Beale Posted May 5, 2015 Author Share Posted May 5, 2015 When trying to load your craft file ksp says invalid part . Missing libra structure ALooks like you're using an out of date craft file (I'll check the links).But, that part no longer exists.Solar panels:From left-right: Mir Core, FGB, Spektr and SoyuzThe FGB and Spektr might be a little too large (Currently 0.8 scale of MIR Core) and will be shrunk a little more. Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted May 5, 2015 Share Posted May 5, 2015 When trying to load your craft file ksp says invalid part . Missing libra structure AWhich .craft files? The ones I made are very much broken at the moment. I've been slowly updating all the .crafts over this week.I was gathering through some orthographic drawings and, well I have made a slight error with deep impacts all over.It seems the Soyuz docking port should really be a 0.9375 part, Same goes for TKS and Salyut ports.Well, I'm sure you can figure out ramifications overall. So!Here's what is going to happen, when I have free time (June).Alternate Soyuz & Progress OM with 0.9375m top.Set of 0.9375m docking ports.Better scaled docking hub with 0.9375m nodesThis will allow people to create closer replicas and craft that better fit the profiles of the real crafts, while keeping the "classically" scaled parts.After my thesis is done and bound, I'll be able to sit down and get a lot of the small parts that have been half-forgotten or put to the side, no worries. And IVAs. Many thanks chaps!My work tonight: creating the two types of Solar panels found on the FGB modules (See Spektr).http://historicspacecraft.com/Diagrams/S/Mir_Station_RK2012_1200x700.jpgYou have officially made my week. You're the best. If I figure out how to make TweakScale configs for things later tonight, I'll post results. Quote Link to comment Share on other sites More sharing options...
Revenant503 Posted May 5, 2015 Share Posted May 5, 2015 Solar panels:From left-right: Mir Core, FGB, Spektr and SoyuzSpeaking of...is it worth dropping the tech required for the non-tracking Soyuz panel down a tier? I get sad looking at Soyuz's with the thin stock panels or the hull mounts while I'm waiting to unlock the panels in career Quote Link to comment Share on other sites More sharing options...
Beale Posted May 5, 2015 Author Share Posted May 5, 2015 (edited) You have officially made my week. You're the best. If I figure out how to make TweakScale configs for things later tonight, I'll post results.Glad to hear! "Peanut" launch.Took the Proton for a walk, not quite as overpowered in new Aero as I feared, with a 12-ton FGB vehicle, broke into the third stage fuel.Main purpose is to test the new panels in space! Thankfully passed this test with grade A.Speaking of...is it worth dropping the tech required for the non-tracking Soyuz panel down a tier? I get sad looking at Soyuz's with the thin stock panels or the hull mounts while I'm waiting to unlock the panels in careerSeems quite reasonable, sure. Edit: done. Edited May 5, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
emb110 Posted May 5, 2015 Share Posted May 5, 2015 It's the craft files from post # 4861 Quote Link to comment Share on other sites More sharing options...
komodo Posted May 5, 2015 Share Posted May 5, 2015 Loving the new panels! Thanks for your hard work. (And I know what you mean on time: June can't come fast enough ><) Quote Link to comment Share on other sites More sharing options...
protonv Posted May 5, 2015 Share Posted May 5, 2015 Not relate to this thread but can someone give me a advice. Should I use this or FASA pack. I'm used both in 0.25 but since 1.0 no longer support 64bit so I guess I can only use one because memory limit. What pack cost more ram? Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted May 5, 2015 Share Posted May 5, 2015 (edited) It's the craft files from post # 4861Ask tg626 via PM about dependencies. It's likely dependent on the old LK module.Not relate to this thread but can someone give me a advice. Should I use this or FASA pack. I'm used both in 0.25 but since 1.0 no longer support 64bit so I guess I can only use one because memory limit. What pack cost more ram?Comparing the two packs is an apples and oranges situations. FASA is ultra-realistic, and very resource heavy. Tantares has a much narrower focus than FASA, and maintains a stock alike feel. Tantares is MUCH easier on your computer. Many parts are RAM free with respects to the pack as lots of things share textures. Edited May 5, 2015 by curtquarquesso Quote Link to comment Share on other sites More sharing options...
Beale Posted May 5, 2015 Author Share Posted May 5, 2015 Loving the new panels! Thanks for your hard work. (And I know what you mean on time: June can't come fast enough ><)Thanks!Not relate to this thread but can someone give me a advice. Should I use this or FASA pack. I'm used both in 0.25 but since 1.0 no longer support 64bit so I guess I can only use one because memory limit. What pack cost more ram?FASA is larger, but also offers more historically accurate and detailed parts.Main difference is it's largely US versus Tanta largely Soviet.Random thought. New looping animation module allow prop-m Quote Link to comment Share on other sites More sharing options...
spacecookie Posted May 5, 2015 Share Posted May 5, 2015 Your new solar panels are pretty and are welcome I am repeating myself everytime you share us pictures of your in dev- work, but it's really great ! I suggest you to curve the nearest part of the panels from the station, just like in your mir configuration picture, just to break design with other panels that all have 90° angles. Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted May 5, 2015 Share Posted May 5, 2015 While you're working on solar panels, how feasible is it to get the Soyuz solar panels to stow and deploy like the real ones? Start 10m9s for mobile. On many vessels, the solar panels tend to jut out quite a bit from the craft, which makes the payload fairings needlessly large sometimes. Have you played around with trying to get them to wrap around the craft a bit more when stowed like their IRL counterparts? Quote Link to comment Share on other sites More sharing options...
gooddog15 Posted May 5, 2015 Share Posted May 5, 2015 (edited) Random thought. New looping animation module allow prop-m Random thought. New looping animation module allow prop-m Random think. looping animation could prop-m prop-mBy god....Also them solar panels.. Edited May 5, 2015 by gooddog15 Quote Link to comment Share on other sites More sharing options...
Beale Posted May 5, 2015 Author Share Posted May 5, 2015 Your new solar panels are pretty and are welcome I am repeating myself everytime you share us pictures of your in dev- work, but it's really great ! I suggest you to curve the nearest part of the panels from the station, just like in your mir configuration picture, just to break design with other panels that all have 90° angles.No worries, always nice to hear people like things.It may take some UV re-jigging, but sure, is quite important for aesthetics.While you're working on solar panels, how feasible is it to get the Soyuz solar panels to stow and deploy like the real ones? https://youtu.be/AVvgpKt5uCA?t=10m9s Start 10m9s for mobile. On many vessels, the solar panels tend to jut out quite a bit from the craft, which makes the payload fairings needlessly large sometimes. Have you played around with trying to get them to wrap around the craft a bit more when stowed like their IRL counterparts?It would be pretty darn trivial to make them stow and unfold like this.My thought is, in the "IRL" form, you cannot see the solar panel base anchor point, make difficult to place accurately in VAB.Also more difficult to tell which side is which.Thoughts?By god....Also them solar panels..Hehe!Thanks. ☺ Quote Link to comment Share on other sites More sharing options...
pTrevTrevs Posted May 6, 2015 Share Posted May 6, 2015 So, before you finish these new panels, allow me to subtly slip a suggestion into your head...(Hint, it's the ISS Main Solar Array)​ Quote Link to comment Share on other sites More sharing options...
Gristle Posted May 6, 2015 Share Posted May 6, 2015 Is the lack of a generator module on the Far Shot intentional or an oversight?- - - Updated - - -Not relate to this thread but can someone give me a advice. Should I use this or FASA pack. I'm used both in 0.25 but since 1.0 no longer support 64bit so I guess I can only use one because memory limit. What pack cost more ram?Try using both. KSP 1.0 with DDS textures is much more RAM friendly now. Quote Link to comment Share on other sites More sharing options...
Guest Posted May 6, 2015 Share Posted May 6, 2015 Is the lack of a generator module on the Far Shot intentional or an oversight?There's a stock fuel cell now. Just plug it onto the Far Shot's hull. Power generation and an extra greeble, all in one. Quote Link to comment Share on other sites More sharing options...
protonv Posted May 6, 2015 Share Posted May 6, 2015 Thank you guy above. I guess I will use this mod.Anyone have N1 Lunar .craft file for 1.0.2?. The old craft file is break. Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted May 6, 2015 Share Posted May 6, 2015 (edited) What's this, two Soyuz docked? No big deal right???!?!?? Bet you didn't know the Soyuz came in that size, did you? That's right. A 1.875m Soyuz, with a .9375m docking port. I'm figuring out TweakScale configs, slowly but surely. As soon as I finish some more parts, I'll let you guys look over the new TweakScale patch file if Beale approves. Niemand, you're pretty good at configs, right? Can I send this file to you at some point and have you review it?Bonus shot with Valentina for scale: Also, off-topic, I'll be carpooling out to KSC early tomorrow for the Dragon V2 Pad Abort test. I'll be sure to post the results of my extremely scientific research. Edited May 6, 2015 by curtquarquesso Quote Link to comment Share on other sites More sharing options...
Gristle Posted May 6, 2015 Share Posted May 6, 2015 There's a stock fuel cell now. Just plug it onto the Far Shot's hull. Power generation and an extra greeble, all in one. Can't do that. Haven't unlocked it yet in my career. Quote Link to comment Share on other sites More sharing options...
Gunslinger1 Posted May 6, 2015 Share Posted May 6, 2015 Hey Beale, do you know if there is a 1.0 updated version of the Soyuz TMA add on out there? Quote Link to comment Share on other sites More sharing options...
passinglurker Posted May 6, 2015 Share Posted May 6, 2015 Can't do that. Haven't unlocked it yet in my career.just edit the config squads tech tree balance is screwy anyway@PART[FuelCell]{@TechRequired = electrics} Quote Link to comment Share on other sites More sharing options...
Niemand303 Posted May 6, 2015 Share Posted May 6, 2015 What's this, two Soyuz docked? http://i.imgur.com/0mxiftu.jpg No big deal right???!?!?? http://i.imgur.com/K5SDaC4.jpgBet you didn't know the Soyuz came in that size, did you? That's right. A 1.875m Soyuz, with a .9375m docking port. I'm figuring out TweakScale configs, slowly but surely. As soon as I finish some more parts, I'll let you guys look over the new TweakScale patch file if Beale approves. Niemand, you're pretty good at configs, right? Can I send this file to you at some point and have you review it?Bonus shot with Valentina for scale: http://i.imgur.com/Z3ahgpU.jpgAlso, off-topic, I'll be carpooling out to KSC early tomorrow for the Dragon V2 Pad Abort test. I'll be sure to post the results of my extremely scientific research. Ok, I can take a look on that. Quote Link to comment Share on other sites More sharing options...
taniel0401 Posted May 6, 2015 Share Posted May 6, 2015 So, before you finish these new panels, allow me to subtly slip a suggestion into your head...https://www.nasa.gov/images/content/245940main_arrays_full.jpg(Hint, it's the ISS Main Solar Array)​Some good data on the ideahttp://orbiter-forum.com/showthread.php?p=139934&postcount=137 Quote Link to comment Share on other sites More sharing options...
Beale Posted May 6, 2015 Author Share Posted May 6, 2015 Is the lack of a generator module on the Far Shot intentional or an oversight?Hello!Yes, it is, though with the fuel cells being much larger than I anticipated, might add it back in.What's this, two Soyuz docked? http://i.imgur.com/0mxiftu.jpg No big deal right???!?!?? http://i.imgur.com/K5SDaC4.jpgBet you didn't know the Soyuz came in that size, did you? That's right. A 1.875m Soyuz, with a .9375m docking port. I'm figuring out TweakScale configs, slowly but surely. As soon as I finish some more parts, I'll let you guys look over the new TweakScale patch file if Beale approves. Niemand, you're pretty good at configs, right? Can I send this file to you at some point and have you review it?Bonus shot with Valentina for scale: http://i.imgur.com/Z3ahgpU.jpgAlso, off-topic, I'll be carpooling out to KSC early tomorrow for the Dragon V2 Pad Abort test. I'll be sure to post the results of my extremely scientific research. Wow, nice stuff!It oddly looks "rounder" when larger?Hard to pin down.Certainly better than I expected at that size.Hey Beale, do you know if there is a 1.0 updated version of the Soyuz TMA add on out there?I think not unfortunately.Cells with beveled edgesJust notice how hinges are configured to old square panels, yeah will fix Quote Link to comment Share on other sites More sharing options...
pTrevTrevs Posted May 6, 2015 Share Posted May 6, 2015 What's this, two Soyuz docked? http://i.imgur.com/0mxiftu.jpg No big deal right???!?!?? http://i.imgur.com/K5SDaC4.jpgBet you didn't know the Soyuz came in that size, did you? That's right. A 1.875m Soyuz, with a .9375m docking port. I'm figuring out TweakScale configs, slowly but surely. As soon as I finish some more parts, I'll let you guys look over the new TweakScale patch file if Beale approves. Niemand, you're pretty good at configs, right? Can I send this file to you at some point and have you review it?Bonus shot with Valentina for scale: http://i.imgur.com/Z3ahgpU.jpgAlso, off-topic, I'll be carpooling out to KSC early tomorrow for the Dragon V2 Pad Abort test. I'll be sure to post the results of my extremely scientific research. I wonder, is there a way to raise its crew capacity to three? You lucky... Lucky.... Person! (Nailed it) I wish I lived close enough to KSC to see SpaceX's crazy escapades. Unfortunately, I live six hours away, in Alabama. Send us some pictures/videos, please? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.