pTrevTrevs Posted October 20, 2015 Share Posted October 20, 2015 Still in heavy development stage:Animated propeller/ Wanna-be siren/Sturdy cockpit but still needs some tweaking here and therehttp://i.imgur.com/XjWraHs.pnghttp://i.imgur.com/6fyAwh4.pnghttp://i.imgur.com/WE2I9OX.pnghttp://i.imgur.com/NVllKSe.pngAnd somehow survives crashes head on?http://i.imgur.com/IXxvVTi.pngHow does the siren work? Quote Link to comment Share on other sites More sharing options...
ghostbuzzer7 Posted October 20, 2015 Share Posted October 20, 2015 How does the siren work?Well it doesn't in game but the siren was used for when the Ju 87 dove, the propeller on the siren drew air into this chamber where it then whistled out.... or atleast from my analysis from this image AKA the Jericho-Trompete Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 20, 2015 Share Posted October 20, 2015 Ok the trial run was a disaster... Rover: Failed to land and kerbal killedLander: Failed to land and kerbal killedBase: didn't realise the mothership had stolen its fuel and so failed to land and base lost.Mothership: I launched too early and flew very badly. Used 3 times the dV I should have getting to Duna and so can't get back.At least the mapping probe worked...The kerbal engineer suicide burn readout is evidently wrong. Was giving myself plenty of leeway and still hitting the surface at 250m/s...Conclusion: This is why I build and don't fly... Quote Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted October 20, 2015 Share Posted October 20, 2015 Ok the trial run was a disaster... Rover: Failed to land and kerbal killedLander: Failed to land and kerbal killedBase: didn't realise the mothership had stolen its fuel and so failed to land and base lost.Mothership: I launched too early and flew very badly. Used 3 times the dV I should have getting to Duna and so can't get back.At least the mapping probe worked...The kerbal engineer suicide burn readout is evidently wrong. Was giving myself plenty of leeway and still hitting the surface at 250m/s...Conclusion: This is why I build and don't fly...Shame. At least you weren't getting losses due to hell krakens, like I do every time I land on Duna now. Quote Link to comment Share on other sites More sharing options...
SaturnianBlue Posted October 21, 2015 Share Posted October 21, 2015 Space Shuttle is doing a bit better, made it to space, still needs RCS support, and can't roll program well, and can't make orbit. Might add SAS to the Shuttle. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 21, 2015 Share Posted October 21, 2015 Ok the trial run was a disaster... Rover: Failed to land and kerbal killedLander: Failed to land and kerbal killedBase: didn't realise the mothership had stolen its fuel and so failed to land and base lost.Mothership: I launched too early and flew very badly. Used 3 times the dV I should have getting to Duna and so can't get back.At least the mapping probe worked...The kerbal engineer suicide burn readout is evidently wrong. Was giving myself plenty of leeway and still hitting the surface at 250m/s...Conclusion: This is why I build and don't fly...The trouble with landing using KER is that the display matches the land below you, not the land where you are going to touchdown which can vary by many thousands of meters in height, unless you come straight down. On Duna I use chutes as well as thrusters, I pop the chutes at around 700ms, just a few will usually slow me to below 100ms which gives me plenty of leeway to adjust my speed down to below 12ms for touchdown using the thrusters. Quote Link to comment Share on other sites More sharing options...
sashan Posted October 21, 2015 Share Posted October 21, 2015 I agree that finding a suitable landing zone is tricky! The landing itself, after all those hairy Mun landings its joyous to have that aero buffer.I use rover for that, then target it with Mechjeb for landing. Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 21, 2015 Share Posted October 21, 2015 The trouble with landing using KER is that the display matches the land below you, not the land where you are going to touchdown which can vary by many thousands of meters in height, unless you come straight down. On Duna I use chutes as well as thrusters, I pop the chutes at around 700ms, just a few will usually slow me to below 100ms which gives me plenty of leeway to adjust my speed down to below 12ms for touchdown using the thrusters.Ah that explains it. Must have been approaching an uphill slope each time. Might be super cautious and start burning a KM up next time. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 21, 2015 Share Posted October 21, 2015 Space Shuttle is doing a bit better, made it to space, still needs RCS support, and can't roll program well, and can't make orbit. Might add SAS to the Shuttle.https://i.imgur.com/SAeux2F.pnghttps://i.imgur.com/i2JyOlx.pnghttps://i.imgur.com/hoHlcUj.pngDo you mind me asking for your fairing texture script, I have the mod, just have not made the part entry yet. Quote Link to comment Share on other sites More sharing options...
Azimech Posted October 21, 2015 Share Posted October 21, 2015 (edited) Ok the trial run was a disaster... Rover: Failed to land and kerbal killedLander: Failed to land and kerbal killedBase: didn't realise the mothership had stolen its fuel and so failed to land and base lost.Mothership: I launched too early and flew very badly. Used 3 times the dV I should have getting to Duna and so can't get back.At least the mapping probe worked...The kerbal engineer suicide burn readout is evidently wrong. Was giving myself plenty of leeway and still hitting the surface at 250m/s...Conclusion: This is why I build and don't fly...If you never use quick load/save, you never learn to fly. Every pilot has had time in the simulator, crashing lots of times before becoming a pro. Before Apollo landed on the moon, be sure astronauts had to practice every detail in a simulator, hundreds of times.So you feel disappointed, but for the wrong reason. Only in movies do they get something critical right the first time. Edited October 21, 2015 by Azimech Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 21, 2015 Share Posted October 21, 2015 If you never use quick load/save, you never learn to fly. Every pilot has had time in the simulator, crashing lots of times before becoming a pro. Before Apollo landed on the moon, be sure astronauts had to practice every detail in a simulator, hundreds of times.So you feel disappointed, but for the wrong reason. Only in movies do they get something critical right the first time.I've never used them as it feels cheap never having any risk of mistakes. I like the planning involved and tension you get with only one shot at getting it right.Also what is the minimum dV needed to get back from Duna orbit to Kerbin? I'm hoping the last two kerbals can be saved. Quote Link to comment Share on other sites More sharing options...
Yukon0009 Posted October 21, 2015 Share Posted October 21, 2015 I think one guy got a Kerbal X to Duna and back, so you probably don't need too much if you use gravity assists. Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 21, 2015 Share Posted October 21, 2015 I think one guy got a Kerbal X to Duna and back, so you probably don't need too much if you use gravity assists.I swear that's not possible. I struggle to get it to orbit!I have 1400m/s dV left. In theory I think that's enough with aerocapture. Though I take 3 or 4 times as much as expected as I'm an awful pilot. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted October 21, 2015 Share Posted October 21, 2015 I swear that's not possible. I struggle to get it to orbit!I have 1400m/s dV left. In theory I think that's enough with aerocapture. Though I take 3 or 4 times as much as expected as I'm an awful pilot.1400 is plenty for a Kerbin return, just take advantage of the Oberth effect. Quote Link to comment Share on other sites More sharing options...
Rune Posted October 21, 2015 Share Posted October 21, 2015 (edited) Ok the trial run was a disaster... Rover: Failed to land and kerbal killedLander: Failed to land and kerbal killedBase: didn't realise the mothership had stolen its fuel and so failed to land and base lost.Mothership: I launched too early and flew very badly. Used 3 times the dV I should have getting to Duna and so can't get back.At least the mapping probe worked...The kerbal engineer suicide burn readout is evidently wrong. Was giving myself plenty of leeway and still hitting the surface at 250m/s...Conclusion: This is why I build and don't fly...Damn that's harsh. I truly thought it was the kraken that was going to doom it. Then again, if you are going to land on Duna only by trying it once after launching a whole mission there... it'll take many, many missions. I am perfectly fine to admit in R-SUV we rely heavily on "simulations". And the F5 before turning on physics timewarp is kind of standard procedure by now... Oh, and dV is extremely dependant on the time of departure, but only within days, it is much more dependant in nailing a good ejection angle, to within degrees. Plan you transfer properly with an online tool, or place a maneuver node of the required dV and curse the UI a lot as you move it around to check "by trial and error" where it should go.Rune. Then again, to each their own. When you manage it, you sure are going to feel nice about it... Edited October 21, 2015 by Rune Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 21, 2015 Share Posted October 21, 2015 Damn that's harsh. I truly thought it was the kraken that was going to doom it. Then again, if you are going to land on Duna only by trying it once after launching a whole mission there... it'll take many, many missions. I am perfectly fine to admit in R-SUV we rely heavily on "simulations". And the F5 before turning on physics timewarp is kind of standard procedure by now... Oh, and dV is extremely dependant on the time of departure, but only within days, it is much more dependant in nailing a good ejection angle, to within degrees. Plan you transfer properly with an online tool, or place a maneuver node of the required dV and curse the UI a lot as you move it around to check "by trial and error" where it should go.Rune. Then again, to each their own. When you manage it, you sure are going to feel nice about it...Confident my next mission will go well. Will rely on eyeballing the landings and not engineer, will time the mission better, and will not let the mothership eat the base's fuel. Quote Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted October 21, 2015 Share Posted October 21, 2015 Confident my next mission will go well. Will rely on eyeballing the landings and not engineer, will time the mission better, and will not let the mothership eat the base's fuel. Make sure to add some radial drogue chutes if you have room; they help tremendously with getting comfy Duna landings. Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 21, 2015 Share Posted October 21, 2015 Make sure to add some radial drogue chutes if you have room; they help tremendously with getting comfy Duna landings.Chutes make the landings not as accurate. Propulsive is much better. I have added air brakes though.Landing from orbit accuracy demonstration: Quote Link to comment Share on other sites More sharing options...
Azimech Posted October 22, 2015 Share Posted October 22, 2015 You did that with eyeballing? Wow. Quote Link to comment Share on other sites More sharing options...
Dman979 Posted October 22, 2015 Share Posted October 22, 2015 Chutes make the landings not as accurate. Propulsive is much better. I have added air brakes though.Landing from orbit accuracy demonstration:http://i.imgur.com/Hnu7r6l.pngDid you use maths? Please tell me you used maths. I can't eyeball that well. Quote Link to comment Share on other sites More sharing options...
Yukon0009 Posted October 22, 2015 Share Posted October 22, 2015 It's certainly possible with enough fuel, just make sure you end up somewhere close to the space center, then start maneuvering precisely.Frozen_Heart, also take a look at thishttp://imgur.com/a/cNG8P#9xU6rOO Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 22, 2015 Share Posted October 22, 2015 You did that with eyeballing? Wow.It was pure luck. Did my standard deoribit burn to put me within 100km of the KSC. Was coming down right on the runway so diverted sideways and got that.- - - Updated - - -It's certainly possible with enough fuel, just make sure you end up somewhere close to the space center, then start maneuvering precisely.Frozen_Heart, also take a look at thishttp://imgur.com/a/cNG8P#9xU6rOOWhoever did that must be some kind of maths genius!!! Quote Link to comment Share on other sites More sharing options...
Rune Posted October 22, 2015 Share Posted October 22, 2015 It's certainly possible with enough fuel, just make sure you end up somewhere close to the space center, then start maneuvering precisely.Frozen_Heart, also take a look at thishttp://imgur.com/a/cNG8P#9xU6rOOYeah... amazed though I am (that guy works at JPL or something, right?), I think I'll stick to my ample margins and "don't count on gravity assists" policyRune. Still, wow. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 22, 2015 Share Posted October 22, 2015 (edited) It's certainly possible with enough fuel, just make sure you end up somewhere close to the space center, then start maneuvering precisely.Frozen_Heart, also take a look at thishttp://imgur.com/a/cNG8P#9xU6rOOYeah, that's PLAD, he has been helping me with The Dunatian, he is amazing at planning transfers and gravity assists.Edit: He makes the WinFlyBy Finder for stock and RSS Edited October 22, 2015 by selfish_meme Quote Link to comment Share on other sites More sharing options...
Redshift OTF Posted October 22, 2015 Share Posted October 22, 2015 I'm experimenting with a system that uses airbrakes to lift things. Maybe I'll make a ramp with it. It's strong enough to lift 40 tons and has a lifting angle of about 70 degrees I think. Quote Link to comment Share on other sites More sharing options...
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