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[1.0][Release-5-0][April 28, 2015] Active Texture Management - Save RAM!


rbray89

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When I use this with reduction packs, this happens: http://i.imgur.com/1QXJZxj.jpg

I'm using your mod, and Squad Texture Reduction Pack. I installed your mod a while ago, and recently today (Like ~5-10 minutes ago) I installed the reduction pack. Wat happen'd...?

Oh, yes, I've also notified the creator of the Squad Texture Reduction Pack... click here to go there...

Yeah, I'm not seeing the problem either. Is it that the cockpit looks weird? That's due to the Squad TRP (they are reduced textures, after all....)

In other news, Kerbal engineers recently made a breakthrough in rocket design - turns out, adding fuel to a rocket drastically improves chances of liftoff.

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i have it to how to fix this?!

This mod seems to freeze upon loading; it gets to the point where it's loading the Kerbin clouds from your Clouds and City lights mod, then simply freezes. It had no trouble loading the Duna clouds so I've no idea what it is.

and do someone know how to fix it ?

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You do realize how LONG this game has been alpha right?

The modding community is what's keeping this game going. We come up with more parts and features everyday than squad comes up with every year.

Hey guys, lets not make this post about anything other than ATM. There are lots of other places this topic can be discussed.

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This mod seems to freeze upon loading; it gets to the point where it's loading the Kerbin clouds from your Clouds and City lights mod, then simply freezes. It had no trouble loading the Duna clouds so I've no idea what it is.

and do someone know how to fix it ?

The kerbin1 texture is just so massive, it takes a LONG time to load first-go-arround. Next time it will be normal.

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ancalagon remove he file(not mod) to somewher else let game fully load then exit and put file back. this dont always work but it does in some instances. if that dont work make sure u not hitting the ram cap and redownload also u possibley have a corrrupt download.

btw rbay the volume cloud test clouds.dll and the 6-7 clouds.dll have a nearly 700kb differnt size is it fine to use the .dll for the volume one in place of the 6-7?

Edited by sidfu
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Found a bug. The agressive one messes up the toolbar plugin icon for EL. It won't display the EL button anymore.

wrong it displays them just they get super low poly is all but they are there

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ancalagon remove he file(not mod) to somewher else let game fully load then exit and put file back. this dont always work but it does in some instances. if that dont work make sure u not hitting the ram cap and redownload also u possibley have a corrrupt download.

btw rbay the volume cloud test clouds.dll and the 6-7 clouds.dll have a nearly 700kb differnt size is it fine to use the .dll for the volume one in place of the 6-7?

stil not fixed stil freeze the game on kerbin1 file its a texture png file and i need the texture reducer for ram and cloud for looks :)

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stil not fixed stil freeze the game on kerbin1 file its a texture png file and i need the texture reducer for ram and cloud for looks :)

Try the low-res version then. If I'm right, it will load much faster.

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ancalagon remove he file(not mod) to somewher else let game fully load then exit and put file back. this dont always work but it does in some instances. if that dont work make sure u not hitting the ram cap and redownload also u possibley have a corrrupt download.

btw rbay the volume cloud test clouds.dll and the 6-7 clouds.dll have a nearly 700kb differnt size is it fine to use the .dll for the volume one in place of the 6-7?

Umm... Until I do a proper release of volumetric clouds, it's best to use the regular release unless you just want to try it out.

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this works but yea the res is now low :( so i hope you can fix this fast so i can use high ress again

Then yes, this is ONLY a matter of waiting. There is no bug, you must need to wait for KSP and ATM to load the kerbin1 texture all the way. Could take MANY, MANY minutes.

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Then yes, this is ONLY a matter of waiting. There is no bug, you must need to wait for KSP and ATM to load the kerbin1 texture all the way. Could take MANY, MANY minutes.

than after first load it wil go fast?

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Note that the parts in the part preview still render properly. What other mods have you recently installed?

ATM is the only one I added and it is when the error happened. Also the part preview is not the issue. The issue is the fact that ATM messed up the toolbar button for EL.

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ATM is the only one I added and it is when the error happened. Also the part preview is not the issue. The issue is the fact that ATM messed up the toolbar button for EL.

Where is the texture for EL located?

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I kept getting the excuse that people didn't have room for my Cloud and City Lights mod.

I kept getting the excuse.

You kept getting an excuse, and then went out of your way to remove that excuse??? You, good sir, rock.

My gaming computer was built by me with 8 GB of RAM. Then, I bought Windows 8 for it on a 32-bit computer.

"Lookie here, a 32-bit noob! Aw, that's cute. He even has a Radeon 7790 and an Athlon X4 Trinity. Awww... poor kid. Did your mommy buy that for you?"

What's your excuse, people who won't install Wasmic's Clouds and City Lights? :)

Windows takes up like a gigabyte of my whole RAM stock [that's usable] of 3.2 GB!

Anyways, anyone have a shiny parts fix yet? :(

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don't use the texture reduction packs. They aren't really compatable.
my palm is stitched to my face.

I thought so. Oh, well, I have my own fix: making "Lite" editions of the mods I use, like B9. I remove the parts that are essentially eyecandy (if I did that entirely for B9, I'd delete it, lul ees so pretty) like the structural panels and railings, and that big fat HL fuselage system that I never use... I still crash every so often, but it's OK now. :)

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