Posted December 27, 2014 I can confirm that even with no other mods installed this still occurs. is there somewhere that I can get the old version of real chutes?If you go to the kerbalstuff link at the start of this thread and click on versions, you should be able to download previous versions.I just restarted with the previous version and found I had to rebuild the rocket I was using from scratch but it worked fine after that. Quote Link to comment Share on other sites More sharing options...
Zeenobit Posted December 27, 2014 Share Posted December 27, 2014 Since updating from 1.2.6.1 to 1.2.6.2 I am getting a bug when using the mk16 parachute. Once the rocket passes 6000m the center of mass suddenly shifts way below where the craft is. this makes the camera focus on a point below the rocket and makes the physics go a little crazy. I'm using a few other mods so it may be a compatibility issue. Is anyone else having this?I'm also having this error. Console log doesn't show anything useful either. Quote Link to comment Share on other sites More sharing options...
Paranox Posted December 27, 2014 Share Posted December 27, 2014 Same issue here, but I have something from the logs:IndexOutOfRangeException: Array index is out of range. at RealChute.ChuteTemplate.UpdateCanopy () [0x00000] in <filename unknown>:0 at RealChute.ChuteTemplate.Initialize () [0x00000] in <filename unknown>:0 at RealChute.ProceduralChute.<OnStart>b__36 (RealChute.ChuteTemplate c) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[RealChute.ChuteTemplate].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0 at RealChute.ProceduralChute.OnStart (StartState state) [0x00000] in <filename unknown>:0 at Part.ModulesOnStart () [0x00000] in <filename unknown>:0 at Part+.MoveNext () [0x00000] in <filename unknown>:0 After this all hell breaks loose and KCT, Kerbal Engineer Redux and Enhanced Navball throw nullrefs endlessly. I haven't even bothered trying with no other mods due to that not helping according to others above. Quote Link to comment Share on other sites More sharing options...
Baythan Posted December 27, 2014 Share Posted December 27, 2014 Mod Author is on vacation and won't be back until Jan.In the meantime, from experience, he'd prefer FULL output_log.txt for diagnosing errors. Quote Link to comment Share on other sites More sharing options...
drtedastro Posted December 27, 2014 Share Posted December 27, 2014 In the past, the phantom CoM and flight go nuts could be attributed to use of previously created craft with RC part(s) on it. I had this happen to me many times. I had to pull in those craft, remove the RC part and then pull new part and put back. That cured problem for me, but who knows'Good luck...Cheers. Quote Link to comment Share on other sites More sharing options...
Sobanaut Posted December 27, 2014 Share Posted December 27, 2014 Have the same issue with camera center shift at 6000m. The craft flies up and the camera lags behind. Also chutes are not being staged, they are shown in stages in VAB but when I go to the launchpad, they are not there, although I can still activate them pressing space... weird huh?So here is output log: https://www.dropbox.com/s/0srunicb4yp4ec3/output_log.txt?dl=0 , I started the game, launched simple ship, experienced a bug, crashed, reverted, exited the game.Hope this helps, cheers. Quote Link to comment Share on other sites More sharing options...
Sarayakat Posted December 27, 2014 Share Posted December 27, 2014 Since updating from 1.2.6.1 to 1.2.6.2 I am getting a bug when using the mk16 parachute. Once the rocket passes 6000m the center of mass suddenly shifts way below where the craft is. this makes the camera focus on a point below the rocket and makes the physics go a little crazy. I'm using a few other mods so it may be a compatibility issue. Is anyone else having this?Same error. Rolled back for now. Thanks for the effort anyway Chris. Enjoy your vacation. Quote Link to comment Share on other sites More sharing options...
stupid_chris Posted December 27, 2014 Author Share Posted December 27, 2014 Think I know the issue, thatll teach me to do last minute untested changes. Gonna try a quick fix, hold on to your pants folks. Quote Link to comment Share on other sites More sharing options...
Castun Posted December 27, 2014 Share Posted December 27, 2014 In the past, the phantom CoM and flight go nuts could be attributed to use of previously created craft with RC part(s) on it. I had this happen to me many times. I had to pull in those craft, remove the RC part and then pull new part and put back. That cured problem for me, but who knows'Good luck...Cheers.It still does it even with a new craft unfortunately. I was driving myself nuts trying to figure out the problem because I remember it happened before with a previous version as well.Thanks for getting on this stupid_chris! Quote Link to comment Share on other sites More sharing options...
jpkerman Posted December 27, 2014 Share Posted December 27, 2014 In the forum thread for this mod created by, jfjohnny5[0.90] K2 Command Pod: Two Kerbal stock-alike pod http://forum.kerbalspaceprogram.com/threads/104925-0-90-K2-Command-Pod-Two-Kerbal-stock-alike-pod?p=1631957&viewfull=1#post1631957KSP member, visivantePosted has posted this:"I can't figure out why, whenever I use this pod the camera lowers its focus away from the craft after every 6000m. The camera slowly starts to lag behind the craft until a minute or so later the craft is 1km above where the camera is focused. It looks exactly like this.I don't have any camera mods installed. And it's a very sudden and very consistent effect at that altitude when only using this pod. Any guesses? I'd love to be able to use this!" You may want to let jfjohnny5 know in case the root cause is similar. Quote Link to comment Share on other sites More sharing options...
stupid_chris Posted December 27, 2014 Author Share Posted December 27, 2014 Alright guys, from what it seems, it only affects stock chutes. I'd reccoment only using RealChute parts until I fixed, I found what's causing the problem and I'll use the one hour bus ride to the boat to try to fix it, can't guarantee anything.If someone can post a complete output_log.txt without only RealChute as a mod, that would greatly help. Quote Link to comment Share on other sites More sharing options...
Guest Posted December 27, 2014 Share Posted December 27, 2014 OMG, I wondered which MOD was causing the camera to shift away from the vessel! Was going nuts - Just by coincidence I read these posts. Quote Link to comment Share on other sites More sharing options...
Dante Montana Posted December 27, 2014 Share Posted December 27, 2014 (edited) Here a log with many mods and the 1.2.6.2 bug. as demanded by stupid_chris.Okay, I have not a complete log because it does not fit into a post but the essential fight part.Mod DLLs found: Assembly-CSharp v1.0.0.0 ModuleManager.2.5.6 v2.5.6.0 aaa_Toolbar v1.0.0.0 DynamicTanks v1.0.0.0 USITools v1.0.0.0 ActiveTextureManagement v1.0.0.0 LibSquishPort v1.0.0.0 NvidiaTextureTools v1.0.0.0 AviationLights v0.0.0.0 ContractManager v0.3.1.0 EnhancedNavBall v1.3.4.0 CityLights v1.0.0.0 Clouds v1.0.0.0 Geometry v1.0.0.0 OverlayMgr v1.0.0.0 Terrain v1.0.0.0 KSPAPIExtensions v1.7.2.0 Launchpad v4.5.0.0 Firespitter v7.0.5463.30802 KAS v1.0.5464.39070 KSP-AVC v1.1.5.0 MechJeb2 v2.3.0.0 OpenResourceSystem_1_4_3 v1.4.2.0 RealChute v1.2.5473.29446 Regolith v1.0.0.0 SCANsat v1.0.8.0 ScienceAlert v1.8.4.0 StageRecovery v1.5.3.0 MiniAVC v1.0.2.4 TacFuelBalancer v2.4.1.0 TechManager v1.5.0.0 TacLifeSupport v0.10.1.0 KerbalAlarmClock v3.1.0.0 KSPAlternateResourcePanel v2.6.2.0 Scale v1.50.0.0 Scale_Editor v1.0.0.0 Scale_Redist v1.0.0.0 Karbonite v1.0.0.0 KarbPlus v1.0.0.0 KolonyTools v1.0.0.0 Interstellar v1.0.0.0Non-DLL mods added: FTT KarbonitePlus MKS OKSMods by directory (sub directories of GameData): 000_Toolbar 000_USITools BoulderCo Chatterer CommunityResourcePack CommunityTechTree DistantObject EnvironmentalVisualEnhancements ExtraplanetaryLaunchpads KWRocketry NASAmission OpenResourceSystem PlanetShine Squad TextureReplacer ThunderAerospace TriggerTech TweakScale UmbraSpaceIndustries WarpPlugin[WRN 17:42:51.259] [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) =====================[LOG 17:42:51.261] Tac.TacLifeSupport[FFFA4C4A][114.64]: OnDestroy[LOG 17:42:51.860] AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement'[LOG 17:42:51.861] AddonLoader: Instantiating addon 'ContractManagerMod' from assembly 'ContractManager'[LOG 17:42:51.862] AddonLoader: Instantiating addon 'CityLights' from assembly 'CityLights'[LOG 17:42:51.863] CityLights: read stream[LOG 17:42:52.787] AddonLoader: Instantiating addon 'Clouds' from assembly 'Clouds'[LOG 17:42:52.787] AddonLoader: Instantiating addon 'OverlayMgr' from assembly 'OverlayMgr'[LOG 17:42:52.788] Utils: Initializing Callbacks...[LOG 17:42:52.788] Utils: Initialized Callbacks[LOG 17:42:52.790] AddonLoader: Instantiating addon 'StageRecovery' from assembly 'StageRecovery'[LOG 17:42:52.793] AddonLoader: Instantiating addon 'InterstellarToolbar' from assembly 'KSPInterstellar'[LOG 17:42:52.793] AddonLoader: Instantiating addon 'MicrowaveSources' from assembly 'KSPInterstellar'[LOG 17:42:52.838] [KSP Interstellar]: MicrowaveSources initialized[LOG 17:42:52.839] Tac.EditorController[FFFA4C46][114.64]: OnDestroy[LOG 17:42:53.744] SCANsat.SCANsat.Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons...[LOG 17:42:53.745] ImprovedAddonLoader: Creating addon 'SCANtoolbar'[LOG 17:42:53.746] SCANsat.SCANsat.Platform.CustomAddonLoader finished; created 1 addons[LOG 17:42:53.748] AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP'[LOG 17:42:53.751] AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement'[LOG 17:42:53.751] AddonLoader: Instantiating addon 'ContractManagerMod' from assembly 'ContractManager'[LOG 17:42:53.752] AddonLoader: Instantiating addon 'EnhancedNavBall' from assembly 'EnhancedNavBall'[LOG 17:42:53.753] AddonLoader: Instantiating addon 'CityLights' from assembly 'CityLights'[LOG 17:42:53.754] AddonLoader: Instantiating addon 'Clouds' from assembly 'Clouds'[LOG 17:42:53.754] AddonLoader: Instantiating addon 'OverlayMgr' from assembly 'OverlayMgr'[LOG 17:42:53.755] AddonLoader: Instantiating addon 'ExBuildWindow' from assembly 'Launchpad'[LOG 17:42:53.756] AddonLoader: Instantiating addon 'ExSurveyTracker' from assembly 'Launchpad'[LOG 17:42:53.757] AddonLoader: Instantiating addon 'ExToolbar_BuildWindow' from assembly 'Launchpad'[LOG 17:42:53.758] AddonLoader: Instantiating addon 'KASAddonWinchGUI' from assembly 'KAS'[LOG 17:42:53.758] AddonLoader: Instantiating addon 'KASAddonDebugTools' from assembly 'KAS'[LOG 17:42:53.759] AddonLoader: Instantiating addon 'KASAddonPointer' from assembly 'KAS'[LOG 17:42:53.760] AddonLoader: Instantiating addon 'KASAddonControlKey' from assembly 'KAS'[LOG 17:42:53.762] AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert'[LOG 17:42:53.763] AddonLoader: Instantiating addon 'StageRecovery' from assembly 'StageRecovery'[LOG 17:42:53.765] AddonLoader: Instantiating addon 'FuelBalanceController' from assembly 'TacFuelBalancer'[LOG 17:42:53.766] Tac.FuelBalanceController[FFFA0A2E][114.94]: Awake[LOG 17:42:53.776] Tac.ToolbarButton[9E4D6600][114.94]: Create successful.[LOG 17:42:53.777] AddonLoader: Instantiating addon 'KACFlight' from assembly 'KerbalAlarmClock'[LOG 17:42:53.778] 12/27/2014 5:42:53 PM,KerbalAlarmClock,Awakening the KerbalAlarmClock-KACFlight[LOG 17:42:53.779] 12/27/2014 5:42:53 PM,KerbalAlarmClock,Loading Settings[LOG 17:42:53.781] 12/27/2014 5:42:53 PM,KerbalAlarmClock,Loading Transfer Modelling Data[LOG 17:42:53.815] 12/27/2014 5:42:53 PM,KerbalAlarmClock,Transfer Modelling Data Load Complete[LOG 17:42:53.816] 12/27/2014 5:42:53 PM,KerbalAlarmClock,WarpRates:8[LOG 17:42:53.816] 12/27/2014 5:42:53 PM,KerbalAlarmClock,API Ready[LOG 17:42:53.817] AddonLoader: Instantiating addon 'KSPAlternateResourcePanel' from assembly 'KSPAlternateResourcePanel'[LOG 17:42:53.819] 12/27/2014 5:42:53 PM,KSPAlternateResourcePanel,Awakening the AlternateResourcePanel (ARP)[LOG 17:42:53.819] 12/27/2014 5:42:53 PM,KSPAlternateResourcePanel,Loading Settings[LOG 17:42:53.834] 12/27/2014 5:42:53 PM,KSPAlternateResourcePanel,Loading Sounds[LOG 17:42:53.862] 12/27/2014 5:42:53 PM,KSPAlternateResourcePanel,Skipping version check[LOG 17:42:53.862] 12/27/2014 5:42:53 PM,KSPAlternateResourcePanel,API Ready[LOG 17:42:53.863] AddonLoader: Instantiating addon 'MKSLlocal' from assembly 'KolonyTools'[LOG 17:42:53.864] Loading E:\Steam\steamapps\common\Kerbal Space Program\GameData\UmbraSpaceIndustries\Kolonization\OrbitalLogistics.png[LOG 17:42:53.865] AddonLoader: Instantiating addon 'StationManager' from assembly 'KolonyTools'[LOG 17:42:53.866] Loading E:\Steam\steamapps\common\Kerbal Space Program\GameData\UmbraSpaceIndustries\Kolonization\StationManager.png[LOG 17:42:53.867] AddonLoader: Instantiating addon 'InterstellarToolbar' from assembly 'KSPInterstellar'[LOG 17:42:53.868] AddonLoader: Instantiating addon 'MicrowaveSources' from assembly 'KSPInterstellar'[LOG 17:42:53.868] AddonLoader: Instantiating addon 'FlightUIStarter' from assembly 'KSPInterstellar'[LOG 17:42:53.869] AddonLoader: Instantiating addon 'FNImpactorModule' from assembly 'KSPInterstellar'[LOG 17:42:53.870] [KSP Interstellar] FNImpactorModule listening for collisions.[LOG 17:42:53.905] ------------------- initializing flight mode... ------------------[LOG 17:42:53.925] Loading ship from file: E:/Steam/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Dante/Ships/VAB/Auto-Saved Ship.craft[LOG 17:42:53.939] Tac.LifeSupportModule[FFFA08C4][114.94]: OnAwake[LOG 17:42:53.970] Untitled Space Craft loaded![LOG 17:42:56.468] putting ship to ground: 11.76935[LOG 17:42:56.470] [Untitled Space Craft]: Ready to Launch - waiting to start physics...[LOG 17:42:56.476] Crewmember Jebediah Kerman assigned to Command Pod Mk1, seat # 0 (crew seat index: 0)[LOG 17:42:56.477] [FLIGHT GLOBALS]: Switching To Vessel Untitled Space Craft ---------------------- [LOG 17:42:56.478] setting new dominant body: KerbinFlightGlobals.mainBody: Kerbin[LOG 17:42:56.480] Clouds: Volume Destroyed[LOG 17:42:56.481] Clouds: Volume Destroyed[LOG 17:42:56.483] Clouds: Volume Destroyed[LOG 17:42:56.514] Clouds: Volume Initialized[LOG 17:42:56.515] Clouds: Volume Enabled=False[LOG 17:42:56.545] Clouds: Volume Initialized[LOG 17:42:56.546] Clouds: Volume Enabled=False[LOG 17:42:56.577] Clouds: Volume Initialized[LOG 17:42:56.578] Clouds: Volume Enabled=False[LOG 17:42:56.579] Reference Frame: Rotating[LOG 17:42:56.588] stage manager resuming...[LOG 17:42:56.590] Vessel assembly complete![LOG 17:42:56.591] stage manager starting...[LOG 17:42:56.591] all systems started[LOG 17:42:56.613] 12/27/2014 5:42:56 PM,EnhancedNavBall-ToolbarButtonWrapper,ToolbarButtonWrapper: Loading ToolbarManager.[LOG 17:42:56.615] 12/27/2014 5:42:56 PM,EnhancedNavBall-ToolbarButtonWrapper,ToolbarButtonWrapper built![LOG 17:42:56.616] ScienceAlert, Waiting on R&D...[LOG 17:42:56.618] Tac.FuelBalanceController[FFFA0A2E][114.94]: Start[LOG 17:42:56.637] [KSP Interstellar]: MicrowaveSources initialized[LOG 17:42:56.655] 12/27/2014 5:42:56 PM,KerbalAlarmClock,Active Vessel unreadable - resetting inqueue flag[WRN 17:42:56.661] KerbalStats.KerbalExt class not found.[LOG 17:42:56.661] [EL Workshop] Kerbal: Jebediah Kerman 0.5 0.5 True 0() 0.25[LOG 17:42:56.661] Tac.LifeSupportModule[FFFA08C4][114.94]: OnStart: PreLaunch, Landed[LOG 17:42:56.662] [KSP Interstellar] Radiation Module Loaded.[EXC 17:42:56.667] IndexOutOfRangeException: Array index is out of range. RealChute.ChuteTemplate.UpdateCanopy () RealChute.ChuteTemplate.Initialize () RealChute.ProceduralChute.<OnStart>b__36 (RealChute.ChuteTemplate c) System.Collections.Generic.List`1[RealChute.ChuteTemplate].ForEach (System.Action`1 action) RealChute.ProceduralChute.OnStart (StartState state) Part.ModulesOnStart () Part+.MoveNext ()[LOG 17:42:56.682] 12/27/2014 5:42:56 PM,KerbalAlarmClock,Vessel Change from 'No Vessel' to 'Untitled Space Craft'[LOG 17:42:56.702] Look rotation viewing vector is zero[LOG 17:42:56.736] 12/27/2014 5:42:56 PM,KerbalAlarmClock,Loading Textures[LOG 17:42:56.749] 12/27/2014 5:42:56 PM,KerbalAlarmClock,Loaded Textures[LOG 17:42:56.750] 12/27/2014 5:42:56 PM,KSPAlternateResourcePanel,Loading Textures[LOG 17:42:56.768] 12/27/2014 5:42:56 PM,KSPAlternateResourcePanel,KSPARP Icons Loaded: 108[LOG 17:42:56.769] 12/27/2014 5:42:56 PM,KSPAlternateResourcePanel,Player Icons Loaded: 0[LOG 17:42:56.770] 12/27/2014 5:42:56 PM,KSPAlternateResourcePanel,Mod Definition Icons Loaded: 0[LOG 17:42:56.775] 12/27/2014 5:42:56 PM,KSPAlternateResourcePanel,Configuring Styles[LOG 17:42:56.787] [KAE] Registering field prefabs for version 1.7.2.0 (latest)[LOG 17:42:56.788] [VersionTaggedType] found KSPAPIExtensions.UIPartActionFloatEdit_1_7_2_0 for KSPAPIExtensions.UIPartActionFloatEdit[LOG 17:42:56.788] [VersionTaggedType] found KSPAPIExtensions.UIPartActionFloatEdit_1_7_2_0 for KSPAPIExtensions.UIPartActionFloatEdit[LOG 17:42:56.789] [VersionTaggedType] found KSPAPIExtensions.UIPartActionChooseOption_1_7_2_0 for KSPAPIExtensions.UIPartActionChooseOption[LOG 17:42:56.790] [VersionTaggedType] found KSPAPIExtensions.UIPartActionChooseOption_1_7_2_0 for KSPAPIExtensions.UIPartActionChooseOption[LOG 17:42:56.801] 12/27/2014 5:42:56 PM,KSPAlternateResourcePanel,AppLauncher: Creating Button-BEFORE[LOG 17:42:56.811] 12/27/2014 5:42:56 PM,KSPAlternateResourcePanel,AppLauncher: Creating Button-AFTER[LOG 17:42:56.819] 12/27/2014 5:42:56 PM,KerbalAlarmClock,AppLauncher: Creating Button-BEFORE[LOG 17:42:56.828] 12/27/2014 5:42:56 PM,KerbalAlarmClock,AppLauncher: Creating Button-AFTER[LOG 17:42:56.837] [ScenarioDestructibles]: Loading... 0 objects registered[LOG 17:42:56.838] [ScenarioUpgradeableFacilities]: Loading... 0 objects registered[LOG 17:42:56.839] [SCANsat] SCANsat Controller: Loading 0 known vessels[LOG 17:42:56.840] [SCANsat] SCANsat Controller: Loading map for Kerbin[LOG 17:42:56.847] [SCANsat] SCANsat Controller: Loading map for Sun[LOG 17:42:56.861] ScienceAlert, Loading settings from E:\Steam\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg[LOG 17:42:56.872] ScienceAlert, Loaded LogMask = Normal, Warning, Error from ConfigNode[WRN 17:42:56.877] ScienceAlert, Did not find a vessel that matches 058d22db-4d7f-4f7b-ad37-9c959576d362; check destruction event code[LOG 17:42:56.878] Tac.TacLifeSupport[FFF9AA7E][114.94]: Constructor[LOG 17:42:56.880] Tac.TacLifeSupport[FFF9AA7E][114.94]: OnAwake in FLIGHT[LOG 17:42:56.880] Tac.TacLifeSupport[FFF9AA7E][114.94]: Adding LifeSupportController[LOG 17:42:56.881] Tac.LifeSupportController[FFF9AA7A][114.94]: Awake[LOG 17:42:56.887] Tac.ToolbarButton[8E5C1800][114.94]: Create successful.[LOG 17:42:56.889] Tac.TacLifeSupport[FFF9AA7E][114.94]: OnLoad: SCENARIO{ name = TacLifeSupport scene = 5, 7, 6 SavedGameSettings { IsNewSave = False Enabled = True HibernateInsteadOfKill = False RespawnDelay = 21600 }}root{ GlobalSettings { MaxDeltaTime = 86400 ElectricityMaxDeltaTime = 1 FoodResource = Food WaterResource = Water OxygenResource = Oxygen CarbonDioxideResource = CarbonDioxide WasteResource = Waste WasteWaterResource = WasteWater FoodConsumptionRate = 1.6927083333E-05 WaterConsumptionRate = 1.1188078704E-05 OxygenConsumptionRate = 0.001713537562385 ElectricityConsumptionRate = 0.014166666666667 BaseElectricityConsumptionRate = 0.02125 EvaElectricityConsumptionRate = 0.00425 CO2ProductionRate = 0.00148012889876 WasteProductionRate = 1.539351852E-06 WasteWaterProductionRate = 1.4247685185E-05 EvaDefaultResourceAmount = 21600 MaxTimeWithoutFood = 9203545 MaxTimeWithoutWater = 9203545 MaxTimeWithoutOxygen = 9203545 MaxTimeWithoutElectricity = 9203545 } TACLifeSupportSettings { visible = False x = 459 y = 292 width = 380 height = 304 } LifeSupportBuildAid { visible = False x = 490 y = 270 width = 300 height = 180 } LifeSupportMonitoring { visible = False x = 490 y = 75 width = 300 height = 300 } LifeSupportCrewRoster { visible = False x = 480 y = 260 width = 320 height = 200 }}[LOG 17:42:56.892] 12/27/2014 5:42:56 PM,KerbalAlarmClock,No Alarms to Load[LOG 17:43:00.938] Look rotation viewing vector is zero[LOG 17:43:00.939] Tac.LifeSupportController[FFF9AA7A][114.94]: Start[LOG 17:43:00.960] 12/27/2014 5:43:00 PM,KerbalAlarmClock,Adding DrawGUI to PostRender Queue[LOG 17:43:00.961] 12/27/2014 5:43:00 PM,KerbalAlarmClock,Skipping version check[LOG 17:43:00.967] Tac.FuelBalanceController[FFFA0A2E][114.94]: Rebuilding resource lists.[LOG 17:43:00.991] Clouds: Volume Enabled=True[LOG 17:43:00.991] Clouds: Volume Enabled=True[LOG 17:43:00.992] Clouds: Volume Enabled=True[LOG 17:43:01.026] ScienceAlert, Waiting on ProfileManager...[LOG 17:43:01.026] ScienceAlert, Waiting on AppLauncher[LOG 17:43:01.027] ScienceAlert, Initializing ScienceAlert[LOG 17:43:01.029] ScienceAlert, ScienceAlert/sounds/bubbles ready[LOG 17:43:01.029] ScienceAlert, ScienceAlert/sounds/click1 ready[LOG 17:43:01.029] ScienceAlert, ScienceAlert/sounds/click2 ready[LOG 17:43:01.030] ScienceAlert, ScienceAlert/sounds/error ready[LOG 17:43:01.030] ScienceAlert, Creating biome filter[LOG 17:43:01.031] ScienceAlert, Creating experiment manager[LOG 17:43:01.033] ScienceAlert, Creating options window[LOG 17:43:01.036] ScienceAlert, Configuring NumberFormatInfo for current locale[LOG 17:43:01.037] ScienceAlert, Vessel 7e8cef60-901d-4d96-9416-8c5bc0d1f602:Untitled Space Craft does not have a vessel profile entry. Using default.[LOG 17:43:01.043] ScienceAlert, Creating experiment window[LOG 17:43:01.044] ScienceAlert, Creating debug window[LOG 17:43:01.045] ScienceAlert, Finished creating windows[LOG 17:43:01.046] ScienceAlert, Setting scan interface type to None[LOG 17:43:01.047] ScienceAlert, Rebuilding observer list[LOG 17:43:01.049] ScienceAlert, Scan interface type is now None[LOG 17:43:01.059] ScienceAlert, Rebuilding observer list[LOG 17:43:01.059] ScienceAlert, Toolbar button ready[LOG 17:43:01.060] ScienceAlert, ScienceAlert initialization finished.[LOG 17:43:01.111] [ORS] Loading Planetary Resource Data. Length: 37[LOG 17:43:01.111] [ORS] Loading Planetary Resource Data for Kerbin[LOG 17:43:01.154] [ORS] 28 high value Uranium locations detected[LOG 17:43:01.155] [ORS] Loading Planetary Resource Data for Kerbin[LOG 17:43:01.196] [ORS] 96 high value Thorium locations detected[LOG 17:43:01.330] [PlanetariumCamera]: Focus: Untitled Space Craft[LOG 17:43:01.510] Flight State Captured[LOG 17:43:01.515] Saving Achievements Tree...[LOG 17:43:01.515] Saving Achievements Tree...[LOG 17:43:01.515] Saving Achievements Tree...[LOG 17:43:01.528] Tac.TacLifeSupport[FFF9AA7E][115.22]: OnSave: SCENARIO{ name = TacLifeSupport scene = 5, 7, 6 SavedGameSettings { IsNewSave = False Enabled = True HibernateInsteadOfKill = False RespawnDelay = 21600 }}root{ GlobalSettings { MaxDeltaTime = 86400 ElectricityMaxDeltaTime = 1 FoodResource = Food WaterResource = Water OxygenResource = Oxygen CarbonDioxideResource = CarbonDioxide WasteResource = Waste WasteWaterResource = WasteWater FoodConsumptionRate = 1.6927083333E-05 WaterConsumptionRate = 1.1188078704E-05 OxygenConsumptionRate = 0.001713537562385 ElectricityConsumptionRate = 0.014166666666667 BaseElectricityConsumptionRate = 0.02125 EvaElectricityConsumptionRate = 0.00425 CO2ProductionRate = 0.00148012889876 WasteProductionRate = 1.539351852E-06 WasteWaterProductionRate = 1.4247685185E-05 EvaDefaultResourceAmount = 21600 MaxTimeWithoutFood = 9203545 MaxTimeWithoutWater = 9203545 MaxTimeWithoutOxygen = 9203545 MaxTimeWithoutElectricity = 9203545 } TACLifeSupportSettings { visible = False x = 459 y = 292 width = 380 height = 304 } LifeSupportBuildAid { visible = False x = 490 y = 270 width = 300 height = 180 } LifeSupportMonitoring { visible = False x = 490 y = 75 width = 300 height = 300 } LifeSupportCrewRoster { visible = False x = 480 y = 260 width = 320 height = 200 }}[LOG 17:43:01.541] Game State Saved as persistent[LOG 17:43:01.544] Clouds: Volume Destroyed[LOG 17:43:01.545] Clouds: Volume Destroyed[LOG 17:43:01.546] Clouds: Volume Destroyed[LOG 17:43:01.578] Clouds: Volume Initialized[LOG 17:43:01.578] Clouds: Volume Enabled=True[LOG 17:43:01.609] Clouds: Volume Initialized[LOG 17:43:01.610] Clouds: Volume Enabled=True[LOG 17:43:01.641] Clouds: Volume Initialized[LOG 17:43:01.642] Clouds: Volume Enabled=True[LOG 17:43:02.338] Tac.FuelBalanceController[FFFA0A2E][115.94]: Rebuilding resource lists.[LOG 17:43:02.634] [Untitled Space Craft]: ground contact! - error: -0.130m[LOG 17:43:02.635] Unpacking Untitled Space Craft[LOG 17:43:10.955] [RealChute]: parachuteSingle was activated in stage 0[LOG 17:43:10.956] [RealChute]: parachuteSingle was deactivated[LOG 17:43:10.959] activating stage 0 - current stage: 1[LOG 17:43:10.959] [mk1pod]: Activated[LOG 17:43:10.960] [solidBooster]: Activated[LOG 17:43:10.961] [00:00:00]: Liftoff!![LOG 17:43:11.024] ScienceAlert, Experiment crewReport@KerbinSrfLandedShores just became available! Total potential science onboard currently: 0 (Cap is 1.5, threshold is Unresearched, current sci is 0, expected next report value: 1.5)[LOG 17:43:11.038] Tac.FuelBalanceController[FFFA0A2E][124.64]: Rebuilding resource lists.[LOG 17:43:11.054] Tac.LifeSupportController[FFF9AA7A][124.66]: New vessel: Untitled Space Craft (7e8cef60-901d-4d96-9416-8c5bc0d1f602)[LOG 17:43:11.056] Tac.LifeSupportController[FFF9AA7A][124.66]: New crew member: Jebediah Kerman[LOG 17:43:18.489] ScienceAlert, Projected biome map in 17.29 seconds[LOG 17:43:22.391] Look rotation viewing vector is zero[LOG 17:43:22.392] Look rotation viewing vector is zero[LOG 17:43:22.424] Look rotation viewing vector is zero[LOG 17:43:22.424] Look rotation viewing vector is zero[LOG 17:43:22.440] Look rotation viewing vector is zero[LOG 17:43:22.440] Look rotation viewing vector is zero[LOG 17:43:22.502] Look rotation viewing vector is zero[LOG 17:43:22.502] Look rotation viewing vector is zero[LOG 17:43:22.509] Look rotation viewing vector is zero[LOG 17:43:22.509] Look rotation viewing vector is zero[LOG 17:43:22.533] Look rotation viewing vector is zero[LOG 17:43:22.533] Look rotation viewing vector is zero[LOG 17:43:22.545] Look rotation viewing vector is zero[LOG 17:43:22.545] Look rotation viewing vector is zero[LOG 17:43:22.557] Look rotation viewing vector is zero[LOG 17:43:22.557] Look rotation viewing vector is zero[LOG 17:43:23.991] Look rotation viewing vector is zero[LOG 17:43:23.991] Look rotation viewing vector is zero[LOG 17:43:24.074] Look rotation viewing vector is zero[LOG 17:43:24.074] Look rotation viewing vector is zero[LOG 17:43:24.102] Look rotation viewing vector is zero[LOG 17:43:24.102] Look rotation viewing vector is zero[LOG 17:43:24.109] Look rotation viewing vector is zero[LOG 17:43:24.110] Look rotation viewing vector is zero[LOG 17:43:24.191] Look rotation viewing vector is zero[LOG 17:43:24.191] Look rotation viewing vector is zero[LOG 17:43:24.215] Look rotation viewing vector is zero[LOG 17:43:24.215] Look rotation viewing vector is zero[LOG 17:43:24.235] Look rotation viewing vector is zero[LOG 17:43:24.235] Look rotation viewing vector is zero[LOG 17:43:24.308] Look rotation viewing vector is zero[LOG 17:43:24.308] Look rotation viewing vector is zero[LOG 17:43:24.325] Look rotation viewing vector is zero[LOG 17:43:24.325] Look rotation viewing vector is zero[LOG 17:43:26.110] Look rotation viewing vector is zero[LOG 17:43:26.110] Look rotation viewing vector is zero[LOG 17:43:29.642] Look rotation viewing vector is zero[LOG 17:43:29.642] Look rotation viewing vector is zero[LOG 17:43:29.657] Look rotation viewing vector is zero[LOG 17:43:29.658] Look rotation viewing vector is zero[LOG 17:43:29.675] Look rotation viewing vector is zero[LOG 17:43:29.675] Look rotation viewing vector is zero[LOG 17:43:29.792] Look rotation viewing vector is zero[LOG 17:43:29.792] Look rotation viewing vector is zero[LOG 17:43:29.808] Look rotation viewing vector is zero[LOG 17:43:29.808] Look rotation viewing vector is zero[LOG 17:43:29.835] Look rotation viewing vector is zero[LOG 17:43:29.835] Look rotation viewing vector is zero[LOG 17:43:31.250] Look rotation viewing vector is zero[LOG 17:43:31.250] Look rotation viewing vector is zero[LOG 17:43:31.259] Look rotation viewing vector is zero[LOG 17:43:31.259] Look rotation viewing vector is zero[LOG 17:43:31.844] Look rotation viewing vector is zero[LOG 17:43:31.844] Look rotation viewing vector is zero[LOG 17:43:31.859] Look rotation viewing vector is zero[LOG 17:43:31.859] Look rotation viewing vector is zero[LOG 17:43:35.925] Look rotation viewing vector is zero[LOG 17:43:35.925] Look rotation viewing vector is zero[LOG 17:43:36.910] Look rotation viewing vector is zero[LOG 17:43:36.910] Look rotation viewing vector is zero[LOG 17:43:38.825] Look rotation viewing vector is zero[LOG 17:43:38.826] Look rotation viewing vector is zero[LOG 17:43:40.242] Look rotation viewing vector is zero[LOG 17:43:40.242] Look rotation viewing vector is zero[LOG 17:44:03.165] ScienceAlert, Experiment evaReport@KerbinFlyingHigh just became available! Total potential science onboard currently: 0 (Cap is 7.2, threshold is Unresearched, current sci is 0, expected next report value: 7.2)[LOG 17:44:16.234] [CurrencyConverter for Fundraising Campaign]: 0 Reputation taken, yields 0 Funds[LOG 17:44:16.234] [CurrencyConverter for Fundraising Campaign]: 0 Reputation taken, yields 0 Funds[LOG 17:44:16.235] [CurrencyConverter for Fundraising Campaign]: 0 Reputation taken, yields 0 Funds[LOG 17:44:50.472] [PlanetariumCamera]: Focus: Untitled Space Craft[LOG 17:44:50.477] Clouds: Volume Enabled=False[LOG 17:44:50.478] Clouds: Volume Enabled=False[LOG 17:44:50.479] Clouds: Volume Enabled=False[LOG 17:44:50.483] [PlanetariumCamera]: Focus: Untitled Space Craft[LOG 17:45:00.254] Camera Mode: AUTO[LOG 17:45:00.970] Clouds: Volume Enabled=True[LOG 17:45:00.971] Clouds: Volume Enabled=True[LOG 17:45:00.972] Clouds: Volume Enabled=True[LOG 17:45:18.269] [PlanetariumCamera]: Focus: Untitled Space Craft[LOG 17:45:18.274] Clouds: Volume Enabled=False[LOG 17:45:18.275] Clouds: Volume Enabled=False[LOG 17:45:18.275] Clouds: Volume Enabled=False[LOG 17:45:18.809] Look rotation viewing vector is zero[LOG 17:45:23.275] Look rotation viewing vector is zero[LOG 17:45:23.292] Look rotation viewing vector is zero[LOG 17:45:25.303] Camera Mode: AUTO[LOG 17:45:25.345] Clouds: Volume Enabled=True[LOG 17:45:25.346] Clouds: Volume Enabled=True[LOG 17:45:25.347] Clouds: Volume Enabled=True[LOG 17:45:52.955] [PlanetariumCamera]: Focus: Untitled Space Craft[LOG 17:45:52.960] Clouds: Volume Enabled=False[LOG 17:45:52.961] Clouds: Volume Enabled=False[LOG 17:45:52.961] Clouds: Volume Enabled=False[LOG 17:45:53.822] Camera Mode: AUTO[LOG 17:45:53.868] Clouds: Volume Enabled=True[LOG 17:45:53.869] Clouds: Volume Enabled=True[LOG 17:45:53.870] Clouds: Volume Enabled=True[LOG 17:46:03.182] Look rotation viewing vector is zero[LOG 17:46:03.182] Look rotation viewing vector is zero[LOG 17:46:03.198] Look rotation viewing vector is zero[LOG 17:46:03.198] Look rotation viewing vector is zero[LOG 17:46:06.332] Look rotation viewing vector is zero[LOG 17:46:06.332] Look rotation viewing vector is zero[LOG 17:46:13.394] Look rotation viewing vector is zero[LOG 17:46:13.394] Look rotation viewing vector is zero[LOG 17:46:13.400] Look rotation viewing vector is zero[LOG 17:46:13.400] Look rotation viewing vector is zero[LOG 17:46:15.660] Look rotation viewing vector is zero[LOG 17:46:15.660] Look rotation viewing vector is zero[LOG 17:46:17.413] mk1pod collided into Zn1232223322 - relative velocity: 96.849 - no impact momentum (no RB)[LOG 17:46:17.415] mk1pod Exploded!! - blast awesomeness: 0.5[LOG 17:46:17.420] ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules[LOG 17:46:17.421] ScienceAlert, Done[LOG 17:46:17.425] ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules[LOG 17:46:17.425] ScienceAlert, Done[LOG 17:46:17.428] [mk1pod]: Deactivated[LOG 17:46:17.429] ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules[LOG 17:46:17.429] ScienceAlert, Done[LOG 17:46:17.439] Added -17.44699 (-10) reputation: 'VesselLoss'.[LOG 17:46:17.440] [00:03:04]: Jebediah Kerman was killed.[LOG 17:46:17.441] [00:03:04]: Command Pod Mk1 crashed into terrain.[LOG 17:46:17.442] [KSP Interstellar] Handling Impactor[WRN 17:46:17.443] File 'E:/Steam/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Dante/WarpPlugin.cfg' does not exist[LOG 17:46:17.450] 1 explosions created.[LOG 17:46:17.451] Packing Untitled Space Craft Debris for orbit[LOG 17:46:17.455] Tac.FuelBalanceController[FFFA0A2E][308.86]: Rebuilding resource lists.[LOG 17:46:17.456] Tac.LifeSupportController[FFF9AA7A][308.86]: Deleting vessel Untitled Space Craft - no crew parts anymore[LOG 17:46:27.298] Game Paused![LOG 17:46:27.298] [FlightGlobals]: Active Vessel is dead. Saving not impossile but not advisable unless leaving flight.[WRN 17:46:27.300] [FlightPersistence]: Vessel Untitled Space Craft not saved because it was dead.[WRN 17:46:27.300] [FlightPersistence]: Vessel Untitled Space Craft Debris not saved because it was debris cluttering up KSC.[LOG 17:46:27.301] Flight State Captured[LOG 17:46:27.305] Saving Achievements Tree...[LOG 17:46:27.305] Saving Achievements Tree...[LOG 17:46:27.306] Saving Achievements Tree...[LOG 17:46:27.457] Tac.TacLifeSupport[FFF9AA7E][318.74]: OnSave: SCENARIO{ name = TacLifeSupport scene = 5, 7, 6 SavedGameSettings { IsNewSave = False Enabled = True HibernateInsteadOfKill = False RespawnDelay = 21600 CrewMemberInfo { name = Jebediah Kerman lastUpdate = 2162087.40138009 lastFood = 2162087.40138009 lastWater = 2162087.40138009 vesselName = Untitled Space Craft vesselId = 7e8cef60-901d-4d96-9416-8c5bc0d1f602 hibernating = False } }}root{ GlobalSettings { MaxDeltaTime = 86400 ElectricityMaxDeltaTime = 1 FoodResource = Food WaterResource = Water OxygenResource = Oxygen CarbonDioxideResource = CarbonDioxide WasteResource = Waste WasteWaterResource = WasteWater FoodConsumptionRate = 1.6927083333E-05 WaterConsumptionRate = 1.1188078704E-05 OxygenConsumptionRate = 0.001713537562385 ElectricityConsumptionRate = 0.014166666666667 BaseElectricityConsumptionRate = 0.02125 EvaElectricityConsumptionRate = 0.00425 CO2ProductionRate = 0.00148012889876 WasteProductionRate = 1.539351852E-06 WasteWaterProductionRate = 1.4247685185E-05 EvaDefaultResourceAmount = 21600 MaxTimeWithoutFood = 9203545 MaxTimeWithoutWater = 9203545 MaxTimeWithoutOxygen = 9203545 MaxTimeWithoutElectricity = 9203545 } TACLifeSupportSettings { visible = False x = 459 y = 292 width = 380 height = 304 } LifeSupportBuildAid { visible = False x = 490 y = 270 width = 300 height = 180 } LifeSupportMonitoring { visible = False x = 490 y = 75 width = 300 height = 300 } LifeSupportCrewRoster { visible = False x = 480 y = 260 width = 320 height = 200 }}[LOG 17:46:27.470] Game State Saved to saves/Dante/persistent[LOG 17:46:27.471] Game Unpaused![WRN 17:46:27.472] Can not play a disabled audio source[LOG 17:46:27.473] Game Paused![LOG 17:46:39.414] [FlightDriver]: Flight State Reverted to Prelaunch.[LOG 17:46:39.418] Game State Saved as persistent[LOG 17:46:39.419] Tac.LifeSupportController[FFF9AA7A][318.74]: Game scene load requested: EDITOR[LOG 17:46:39.419] 12/27/2014 5:46:39 PM,KSPAlternateResourcePanel,AppLauncher: Destroying Button-BEFORE NULL CHECK[LOG 17:46:39.428] 12/27/2014 5:46:39 PM,KSPAlternateResourcePanel,AppLauncher: Destroying Button-Button Count:10[LOG 17:46:39.429] 12/27/2014 5:46:39 PM,KSPAlternateResourcePanel,AppLauncher: Destroying Button-AFTER NULL CHECK[LOG 17:46:39.430] 12/27/2014 5:46:39 PM,KerbalAlarmClock,AppLauncher: Destroying Button-BEFORE NULL CHECK[LOG 17:46:39.438] 12/27/2014 5:46:39 PM,KerbalAlarmClock,AppLauncher: Destroying Button-Button Count:10[LOG 17:46:39.438] 12/27/2014 5:46:39 PM,KerbalAlarmClock,AppLauncher: Destroying Button-AFTER NULL CHECK[WRN 17:46:39.447] [HighLogic]: =========================== Scene Change : From FLIGHT to EDITOR ===================== Edited December 27, 2014 by Dante Montana Quote Link to comment Share on other sites More sharing options...
Guest Posted December 27, 2014 Share Posted December 27, 2014 Ok so I remove RealChute MOD as its broken however it breaks my save...When going into the saved game I am unable to enter the Vehicle Assembly Building (Clicking dose nothing), seemingly I can enter any other building and perform actions within here (ie accept a contact, purchase new technology) however when I come to click exit it goes buggy, and when I say buggy I mean I can still see the Exit button however in the background it shows the buttons for your active contacts (which you see in the top right hand corner when at the main window when you can see your Space Centre). Also trying to press ESC and then Quit to Main Menu does not do anything.Screenshot (This was a SS from the last time I had this issue, someone thought it was my Kerbals being deleted (http://forum.kerbalspaceprogram.com/threads/103918-Corrupt-Saved-Game-90) however I suspect it was something to do with RealChute) - http://imgur.com/IfBVwMkIf I re-add the RealChute MOD and it fixes my save and I can enter the buildings and play (Albeit with this crazy camera angle messing up), so deleting this MOD breaks my game. Quote Link to comment Share on other sites More sharing options...
Mecripp Posted December 27, 2014 Share Posted December 27, 2014 just zip-up or delete the plugin there should be a cfg that makes the chutes like stock.EDIT- And your img don't work. Quote Link to comment Share on other sites More sharing options...
Guest Posted December 27, 2014 Share Posted December 27, 2014 Try that: http://imgur.com/IfBVwMk (Works for me).I Delete the "RealChute" directory from GameData completely. Theres nothing else I need to delete right?If that's correct, then I've done that and it breaks the save as described above. Quote Link to comment Share on other sites More sharing options...
Spid Posted December 27, 2014 Share Posted December 27, 2014 (edited) Hello, I'm getting the falling centre of mass bug too, but it only seems to occur when using top-mounted stock chutes on a mk1 pod. Also, at launch all the chute icons in the staging diagram become invisible and the chute themselves seem to deploy at random with other stages. I found this in the log, not sure if it can help (my installation is heavily modded though, probably not the best for debugging purposes): [RealChute]: Could not find the canopy parachute model within libraryIndexOutOfRangeException: Array index is out of range. at RealChute.ChuteTemplate.UpdateCanopy () [0x00000] in <filename unknown>:0 at RealChute.ChuteTemplate.Initialize () [0x00000] in <filename unknown>:0 at RealChute.ProceduralChute.<OnStart>b__36 (RealChute.ChuteTemplate c) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[RealChute.ChuteTemplate].ForEach (System.Action`1 action) [0x00000] in <filename unknown>:0 at RealChute.ProceduralChute.OnStart (StartState state) [0x00000] in <filename unknown>:0 at Part.ModulesOnStart () [0x00000] in <filename unknown>:0 at Part+.MoveNext () [0x00000] in <filename unknown>:0 I'm running KSP on x64 linux. I did a fresh installation of the game and all my mods just a few hours ago. Edited December 27, 2014 by Spid Quote Link to comment Share on other sites More sharing options...
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