VR_Dev Posted December 13, 2014 Share Posted December 13, 2014 Well, at least you get more parts to choose from.We need more small parts!I vote for stock tweakscale. Quote Link to comment Share on other sites More sharing options...
VR_Dev Posted December 13, 2014 Share Posted December 13, 2014 (edited) You can use IR to make big ol winglets.Gfy is better Edited December 13, 2014 by clown_baby Quote Link to comment Share on other sites More sharing options...
RocketPilot573 Posted December 14, 2014 Share Posted December 14, 2014 Coming soon... Quote Link to comment Share on other sites More sharing options...
manni01 Posted December 14, 2014 Share Posted December 14, 2014 It might be strange, but it can bring 6-8 tons of Cargo to Laythe Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted December 14, 2014 Share Posted December 14, 2014 I'm building a Mk-2 shuttle to complement my Mk-1 Shuttle. This one is large enough for a cargo bay. I still trying to get the balance a bit better. Also the SRBs keep taking the wings off on jettison. Quote Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted December 14, 2014 Share Posted December 14, 2014 I'm building a Mk-2 shuttle to complement my Mk-1 Shuttle. This one is large enough for a cargo bay. I still trying to get the balance a bit better. Also the SRBs keep taking the wings off on jettison.http://i.imgur.com/ZXDIfZ6.pngYou might want to tweak the SRB separation system to eject them out and away from the main CoM, by placing extra separators on the lower portions of the stack. Quote Link to comment Share on other sites More sharing options...
andrew123 Posted December 14, 2014 Share Posted December 14, 2014 JMSDF Nagasaki.Javascript is disabled. View full albumDurable as Moses's rock.Javascript is disabled. View full albumI have a variant capable of over 40 m/s, but I'm only developing the non intake skipping variant, which goes at 11 m/s. Terrible speed, but I'm bunking down for any possible intake skipping fixes in 0.90.My other variant is pretty fast and maneuverable for a warship.Sea RAM. Quote Link to comment Share on other sites More sharing options...
Giggleplex777 Posted December 14, 2014 Share Posted December 14, 2014 (edited) I noticed that the monopropellant tanks were about three times denser than the liquid fuel ones. I took this to my advantage and made greatly improved Pico Boosters that would finally eliminate the need to clip more fuel into the core stage or boosters. Here's the new Shuttle-M:Album:Javascript is disabled. View full albumThe boosters much last longer now and provide more delta-v. The new Shuttle-M can lift 0.4t more than the original. Edited December 14, 2014 by Giggleplex777 Quote Link to comment Share on other sites More sharing options...
RogueMason Posted December 14, 2014 Share Posted December 14, 2014 I've built a new version of the Stargazer after a few hours of tinkering and head-scratching in the VAB:I had to go with the 4 pillars in the centre instead of Endurance's single column because of the construction limitations in the editor. I'd have done 2 central columns instead of 4 had it not been so much more hassle getting everything lined up. Nevertheless, I'm happy with how this has come out.It's at ~515 parts at the moment; the Rangers will push that to ~660, then there'll be whatever module I decide to bring on top of that. Fewer parts than my last effort, at least. Yay.I needed to stick radiators on this time, and you can see them poking out of the engine pods. The ion engines are now arranged as per those of Endurance instead of in a line. I've also added in some (functional) details, especially on the backs of the modules, alongside some navigation lights, and there's a total crew capacity of 18, though I'll likely only bring 4-6 per mission. AND, it doesn't wobble when the engines are fired up! Success!All in all, things are looking good this time round Quote Link to comment Share on other sites More sharing options...
Nik_601 Posted December 14, 2014 Share Posted December 14, 2014 Building Salyut-inspired space station: Quote Link to comment Share on other sites More sharing options...
VR_Dev Posted December 14, 2014 Share Posted December 14, 2014 (edited) Having fully tunable robotics in the winglets is pretty cool, and looks exactly like the real thing. You can use them as flaps or set them to change the shape of your craft. It's done but every time I revert to launch the robotics invert. Any idea why this is? Newest IR plugin. Edited December 14, 2014 by clown_baby Quote Link to comment Share on other sites More sharing options...
Jeb Cubed Posted December 15, 2014 Share Posted December 15, 2014 I have been working on this little guy for a while. It is based of the A-10, maybe a modern version of it. I also relized it looks like one I saw on a BDarmoury video so I wont make a full post on it. It turns on a dime, but there is a few things I just don't like about it and haven't polished off. I am open to suggestions, anyways here is this thing I threw together. Quote Link to comment Share on other sites More sharing options...
VR_Dev Posted December 15, 2014 Share Posted December 15, 2014 I have been working on this little guy for a while. It is based of the A-10, maybe a modern version of it. I also relized it looks like one I saw on a BDarmoury video so I wont make a full post on it. It turns on a dime, but there is a few things I just don't like about it and haven't polished off. I am open to suggestions, anyways here is this thing I threw together.http://i.imgur.com/6ynT1XO.pnghttp://i.imgur.com/HLYNtJL.pngdamn yo, that thing is bad ass Quote Link to comment Share on other sites More sharing options...
NeatCrown Posted December 15, 2014 Share Posted December 15, 2014 (edited) I've built a new version of the Stargazer after a few hours of tinkering and head-scratching in the VAB:http://i.imgur.com/5hgLhpw.pngI had to go with the 4 pillars in the centre instead of Endurance's single column because of the construction limitations in the editor. I'd have done 2 central columns instead of 4 had it not been so much more hassle getting everything lined up. Nevertheless, I'm happy with how this has come out.Wait, why not add docking ports to each pillar's ends, then undock/decouple them afterwards? All the struts would still be connected, and it'll only have a single pillar. PLUS, slightly smaller part count! (Or) you could destroy those pillars with some kind of weapons system......Jeb-style! Edited December 15, 2014 by NeatCrown Quote Link to comment Share on other sites More sharing options...
RogueMason Posted December 15, 2014 Share Posted December 15, 2014 Wait, why not add docking ports to each pillar's ends, then undock/decouple them afterwards? All the struts would still be connected, and it'll only have a single pillar. PLUS, slightly smaller part count! (Or) you could destroy those pillars with some kind of weapons system......Jeb-style! I have actually considered that... Quote Link to comment Share on other sites More sharing options...
zekes Posted December 15, 2014 Share Posted December 15, 2014 IAlso the SRBs keep taking the wings off on jettison.I've had this problem on my shuttle, just add sepratrons that angle out so they push the SRBs away from the shuttle on decoupling. Quote Link to comment Share on other sites More sharing options...
Cranium Posted December 15, 2014 Share Posted December 15, 2014 I've had this problem on my shuttle, just add sepratrons that angle out so they push the SRBs away from the shuttle on decoupling.http://i.imgur.com/DOIVkyi.jpg?1Wow, great shot. Too bad the image compression absolutely destroyed the picture... Quote Link to comment Share on other sites More sharing options...
Nik_601 Posted December 15, 2014 Share Posted December 15, 2014 I've just finished my new space station. It has two main modules now (in future I'm going to add more ones): "Amber-1" and "Emerald-1". Also on the pictures you can see a transport ship "Taurus-1", delivering the first crew to the station: Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted December 15, 2014 Share Posted December 15, 2014 Hi all, With the flurry of shuttles lately brought on by the imminent release of the .90 patch, I have decided to make a tiny shuttle to rival UpsilonAerospace's Wee shuttle.I have made the orbiter itself and landed it a few times at the KSC atop a test launcher. It shouldn't be too hard to get this into orbit and early launcher tests are good. You have to land as SLOW as possible as to not break the wheels. I have landed it myself. So here she is!She glides very well and work continues on the launcher.MJ Quote Link to comment Share on other sites More sharing options...
Slam_Jones Posted December 15, 2014 Share Posted December 15, 2014 -snip-Lol, I love little crafts like this. How much dV does it have? Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted December 15, 2014 Share Posted December 15, 2014 Lol, I love little crafts like this. How much dV does it have? You, know I'm not sure.. I will check. Its awesome man! You have to land below 19m/s (which is quite easy) for the wheels and it glides a treat.Will post a DL when its done. Quote Link to comment Share on other sites More sharing options...
Giggleplex777 Posted December 15, 2014 Share Posted December 15, 2014 She glides very well and work continues on the launcher.MJFunny, I built a pico ET and boosters, but not the shuttle. Want to collaborate? Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted December 15, 2014 Share Posted December 15, 2014 Funny, I built a pico ET and boosters, but not the shuttle. Want to collaborate?That would be awesome Giggle. Any pics or info? I'm not 100% sure of the DV of the shuttle yet. Quote Link to comment Share on other sites More sharing options...
Rune Posted December 15, 2014 Share Posted December 15, 2014 Hi all, With the flurry of shuttles lately brought on by the imminent release of the .90 patch, I have decided to make a tiny shuttle to rival UpsilonAerospace's Wee shuttle.You had to do that now, didn't you? You can't claim that anything is the most anything around here without someone coming to ruin your party five minutes later! Rune. Hats off, sir! Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted December 15, 2014 Share Posted December 15, 2014 You had to do that now, didn't you? You can't claim that anything is the most anything around here without someone coming to ruin your party five minutes later! Rune. Hats off, sir!lol thanks man! It looks like the patch is here! I was going to have an early night too.. Quote Link to comment Share on other sites More sharing options...
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