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How many space sims follow the real physics of orbit?


Cesrate

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If replying to his question with an example of a game is spam, then yes it is spam.

He's referring to the fact that the picture you hotlinked has been replaced with an advert for whatever site you got it from. This may not be apparent to you due to browser caching.

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He's referring to the fact that the picture you hotlinked has been replaced with an advert for whatever site you got it from. This may not be apparent to you due to browser caching.

Hmm, even after clearing my cache and refreshing it's still showing...

Ah, took a couple refreshes odd.

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not sure if frontier: elite2 and frontier: first encounters qualify. those were newtonian space trading games that were way ahead of their time. you can orbit things, do slingshots, etc. didnt give you much for navigation though, you pretty much flew a fairly flat trajectory to your destination, but thats because you had pretty much limitless deltav and nobody wanted to wait to get anywhere. its also one of the hardest games i ever played. i struggled on some of the earlier missions and just gave up. got tired of getting blown up by fast moving dots that you couldn't shoot.

What about Pioneer?

looks like an elite/frontier clone. going to have to check that out.

Edited by Nuke
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