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[0.24] Bargain Rocket Parts v1.1 - Bust out the duct tape, we're going to space!


Rubber Ducky

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I've got an old copy of the mod, so I might be able to locate the proper tech for each of the mod parts.

Plus, I also notice that the lava lamp experiment is not re-runnable, while (from experience) the old version was. This is just a matter of changing a small line of code and should be fixable in maybe a minute at most.

I'll keep testing tomorrow.

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Okay, so I have narrowed it down a bit:

- Lava lamp is supposed to be resettable

- Stock parts are actually supposed to move to other nodes (darn mandela effect).

 

So, that's all that is really needed. The mod is functional, and still a huge part of the KSP community.

With that said, the mod has been revived/updated for 1.2.x!

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18 hours ago, Astrofox said:

Okay, so I have narrowed it down a bit:

- Lava lamp is supposed to be resettable

- Stock parts are actually supposed to move to other nodes (darn mandela effect).

 

So, that's all that is really needed. The mod is functional, and still a huge part of the KSP community.

With that said, the mod has been revived/updated for 1.2.x!

Give this one a try https://dl.dropboxusercontent.com/u/72893034/BargainRockets.zip

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  • 2 months later...
On 12/30/2016 at 4:41 PM, Astrofox said:

Okay, so I have narrowed it down a bit:

- Lava lamp is supposed to be resettable

- Stock parts are actually supposed to move to other nodes (darn mandela effect).

 

So, that's all that is really needed. The mod is functional, and still a huge part of the KSP community.

With that said, the mod has been revived/updated for 1.2.x!

 

On 12/31/2016 at 11:06 AM, MeCripp said:

Is this still around?  The dropbox link is not there anymore.

 

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Just now, linuxgurugamer said:

Thanks.

Are you doing this as an official release, or just an "here it is if you want it" type of thing?

I'm more here it is type of person :) just trying to help feel free to do what ever and thanks for all your work you do

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Then you would be ok with my putting it on Github and making a more "official" release, so it could be installed with CKAN, etc?  I would appreciate any continuing help with it, just thinking about doing this to keep it from being lost

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On 12/30/2016 at 4:41 PM, Astrofox said:

Okay, so I have narrowed it down a bit:

- Lava lamp is supposed to be resettable

- Stock parts are actually supposed to move to other nodes (darn mandela effect).

 

So, that's all that is really needed. The mod is functional, and still a huge part of the KSP community.

With that said, the mod has been revived/updated for 1.2.x!

Did you make any changes in the code, if I do adopt this I'd like to give you credit.

Same for @MeCripp

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7 hours ago, linuxgurugamer said:

Did you make any changes in the code, if I do adopt this I'd like to give you credit.

Same for @MeCripp

All i did was

And that would be great

 

9 hours ago, linuxgurugamer said:

Then you would be ok with my putting it on Github and making a more "official" release, so it could be installed with CKAN, etc?  I would appreciate any continuing help with it, just thinking about doing this to keep it from being lost

 

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