potetr Posted October 2, 2015 Share Posted October 2, 2015 Welcome back! Just curious what your end goals with Kerbin are. Do you plan to make it look like Earth from space (as in same amount of clouds and similar colors), or just pretty on its own? Quote Link to comment Share on other sites More sharing options...
Proot Posted October 2, 2015 Author Share Posted October 2, 2015 Welcome back! Just curious what your end goals with Kerbin are. Do you plan to make it look like Earth from space (as in same amount of clouds and similar colors), or just pretty on its own? Quote Link to comment Share on other sites More sharing options...
potetr Posted October 2, 2015 Share Posted October 2, 2015 That sounds like the best way to do it! Quote Link to comment Share on other sites More sharing options...
Nhawks17 Posted October 2, 2015 Share Posted October 2, 2015 Proot, I'm amazed at what you've posted so far. This is by far going to be one of the best visual mods I will use and I cannot wait for it to be done for the world to enjoy. Please take your time on finishing it and I look forward to the day I can play with these wonderful visuals. Quote Link to comment Share on other sites More sharing options...
qromodynmc Posted October 4, 2015 Share Posted October 4, 2015 )At the moment, my hype for KSPRC is more than 1.1 update!. (damn hard to wait though ) Quote Link to comment Share on other sites More sharing options...
GorillaZilla Posted October 4, 2015 Share Posted October 4, 2015 I can see the issue, would be nice if it were fixxed.... I wonder what causes it.... Is it the height of the clouds vrs the terrain causing some wierdness with the lighting.... Or is it something wierder.... Quote Link to comment Share on other sites More sharing options...
Proot Posted October 5, 2015 Author Share Posted October 5, 2015 It's caused by the combination of EVE clouds + Scatterer. The last one lighten the surface and the terminator of the planet a bit more than in stock, but the clouds remains with a more "stockish terminator" look... so you get this "effect".Anyways, I think that Rbray89 was planning to add in EVE a feature to tint the clouds terminators, similar to the Scatterer feature. So this will be probably "fixed" in the future. Quote Link to comment Share on other sites More sharing options...
GorillaZilla Posted October 7, 2015 Share Posted October 7, 2015 (edited) Cool beans, thanks for the explanation. Surprised it's something so simple and straightforward.... When I see something odd going wrong in a game I always just jump to the conclusion of thinking it's something wierd, strange eldritch and borderline unknowable going on..... Something for the Wizards of the unseen university to sort out X-PI'm just daft I think when it comes to computer software, my strengths lie more in Philosophy, and internal investigation into this wierd property that should be impossible for any intelligence mechanism no matter how complex Edited October 7, 2015 by GorillaZilla Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted October 7, 2015 Share Posted October 7, 2015 Something for the Wizards of the unseen university to sort out X-PYou... wait... are you a fan of discworld? Quote Link to comment Share on other sites More sharing options...
GorillaZilla Posted October 7, 2015 Share Posted October 7, 2015 Damn right I am , I've have read almost every book, Just missing Eric, Lords and Ladies, Pyramids and a few of the newest ones. Absolutely love Discworld Quote Link to comment Share on other sites More sharing options...
Laffe Posted October 9, 2015 Share Posted October 9, 2015 Sorry if the question has been asked, but is the next update going to make it compatible with 1.0.4? It looks astonishing so it's a shame it doesnt work with the latest. Either way you've done stellar job with this! Quote Link to comment Share on other sites More sharing options...
potetr Posted October 9, 2015 Share Posted October 9, 2015 Sorry if the question has been asked, but is the next update going to make it compatible with 1.0.4? It looks astonishing so it's a shame it doesnt work with the latest. Either way you've done stellar job with this!I think it will be released as 1.1 compatible. You see it is not just an update, it is a complete rework. The old version can be made to work with 1.0.4, instructions can be found in this thread. (search). Quote Link to comment Share on other sites More sharing options...
Courn Wallace Posted October 9, 2015 Share Posted October 9, 2015 Does anyone have a updated sun asset file? Really want to use the sun in the pack. Doesn't seem to work.Hey dazeinbok,I don't know if anyone has updated the asset file for this pack's sun flare. Nevertheless, here's an updated asset file for the Better Atmospheres sun flare. Enjoy! Quote Link to comment Share on other sites More sharing options...
Laffe Posted October 9, 2015 Share Posted October 9, 2015 I think it will be released as 1.1 compatible. You see it is not just an update, it is a complete rework. The old version can be made to work with 1.0.4, instructions can be found in this thread. (search).Oh, i did not know either of those things, but i think i'll stick with astronomers interstellar pack for now and wait for the official new release. Then again, if it takes a long time until the rework is done i might check back and try whatever workaround there is to make it 1.0.4 compatible. Thanks for the answer Quote Link to comment Share on other sites More sharing options...
Nansuchao Posted October 9, 2015 Share Posted October 9, 2015 Hey dazeinbok,I don't know if anyone has updated the asset file for this pack's sun flare. Nevertheless, here's an updated asset file for the Better Atmospheres sun flare. Enjoy! Where? Quote Link to comment Share on other sites More sharing options...
DunaLandings Posted October 10, 2015 Share Posted October 10, 2015 Found a bug, whenever I try to launch a save it goes normal but when I try to open a building the game locks up and i cant click nothing but the time acceleration and the menu button. (Quit to menu button doesn't work), Really i hope this bug is fixed in the future because I seen some videos on this mod and I want to play with this pack so badly! Best Regards - DunaLandings Quote Link to comment Share on other sites More sharing options...
Nansuchao Posted October 10, 2015 Share Posted October 10, 2015 Did you install also the KSP_Data folder? If yes, that's your problem. This folder has a sharedasset file for KSP 0.90, not for 1.0.x. You have to replace it with the original one. Quote Link to comment Share on other sites More sharing options...
Courn Wallace Posted October 11, 2015 Share Posted October 11, 2015 Where?Whoops. So sorry! https://www.dropbox.com/s/2yq7lexikuokjuy/sharedassets9.assets?dl=0 Quote Link to comment Share on other sites More sharing options...
drswagboss Posted October 12, 2015 Share Posted October 12, 2015 Here's the one for 1.0.4http://www./download/clc416j4lctwcrz/sharedassets9.assets Quote Link to comment Share on other sites More sharing options...
SaintWacko Posted October 12, 2015 Share Posted October 12, 2015 Man, I cannot wait for this to be ready. Astronomer's Pack looks nice, but it's got nothing on KSPRC. Quote Link to comment Share on other sites More sharing options...
TheRag Posted October 13, 2015 Share Posted October 13, 2015 Is the current version compatiable with 1.0.4? It is a big mod and I would like to know before I place in the Gamdata folder. Quote Link to comment Share on other sites More sharing options...
potetr Posted October 14, 2015 Share Posted October 14, 2015 Is the current version compatiable with 1.0.4? It is a big mod and I would like to know before I place in the Gamdata folder. No.Pro-tip: http://forum.kerbalspaceprogram.com/search.php?searchid=6421012Instuctions to make it work can be found. Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted October 14, 2015 Share Posted October 14, 2015 Pro-tip: http://forum.kerbalspaceprogram.com/search.php?searchid=6421012Pro-tip: You can't link to search results that way (it will work for you but no one else). Just link the post you found. Quote Link to comment Share on other sites More sharing options...
potetr Posted October 15, 2015 Share Posted October 15, 2015 Pro-tip: You can't link to search results that way (it will work for you but no one else). Just link the post you found. Oops, thanks for the heads up! Didn't post any links because several useful results show up when searching "1.0.4" in the thread (search function top right, below the page numbers for anyone wondering ) Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted October 16, 2015 Share Posted October 16, 2015 (edited) I couldn't find the instructions to install KSPRC to KSP v1.0.4 (I know someone wrote some though) so I'm going to lay them out again for convenience - The main reason though is that I am linking KSPRC in this thread and I want to have an explanation on how to install KSPRC listed as well.1. Download KSPRC and old EVE, as well as the up to date version of TextureReplacer.2. Install old EVE and TextureReplacer.3. From the KSPRC download, place/merge the folders "KSPRC" and "BoulderCo" to your GameData folder. Don't merge any of the other folders!4. Inside the KSPRC download and go inside the folder "TextureReplacer". There will be five folders. DO NOT merge the plugin folder. Merge the four other folders with the folders of the same name inside GameData/TextureReplacer. This will place all of KSPRC's textures into texture replacer, but not replace the v1.0.4 plugin code.5. ???6. PROFIT. Edited October 17, 2015 by Avera9eJoe Quote Link to comment Share on other sites More sharing options...
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