SerbskaNeko Posted July 7 Share Posted July 7 (edited) my space station tantares and SSER. soyuz another mod. red stripes of flags Edited July 7 by SerbskaNeko Quote Link to comment Share on other sites More sharing options...
hugoraider Posted July 7 Share Posted July 7 47 minutes ago, Beale said: I just miss things, I wouldn't take it personally. No, there are no plans for those things. GitHub https://github.com/Tantares/Tantares Yeah, I know, I was just being silly . Nice work on the LK probe core btw . Quote Link to comment Share on other sites More sharing options...
LmIkks77 Posted July 8 Share Posted July 8 Does this mod, specifically the inter-planitary variant include the small mars rover/mover? The one that was like 21 centimeters long and stuff https://www.planetary.org/space-images/mars3_roveranim Quote Link to comment Share on other sites More sharing options...
Beale Posted July 8 Author Share Posted July 8 4 hours ago, LmIkks77 said: Does this mod, specifically the inter-planitary variant include the small mars rover/mover? The one that was like 21 centimeters long and stuff https://www.planetary.org/space-images/mars3_roveranim Afraid not, but weirdly enough I was recently thinking of how I could do it with a plugin and Unity Animation events. Basically in unity, a rigid body cannot propel itself via pure animation (kind of, you can achieve rolling, but not stepping like the prop-m does) as the model origin is always in the same place. So you need something custom to make this little guy work. In other news, as you may have read, the forums may die suddenly. I can't promise what will happen if that is true, but best place to keep up with if / when we go somewhere else is the github repo: https://github.com/Tantares/Tantares Quote Link to comment Share on other sites More sharing options...
LmIkks77 Posted July 8 Share Posted July 8 1 hour ago, Beale said: Afraid not, but weirdly enough I was recently thinking of how I could do it with a plugin and Unity Animation events. Basically in unity, a rigid body cannot propel itself via pure animation (kind of, you can achieve rolling, but not stepping like the prop-m does) as the model origin is always in the same place. So you need something custom to make this little guy work. In other news, as you may have read, the forums may die suddenly. I can't promise what will happen if that is true, but best place to keep up with if / when we go somewhere else is the github repo: https://github.com/Tantares/Tantares Don't worry man! Good luck on that! Also is there like a tantares wiki of some sort or part list so i can just see what you can make out of all of these parts? Quote Link to comment Share on other sites More sharing options...
LmIkks77 Posted July 8 Share Posted July 8 I made a cool Lunar Lander with the Tantares Parts- The K.7/1A, it being a polish two stage lander made in 1967. What do you think? https://imgur.com/a/k-7-1a-lander-ksp-JUZyV84 Quote Link to comment Share on other sites More sharing options...
GoldForest Posted July 8 Share Posted July 8 46 minutes ago, LmIkks77 said: Don't worry man! Good luck on that! Also is there like a tantares wiki of some sort or part list so i can just see what you can make out of all of these parts? Home · friznit/Unofficial-Tantares-Wiki Wiki · GitHub Quote Link to comment Share on other sites More sharing options...
NateDaBeast Posted July 8 Share Posted July 8 Is there any trick to get the Rotanev Radial RCS Block parts for Polyus to work? I've done all the basic checks such as fuel delivery, turning the rcs on and off, different fuel tanks with the same fuel, and even downloading other crafts with the part. Not sure what the issue is at all. Quote Link to comment Share on other sites More sharing options...
The guy from duna Posted July 8 Share Posted July 8 are there currently any plans for an N1-L3 revamp? Quote Link to comment Share on other sites More sharing options...
Constel4cion Posted July 9 Share Posted July 9 6 hours ago, NateDaBeast said: Is there any trick to get the Rotanev Radial RCS Block parts for Polyus to work? I've done all the basic checks such as fuel delivery, turning the rcs on and off, different fuel tanks with the same fuel, and even downloading other crafts with the part. Not sure what the issue is at all. On 3/6/2022 at 9:07 AM, Beale said: Apologies for issues, This is a config error, to fix, open: Tantares\GameData\Tantares\parts\core_polyus Throughout the config file, you will see the name: rcsTransform for example: MODULE { name = ModuleRCSFX stagingEnabled = False showToggles = true currentShowToggles = true thrusterTransformName = rcsTransform ... Everywhere you see this, change it to thrustTransform for example: MODULE { name = ModuleRCSFX stagingEnabled = False showToggles = true currentShowToggles = true thrusterTransformName = thrustTransform I did do a few test runs with it, should in theory work I think its tolerances are not very high though, a shallow entry is best. Sometimes KSP occlusion is not perfect and heat may sneak around shields. Here's the solution for that. :^) Quote Link to comment Share on other sites More sharing options...
SerbskaNeko Posted July 9 Share Posted July 9 As for my work on editing tantares: I'm not making much progress so far. I guess I'll have to figure it out for a long time. So far, I've just removed unnecessary details from the mod in the game. and no matter how hard I tried, my game simply does not display the internal space as such. it will take a long time to figure everything out Quote Link to comment Share on other sites More sharing options...
Beale Posted July 9 Author Share Posted July 9 (edited) 8 hours ago, Constel4cion said: Here's the solution for that. :^) Did I seriously never fix that? Fixed for next release, thanks. Best to open github issues if you find any similar issues, stuff in the forum will get buried or forgotten (Maybe even deleted soon) 14 hours ago, The guy from duna said: are there currently any plans for an N1-L3 revamp? Afraid not right now. Do you mean the LOK? I still really like how the N1 looks, what do you feel needs revamping? Edited July 9 by Beale Quote Link to comment Share on other sites More sharing options...
The guy from duna Posted July 9 Share Posted July 9 4 hours ago, Beale said: Afraid not right now. Do you mean the LOK? Yeah mb I did mainly mean the LOK. also having the adapter fairing for the LOK and L3 lunar complex as a part would be neat addition Quote Link to comment Share on other sites More sharing options...
Phers Posted July 10 Share Posted July 10 (edited) On 7/5/2024 at 11:18 PM, Beale said: Hubba bubba- that's incredible! Always nice to see Buran. Which is not working for you? These ones https://imgur.com/a/wK6gzJ2 Edited July 10 by Phers Quote Link to comment Share on other sites More sharing options...
Beale Posted July 10 Author Share Posted July 10 33 minutes ago, Phers said: These ones https://imgur.com/a/wK6gzJ2 Definitely a mistake, will have a look thanks. https://github.com/Tantares/Tantares Lk IVA Quote Link to comment Share on other sites More sharing options...
NateDaBeast Posted July 11 Share Posted July 11 Any tricks so my fairing doesn't look like... this... Spoiler Quote Link to comment Share on other sites More sharing options...
The guy from duna Posted July 11 Share Posted July 11 3 hours ago, NateDaBeast said: Any tricks so my fairing doesn't look like... this... Do you have deferred rendering installed? that might be causing it Quote Link to comment Share on other sites More sharing options...
ThatGust Posted July 11 Share Posted July 11 On 7/9/2024 at 8:41 AM, Beale said: I still really like how the N1 looks, what do you feel needs revamping? The N1 looks very good in my opinion, but some parts might need a little revamp, like the grid fins of the first stage of the N1 or the farings, aside from that.. i've seen that between each stage of the N1 the engines have some sort of cover to protect the fuel tanks so only the nozzles stick out. Quote Link to comment Share on other sites More sharing options...
Beale Posted July 11 Author Share Posted July 11 (edited) + New silly project underway. Edited July 11 by Beale Quote Link to comment Share on other sites More sharing options...
GoldForest Posted July 11 Share Posted July 11 1 hour ago, Beale said: + New silly project underway. N1 Fairing? UR-200? Quote Link to comment Share on other sites More sharing options...
Beale Posted July 11 Author Share Posted July 11 2 hours ago, GoldForest said: N1 Fairing? UR-200? I'll give a clue, it's not those, not a rocket, and it's the biggest thing I've ever worked on. Quote Link to comment Share on other sites More sharing options...
Kerb24 Posted July 11 Share Posted July 11 (edited) 16 minutes ago, Beale said: it's not those, not a rocket, and it's the biggest thing I've ever worked on. Could it be that one Mars landing proposal? (Based on how the teaser image could be of an extending radiator tube like that of the proposal) Spoiler The one I'm referring to. (Guess who: Soviet Space Program Edition) Edited July 11 by Kerb24 Quote Link to comment Share on other sites More sharing options...
Beale Posted July 11 Author Share Posted July 11 3 minutes ago, Kerb24 said: Could it be that one Mars landing proposal? (Based on how the teaser image could be of an extending radiator tube like that of the proposal) Reveal hidden contents The one I'm referring to. (Guess who: Soviet Space Program Edition) dingdingding! You have keen eyes Quote Link to comment Share on other sites More sharing options...
Kerb24 Posted July 11 Share Posted July 11 Just now, Beale said: You have keen eyes OMG, I WAS RIGHT!? Well, I look forward to seeing this being developed! Quote Link to comment Share on other sites More sharing options...
The Dressian Exploder Posted July 11 Share Posted July 11 scope creep baby!! Quote Link to comment Share on other sites More sharing options...
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