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Component Space Shuttle - dev thread [IMG heavy!]


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WOW please put a link up for that it looks amazing!! What mods did you use apart from infernal robotics? Also how did you get trees round the pad?

Edit: also please could you upload you black window version or PM it to me :)

Edited by montyben101
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WOW please put a link up for that it looks amazing!! What mods did you use apart from infernal robotics? Also how did you get trees round the pad?

Edit: also please could you upload you black window version or PM it to me :)

The textures for the windows/cargobay will be included with it when I release it. The mods I'm using are B9(Just the structural Elements, everything else is deleted), LackLusterLabs, Infernal Robotics, and Hullcam VDS.

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Just FYI, I was planning to change the colors to black anyway in the next release. Could you PM me what you done so far? Also, did you change windows on all the "nameplated" textures, too?

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That MLP is truly a thing of beauty; I didn't even click for that it wasn't actually all one model till I looked at the pics a bit more.

Also how did you get trees round the pad?

Yeah, as TheSonicGalazy said, it's in the LLL thread, a bit hidden though. Scroll down here a bit

http://forum.kerbalspaceprogram.com/threads/24906-WIP-LLL-Lack-Luster-Labs-LLL-12-2-10MAY2014-SXT-15-1-09MAY2014?p=1225193&viewfull=1#post1225193

and it's the link for 'KSC++ v2'.

Edited by Lack
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what mod are you using for the run way

http://forum.kerbalspaceprogram.com/threads/82785-0-23-5-Kerbin-Side-v0-29-More-Bases-On-Kerbin

I'm also working on replacing the sounds, I've got the sounds I want, but need to get to putting them in. I've done the easy decoupler sound and would like to know if it's any good.

Edited by Thesonicgalaxy
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OK so the beginner's errors were corrected on the model.

I am continuing with the UV unwrap and UV map. I have some textures for Airlock so I hope it will look good.

Planning to finish it this week, because next week I will be on a vacation with my family.

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I assume this is because of the new RPM http://i.imgur.com/jWqsGR7.png

Yeah, I'm not downloading the new RPM. Every mod to do with RPM seems to be getting this. If anybody needs the old RPM just PM me.

Anyway, the new sounds are coming along very nicely, had a Demo, but made some new changes and I would like to wait and share those first.

Edited by Thesonicgalaxy
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OH MY GOD.

After a long 2 days of Ignorance, Education, and work, it's been created. Brand new sounds for the SSME's and the SSSRBS!

Would Like some feed back on the new engine sounds(I feel as if the SRB's should sound lower pitched.). I plan to make a new sparkler sound as well.

WARNING, IT IS LOUD.

Edited by Thesonicgalaxy
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Too loud and too high pitched. I was thinking something like this:

Ah, I can make that. I'll get to it first thing in the morning. I'll also give you the sound files for the engines then. If you have any more requests for sounds let me know.

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Custom gear (opening and rolling), bay door, airbrake opening and wheel brake sounds would be nice. Also, once Jovzin finishes the airlock, it's door could also get a sound.

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Hi,

first of all this mod looks (and sounds :wink:) very good.

I´ve already build a space shuttle with B9 parts but it doesnt look quite as nice as this mod.

But i have a little problem with the Orbital Maneuvering System.

I have installed all recommended mods, but i cant adjust the thrust vector of the OMS, so the shuttle starts turning (because of the center of thrust and mass ....).

Is this because of WIP or is it my fault?

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