Ignath Posted July 18, 2014 Share Posted July 18, 2014 Any updates on a 0.24 version?Should work just fine w/ .24 as long as you update all relevant required mods (EVE, HR/SS, etc...) for .24 Quote Link to comment Share on other sites More sharing options...
edvardm Posted July 18, 2014 Share Posted July 18, 2014 Works fine with 0.24 -- at least for me, though I have updated some individual parts. Low FPS is likely due to smokescreen particle effects. It can be configured to ease burden on CPU. Quote Link to comment Share on other sites More sharing options...
yithpistol Posted July 18, 2014 Share Posted July 18, 2014 Sadly when I tried to run .24 it crashed. So I set about starting over. I went to a new install. I then went and installed each of the Renaissance dependencies one by one, and used their .24 versions if they were out yet. Once I had those installed I ran the game and it ran. Then I installed the Renaissance mod and the game crashes. Hard. I cannot see this as a coincidence. It is possible that it is conflicting with some of the new mods. I absolutely ADORE this mod. It made it a NEW GAME for me. I hope that a .24 version is in the works, but until then I will have to content myself with the less beautiful look. Sadly I can't attach my crash report, but I will save it. If you want it. Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted July 18, 2014 Share Posted July 18, 2014 Hm.. has anyone even heard from Proot in the past few months? Quote Link to comment Share on other sites More sharing options...
Ignath Posted July 18, 2014 Share Posted July 18, 2014 Nope, 8th May 2014, 22:41 was his last post. Quote Link to comment Share on other sites More sharing options...
sp1989 Posted July 20, 2014 Share Posted July 20, 2014 Its not working for me but I suspect its because ATM is still not updated. Quote Link to comment Share on other sites More sharing options...
TheDamDog Posted July 20, 2014 Share Posted July 20, 2014 Works beautifully for me. Quote Link to comment Share on other sites More sharing options...
stallfish Posted July 21, 2014 Share Posted July 21, 2014 Dont work for me, cause is new version .24 of the game is out:( Quote Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted July 21, 2014 Share Posted July 21, 2014 Dont work for me, cause is new version .24 of the game is out:(In what way does it not work? Which bit doesn't work? What are you trying to do that ends in a crash?As an aside: running x64 0.24, no problems so far with EVE, Texture Replacer or Navball Texture Export.. Hot/Cool Rockets need to sort out some incompatibility but otherwise, as long as the required mods are up to date, it works fine (I don't use Chatterer or Soundtrack Editor, fwiw). Quote Link to comment Share on other sites More sharing options...
TheDamDog Posted July 21, 2014 Share Posted July 21, 2014 I recently tried Soundtrackeditor...it seems to function, but the new tracks only play in the background of Chatterer's chatter. Rather odd lol Quote Link to comment Share on other sites More sharing options...
guitarxe Posted July 21, 2014 Share Posted July 21, 2014 Hi, this mod is super beautiful! I'm still using KSP 0.23.5 and just installed this and WOW. Super!But I have a question - I thought this mod was only visual, but I notice it comes bundled together with a mod called "Real Solar System", which I looked up and it is supposed to change the size of all planets scales and positions to make it more like the real solar system. So if that's the case, then this mod is not just visual, but also messes up with all the rocket designs and stuff, right? So if I needed X amount of dV to go to the mun, and now thus mun's position and size were changed, this X amount of dV would not be enough? Quote Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted July 21, 2014 Share Posted July 21, 2014 Hi, this mod is super beautiful! I'm still using KSP 0.23.5 and just installed this and WOW. Super!But I have a question - I thought this mod was only visual, but I notice it comes bundled together with a mod called "Real Solar System", which I looked up and it is supposed to change the size of all planets scales and positions to make it more like the real solar system. So if that's the case, then this mod is not just visual, but also messes up with all the rocket designs and stuff, right? So if I needed X amount of dV to go to the mun, and now thus mun's position and size were changed, this X amount of dV would not be enough?No - with the settings provided by KSPRC, all RSS does is change the atmosphere layer colours so the horizons aren't white when viewed from the ground. This can been verified by looking at the cfg for it. Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted July 21, 2014 Share Posted July 21, 2014 It's just the RSS's plugin.Proot us using it to get rid of the glow on the horizon iirc.Das ninja. Quote Link to comment Share on other sites More sharing options...
guitarxe Posted July 21, 2014 Share Posted July 21, 2014 Oh ok, got confused haha. Thanks! Quote Link to comment Share on other sites More sharing options...
TG_bigboss Posted July 22, 2014 Share Posted July 22, 2014 Anyone having issues with double cloud layers? It is making it impossible to see anything on kerbal from space. Makes it really hard to predict my landing if i cant see anything lol. Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted July 22, 2014 Share Posted July 22, 2014 Looks like there's some tweaking needed to bring the pack up to date with the current mods or the game itself. :I Quote Link to comment Share on other sites More sharing options...
p331083 Posted July 22, 2014 Share Posted July 22, 2014 Anyone having issues with double cloud layers? It is making it impossible to see anything on kerbal from space. Makes it really hard to predict my landing if i cant see anything lol. https://lh5.googleusercontent.com/-pxHWp9TkCTo/U83zd6X_2BI/AAAAAAAAA3M/hZJq3j7boyQ/w1520-h855-no/KSP_x64_2014_07_21_23_42_38_408.pngGo into boulderco folder, probably have two sets of cloud.cfg in there. Quote Link to comment Share on other sites More sharing options...
OrianCEV Posted July 22, 2014 Share Posted July 22, 2014 (edited) crashed my KSP permanently..Got to re-download it for the fifth time..version:0.24resolution:64 bitmods:FASA,Mechjeb,coolrockets cryo effects Edited July 22, 2014 by OrianCEV Quote Link to comment Share on other sites More sharing options...
sp1989 Posted July 22, 2014 Share Posted July 22, 2014 I don't have clouds at all. Quote Link to comment Share on other sites More sharing options...
nismobg Posted July 22, 2014 Share Posted July 22, 2014 If you are using the new version of EVE this will not work, 9-2+. Please state what version you have when you post bugs. Quote Link to comment Share on other sites More sharing options...
OrianCEV Posted July 22, 2014 Share Posted July 22, 2014 version:0.24resolution:64 bitmods:FASA,Mechjeb,coolrockets cryo effects Quote Link to comment Share on other sites More sharing options...
sp1989 Posted July 22, 2014 Share Posted July 22, 2014 (edited) If you are using the new version of EVE this will not work, 9-2+. Please state what version you have when you post bugs.my apologies so I gotta get the last version of EVE.Edit: So I tried installing the previous versions, however I am using a Mac. I have .24 and the mods I am running are KW, toolbar, Crew Manifest, Deadly Reentry, and RPM. Everything works fine except I have no clouds at all. Now you said it won't work on 9-2+. However on the front page it says for EVE to work on Mac in needs to be the Low Res. I tried 7.2 and 7.1 which are the Low Res numbers and they alas still no clouds. Im gonna try 7.0 and back and see what happens. Edited July 22, 2014 by sp1989 Quote Link to comment Share on other sites More sharing options...
TG_bigboss Posted July 23, 2014 Share Posted July 23, 2014 Go into boulderco folder, probably have two sets of cloud.cfg in there.Thanks that worked! Quote Link to comment Share on other sites More sharing options...
OrianCEV Posted July 23, 2014 Share Posted July 23, 2014 There goes my RAM again. Quote Link to comment Share on other sites More sharing options...
PowerShot Posted July 23, 2014 Share Posted July 23, 2014 No - with the settings provided by KSPRC, all RSS does is change the atmosphere layer colours so the horizons aren't white when viewed from the ground. This can been verified by looking at the cfg for it.I am new to this game, so maybe a stupid question. What if you want "real solar system" to change the size of all planets scales and positions etc to make it more like the real solar system? Quote Link to comment Share on other sites More sharing options...
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