Virtualgenius Posted November 7, 2014 Share Posted November 7, 2014 (edited) There appears to be a scaling issue with the HOME 3 large parachuteYou can also use the firespitter plugin to control the door as well if you have the plugin this allows it to open in the VABMODULE{ name = FSanimateGeneric animationName = tesla_door startEventGUIName = Open back door endEventGUIName = Close back door actionGUIName = Toggle door availableInEVA = True} Edited November 7, 2014 by Virtualgenius Link to comment Share on other sites More sharing options...
Guest Posted November 7, 2014 Share Posted November 7, 2014 (edited) I'd prefer to avoid adding Firespitter dependency to yet another of BobCat's packs. I considered it, but I'd probably boot the Tesla to its own pack if that was to happen. We'll see, maybe 0.25 animation modules will manage it.The parachute is an easy fix, at least. Edited November 7, 2014 by Guest Link to comment Share on other sites More sharing options...
Mecripp Posted November 7, 2014 Share Posted November 7, 2014 (edited) Is there a download link for the American Pack ? Edited November 7, 2014 by Mecripp2 Link to comment Share on other sites More sharing options...
Guest Posted November 7, 2014 Share Posted November 7, 2014 Check now, finally managed to upload it. Also, uploaded the Buran with some slight fixes. Link to comment Share on other sites More sharing options...
Mecripp Posted November 7, 2014 Share Posted November 7, 2014 Looks like your craft files don't work missing parts Ares 12 stage and ares 1.2 stage Oxidizer tank and Ares V. J2-X engine and Ares V.2 stage. Link to comment Share on other sites More sharing options...
Guest Posted November 7, 2014 Share Posted November 7, 2014 You installed it wrong. It should be a telltale sign that you're missing every part that uses MODEL node system instead of legacy one. Both of the folders in the download should go into GameData, like with the other packs. Link to comment Share on other sites More sharing options...
Mecripp Posted November 7, 2014 Share Posted November 7, 2014 (edited) Thats was it my bad.EDIT- Do you have to do anything in Unity to get the RPM glass to work ? Really makes the pods look better. Edited November 7, 2014 by Mecripp2 Link to comment Share on other sites More sharing options...
Guest Posted November 8, 2014 Share Posted November 8, 2014 Dunno, BobCat did that. IIRC, the RPM thread has some info on that. It does require transparent pod windows and an IVA precisely scaled with the exterior. Link to comment Share on other sites More sharing options...
Virtualgenius Posted November 8, 2014 Share Posted November 8, 2014 (edited) So what was changed in the American pack out of interest or was it just a 0.25 releaseG key is not working for altair descent stage Edited November 8, 2014 by Virtualgenius Link to comment Share on other sites More sharing options...
Mecripp Posted November 8, 2014 Share Posted November 8, 2014 (edited) So what was changed in the American pack out of interest or was it just a 0.25 releaseG key is not working for altair descent stageThere is a deploy button when you click on the lander stage. You got to love the RPM Glass makes thing look so much better. Edited November 8, 2014 by Mecripp2 Link to comment Share on other sites More sharing options...
Mecripp Posted November 8, 2014 Share Posted November 8, 2014 Play'ed with the RPM's alittle and now, I know what the rest of the buttons names are and @ Dragon01 do you know if the glass is a texture that we can change like put a gold or smoke tint to ? Link to comment Share on other sites More sharing options...
sp1989 Posted November 8, 2014 Share Posted November 8, 2014 The The American Pack does ? For the most part it works there are a couple of little bugs.EDIT- Don't break my game @sp1989 works fine but the Altair descent stage legs.I meant to reply to crberus, sorry. Link to comment Share on other sites More sharing options...
Guest Posted November 8, 2014 Share Posted November 8, 2014 (edited) I don't know if you can change the glass. It's not a separate texture, likely the part of the pod's main UV.So what was changed in the American pack out of interest or was it just a 0.25 releaseG key is not working for altair descent stage Known issue. Until I figure out how to make the legs work with actual landing leg module (will likely take a lot of trail and error), it's either "g"-key only, or action groups only. A temporary fix would be to assign the legs to "Gear" AG manually. I want to eventually give the legs suspension, but the way they're set up is rather complex and I'm not sure how to go about it. Edited November 8, 2014 by Guest Link to comment Share on other sites More sharing options...
Mecripp Posted November 8, 2014 Share Posted November 8, 2014 The G key only works if you set a action group if you don't set a action group you can click on the lander stage and deloy legs. Link to comment Share on other sites More sharing options...
crberus Posted November 8, 2014 Share Posted November 8, 2014 Does anybody have Altair-cargo .craft file? Link to comment Share on other sites More sharing options...
Guest Posted November 8, 2014 Share Posted November 8, 2014 It's pretty simple to make. Load up Ares V, remove the Altair pod and attach the top platform instead. Then load it up with whatever cargo you want. Link to comment Share on other sites More sharing options...
Jeppe Jørgensen Posted November 8, 2014 Share Posted November 8, 2014 When i download the MIR pack and KAS. when I try to load the Zarya module, it says Mir solar.panel and alot of other stuff is missing. does anyone have a solution or, have the same problem? Link to comment Share on other sites More sharing options...
Jeppe Jørgensen Posted November 8, 2014 Share Posted November 8, 2014 When i download the Mir pack, and want to load up the Zarya Module, it says many parts are missing why? Link to comment Share on other sites More sharing options...
sp1989 Posted November 8, 2014 Share Posted November 8, 2014 When i download the Mir pack, and want to load up the Zarya Module, it says many parts are missing why?You probably installed it wrong. It should be gamedata/sovietpack dont install mir install the soviet pack file. Link to comment Share on other sites More sharing options...
Mecripp Posted November 8, 2014 Share Posted November 8, 2014 Does anybody have Altair-cargo .craft file?You can still use the craft files from the older AmericanPack they loaded fine for me. Link to comment Share on other sites More sharing options...
crberus Posted November 8, 2014 Share Posted November 8, 2014 You can still use the craft files from the older AmericanPack they loaded fine for me.Thank you, but i've already solved this problem:) Link to comment Share on other sites More sharing options...
Viruzzz Posted November 8, 2014 Share Posted November 8, 2014 Hi,i have a problem with Soyuz U Launch Escape System is not working well, is not detach from the Soyuz TMA Docking mechanism or Soyuz TMA Descent Module.I have tried from the default craft file and the simple test build but is the same situation, not detach and remain fix.thx Link to comment Share on other sites More sharing options...
CelticCossack51 Posted November 9, 2014 Share Posted November 9, 2014 The launch escape system will only detach with an action group. The stock craft has it on action group 1. Link to comment Share on other sites More sharing options...
sp1989 Posted November 9, 2014 Share Posted November 9, 2014 The launch escape system will only detach with an action group. The stock craft has it on action group 1.You need to jettison the fairings with the staging, and launch the LES with the action group. Link to comment Share on other sites More sharing options...
Virtualgenius Posted November 9, 2014 Share Posted November 9, 2014 Is there anything I can change in the cfg file to stop the legs retracting on Home 3 when switching Link to comment Share on other sites More sharing options...
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