Tiberion Posted April 2, 2012 Share Posted April 2, 2012 Too much fuel then? Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 2, 2012 Share Posted April 2, 2012 Too much fuel then?Not really. If you launch a heavy variation it is made to lift heavy stuff. The real rponblem is it is internal balanced off stock parts and they are OP themselves. the tanks actually are based off internal tank size and balanced to stock. the engines themselves are nerfed as well. they have less thrust at sea level lol. Link to comment Share on other sites More sharing options...
rustymcclintock Posted April 2, 2012 Share Posted April 2, 2012 yeah you are suppose to use the other stages to get into orbit I made a long 1.5 meter fuel tan with a 600 thrust rocket and attached 4 detachable 1m wide fuel tanks with a 600 (I think) thrust rocket on each and I had enough fuel in those four to reach the moon just about. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 2, 2012 Share Posted April 2, 2012 the next update they will be a tad more nerfed I suppose. But I hardly see a reason till game stock engines are balanced. other wise people will just use those instead of mine. Link to comment Share on other sites More sharing options...
rustymcclintock Posted April 2, 2012 Share Posted April 2, 2012 the next update they will be a tad more nerfed I suppose. But I hardly see a reason till game stock engines are balanced. other wise people will just use those instead of mine.Yeah for the time being just leave em as is...after they do the final balancing on stock engines and fuel adjust your accordingly. just made another angara rocket and it worked first try again 8) Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 2, 2012 Share Posted April 2, 2012 as much as i want to work on KO)SMOS currently (which is low for various reasons) I am currently repaying some debt to r4m0n. But mech jeb users will be happy/creeped out. Link to comment Share on other sites More sharing options...
FourTee2 Posted April 3, 2012 Share Posted April 3, 2012 OOohhhhOOHhhh.... can we have a sneak-peak? Link to comment Share on other sites More sharing options...
MaryG Posted April 3, 2012 Share Posted April 3, 2012 this one hopes that some control able engines show up so we can land our ships on their sides we does Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 3, 2012 Share Posted April 3, 2012 all planned but got to start from the ground up currently still messing with KVTK. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 3, 2012 Share Posted April 3, 2012 sure Link to comment Share on other sites More sharing options...
NINTHTJ Posted April 3, 2012 Share Posted April 3, 2012 I have a bit of an issue with this collection. After installing it, I get very long loading times. Any ideas how I can get around this? Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 3, 2012 Share Posted April 3, 2012 it is probably just your mesh files rebuilding. also, i like mech jeb Link to comment Share on other sites More sharing options...
Lazurkri Posted April 4, 2012 Share Posted April 4, 2012 Yeah, MCjeb is nice..... Link to comment Share on other sites More sharing options...
DeCi Posted April 4, 2012 Share Posted April 4, 2012 Would you Please add some craft files? Especially for the MIR. 8) Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 5, 2012 Share Posted April 5, 2012 I will be doing something for next release. however I must say i am ever so slightly bored with mechanical and my old commission is calling so i think I best work on that for a bit. it has organics to work with. once 15 comes out i will get some stuff updated and such hopefully. i have the ability to add batteries and solar power right now but no idea on abattery model and i am just meh to KSp currently. Link to comment Share on other sites More sharing options...
rustymcclintock Posted April 5, 2012 Share Posted April 5, 2012 I will be doing something for next release. however I must say i am ever so slightly bored with mechanical and my old commission is calling so i think I best work on that for a bit. it has organics to work with. once 15 comes out i will get some stuff updated and such hopefully. i have the ability to add batteries and solar power right now but no idea on abattery model and i am just meh to KSp currently.maybe working on organic models will give you ideas for organic, smooth, rockets parts? 8) Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 5, 2012 Share Posted April 5, 2012 nah. working on a cow I have plans for KSP KOSMOS mod. I just don;t think they are doable without docking. for example KVTK is nice but really needs separate launch and docking to craft to push lol. I am liking this cow. Link to comment Share on other sites More sharing options...
Shadowsun Posted April 5, 2012 Share Posted April 5, 2012 If you\'re gonna do animals, follow the cow up with a dog so we can do a Sputnik 2. Link to comment Share on other sites More sharing options...
NovaSilisko Posted April 5, 2012 Share Posted April 5, 2012 Or he could make a pony. Link to comment Share on other sites More sharing options...
Guest Posted April 5, 2012 Share Posted April 5, 2012 I\'ve found a bug in the second stage engine. One of it\'s nozzles doesn\'t spew particles. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 5, 2012 Share Posted April 5, 2012 I\'ve found a bug in the second stage engine. One of it\'s nozzles doesn\'t spew particles.thanks, Fixed it for next release If you\'re gonna do animals, follow the cow up with a dog so we can do a Sputnik 2.not just taking a break form KSp stuff I will come bakc and make battery units and make solar panels work as well as Vasmir engine but currently takign a small break. Link to comment Share on other sites More sharing options...
rustymcclintock Posted April 6, 2012 Share Posted April 6, 2012 Are the kosmos solar panels supposed to use the multi joint framework and slowly, kinda expand out or just inst pop out? as mine are insta popping. Link to comment Share on other sites More sharing options...
Feragorn Posted April 6, 2012 Share Posted April 6, 2012 Kosmos hasn\'t been multijointed yet. They just pop. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted April 6, 2012 Share Posted April 6, 2012 Kosmos hasn\'t been multijointed yet. They just pop.nor will it be it seems. Sarkun got mad at me Link to comment Share on other sites More sharing options...
Spoot Knight Posted April 6, 2012 Share Posted April 6, 2012 How\'d that end up happening? I thought you were being encouraged to use it before. ;P Link to comment Share on other sites More sharing options...
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