NathanKell Posted April 13, 2014 Share Posted April 13, 2014 (edited) Crossfeed Enablerby NathanKellA partmodule: adds a fuel crossfeed between the part it's added to, and the part this part is surface-attached to. Use it for radial tanks.License CC-BY-SAInstallation: Extract to GameData. By default includes cfg to apply to radial RCS tanks, the mini radial RCS from Realism Overhaul, and all procedural wings. (NOTE: Requires ModuleManager, which by now you really should have.)DownloadSource on GitHubTo add to other parts:Add:MODULE{ name = ModuleCrossFeed}to the cfg, or do it via MM.For example, create a MM node and add it to some cfg.@PART[YourPartNameHere]{ MODULE { name = ModuleCrossFeed }}=================Changelog:=================v3.3* Recompiled for KSP 1.0 (thanks to Padishar and Angel-125)* Toggling crossfeed applies to symmetry counterparts (thanks Angel-125) Edited May 14, 2015 by NathanKell Link to comment Share on other sites More sharing options...
problemecium Posted April 14, 2014 Share Posted April 14, 2014 So it's an automatic fuel line? Link to comment Share on other sites More sharing options...
NathanKell Posted April 14, 2014 Author Share Posted April 14, 2014 Pretty much. If you add this to a tank (say, the radial LF tank from KSPX) and then surface-attach that tank to your stack, fuel will flow in and out without having to clip a fuel line on. Link to comment Share on other sites More sharing options...
The Space Man Posted April 14, 2014 Share Posted April 14, 2014 Will this still work in .23? Link to comment Share on other sites More sharing options...
NathanKell Posted April 14, 2014 Author Share Posted April 14, 2014 I presume so; try it and find out. Link to comment Share on other sites More sharing options...
Orionkermin Posted April 16, 2014 Share Posted April 16, 2014 Just wanted to let you know that your instructions are a little off. You have the module listed correctly for module manager, but for adding it to a part you put name = CrossFeedEnabler instead of name = ModuleCrossFeed. Took me a while to figure out what was going wrong. Thanks for the plug in though! Also since I'm a bit of a noob when it comes to licensing; in order to redistribute it, say in my mod, do I just need to credit you or do I also need to link to the source? Link to comment Share on other sites More sharing options...
NathanKell Posted April 16, 2014 Author Share Posted April 16, 2014 Aw, flippety-flop. Fixed! Not even sure it warrants a point release, but why not.I actually spent a good few hours myself wondering why it didn't work. Then I figured it out, changed my MM files, but didn't change my readme (or at least, didn't change it all the way). BLARGH.You're most welcome! For inclusion, you do need to both credit me and link the source (or this thread, which has the source). Also, since it's SA, any changes you make to it must also be licensed as derivatives-allowed.EDIT: That said, please do keep it in the same folder I do (so people don't end up with multiple copies) and please keep it up to date (heh, not that I expect to need to update this ever, except if a new KSP breaks it.) Link to comment Share on other sites More sharing options...
mordin86 Posted April 16, 2014 Share Posted April 16, 2014 Great little plugin, very useful! Thanks a lot. Link to comment Share on other sites More sharing options...
astropapi1 Posted April 16, 2014 Share Posted April 16, 2014 I hope to make use of this plugin when I finally get my [redacted] together and make my first mod. tl;dr, commenting for future use. Link to comment Share on other sites More sharing options...
NathanKell Posted April 16, 2014 Author Share Posted April 16, 2014 Hey, if people have other tanks they want this applied to--post your MM configs and I'll add it to the official release. That way only 1 person has to write the cfg Link to comment Share on other sites More sharing options...
Supernovy Posted April 22, 2014 Share Posted April 22, 2014 Here's the MM config for adding this to the KSPX radial tanks:@PART[cl_radial_cylTankOxy]{ MODULE { name = ModuleCrossFeed }}@PART[cl_radial_cylTankFuel]{ MODULE { name = ModuleCrossFeed }}@PART[cl_radial_sphereTankFuel]{ MODULE { name = ModuleCrossFeed }}@PART[cl_radial_sphereTankOxy]{ MODULE { name = ModuleCrossFeed }}It works brilliantly! You can make really thin stages by attaching ModuleCrossFeeded radial tanks to a decoupler, and stacking an engine under the decoupler.(Those are AIES legs, by the way) Link to comment Share on other sites More sharing options...
HoneyFox Posted April 22, 2014 Share Posted April 22, 2014 Here's the MM config for adding this to the KSPX radial tanks:~snipIt works brilliantly! You can make really thin stages by attaching ModuleCrossFeeded radial tanks to a decoupler, and stacking an engine under the decoupler.http://i.imgur.com/6DHG8Yvl.png(Those are AIES legs, by the way)This looks neat!Oh wait, spoiler? it works again? Link to comment Share on other sites More sharing options...
NathanKell Posted April 22, 2014 Author Share Posted April 22, 2014 Supernovy: cool! (And very nice mini-lander!)Will add. Link to comment Share on other sites More sharing options...
Read have Read Posted May 31, 2014 Share Posted May 31, 2014 I cannot get CrossFeedEnabler to work with the KSPX tanks, I have tried SuperNovy's MM configs, and I have accidentally written my own, and I have tried module = CrossFeedEnabler for the configs as well, but no flow. Link to comment Share on other sites More sharing options...
rottielover Posted May 31, 2014 Share Posted May 31, 2014 A while back there was (or maybe still is) an issue with KAS, where if you radially attached engines using the KAS grab/attach then you could never get fuel to flow into them. Would this mod solve that issue? Link to comment Share on other sites More sharing options...
Pondafarr Posted May 31, 2014 Share Posted May 31, 2014 I found this in my installs today, wondered what it was. What parts packs use this plugin?NOT removing it, but it would be nice to see where it came from lol Link to comment Share on other sites More sharing options...
NathanKell Posted May 31, 2014 Author Share Posted May 31, 2014 Read have Read: what's in the tanks? Does it work for the other enabled tanks?rottielover: not sure, since I don't know what the issue you're speaking of is caused by.Pondafarr: It came from here, obvs.Well, maybe some mod is bundling it? Dunno. I think at one point Orionkermin was using it for an Open Parts part? Link to comment Share on other sites More sharing options...
Padishar Posted June 15, 2014 Share Posted June 15, 2014 I have just added support for this to my development version of KER (see thread linked in sig). It should now correctly simulate the fuel flow from the tanks both in flight and in the VAB/SPH... Link to comment Share on other sites More sharing options...
curiousepic Posted June 22, 2014 Share Posted June 22, 2014 Nathan, might be a good idea to add proceduralTankRealFuels to the default cfg now. Link to comment Share on other sites More sharing options...
NathanKell Posted June 22, 2014 Author Share Posted June 22, 2014 Good point.Padishar: missed this, sorry. Awesome news! Link to comment Share on other sites More sharing options...
Pondafarr Posted June 22, 2014 Share Posted June 22, 2014 Figured it out, it came bundled with Near Future pack. Link to comment Share on other sites More sharing options...
TheReaper Posted July 14, 2014 Share Posted July 14, 2014 gimme gimme gimmme, thanks a lot Link to comment Share on other sites More sharing options...
NathanKell Posted July 17, 2014 Author Share Posted July 17, 2014 v2 \/*Add support for Stretchies and PP tanks.*Add support for KSPX parts (Supernovy)*Update to 0.24 Link to comment Share on other sites More sharing options...
Phers Posted July 25, 2014 Share Posted July 25, 2014 doesn't work on 0.24.1 Link to comment Share on other sites More sharing options...
NathanKell Posted July 25, 2014 Author Share Posted July 25, 2014 Doesn't work how? Link to comment Share on other sites More sharing options...
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