Flanders Posted October 27, 2014 Share Posted October 27, 2014 Is it possible to share that rebuild so we can once again use TS and MFT together?I agree, It would be very appreciated!Thanks! Quote Link to comment Share on other sites More sharing options...
taniwha Posted October 27, 2014 Author Share Posted October 27, 2014 Oh, it's possible, but if he distributes it, he takes on the responsibility for supporting it . Quote Link to comment Share on other sites More sharing options...
taniwha Posted October 27, 2014 Author Share Posted October 27, 2014 5.2.3 is out with the TweakScale interaction dll. I've been rather busy, thus the delay. Quote Link to comment Share on other sites More sharing options...
K3-Chris Posted October 27, 2014 Share Posted October 27, 2014 Just me or has all the ORS/ORSX resources used by RoverDude's OKS pack vanished from MFT? Quote Link to comment Share on other sites More sharing options...
AccidentalDisassembly Posted October 27, 2014 Share Posted October 27, 2014 5.2.3 is out with the TweakScale interaction dll. I've been rather busy, thus the delay.Word. Thank you! Quote Link to comment Share on other sites More sharing options...
Mekan1k Posted November 2, 2014 Share Posted November 2, 2014 Anyone know why the Radial engine body (from stock + Stock Part Revamp) and the smaller version (from Tavarius's Pizza and Aerospace) is listed as having fuel when this mod and the NEAR/FAR mod is active? Quote Link to comment Share on other sites More sharing options...
NathanKell Posted November 2, 2014 Share Posted November 2, 2014 Answered your crosspost in the NEAR thread. Quote Link to comment Share on other sites More sharing options...
Mekan1k Posted November 2, 2014 Share Posted November 2, 2014 Answered your crosspost in the NEAR thread.... Ok. If I don't want FAR/NEAR, how do I replicate this? Quote Link to comment Share on other sites More sharing options...
NathanKell Posted November 2, 2014 Share Posted November 2, 2014 Ferram answered there, as did I: it's stock KSP. If you want them to have fuel, play KSP. Quote Link to comment Share on other sites More sharing options...
MisterFister Posted November 22, 2014 Share Posted November 22, 2014 (edited) Hello all. I just tried downloading this mod from the OP, and I get a download-specific error in Windows advising me that "ModularFueltanks_v5.2.3.zip might have been moved or deleted." I saw in the download interaction that the file originates from "taniwha.org". Manually visiting that page results in a blank browser screen that reads, "It works!This is the default web page for this server.The web server software is running but no content has been added, yet."I get the impression that either I'm doing something wrong, there's a problem with the download link in the OP, or something funky happened to the repository at the other end. Can someone please advise me how to proceed? Thanks.edit: After posting the above, I saw a "retry" option and clicked it. After some "waiting" messages, I seem to have downloaded the file with no further problems known to me at this time. Is there any further info I can provide to make this into a useful report? Thanks. Edited November 22, 2014 by MisterFister Quote Link to comment Share on other sites More sharing options...
taniwha Posted November 22, 2014 Author Share Posted November 22, 2014 MisterFister: I have no clue what happened, but I'm glad things sorted themselves out.The "it works!" page is because I'm lazy (it's been that way most of the time I've had the domain (over 15 years now)). The page for the directory holding the zip is even less informative (very deliberately, though: anti-bot mechanism). Quote Link to comment Share on other sites More sharing options...
Donziboy2 Posted November 28, 2014 Share Posted November 28, 2014 I noticed the KW Rocketry 5m parts were missing MFT so here it is.@PART[KW5mtankL05]{ //!RESOURCE[LiquidFuel] {} //!RESOURCE[Oxidizer] {} //!RESOURCE[MonoPropellant] {} //!RESOURCE[XenonGas] {} MODULE { name = ModuleFuelTanks volume = 7680 type = Default }}@PART[KW5mtankL1_5]{ //!RESOURCE[LiquidFuel] {} //!RESOURCE[Oxidizer] {} //!RESOURCE[MonoPropellant] {} //!RESOURCE[XenonGas] {} MODULE { name = ModuleFuelTanks volume = 23040 type = Default }}@PART[KW5mtankL3_5]{ //!RESOURCE[LiquidFuel] {} //!RESOURCE[Oxidizer] {} //!RESOURCE[MonoPropellant] {} //!RESOURCE[XenonGas] {} MODULE { name = ModuleFuelTanks volume = 53760 type = Default }}@PART[KWFuelAdapter5x2]{ //!RESOURCE[LiquidFuel] {} //!RESOURCE[Oxidizer] {} //!RESOURCE[MonoPropellant] {} //!RESOURCE[XenonGas] {} MODULE { name = ModuleFuelTanks volume = 7027.64 type = Default }}@PART[KWFuelAdapter5x3]{ //!RESOURCE[LiquidFuel] {} //!RESOURCE[Oxidizer] {} //!RESOURCE[MonoPropellant] {} //!RESOURCE[XenonGas] {} MODULE { name = ModuleFuelTanks volume = 5296.398 type = Default }} Quote Link to comment Share on other sites More sharing options...
MarvinCZ Posted December 10, 2014 Share Posted December 10, 2014 (edited) I noticed the KW Rocketry 5m parts were missing MFT so here it is.*snip*Not only the 5m tanks are missing. MFT is missing all the changes from KW version 2.6, which is* 5m parts* 0.5 length parts for all sizes* balance tweaks on many tanks - MFT has the old values, negating KW's rebalance.Edit:* also missing the unpainted 2.5m / 3.75m tanks (that's why they have different stats than the painted ones.)I am going through the KW_modularFuelTanks.cfg and correcting / adding values. I'll post it when I'm done. Edited December 10, 2014 by MarvinCZ Quote Link to comment Share on other sites More sharing options...
MarvinCZ Posted December 10, 2014 Share Posted December 10, 2014 (edited) Is it OK to post larger chunks of code inside the post or should it be elsewhere? It's OK license-wise.Anyway, this is the KW_modularFuelTanks.cfg updated for KW Rocketry v2.6d2.KW_modularFuelTanks.cfgEdit: Converted to link. Edited December 11, 2014 by MarvinCZ Quote Link to comment Share on other sites More sharing options...
NathanKell Posted December 10, 2014 Share Posted December 10, 2014 You might want to just send that in as a pull request, I'm sure taniwha would love the help. Quote Link to comment Share on other sites More sharing options...
MarvinCZ Posted December 11, 2014 Share Posted December 11, 2014 (edited) Good idea, I will do that.Edit:Done. Edited December 11, 2014 by MarvinCZ Quote Link to comment Share on other sites More sharing options...
Climberfx Posted December 11, 2014 Share Posted December 11, 2014 Is only me, but when i put Modular Fuel Tanks, it remove the TAC Life Support from my command pods stock, B9, Alcor, and from Crew parts from B9 too? Quote Link to comment Share on other sites More sharing options...
NathanKell Posted December 11, 2014 Share Posted December 11, 2014 TACLS has its own MFT-aware patches. However, they may not be applied properly to vessels in flight. Quote Link to comment Share on other sites More sharing options...
Climberfx Posted December 11, 2014 Share Posted December 11, 2014 (edited) The problem is that they might not be working on construction, where is my problem. Because the ones in flight, was already right, that time i was not using MFT yet.Don't know what to do Nathan...For now, i just remove MFT.EDIT: find them Nathan on a new download...EDIT2: Solved Nathan. Thank you man. Hugs to the Mod crew! Edited December 11, 2014 by Climberfx Quote Link to comment Share on other sites More sharing options...
AccidentalDisassembly Posted December 17, 2014 Share Posted December 17, 2014 Any word on an MFT update? Gave it a whirl in 0.90 and it didn't seem to work - no crashy, but also no right click options in the VAB/SPH. Quote Link to comment Share on other sites More sharing options...
taniwha Posted December 17, 2014 Author Share Posted December 17, 2014 New MFT should be out soon. Mostly waiting on Tweakscale (need to check). Quote Link to comment Share on other sites More sharing options...
Gaalidas Posted December 17, 2014 Share Posted December 17, 2014 While TS has been updated, certain plugins that come with it are not initializing correctly. I'm currently researching whether or not they're even used anymore. Quote Link to comment Share on other sites More sharing options...
taniwha Posted December 19, 2014 Author Share Posted December 19, 2014 While TS has been updated, certain plugins that come with it are not initializing correctly. I'm currently researching whether or not they're even used anymore.Yeah, I noticed such in my logs. I decided to release an updated MFT anyway as I can always do a patch release if necessary. Quote Link to comment Share on other sites More sharing options...
Lechuza Posted December 19, 2014 Share Posted December 19, 2014 From the first post I cannot figure out what this mod does :S Quote Link to comment Share on other sites More sharing options...
theersink Posted December 20, 2014 Share Posted December 20, 2014 Does this work with Procedural Part tanks? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.