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[1.7.2] KK Launchers - Delta, Atlas Pack


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Hey Kart, just one thing about Dragon you should know. Dragon's solar panels (and the entire trunk) actually aren't aligned with the central plane. If you look at the image below you'll see what I mean.

ISS-31_SpaceX_Dragon_commercial_cargo_craft_approaches_the_ISS_-_crop.jpg

You can see that Dragon's trunk appears like it's rotated around the "roll" axis, to a noticeable degree. However the solar panels appear to correct for that and actually are aligned with the "left-right" axis.

Sorry to be the guy that points out the tiny details.

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Am I the only one that STILL has the fairings not seperating?

Are you using RSS or stock KSP? I dealt with some issues in RSS with the fairings until I grabbed the Realism Overhaul configs and his sep-motor model, always told me "cannot deploy while stowed" . Also make sure you have the sep-motors in the fairing if you're using stock, the saved crafts have them.

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@sciencepanda: Yeah I know, I also have some other good images showing this, the sketchfab model of Dragon attached to the Falcon 9 is just a mockup, since F9 1.0 never actually flew with a PF.

@trooperMNG: I don't know if I will make the Dragons at all. LazTek made pretty good models of those, I know the scale is not matching, but that could also be fixed via a MM-patch or something.

Though maybe, if I have the motivation, I will also try doing the Dragons, why not? But I will concentrate on Falcon family first.

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Aaand finished! :)

ITYRJMn.png

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Now on to Unity. I've updated the texture quality of the SpaceX logo on S1, it is not that pixelated any more now. I am really happy with it now, you guys too? ;)

(And yes, I've also made a payload fairing for it, in case you don't always want to launch that Dragon mockup :D )

Edited by Kartoffelkuchen
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