OrbitusII Posted October 9, 2014 Share Posted October 9, 2014 Could anyone tell me how to make kso work on .25?Just use the current version. There aren't updated versions of the plugins yet so we have to make do with what is currently available. Link to comment Share on other sites More sharing options...
Chrisflynnfreerun Posted October 9, 2014 Share Posted October 9, 2014 When will it be fully updated? Link to comment Share on other sites More sharing options...
Mr.Kerbol Posted October 9, 2014 Share Posted October 9, 2014 Will it be updated soon for Ksp 0.25? Link to comment Share on other sites More sharing options...
OrbitusII Posted October 9, 2014 Share Posted October 9, 2014 When will it be fully updated?Shortly after all of the plugins included are updated (it'd be a mess to update the main downloads every time a dependency released a new version) Link to comment Share on other sites More sharing options...
flamerboy67664 Posted October 10, 2014 Share Posted October 10, 2014 Could anyone tell me how to make kso work on .25?- - - Updated - - -Could anyone tell me how to make kso work on .25?Use the installer, not the .zip versions. .zip versions will not work on 0.25 (Well I had to reinstall 0.25 after installing it from the .zip).Cheers, flamerboy67664 Link to comment Share on other sites More sharing options...
Sochin Posted October 10, 2014 Share Posted October 10, 2014 I installed the KMS straight from zip it was fine. Link to comment Share on other sites More sharing options...
Ph34rb0t Posted October 10, 2014 Share Posted October 10, 2014 Installed pack 1 and pack 2 into 0.25 and they seem to work. I naturally get a Firespitter compatibility warning, but that doesn't seem to hinder gameplay.Also note that Smokescreen already got updated for 0.25, so make sure to replace it after installing KSO.I do seem to get intermittent dips in performance, but this could be due to - well - anything. Link to comment Share on other sites More sharing options...
Mr.Kerbol Posted October 10, 2014 Share Posted October 10, 2014 :confused:When will it be update for 0.25? Link to comment Share on other sites More sharing options...
Ph34rb0t Posted October 10, 2014 Share Posted October 10, 2014 Once people stop asking for updates. Link to comment Share on other sites More sharing options...
OrbitusII Posted October 10, 2014 Share Posted October 10, 2014 Once people stop asking for updates.Yep, I'll tell Helldiver to wait another day to update it every time someone asks. But seriously, KSO will be updated when all of the plugins are. It works correctly anyway so just play with it until the updated plugins are released. Link to comment Share on other sites More sharing options...
stardestroyer Posted October 10, 2014 Share Posted October 10, 2014 How many plugins do KSOS uses?I think on firesplitter maybe but I'm not sure... Link to comment Share on other sites More sharing options...
saltandvinegar Posted October 10, 2014 Share Posted October 10, 2014 These are the days my rule of thumb comes in handy. After updates, take a week long break from KSP. Link to comment Share on other sites More sharing options...
OrbitusII Posted October 11, 2014 Share Posted October 11, 2014 How many plugins do KSOS uses?I think on firesplitter maybe but I'm not sure...A fair few. Firespitter, RPM, and Klockheed Martin to name three.These are the days my rule of thumb comes in handy. After updates, take a week long break from KSP.I like your thinking! I've been playing a lot of Skyrim lately so I guess that's my break from KSP. Sadly, Skyrim's crashed on me twice today... And Mercer Frey as a follower for the one Thieves' Guild quest is sooooo dumb... Link to comment Share on other sites More sharing options...
DougieJaye Posted October 11, 2014 Share Posted October 11, 2014 Please update, this looks so cool! Link to comment Share on other sites More sharing options...
Angelo Kerman Posted October 11, 2014 Share Posted October 11, 2014 I've been updating the individual mods and haven't had any problems flying the KSOS/Super 25. Well, unless you ignore my constant overshoot of the runway. Here's a mission summary of KSOS-1 and KSOS-2, flying my new MKS module into orbit. I built the module to support three mesh variants so you'll be able to pick the one you like.Javascript is disabled. View full album Link to comment Share on other sites More sharing options...
Chrisflynnfreerun Posted October 11, 2014 Share Posted October 11, 2014 how do i get kso to work with 0.25? Link to comment Share on other sites More sharing options...
Chrisflynnfreerun Posted October 11, 2014 Share Posted October 11, 2014 how do you get Kso to work on 0.25? Link to comment Share on other sites More sharing options...
OrbitusII Posted October 11, 2014 Share Posted October 11, 2014 Please update, this looks so cool!how do i get kso to work with 0.25?Please read the post at the top of this page. (LINK if necessary) Link to comment Share on other sites More sharing options...
DougieJaye Posted October 12, 2014 Share Posted October 12, 2014 Thanks, the spacestation and the rover mods are working but the space shuttle is not:confused:. I think it might be something to do with Kerbal Space Program/GameData/Squad/SPP.Thanks!DougieJaye Link to comment Share on other sites More sharing options...
Ph34rb0t Posted October 12, 2014 Share Posted October 12, 2014 Bad news:http://forum.kerbalspaceprogram.com/threads/84224-DISCONTINUED-Klockheed-Martian-Special-Parts-V2-1-1-23-Aug-Dev-Thread?p=1471447&viewfull=1#post1471447 Link to comment Share on other sites More sharing options...
Angelo Kerman Posted October 12, 2014 Share Posted October 12, 2014 Bad news:http://forum.kerbalspaceprogram.com/threads/84224-DISCONTINUED-Klockheed-Martian-Special-Parts-V2-1-1-23-Aug-Dev-Thread?p=1471447&viewfull=1#post1471447I sent dtobi a PM about maintaining the SSME mod. Link to comment Share on other sites More sharing options...
zilfondel Posted October 13, 2014 Share Posted October 13, 2014 Hi. I installed KSO today (4.09) on on KSP 24.2 along with firespitter (6.3.5), KAX and nearfuture. After trying to launch the game, which crashed (I assume from memory), I deleted KSO and loaded up KSP again. It seems that none of the firespitter parts now work...Question: does KSO modify my game in any other ways besides adding folders to Gamedata and the root KSP folder? And since there are known issues related to KSO and firespitter, am I correct in assuming that installing KSO likely fubar'd firespitter mod?Thanks. Link to comment Share on other sites More sharing options...
Harry Rhodan Posted October 13, 2014 Share Posted October 13, 2014 And since there are known issues related to KSO and firespitter, am I correct in assuming that installing KSO likely fubar'd firespitter mod?Have you tried using firespitter before? As long as his plugin isn't updated to 0.25 it's probably safe to assume that no parts depending on it will work.Edit: Oh, 0.24.2? Then I haven't said anything. Link to comment Share on other sites More sharing options...
Virtualgenius Posted October 13, 2014 Share Posted October 13, 2014 Firespitter DLL has been updated go here http://snjo.github.io/ Link to comment Share on other sites More sharing options...
DougieJaye Posted October 13, 2014 Share Posted October 13, 2014 HELP!The space station and rover mods are working but the two space shuttle ones are not HELP! What do I do!?!?!?!?! Link to comment Share on other sites More sharing options...
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