Triop Posted July 14, 2018 Share Posted July 14, 2018 Working on a *CLASSIFIED* that can *CLASSIFIED* so we can *CLASSIFIED* Quote Link to comment Share on other sites More sharing options...
prgmTrouble Posted July 14, 2018 Share Posted July 14, 2018 1 hour ago, Triop said: Working on a *CLASSIFIED* that can *CLASSIFIED* so we can *CLASSIFIED* I see that the Kerbals are integrated into the structure's patent-pending and top-secret core architecture. Fascinating... Quote Link to comment Share on other sites More sharing options...
Triop Posted July 15, 2018 Share Posted July 15, 2018 Quote Link to comment Share on other sites More sharing options...
Mignear Posted July 15, 2018 Share Posted July 15, 2018 Tentative design based off the MiG 21. Quote Link to comment Share on other sites More sharing options...
Servo Posted July 15, 2018 Share Posted July 15, 2018 A quick peek into my drawing board - Not sure exactly how much time I want to sink into this idea. It's going to come down to how difficult it is to build the orbiter. This design is inspired by @prgmTrouble's really clever work on a flat rotating engine. Putting the airbrake on the engine really compacts the design and makes this one almost foolproof. I've been meaning to complete the U.S. combat jets in 1:1 (I only need the F-35 and the F-22 at the moment), and this is the first step to getting a 1:1 F-35. Quote Link to comment Share on other sites More sharing options...
prgmTrouble Posted July 15, 2018 Share Posted July 15, 2018 1 hour ago, Servo said: This design is inspired by @prgmTrouble's really clever work on a flat rotating engine. Putting the airbrake on the engine really compacts the design and makes this one almost foolproof. I've been meaning to complete the U.S. combat jets in 1:1 (I only need the F-35 and the F-22 at the moment), and this is the first step to getting a 1:1 F-35. Very nice interpretation! For some reason, the docking ports seem to be a little weird in this version, so my engines refuse to dock to the same port twice. Has your design been successful with re-docking? Quote Link to comment Share on other sites More sharing options...
Servo Posted July 16, 2018 Share Posted July 16, 2018 (edited) 6 hours ago, prgmTrouble said: Very nice interpretation! For some reason, the docking ports seem to be a little weird in this version, so my engines refuse to dock to the same port twice. Has your design been successful with re-docking? The golden rule of messing with docking ports is that they have to get more than 1m apart before they can redock. (It might actually be closer to 1.25m, but I'm pretty sure it's 1m). A lot of the challenge of building planes like this is fitting the sweep of the docking ports into the design. Here's the side view of the design - red marks hinges, blue is docking ports/airbrakes/engines. The mechanism hasn't changed much, except for the addition of airbrake/elevon gloves around the engine so that it looks good while in flight. Work has continued on the F-35. I'm building it back-to-front, expanding outward from the engine. I'm giving particular interest to the shape of the fuselage - it's not something I focused on in my previous F-35, and I want to get it right this time. EDIT/UPDATE Work continued on the F-35 through the evening. The I-beam framing made the wings come together really fast - I recommend it. It's a lot easier to get I-beam outlines into the shape you want that it is to get wings. VTOL testing was underway at this stage as well. Fully fueled, it's got a TWR just barely above 1, landing should be easier. Most of what remains is putting a top on this thing, and maybe arming it. I've got functioning weapon bays underneath to hold whatever I can fit in there. I can just feel that this thing is going to get nowhere near mach 1. Edited July 16, 2018 by Servo Quote Link to comment Share on other sites More sharing options...
Triop Posted July 17, 2018 Share Posted July 17, 2018 Working on a new SSTO, I call it the penguin. Quote Link to comment Share on other sites More sharing options...
Kronus_Aerospace Posted July 17, 2018 Share Posted July 17, 2018 This is the last update I will post on my A380 before it is completed. After the rough start, progress sped up massively. This is thanks to me using a new building technique, for this craft I've been building most major components completely seperately and then adding them onto the craft. This technique allows me to avoid the crippling lag normally present when building craft of this nature. As for the craft itself the tailplanes have been added as well as a WIP wing base. Largely thanks to utilizing various new building techniques this craft has rapidly become my most accurate replica, and simultaneously is set to have the shortest development time. I have also started work on the last major component of the craft, the wings. So far only the wing edges have been built, but from the experience of constructing the tailplane and tailfin I can safely say that completing the wings will not take long. Though compared to those two the wings do have a much more complex shape. From there all that's left is to add the passanger cabins and the cockpit. Quote Link to comment Share on other sites More sharing options...
Servo Posted July 17, 2018 Share Posted July 17, 2018 Congrats, @EvenFlow, you brought me to the dark side. Solar panel cockpits will never cut it again... I just finished the first draft of the F-35B. A whole bunch of new techniques here in addition to the fuel tank cockpit. There's the engine-mounted airbrake (a real gamechanger for this sort of craft), my first use of the large elevons in replicas. The tail section is modeled using stacked elevons, another first for me. The shape of the F-35's tail really lent itself to this technique, not sure how often it'll show up again. I've also got my first proper use of internal weapon bays, and more airbrakes in shaping the fuselage. Tomorrow - flight testing, and the inevitable slew of minor tweaks that come with it. Quote Link to comment Share on other sites More sharing options...
Mignear Posted July 21, 2018 Share Posted July 21, 2018 Tweaking the successful 32's design gave me the '36'. A lot lighter, lesser fuel, and much more agile, maybe a little too agile. Quote Link to comment Share on other sites More sharing options...
Mad Rocket Scientist Posted July 21, 2018 Share Posted July 21, 2018 With the new structural panels, making an X-Wing is looking more possible than ever: Quote Link to comment Share on other sites More sharing options...
Servo Posted July 21, 2018 Share Posted July 21, 2018 43 minutes ago, Mad Rocket Scientist said: With the new structural panels, making an X-Wing is looking more possible than ever: Yep. Not really a WIP, since I released it already, but I built this Rafale yesterday. Came out pretty good for ~5hrs of work. And for a proper WIP, I'm still working on my Crusader and my Shuttle, though progress is slow on each. Just need to actually get the wings to redock on the F8U, and fine a good way to balance the thrust on the Shuttle. Quote Link to comment Share on other sites More sharing options...
Mad Rocket Scientist Posted July 22, 2018 Share Posted July 22, 2018 4 minutes ago, Servo said: Yep. [...] Not really a WIP, since I released it already, but I built this Rafale yesterday. Came out pretty good for ~5hrs of work. And for a proper WIP, I'm still working on my Crusader and my Shuttle, though progress is slow on each. Just need to actually get the wings to redock on the F8U, and fine a good way to balance the thrust on the Shuttle. Oooh, nice. I did not see that when it was released. I'm going to try to make the T-65 though. I had tried to make one previously, but been put off by the challenge of making those surprisingly square wings and nose, along with the S-wing mechanism, of course. Quote Link to comment Share on other sites More sharing options...
Mad Rocket Scientist Posted July 22, 2018 Share Posted July 22, 2018 (edited) Oh X-wing, why do all of your dimensions resist replication in KSP so? Attempting to make a 1 meter tube. Luckily there's some greebles on this part so I can hide how wonky it looks. Still going to drive the part count through the roof. EDIT: And I had to resort to craft file editing to make the mechanism work. Is that considered stock? Edited July 22, 2018 by Mad Rocket Scientist Quote Link to comment Share on other sites More sharing options...
qzgy Posted July 23, 2018 Share Posted July 23, 2018 1 hour ago, Mad Rocket Scientist said: And I had to resort to craft file editing to make the mechanism work. Is that considered stock Did that for my Have Blue replica with landing gear bays (jacked up the elevon deployment). Don't really have a problem calling that stock. Quote Link to comment Share on other sites More sharing options...
Mignear Posted July 23, 2018 Share Posted July 23, 2018 Work continues, I think I like how it looks. Back to the adjustments. Quote Link to comment Share on other sites More sharing options...
Triop Posted July 24, 2018 Share Posted July 24, 2018 About to test this baby. Quote Link to comment Share on other sites More sharing options...
qzgy Posted July 25, 2018 Share Posted July 25, 2018 1 hour ago, Triop said: About to test this baby. oh no you stitched a rover to a plane. I feel as if the DLC retractable wheels would give it at least a bit of dignity. Does it have parachutes though? Quote Link to comment Share on other sites More sharing options...
prgmTrouble Posted July 25, 2018 Share Posted July 25, 2018 50 minutes ago, qzgy said: Does it have parachutes though? PFFFFFFT! What is this blasphemy! Also, I seem to recall a certain On 7/14/2018 at 1:07 PM, Triop said: *CLASSIFIED* that can *CLASSIFIED* so we can *CLASSIFIED* for no reason at all... Quote Link to comment Share on other sites More sharing options...
qzgy Posted July 25, 2018 Share Posted July 25, 2018 4 minutes ago, prgmTrouble said: PFFFFFFT! What is this blasphemy! Something from the higher-ups to prevent skilled kerbonauts from dying. They have their own parachutes now though so....... Don't need them on the craft probably. Quote Link to comment Share on other sites More sharing options...
prgmTrouble Posted July 25, 2018 Share Posted July 25, 2018 1 hour ago, qzgy said: Something from the higher-ups to prevent skilled kerbonauts from dying. They have their own parachutes now though so....... Don't need them on the craft probably. JEB HAS NO FEAR *sees Jeb put on a parachute before jumping into the cockpit of my latest craft Well maybe that's why... Quote Link to comment Share on other sites More sharing options...
Servo Posted July 25, 2018 Share Posted July 25, 2018 Started work on something new tonight. This one's going to have a massive part count, but I'm not particularly concerned with that right now. Not sure how much I like the radial intakes to shape the upper fuselage, though. Incidentally, this is the only combat aircraft in the U.S. arsenal that I haven't finished in 1:1 scale. I might make some support vehicles next and have some fun with cinematics for a while. Quote Link to comment Share on other sites More sharing options...
prgmTrouble Posted July 25, 2018 Share Posted July 25, 2018 1 hour ago, Servo said: Not sure how much I like the radial intakes to shape the upper fuselage, though. I hate working with them because they are almost always the wrong size and/or shape by coincidence. I end up having to build ships to scale with these parts sometimes just for this reason. Quote Link to comment Share on other sites More sharing options...
HB Stratos Posted July 25, 2018 Share Posted July 25, 2018 Remaking my X-31. gear doors are now on but not in the pics... (and yes the side panesl are deployable radiators because of low drag and no lift(new inovation?)) I would love to heat what you think about it. Quote Link to comment Share on other sites More sharing options...
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