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Work-in-Progress [WIP] Design Thread


GusTurbo

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Ehhh, that should actually be fairly easy. Best way i can think of right now would be to lower the cargo down using RCS for breaking. The gravity is so low it won't be that big of a problem.

Yeah that was my 'inelegant' solution. I have another idea that will be cool but may be too tricky, we will see.

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Yeah that was my 'inelegant' solution. I have another idea that will be cool but may be too tricky, we will see.

is a pretty good reference video for the Cargo Altair and some other stuff. Look at around the 7:00 minute mark.

I had an idea last night and started my crewed lander from scratch, it took a lot of extra work but it looks much closer to the real thing now.

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is a pretty good reference video for the Cargo Altair and some other stuff. Look at around the 7:00 minute mark.

I had an idea last night and started my crewed lander from scratch, it took a lot of extra work but it looks much closer to the real thing now.

Yup I've been watching that video on repeat plus the Altair moon mission animation here:

That last one is great for building the launcher.

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We've been watching the same stuff! Neat.

They really help don't they!

- - - Updated - - -

Some pics of my updated Curiosity rover which is turning out to be one of my best replicas. The updated launcher is looking great too:

2z5q42a.jpg

4vsi1k.jpg

4lr7a0.jpg

20pdhmp.jpg

51ufwk.jpg

MJ

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Working on a giant space station for my Duna colony led to this ridiculously oversized core segment.

PziWkGE.png

oqCEcg4.png

1344 Kerbals (at max capacity), with two medium S3 LFO tanks and ship/module add-on potential...

I might need a better PC if I want to complete this. :P

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Working on a giant space station for my Duna colony led to this ridiculously oversized core segment.

http://i.imgur.com/PziWkGE.png

http://i.imgur.com/oqCEcg4.png

1344 Kerbals (at max capacity), with two medium S3 LFO tanks and ship/module add-on potential...

I might need a better PC if I want to complete this. :P

This is epic but I wonder how it will get into orbit :D

I'm starting to really like dropships...

z56HjDc.jpg

Edited by RevanCorana
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Stock engine mechanism or mod?
mod. i can see the hinge from IR

Yep IR. I don't know any stock tricks. And I honestly don't know what to do for the bottom engine doors.

The thing is super dope though, and really fun to fly

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This is epic but I wonder how it will get into orbit :D

I'm starting to really like dropships...

http://i.imgur.com/z56HjDc.jpg

Boosters. Lots and lots of boosters (and then a large transfer stage).

What's not shown up in the pic (besides the stuff I strapped on to take it to Duna) is also the massive ring of disposable ASAS modules I had to use to turn the darn thing. :P

And yes. Dropships are very cool.

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Some pics of my updated Curiosity rover which is turning out to be one of my best replicas. The updated launcher is looking great too:

Lookin' nice! I should get to finishing and releasing my Curiosity, it got good feedback.

In the meantime, I finished my SPR pressurized rover for Constellation, but it's bigger than I anticipated. yet more lander rebuilds.. sigh.

Only Ares V, Ares 1, Orion, the other lander, and Altair to go. It's as if there's a constellation of components.. oh, wait.

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Lookin' nice! I should get to finishing and releasing my Curiosity, it got good feedback.

In the meantime, I finished my SPR pressurized rover for Constellation, but it's bigger than I anticipated. yet more lander rebuilds.. sigh.

Only Ares V, Ares 1, Orion, the other lander, and Altair to go. It's as if there's a constellation of components.. oh, wait.

Thanks Zucal.

lol yeah there's always something to do when making a constellation mission. I'm amazed just how long it takes to make these things! Keep it up mate, finishing it and flying a full mission is awesome.

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Thanks Zucal.

lol yeah there's always something to do when making a constellation mission. I'm amazed just how long it takes to make these things! Keep it up mate, finishing it and flying a full mission is awesome.

You know? Now that you guys are working on Constellation, I got a bit nostalgic and dusted off the Phoebus design... rebuilt it from the ground up in about half an hour, and even though the fairings certainly don't work like the real thing (no interstage ring, and the S-IVb's radius is faked with another fairing that goes away before space), the thing is looking amazingly accurate and with plenty of margin, and that is having still the old Skippers as F-1 equivalents, and Reliants as J-2 stand-ins. I am especially happy about how I used the fairing between the S-II and S-IVb to fake an intermediate radius and get the Saturn profile right this time. It comes a bit shorter than the real thing, but I can stretch the S-IC a bit more... mostly because the Skippers are thrust-capped at 80% to get the accurate ~1.2 TWR at launch :P (I also have the center engine running dry first, of course). And yeah... about 135 parts in total on the launchpad. Might add a service tower to bring it up to 150, I have a couple of ideas about that.

Rune. No pics yet, though, I haven't even done a first stage propulsion test, just some VAB first-pass work.

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Working on a Shuttle Carrier Aircraft (Again, the old one looked horrifying TBH) especially with the engines - I'm fine-tuning their appearance currently.

Do you think the engines are too big?

(Oh, and uhh... don't mind the names.)

QDwzE8z.jpg

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Working on a Shuttle Carrier Aircraft (Again, the old one looked horrifying TBH) especially with the engines - I'm fine-tuning their appearance currently.

Do you think the engines are too big?

(Oh, and uhh... don't mind the names.)

http://i.imgur.com/QDwzE8z.jpg

The names xD :D :D

Sadly, I cannot give you rep for reminding me of the project I left in the dust . . .

Ty0WxU0.png

TZvkvJn.png

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Hey MJ, I see you are using the stock fairings which release...interestingly, wouldn't having a 2 panel fairing be worth the trouble of buildin one?

Also looks very nice, the rover.

Cheers dude. As you know, I Love building custom fairings, the only issue with using them for the aeroshells is part count. The landers are large so a fairing for them will add lots of parts..

I can look into it, and with unity 5 maybe, maybe they will be viable. I just want to release the damn thing though and not have to wait for squad to fix the broken game..

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You know? Now that you guys are working on Constellation, I got a bit nostalgic and dusted off the Phoebus design... rebuilt it from the ground up in about half an hour, and even though the fairings certainly don't work like the real thing (no interstage ring, and the S-IVb's radius is faked with another fairing that goes away before space), the thing is looking amazingly accurate and with plenty of margin, and that is having still the old Skippers as F-1 equivalents, and Reliants as J-2 stand-ins. I am especially happy about how I used the fairing between the S-II and S-IVb to fake an intermediate radius and get the Saturn profile right this time. It comes a bit shorter than the real thing, but I can stretch the S-IC a bit more... mostly because the Skippers are thrust-capped at 80% to get the accurate ~1.2 TWR at launch :P (I also have the center engine running dry first, of course). And yeah... about 135 parts in total on the launchpad. Might add a service tower to bring it up to 150, I have a couple of ideas about that.

Rune. No pics yet, though, I haven't even done a first stage propulsion test, just some VAB first-pass work.

Actually, let's drop some quick pics:

iZbabuW.png

7nhJoB7.png

Rune. Ok, maaaybe I have to put the Skippers at 90% thrust.

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