Guest Posted April 7, 2014 Share Posted April 7, 2014 Dunno. It shouldn't do that if you reenter right, I've put it into a flat spin a few times, but that was just me being bad at flying it. As I said, flight procedures are not yet worked out. I noticed it generally happens if you mess with controls too much at hypersonic speeds. Link to comment Share on other sites More sharing options...
Dolin Posted April 7, 2014 Share Posted April 7, 2014 Just a couple of pics on what I've been working on the weekend . IMO it looks neat, the name came up almost by accident and I can change it easily: Link to comment Share on other sites More sharing options...
Konstantine the Great Posted April 7, 2014 Share Posted April 7, 2014 OK then, the Shuttle-Mir thingy shouldn't be too hard to do. The pallet behind it though...I'll use my 1:72 4D Vision space shuttle for reference.EDIT: I probably won't be able to do this very quickly, as I have recently had a concussion and was told by three separate doctors to minimize the time I spend looking at screens.EDIT-2: Can I share my progress in this thread, or should I make a separate one?Get well soon! Link to comment Share on other sites More sharing options...
Sochin Posted April 8, 2014 Share Posted April 8, 2014 Explorer would be better than Exploder. Link to comment Share on other sites More sharing options...
Dolin Posted April 8, 2014 Share Posted April 8, 2014 Explorer would be better than Exploder.I know, but it has already been used in the movie "Gravity" and it's the first name I thought of, which means it's blatant.This name is a bit unorthodox, but in the kerbal context it might be a neat play-on-words.I'm open to other suggestions, possibly that haven't been used elsewhere Link to comment Share on other sites More sharing options...
Guest Posted April 8, 2014 Share Posted April 8, 2014 Bah, just make a few of these, including the Explorer, Exploder and the original, flown 5. Oh, and the Enterprise, too. Which reminds me, if anyone wants to model the testing/protective tailcone which could be mounted over SSMEs for transport/drop testing, I'd include it, too. Link to comment Share on other sites More sharing options...
gZoD1705 Posted April 8, 2014 Share Posted April 8, 2014 Will the ability to place your mission flag on the wing be implemented like in the new update? Link to comment Share on other sites More sharing options...
gZoD1705 Posted April 8, 2014 Share Posted April 8, 2014 Bah, just make a few of these, including the Explorer, Exploder and the original, flown 5. Oh, and the Enterprise, too. Which reminds me, if anyone wants to model the testing/protective tailcone which could be mounted over SSMEs for transport/drop testing, I'd include it, too.That'd be so cool Link to comment Share on other sites More sharing options...
Sochin Posted April 8, 2014 Share Posted April 8, 2014 Ok what about Megellan or Marco Polo, or something along those lines? Link to comment Share on other sites More sharing options...
Dolin Posted April 8, 2014 Share Posted April 8, 2014 Ok, I'll do all the original orbiters, for starters (not including the mock-up ones, which I don't remember the names of ) and I'll see to placing the flag decals, which I thought about doing, actually Link to comment Share on other sites More sharing options...
POTKC Posted April 9, 2014 Share Posted April 9, 2014 The full-scale orbiters were: Pathfinder (mock-up), Enterprise (glide test article), Columbia, Challenger, Discovery, Atlantis, Endeavour. I would also include Constitution and Kitty Hawk, which were proposed names, but never used. Link to comment Share on other sites More sharing options...
Virtualgenius Posted April 9, 2014 Share Posted April 9, 2014 I think constituition should be first its kind of fitting for this mod with all the problems its had Link to comment Share on other sites More sharing options...
Cepheus Posted April 10, 2014 Share Posted April 10, 2014 Holy crickey, that IVA. Link to comment Share on other sites More sharing options...
Legendary Emu Posted April 10, 2014 Share Posted April 10, 2014 This look cool. A name for the shuttle, though. What about Krakenslayer or Krakensbane? Link to comment Share on other sites More sharing options...
POTKC Posted April 10, 2014 Share Posted April 10, 2014 Oh god. Please no. Or the Kraken might get pissed... Link to comment Share on other sites More sharing options...
cheech420now Posted April 10, 2014 Share Posted April 10, 2014 this dont work for me. The craft wont lift off just gets stuck on the pad Link to comment Share on other sites More sharing options...
Guest Posted April 10, 2014 Share Posted April 10, 2014 Remove the CANADARM and try again. Romfarer is still working on a fix for the robotic arms, and until he's done with it, this will happen. Link to comment Share on other sites More sharing options...
cheech420now Posted April 10, 2014 Share Posted April 10, 2014 worked thanks Link to comment Share on other sites More sharing options...
Guest Posted April 10, 2014 Share Posted April 10, 2014 It seems that Romfarer's figured out the way to fix the arms. Hopefully, plugin will soon be updated and they'll be usable again. Link to comment Share on other sites More sharing options...
Cepheus Posted April 13, 2014 Share Posted April 13, 2014 This look cool. A name for the shuttle, though. What about Krakenslayer or Krakensbane?à ² _à ² ã€€                 Link to comment Share on other sites More sharing options...
Kartoffelkuchen Posted April 15, 2014 Share Posted April 15, 2014 Wow- that shuttle looks fantastic! Great work! Link to comment Share on other sites More sharing options...
falken Posted April 15, 2014 Share Posted April 15, 2014 For my shuttle program I used explorer ships (much like NASA did). My fleet were: Beagle, Calypso, Endurance, Scotia, Belgica, Horizon. Link to comment Share on other sites More sharing options...
wasmic Posted April 15, 2014 Share Posted April 15, 2014 So, Dragon1, you wrote that had done the FAR configs for the Buran, so I checked how it was configured, intending to do a sorta-working config for this. But... I can't the place where the FAR compat stuff for the Buran is buried. Do I just not understand how FAR compat works? Maybe I should actually read up on what all those parameters are. Link to comment Share on other sites More sharing options...
Virtualgenius Posted April 18, 2014 Share Posted April 18, 2014 Robotic arm is fixed download romfarers latest robotic arms pack he fixed the plugin dll Link to comment Share on other sites More sharing options...
Jovzin Posted April 24, 2014 Share Posted April 24, 2014 Hello I asked in Romfarer's thread but got no reply. I will try it here : I want to ask you what is this " it is broken " thing that everybody means with the Robotick Arms pack ? I have my own experience and maybe everybody here mean this: I am using CSS Shuttle mod ( Dragoon01) to build my space station. I am docked with my css shuttle with my first half of the Space station. I opened the cargo bay and with the Robotic arm I am grabbing the next part of Space station which is put in the CSS shuttle cargo bay.. I pressed caps lock ( but I am not sure if SAS is on or off) and now slowly putting the part out of cargo bay. But after some time the whole station together with CSS shuttle start spinning and rotating lke crazy. So maybe guys yyou mean this ? And somehow I have a problem to load Space Shuttle plain. I upgraded my KSP to 0.23.5 and well it is showing me that some parts are missing. Which I do not think is the case as I was just updating the game nothing else. Some hint maybe ? Link to comment Share on other sites More sharing options...
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