Beetlecat Posted July 26, 2014 Share Posted July 26, 2014 Here it is. put inside GameData/Hyomoto/Internal Patcheshttps://www.dropbox.com/s/wio3jvaqemyc5kx/SH_KN2CabinInternal-RPM.cfgOh -- interesting. That folder doesn't exist for me. I seem to recall it before, though. Dropping this file into the GameData/Hyomoto/Patches folder results in the left and right MFD working, but the larger center panel is missing outright.Maybe I'll try re-creating /Internal Patches ? I can't imagine that will work if the Hyomoto mod isn't looking for that folder. Link to comment Share on other sites More sharing options...
mike9606 Posted July 26, 2014 Share Posted July 26, 2014 Oh -- interesting. That folder doesn't exist for me. I seem to recall it before, though. Dropping this file into the GameData/Hyomoto/Patches folder results in the left and right MFD working, but the larger center panel is missing outright.Maybe I'll try re-creating /Internal Patches ? I can't imagine that will work if the Hyomoto mod isn't looking for that folder.I think RPM .17 and later have a thing that can automatically update 1 MFD to work, but not more than one. Link to comment Share on other sites More sharing options...
BadLeo Posted July 27, 2014 Share Posted July 27, 2014 (edited) Oh -- interesting. That folder doesn't exist for me. I seem to recall it before, though. Dropping this file into the GameData/Hyomoto/Patches folder results in the left and right MFD working, but the larger center panel is missing outright.Maybe I'll try re-creating /Internal Patches ? I can't imagine that will work if the Hyomoto mod isn't looking for that folder.You might have the RPM patch for Kerbonov that maintains the stock navball... I recall there were two of them, on with that and one without. Will search a bit.Edit: Here without nvball: http://forum.kerbalspaceprogram.com/threads/66502-Kerbonov-Kn-2-Cockpit-Module?p=916510&viewfull=1#post916510and here with navball: http://forum.kerbalspaceprogram.com/threads/66502-Kerbonov-Kn-2-Cockpit-Module?p=916636&viewfull=1#post916636The original patches are there. The cfg I made with the changes suggested by mike9606 is applicable only to one of the two (obviously the one I'm using, which I can't recall what is, sry ). Just a matter of substituting the other archive with the right one, since the folder just bares two cfg files. Edited July 27, 2014 by BadLeo Link to comment Share on other sites More sharing options...
Moby Posted July 27, 2014 Share Posted July 27, 2014 Thanks for the 1.25M inline passenger compartment! I had requested something like that, and there it is! Link to comment Share on other sites More sharing options...
Sam Hall Posted July 30, 2014 Author Share Posted July 30, 2014 Minor update: 0.24 is out and money exists now, so I went back and tweaked prices on everything to bring it a bit more in line with the stock parts. Aside from prices nothing has been changed. Link to comment Share on other sites More sharing options...
DGatsby Posted July 30, 2014 Share Posted July 30, 2014 Minor update: 0.24 is out and money exists now, so I went back and tweaked prices on everything to bring it a bit more in line with the stock parts. Aside from prices nothing has been changed.Thanks man! Link to comment Share on other sites More sharing options...
Overfloater Posted July 30, 2014 Share Posted July 30, 2014 This is the best interior design ever :-] Link to comment Share on other sites More sharing options...
LABHOUSE Posted July 31, 2014 Share Posted July 31, 2014 Looks great the better iva things is the best part. Link to comment Share on other sites More sharing options...
PDelta41 Posted August 3, 2014 Share Posted August 3, 2014 Awesome awesome parts. May I post action screenshots here? Or elsewhere? Link to comment Share on other sites More sharing options...
Lucid Hills Posted August 15, 2014 Share Posted August 15, 2014 If I can make a suggestion, could you please start using a version number system.It makes it easier to keep track of updates. Link to comment Share on other sites More sharing options...
A-Stax32 Posted September 10, 2014 Share Posted September 10, 2014 The cockpit not only works great as an aircraft cockpit but also on an asteroid tug or other spacecraft of similar use. I LOVE that cockpit. Link to comment Share on other sites More sharing options...
Las-pen Posted October 7, 2014 Share Posted October 7, 2014 One of my favourite mods.Not a huge fan of the Hood ornament or the Grid Fin though. Link to comment Share on other sites More sharing options...
Arron Rift Posted October 7, 2014 Share Posted October 7, 2014 Have you considered using the new clear pod software for the cockpit so we can see the pilots while we fly? Maybe do it as a 2nd part though for those who are worried about performance.Just curious. Link to comment Share on other sites More sharing options...
Las-pen Posted October 12, 2014 Share Posted October 12, 2014 The fuel tank could be perhaps bigger Link to comment Share on other sites More sharing options...
Camacha Posted October 12, 2014 Share Posted October 12, 2014 Are these TweakScalable, especially the grid fins? Link to comment Share on other sites More sharing options...
somnambulist Posted October 12, 2014 Share Posted October 12, 2014 Are these TweakScalable, especially the grid fins?Not out of the box. It's pretty easy to add TS to the grid fin. Just put this in a MM cfg file:@PART[Gridfin] { MODULE { name = TweakScale type = surface }} Link to comment Share on other sites More sharing options...
ultrasquid Posted October 14, 2014 Share Posted October 14, 2014 Is an update needed for these parts to work with 0.25? Link to comment Share on other sites More sharing options...
mike9606 Posted October 14, 2014 Share Posted October 14, 2014 Is an update needed for these parts to work with 0.25?No, but you will have to edit the RPM config Hyomoto made for it to work with the new RPM version. Otherwise this should work fine. Link to comment Share on other sites More sharing options...
UAL002 Posted November 1, 2014 Share Posted November 1, 2014 No, but you will have to edit the RPM config Hyomoto made for it to work with the new RPM version. Otherwise this should work fine.Yea, Im only seeing one of the panels. Do you happen to have the config written up? Link to comment Share on other sites More sharing options...
mike9606 Posted November 2, 2014 Share Posted November 2, 2014 Yea, Im only seeing one of the panels. Do you happen to have the config written up?Just use Notepad's replace function to replace RasterPropMonitorExampleMFD with RasterPropMonitorBasicMFD Link to comment Share on other sites More sharing options...
Hellbrand Posted November 2, 2014 Share Posted November 2, 2014 any chance of haveing the gridfins far compatible. Link to comment Share on other sites More sharing options...
UAL002 Posted November 2, 2014 Share Posted November 2, 2014 (edited) That did the trick for the MFDs thanks. But now the external part texture is gone. Its just white.EDIT: Nevermind. X64 linux does weird stuff sometimes. WE ALL GOOD. Edited November 2, 2014 by UAL002 Link to comment Share on other sites More sharing options...
zakkpaz Posted November 2, 2014 Share Posted November 2, 2014 That did the trick for the MFDs thanks. But now the external part texture is gone. Its just white.its not just you, I've been having that problem to on a lot of outdated part mods. Link to comment Share on other sites More sharing options...
Shurikeeen Posted November 5, 2014 Share Posted November 5, 2014 I made a config that changes this cockpits prop layout. http://forum.kerbalspaceprogram.com/threads/99252-0-25-AIPS-Better-IVA-Prop-Placement-v1-%28Pre-release-%29 Link to comment Share on other sites More sharing options...
ultrasquid Posted December 17, 2014 Share Posted December 17, 2014 Since there were no issues with this from 0.24 to 0.25, can we assume these parts will still work in 0.90 as well?I guess I'll just have to try them and find out. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now