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[1.3.1][Kopernicus]The Boris System (new planets) ADOPTED!! Finally


medikohl

Favorite System?  

46 members have voted

  1. 1. Favorite System?

    • Boris
      15
    • Fearless
      16
    • Wot
      7


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Great, also, could you give me a list of the chemical composition of all atmospheres, that way we can scoop their atmosphere of usefull resources

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The Munroe is an intersting little planet, it is small, yet has a thick atmosphere. This means it must have a strong magnetic fields and therefore have an highly active core creating lots of vulcanoes, possibly seas of lavas. This means the composition of the planet should large consist of Sulfer Dioxide and CO2 and Water Vapor. In short it will be like steaming hell.

Edited by FreeThinker
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Yeah I left all the textures in .png when I sent a update to medikohl, I'm sure he can convert them easily enough otherwise I'll update it again :wink:

Oh and currently there's no biomes and all science returns are set to a value of 1, I'll fix it up when I get time again.

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Don't worry about it kill Ashley, been tweaking it should be ready next week.

As for biomes, they still default to the terrain of the original parent bodies so there is some variation currently. Next I'll be making about 2-4 biomes per body.

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Great, also, could you give me a list of the chemical composition of all atmospheres, that way we can scoop their atmosphere of usefull resources

- - - Updated - - -

The Munroe is an intersting little planet, it is small, yet has a thick atmosphere. This means it must have a strong magnetic fields and therefore have an highly active core creating lots of vulcanoes, possibly seas of lavas. This means the composition of the planet should large consist of Sulfer Dioxide and CO2 and Water Vapor. In short it will be like steaming hell.

Honestly Munroe is meant to be a Titan analogue.

So, it would have a sea of methane and rain.

(Also a frozen wasteland)

Stratosphere:

98.4% nitrogen (N2),

1.4% methane (CH4),

0.2% hydrogen (H2);

Lower troposphere:

95.0% N2, 4.9% CH4

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Honestly Munroe is meant to be a Titan analogue.

So, it would have a sea of methane and rain.

(Also a frozen wasteland)

Stratosphere:

98.4% nitrogen (N2),

1.4% methane (CH4),

0.2% hydrogen (H2);

Lower troposphere:

95.0% N2, 4.9% CH4

Alright, got it registered. What about the other bodies with an atmosphere, WOT which seem to be a gas planet, RYKE looks like a Jungle planet with lava lakes, and Fearless looks like a mars planet.

Edited by FreeThinker
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Honestly I'm not trying to make any specific style of planet, my creation method is very freeform since I take four or five planet maps and blend them together in order to make new and more unique terrains. My main goal was to add variety to the game, to add challenges to landing that you don't see enough in the original game in my opinion.

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Honestly I'm not trying to make any specific style of planet, my creation method is very freeform since I take four or five planet maps and blend them together in order to make new and more unique terrains. My main goal was to add variety to the game, to add challenges to landing that you don't see enough in the original game in my opinion.

I understand you want to add variety, then you should apply the same to atmospheres, add some interesting chemicals in the atmosphere which make more intresting, or lack of which which makes harder to use.

Edited by FreeThinker
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Well I've had 43 downloads in the last 16 hours, made biomes for the whole Wot system, and am currently calculating atmospheres for Boris and Rocky. May need to do some heightmap changes to Boris and Bullwinkle. The big Craters look odd. Also need to lighten the shade of Peabody and possibly make it purple again. Should be good to go by next Sunday. Also may add in a new system I've been thinking about. If KillAshley could give me a small hand I may put oceans on Munroe, if you're too busy I understand. Been trying to figure it out for the last hour or so

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Atmosphere is coming along for boris, currently creating a very narrow altitude window where the atmosphere thickens enough and the terrain meets. looking at having aerobraking potentially resulting in a few dead kerbals if you are careless.

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ok, sorry couldn't get the png converted, not sure what I did wrong there. Biomes have been added, atmosphere is now a thing on Boris, and I'm going to try to improve the rings on Wot.

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New version added to the OP

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Updated & Uploaded:

Biomes added to all bodies

Atmosphere added to Boris

Trying out the rings on Wot (WIP right now)

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