styckx Posted August 29, 2014 Share Posted August 29, 2014 Got Mir built yesterday.. What a dream of a Space Station. The old Russian technology just shines.. I love it it to death.. Link to comment Share on other sites More sharing options...
Guest Posted August 29, 2014 Share Posted August 29, 2014 Dragon 2 to MIR... Some things just can't be beaten. are there going to be new crafts in the american pack, like athlete moonbase or constellation mars ??Nope. I've still got J2X engine effects to work out, and then Nazari will have to adjust the effect positions for the pack. BobCat contacted me again, so you may see a slight Soyuz/N1 update. Also, the ISS truss is getting an update "soon". Dunno when exactly, but I'll let you know once BobCat shows any WIPs. Link to comment Share on other sites More sharing options...
genesis216 Posted August 29, 2014 Share Posted August 29, 2014 Hey, i have a problem with the kvant 1 part, I've rebuilt the MIR space station and it docked with the station but when i try to dock with a progress probe, it won't dock. I've tried with and without a docking port, any advice? Link to comment Share on other sites More sharing options...
hikerchick Posted August 29, 2014 Share Posted August 29, 2014 I don't know what caused it, but about halfway through assembling the ISS, the Buran manipulator started crashing the game any time I demagnetized it after docking a module Link to comment Share on other sites More sharing options...
genesis216 Posted August 30, 2014 Share Posted August 30, 2014 Hey, when you use kvant-1, did you encounter something called TKS_tug?- - - Updated - - -Got Mir built yesterday.. What a dream of a Space Station. The old Russian technology just shines.. I love it it to death.. http://i.imgur.com/7Sz0Wbn.jpgHey, when you use kvant-1, did you encounter something called TKS_tug? Link to comment Share on other sites More sharing options...
styckx Posted August 30, 2014 Share Posted August 30, 2014 Hey, when you use kvant-1, did you encounter something called TKS_tug?- - - Updated - - -Hey, when you use kvant-1, did you encounter something called TKS_tug?Not sure what you mean.. I just sent up Kvant-1.. From what I looked up that is the tug. There is a part in the list without the tug (the section with the solar panels etc) Link to comment Share on other sites More sharing options...
styckx Posted August 30, 2014 Share Posted August 30, 2014 (edited) Hey, i have a problem with the kvant 1 part, I've rebuilt the MIR space station and it docked with the station but when i try to dock with a progress probe, it won't dock. I've tried with and without a docking port, any advice?Are you talking about docking where my Soyuz craft is docked in the above picture? The Mir core doesn't have a docking port placed in that one area it's just a empty cavity.. You need to add a dock port there before sending up the Mir core.. I made the mistake the first time I started building it also.. Realizing there was a docking port missing Edited August 30, 2014 by styckx Link to comment Share on other sites More sharing options...
genesis216 Posted August 30, 2014 Share Posted August 30, 2014 No, i put a a docking port on all sides of the MIR core, just that i tried to dock a progress probe in the back of Kvant-1 like the actual MIR, it wouldn't stick and i put a dock port in the back of it Link to comment Share on other sites More sharing options...
genesis216 Posted August 30, 2014 Share Posted August 30, 2014 Not sure what you mean.. I just sent up Kvant-1.. From what I looked up that is the tug. There is a part in the list without the tug (the section with the solar panels etc)When i tried to load up the kvant-1 from the updated MIR, it would say part missing TKS_tug Link to comment Share on other sites More sharing options...
styckx Posted August 30, 2014 Share Posted August 30, 2014 When i tried to load up the kvant-1 from the updated MIR, it would say part missing TKS_tugAhhh. No, didn't get anything like that at all. Link to comment Share on other sites More sharing options...
genesis216 Posted August 30, 2014 Share Posted August 30, 2014 Ahhh. No, didn't get anything like that at all.Ok, thanks for the help. oh yeah one more thing, when docking something in the back of Kvant-1 does it dock? because every time i try to dock something from soyuz to progress, it won't dock! it has a docking port on so i don't know what's happening. Link to comment Share on other sites More sharing options...
jebandhisfriends Posted August 31, 2014 Share Posted August 31, 2014 Dragon 2 to MIR... Some things just can't be beaten. Nope. I've still got J2X engine effects to work out, and then Nazari will have to adjust the effect positions for the pack. BobCat contacted me again, so you may see a slight Soyuz/N1 update. Also, the ISS truss is getting an update "soon". Dunno when exactly, but I'll let you know once BobCat shows any WIPs.oké thank you very much dragon01 Link to comment Share on other sites More sharing options...
Bren118 Posted September 2, 2014 Share Posted September 2, 2014 Is there any .craft file for the ISS? Or any sort of blueprint on its assembly? I had an older version so I knew the basic assembly but now there are a lot of new parts. Also, is there still the Nullreference problem with the solar panels? Thanks in advance for any help! Link to comment Share on other sites More sharing options...
sp1989 Posted September 2, 2014 Share Posted September 2, 2014 Is there any .craft file for the ISS? Or any sort of blueprint on its assembly? I had an older version so I knew the basic assembly but now there are a lot of new parts. Also, is there still the Nullreference problem with the solar panels? Thanks in advance for any help!The null references are still a huge problem. Use other trusses. Here is an accurate construction blueprint http://upload.wikimedia.org/wikipedia/commons/6/6f/ISS_configuration_2011-05_en.svg Link to comment Share on other sites More sharing options...
Bren118 Posted September 2, 2014 Share Posted September 2, 2014 The null references are still a huge problem. Use other trusses. Here is an accurate construction blueprint http://upload.wikimedia.org/wikipedia/commons/6/6f/ISS_configuration_2011-05_en.svgThank you, Sir! Link to comment Share on other sites More sharing options...
MaxP Posted September 5, 2014 Share Posted September 5, 2014 (edited) Here is some configuration for Soviet pack parts for using with Real Solar System + Realism Overvhaul + Real Fuels + FAR.Modded:- N1-LZ (rocket+LK+LOK)- Soyuz launcher (11A511), Progress-M and Soyuz-TMA ship (7K-series)- Luna-17 (Lunokhod+lander)- Mir modulesAll stats corrected for real-like payload lifting capability, but due to the game mechanics limitations not all launchers stages stats is real-like."Soyuz" can lift up to 7-8 tonns of payload on 350-400 km orbit. No more.N1 can deliver 20-25 tonns of payload to the Munar orbit. And no more ))Don't forget to fill tanks before launch.Mods supported:RT2, some antennas added.Known bugs:Mir RCS thrusters doesn't work well enough, don't use it.Correction and changes are welcome Edited September 7, 2014 by MaxP Link to comment Share on other sites More sharing options...
Guest Posted September 5, 2014 Share Posted September 5, 2014 The stages need to use real values if I'm going to recommend it as an RSS config. You can get the data off Astronautix, I've tried it once and it worked with no cheating. Just remember to calculate things precisely and include things like HTP for Soyuz turbopumps (yes, the engines need to run like "tripropellant" engines). Link to comment Share on other sites More sharing options...
MaxP Posted September 5, 2014 Share Posted September 5, 2014 (edited) The stages need to use real values if I'm going to recommend it as an RSS configWith real values I wasn't able to reach a needed altitude, anyway. With any craft (tried with crafts above and OLDD's Proton-K).Just tired, left it as-is.If you know, what is wrong, I can change my config, with pleasure.I think, it's due to unrealistic fuel flow/mass.Yes, of course, I began with real values (mass, thrust, ISP - don't you think it is only my fantasy? )) After 4 days of calibration I've got these ones. It's works, and is close enough to real.and include things like HTP for Soyuz turbopumpsIt's hard for me, till I'm not familiar with MM, and modding in general ))Or, as I understand, there will be no reason to add HTP, other than just to be - for "real-like"?P.S. If it was so easy - just to enter "real" values in cfg, - why we still don't have a configs for other crafts? There is a significant lack of historical crafts with real-like stats, isn't it?From experience I can say that, for now, with these mods, crafts needed 20-30% more thrust and fuel to reach real altitudes. Edited September 6, 2014 by MaxP Link to comment Share on other sites More sharing options...
MarrouxIsBack Posted September 7, 2014 Share Posted September 7, 2014 (edited) Is there any .craft file for the ISS? Or any sort of blueprint on its assembly? I had an older version so I knew the basic assembly but now there are a lot of new parts. Also, is there still the Nullreference problem with the solar panels? Thanks in advance for any help!Try here for ISS Edited September 8, 2014 by MarrouxIsBack Link to comment Share on other sites More sharing options...
eygc Posted September 7, 2014 Share Posted September 7, 2014 I can't get all the HOME parts to load. Has this happened to anyone else? Link to comment Share on other sites More sharing options...
NNYGamer Posted September 7, 2014 Share Posted September 7, 2014 So many nice things I can't use. I have too many mods now and adding the requirements for some of these would just kill my game. Link to comment Share on other sites More sharing options...
raidernick Posted September 7, 2014 Share Posted September 7, 2014 So many nice things I can't use. I have too many mods now and adding the requirements for some of these would just kill my game.All of the requirements are part module plugins and don't add any significant amount of ram to the game. If anything the only thing that increases ram usage are part packs, so it would be this mod itself that would increase your ram usage. Link to comment Share on other sites More sharing options...
coldblade2000 Posted September 7, 2014 Share Posted September 7, 2014 Hey, where could I get the soviet engines pack? Link to comment Share on other sites More sharing options...
Shadowzdestroyer Posted September 7, 2014 Share Posted September 7, 2014 i cant find the bobcat rover body, so can someone help me? Link to comment Share on other sites More sharing options...
MaxP Posted September 8, 2014 Share Posted September 8, 2014 i cant find the bobcat rover body, so can someone help me? Hi, rover base is located in Utility section, rover pod in Pods.Hey, where could I get the soviet engines pack? Type in google Soviet Engines pack V1.1 Link to comment Share on other sites More sharing options...
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