CardBoardBoxProcessor Posted April 6, 2012 Share Posted April 6, 2012 How\'d that end up happening? I thought you were being encouraged to use it before. ;Pno idea. I just tend to anger people Link to comment Share on other sites More sharing options...
rustymcclintock Posted April 6, 2012 Share Posted April 6, 2012 so he told you, you can\'t use his code? thats such a bitch thing. just configure it to use his code and leave it as a separate download Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 6, 2012 Share Posted April 6, 2012 so he told you, you can\'t use his code? thats such a bitch thing. just configure it to use his code and leave it as a separate downloadno that is hardly what happened. why would you assume that @_@ Link to comment Share on other sites More sharing options...
Guest Posted April 6, 2012 Share Posted April 6, 2012 If not that, then what? I can\'t really think of anything else that would prevent you from using his code. Link to comment Share on other sites More sharing options...
rustymcclintock Posted April 6, 2012 Share Posted April 6, 2012 If not that, then what? I can\'t really think of anything else that would prevent you from using his code.this ^ when you said you had angered him and that because of it you probably couldn\'t include the code what else were we to think? lol Link to comment Share on other sites More sharing options...
rustymcclintock Posted April 7, 2012 Share Posted April 7, 2012 nah. working on a cow I have plans for KSP KOSMOS mod. I just don;t think they are doable without docking. for example KVTK is nice but really needs separate launch and docking to craft to push lol. I am liking this cow. lmao I busted a gut at that cow, what a sec...maybe a cow shaped lunar explorer! jesus man lets get this going! Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 7, 2012 Share Posted April 7, 2012 Nah. Cow is for monetary Gain. No free donations to KSP.It is rigged has Normal maps (not in that photo) and LODs worth a good $100+ Link to comment Share on other sites More sharing options...
Spoot Knight Posted April 7, 2012 Share Posted April 7, 2012 Ah, freelance modeling then? Who\'s buying it? Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 7, 2012 Share Posted April 7, 2012 Ah, freelance modeling then? Who\'s buying it?not really. They where always for someone I just take breaks and do other stuff. The price is more for if the current path goes SHTF. Link to comment Share on other sites More sharing options...
rustymcclintock Posted April 7, 2012 Share Posted April 7, 2012 hey CBP, slightly off topic but not long enough for a pm.Do you, or someone you know, have a set of payload fairings? like the parts? Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 7, 2012 Share Posted April 7, 2012 hey CBP, slightly off topic but not long enough for a pm.Do you, or someone you know, have a set of payload fairings? like the parts?no i was starting to work on fairing for the Angara. but I decided to wait for docking as currently there is no way Of really knowing what sizes are needed. Link to comment Share on other sites More sharing options...
Guest Posted April 7, 2012 Share Posted April 7, 2012 I\'d say, make the fairings modular. For example, a set of fairing halves for 1, 1.25 and 1.5m, a maching nosecone and a set of adapters between sizes. Fairing should actually be a bit bigger than their 'base size', so a 1m part with an RCS module attached would snugly fit into a 1m fairing. Link to comment Share on other sites More sharing options...
zack2014 Posted April 7, 2012 Share Posted April 7, 2012 I\'m not sure if this problem has been brought up before, but am I the only one with these parts strewn randomly across part categories? I\'ve got some in the structural, propulsion (those are right) but then I\'ve got about 50 million in, well I would say, but my KSP just crashed, and I think these parts are to blame, since before I downloaded them it worked perfectly. Any solutions? Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 8, 2012 Share Posted April 8, 2012 I\'m not sure if this problem has been brought up before, but am I the only one with these parts strewn randomly across part categories? I\'ve got some in the structural, propulsion (those are right) but then I\'ve got about 50 million in, well I would say, but my KSP just crashed, and I think these parts are to blame, since before I downloaded them it worked perfectly. Any solutions?ah... I think I know the problem. I suck, and I run a mac. Deal with it. Link to comment Share on other sites More sharing options...
zack2014 Posted April 8, 2012 Share Posted April 8, 2012 ah... I think I know the problem. Awkwardly enough, you\'re probably right, but it would be nice to have a mirror for it that didn\'t put half the parts in the Utilities and Science category.Or crash the game. Which works perfectly with 500 other modded parts (literally) and almost every plugin... Link to comment Share on other sites More sharing options...
!!!!! Posted April 8, 2012 Share Posted April 8, 2012 is it possible to connect in the space? that is ,fire two parts and fonnect them together.if possible would please make or show me the way to connect ? Link to comment Share on other sites More sharing options...
Gojira Posted April 8, 2012 Share Posted April 8, 2012 is it possible to connect in the space? that is ,fire two parts and fonnect them together.if possible would please make or show me the way to connect ?Docking is coming in 0.15. Link to comment Share on other sites More sharing options...
!!!!! Posted April 8, 2012 Share Posted April 8, 2012 I think that it\'s hard to dock when only one of the two parts in under control.and will the docking system auto connect when two parts touch each other or manually operate like landing legs? Link to comment Share on other sites More sharing options...
DeCi Posted April 9, 2012 Share Posted April 9, 2012 Ill ask again. Can you please add the .craft for the mir? thanks. :-* Link to comment Share on other sites More sharing options...
RC1062 Posted April 10, 2012 Share Posted April 10, 2012 ah... I think I know the problem.Well mine works fine... Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 11, 2012 Share Posted April 11, 2012 making the mir craft. will be a while. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 12, 2012 Share Posted April 12, 2012 opps got side tracked with mastodon http://dl.dropbox.com/u/1417259/sekertOOF/pics/SortofRigged.pnganyway here is Mir packages and ready to go you have to move the packaging decouplers stage down as i recall. But i left them on top so you remember to move them http://dl.dropbox.com/u/1417259/Kosmos%20MIR.craft Link to comment Share on other sites More sharing options...
NovaSilisko Posted April 12, 2012 Share Posted April 12, 2012 With animations coming in 0.15, you could make a mastodon for KSP that you can ride across alien worlds! Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 12, 2012 Share Posted April 12, 2012 With animations coming in 0.15, you could make a mastodon for KSP that you can ride across alien worlds!I doubt it supports rigging and mesh deform. would be nice though Link to comment Share on other sites More sharing options...
Kreuzung Posted April 12, 2012 Share Posted April 12, 2012 Correct scaled? Link to comment Share on other sites More sharing options...
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