Beale Posted December 10, 2016 Author Share Posted December 10, 2016 Quote Link to comment Share on other sites More sharing options...
davidy12 Posted December 10, 2016 Share Posted December 10, 2016 On 12/10/2016 at 9:52 PM, Beale said: Expand Oh, that is hot. Quote Link to comment Share on other sites More sharing options...
Beale Posted December 10, 2016 Author Share Posted December 10, 2016 (edited) On 12/10/2016 at 9:54 PM, davidy12 said: Oh, that is hot. Expand It gets hotter! I just need the Blok-A decoupler and then I will release another WIP version. Edited December 10, 2016 by Beale Quote Link to comment Share on other sites More sharing options...
Calvin_Maclure Posted December 10, 2016 Share Posted December 10, 2016 On 12/10/2016 at 10:30 PM, Beale said: It gets hotter! I just need the Blok-A decoupler and then I will release another WIP version. Expand Hey! Just like the real thing! Damn KORD! Quote Link to comment Share on other sites More sharing options...
Beale Posted December 10, 2016 Author Share Posted December 10, 2016 (edited) N1 'Almost There' WIP ReleaseJust a few more parts to do, but now we move onto balance, naming, etc. Download Example Craft Edited December 10, 2016 by Beale Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted December 11, 2016 Share Posted December 11, 2016 help Quote Link to comment Share on other sites More sharing options...
Beale Posted December 11, 2016 Author Share Posted December 11, 2016 (edited) On 12/11/2016 at 12:33 AM, VenomousRequiem said: help Expand "When a cold-war superpower and another cold-war superpower love each other very much..." Edited December 11, 2016 by Beale Quote Link to comment Share on other sites More sharing options...
tjsnh Posted December 11, 2016 Share Posted December 11, 2016 Re New N-1 beta: Parts functioning great! About a dozen or so test launches in different configurations, no issues. Rocket exhaust looks great. I know everyone loooooves the TantaresLV boosters being overpowered, but I have to play my role as "that guy" - I was able to boost a basic Soyuz almost directly into the sun using the N1 stack. OP achieved ;-) heh Quote Link to comment Share on other sites More sharing options...
Joeybafoey Posted December 11, 2016 Share Posted December 11, 2016 On 12/11/2016 at 12:33 AM, VenomousRequiem said: help Expand respect Quote Link to comment Share on other sites More sharing options...
NeoFatalis Posted December 11, 2016 Share Posted December 11, 2016 On 12/10/2016 at 9:52 PM, Beale said: Expand It took me 2 hours until I could see this beauty (school wifi) , why would they block something this pretty Quote Link to comment Share on other sites More sharing options...
mbartelsm Posted December 11, 2016 Share Posted December 11, 2016 Hey Beale, if I remember correctly, you used to have a repository with PSD files for your textures, is that still available? I'd like to see how you organize your texture stuff. Quote Link to comment Share on other sites More sharing options...
Beale Posted December 11, 2016 Author Share Posted December 11, 2016 On 12/11/2016 at 6:26 PM, mbartelsm said: Hey Beale, if I remember correctly, you used to have a repository with PSD files for your textures, is that still available? I'd like to see how you organize your texture stuff. Expand Here On 12/11/2016 at 3:59 AM, tjsnh said: Re New N-1 beta: Parts functioning great! About a dozen or so test launches in different configurations, no issues. Rocket exhaust looks great. I know everyone loooooves the TantaresLV boosters being overpowered, but I have to play my role as "that guy" - I was able to boost a basic Soyuz almost directly into the sun using the N1 stack. OP achieved ;-) heh Expand Speaking of exhaust, what are you thinking about this: Old: New: Quote Link to comment Share on other sites More sharing options...
Joeybafoey Posted December 11, 2016 Share Posted December 11, 2016 On 12/11/2016 at 7:29 PM, Beale said: Here Speaking of exhaust, what are you thinking about this: Old: New: Expand **Approval intensifies** Joey likes this. Joey likes this a lot Quote Link to comment Share on other sites More sharing options...
NeoFatalis Posted December 11, 2016 Share Posted December 11, 2016 On 12/11/2016 at 7:29 PM, Beale said: Speaking of exhaust, what are you thinking about this: Expand Is that Real Plume? Btw speaking of Real Plume ,block D engine doesn't have configs yet (at least if I remember correctly) Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted December 11, 2016 Share Posted December 11, 2016 On 12/11/2016 at 8:25 PM, NeoFatalis said: Is that Real Plume? Btw speaking of Real Plume ,block D engine doesn't have configs yet (at least if I remember correctly) Expand No that's his own FX. And Real Plumes isn't handled by Beale,so that's a post for the RP thread. Quote Link to comment Share on other sites More sharing options...
hraban Posted December 11, 2016 Share Posted December 11, 2016 (edited) On 12/11/2016 at 7:29 PM, Beale said: On 12/10/2016 at 11:44 PM, Beale said: N1 'Almost There' WIP ReleaseJust a few more parts to do, but now we move onto balance, naming, etc. Download Example Craft Expand The N1 need many finetuning. In stock universe the Engine Block A collaps under the weight of the upper parts. Crash tolerance of most parts are to low (15). Gimbal settings are to big, the Rocket tendend to oversteer on all stages. Reducing the Gimbal setting to 1/3 works fine. Exclude the weight of 4th stage, the LLV lifts only 25 tonns in a low orbit (130 km). Visuals of all parts are very fine! Good job Beale Expand Edited December 11, 2016 by hraban Quote Link to comment Share on other sites More sharing options...
legoclone09 Posted December 11, 2016 Share Posted December 11, 2016 (edited) N1 looks amazing @Beale! I can beat @VenomousRequiem at her own game. Edited December 11, 2016 by legoclone09 Quote Link to comment Share on other sites More sharing options...
mbartelsm Posted December 11, 2016 Share Posted December 11, 2016 On 12/11/2016 at 7:29 PM, Beale said: Here Expand Thanks The N-1 is looking great BTW! Quote Link to comment Share on other sites More sharing options...
Andem Posted December 12, 2016 Share Posted December 12, 2016 I hear that the Vostok is getting removed? That makes me extremely sad, as I will now be unable to update Tantares and enjoy any of the new/improved stuff. Quote Link to comment Share on other sites More sharing options...
mbartelsm Posted December 12, 2016 Share Posted December 12, 2016 On 12/12/2016 at 12:40 AM, Andem said: I hear that the Vostok is getting removed? That makes me extremely sad, as I will now be unable to update Tantares and enjoy any of the new/improved stuff. Expand Just putthe Vostok files in a folder with another name Quote Link to comment Share on other sites More sharing options...
Andem Posted December 12, 2016 Share Posted December 12, 2016 On 12/12/2016 at 12:49 AM, mbartelsm said: Just putthe Vostok files in a folder with another name Expand Yes, I can do that, but I don't see why it has to get removed in the first place. It's basically done, save any work @Beale chooses to put into it down the road. It just seems like a pointless removal to me when it could just stay in the mod without being changed. Quote Link to comment Share on other sites More sharing options...
Beale Posted December 12, 2016 Author Share Posted December 12, 2016 (edited) On 12/12/2016 at 1:26 AM, Andem said: Yes, I can do that, but I don't see why it has to get removed in the first place. It's basically done, save any work @Beale chooses to put into it down the road. It just seems like a pointless removal to me when it could just stay in the mod without being changed. Expand It's totally broken and I cannot fix the drag issues. It's also ugly and smells. I was planning to re-introduce it with less bad window shading. Edited December 12, 2016 by Beale Quote Link to comment Share on other sites More sharing options...
Beale Posted December 12, 2016 Author Share Posted December 12, 2016 Central N1 stage as standalone engine. Top section as standalone fuel tank. Tantares LV WIP With the new FX. Any suggestions, let me know! Quote Link to comment Share on other sites More sharing options...
Andem Posted December 12, 2016 Share Posted December 12, 2016 On 12/12/2016 at 6:48 PM, Beale said: It's totally broken and I cannot fix the drag issues. It's also ugly and smells. I was planning to re-introduce it with less bad window shading. Expand Odd, I haven't noticed any issues with it. And it's probably my most used part in Tantares. Quote Link to comment Share on other sites More sharing options...
NeoFatalis Posted December 12, 2016 Share Posted December 12, 2016 On 12/12/2016 at 8:20 PM, Beale said: Expand This thing looks so useful! Quote Link to comment Share on other sites More sharing options...
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