Jump to content

[1.3] Smartstage, intelligent VAB reset button 2.9.7


xytovl

Recommended Posts

Is it possible to stage the parachutes in their own stage?

For instance, in hab136's previous post, the craft has two stages: rocket and separator/chutes.

I would like my craft to have three stages: rocket, separator, and chutes.

Once I've used all of my fuel, I like to jettison the dead weight.

Thanks for a great mod - I've found it really helps!

Link to comment
Share on other sites

2 hours ago, wildcardjoker said:

Is it possible to stage the parachutes in their own stage?

For instance, in hab136's previous post, the craft has two stages: rocket and separator/chutes.

I would like my craft to have three stages: rocket, separator, and chutes.

Once I've used all of my fuel, I like to jettison the dead weight.

Thanks for a great mod - I've found it really helps!

What difference does it make?

Link to comment
Share on other sites

4 hours ago, wildcardjoker said:

Is it possible to stage the parachutes in their own stage?

For instance, in hab136's previous post, the craft has two stages: rocket and separator/chutes.

I would like my craft to have three stages: rocket, separator, and chutes.

Once I've used all of my fuel, I like to jettison the dead weight.

Thanks for a great mod - I've found it really helps!

It already puts the chutes in a separate stage, hab136's post was a bug and it is fixed.

Link to comment
Share on other sites

21 hours ago, xytovl said:

It already puts the chutes in a separate stage, hab136's post was a bug and it is fixed.

You're right, sorry. I was using 2.9.3. After upgrading to 2.9.4 everything worked as expected.

Edited by wildcardjoker
Link to comment
Share on other sites

  • 1 month later...
  • 3 months later...
  • 2 weeks later...
11 hours ago, Shadriss said:

Has the wrapper code to integrate into Toolbar been updated based on Nightengale's findings over in the Contract Configurator thread? I'm pretty sure this is one of the mods that were affected by that error.

If it is about ToolbarWrapper, support has been dropped 2 years ago. I only use stock application launcher.

By the way, I am not playing KSP much anymore, I will only make compatibility update when people ask. If anyone wants to take responsibility for the plugin it could make things happen faster.

Link to comment
Share on other sites

  • 2 months later...

BTW, is this NRE when leaving the VAB to the Space Center fixable, maybe? :)

Spoiler

170110T164258.616 [EXCEPTION] [SmartStage.MainWindow.OnGUI] NullReferenceException: Object reference not set to an instance of an object
   at SmartStage.MainWindow.OnGUI ()
   at SmartStage.Plugin.OnGUI ()

 

Link to comment
Share on other sites

2 hours ago, Jebs_SY said:

BTW, is this NRE when leaving the VAB to the Space Center fixable, maybe? :)

  Reveal hidden contents

170110T164258.616 [EXCEPTION] [SmartStage.MainWindow.OnGUI] NullReferenceException: Object reference not set to an instance of an object
   at SmartStage.MainWindow.OnGUI ()
   at SmartStage.Plugin.OnGUI ()

 

I'll have a look, I can't right now so I have just created an issue on github https://github.com/xytovl/SmartStage/issues/7 to track it.

Link to comment
Share on other sites

  • 5 months later...
6 hours ago, Rickpadwick1891 said:

Hi,

Does anyone know if Smartstage has been updated to 1.3 yet ?

Thanks,

Rick

Best thing to do while posting a (legitimate) request for update or mod status, is to ping the mod author in your post, as so:

@xytovl

And be patient.... KSP 1.3 hasn't even been out a month yet...

Edited by Stone Blue
Link to comment
Share on other sites

3 hours ago, Stone Blue said:

Best thing to do while posting a (legitimate) request for update or mod status, is to ping the mod author in your post, as so:

@xytovl

And be patient.... KSP 1.3 hasn't even been out a month yet...

Just an FYI, the author has stated he isn't playing KSP anymore and wouldn't mind if someone else took this over.

So, I may do that over the weekend.

 

LGG

Link to comment
Share on other sites

Just now, linuxgurugamer said:

are you still looking for someone to take it over?

If you want to take care of future releases, just clone the repo and I'll make a pull request on ckan to change the official link.

I don't know if I can give you the first post of this thread, but anyway there is not much activity here.

Link to comment
Share on other sites

1 hour ago, xytovl said:

If you want to take care of future releases, just clone the repo and I'll make a pull request on ckan to change the official link.

I don't know if I can give you the first post of this thread, but anyway there is not much activity here.

you can't do anything about the first post.

If I do, it won't be before the weekend, I'll let you know.  I can do the update on CKAN, so you won't need to do anything

 

Link to comment
Share on other sites

On 6/20/2017 at 3:40 PM, linuxgurugamer said:

you can't do anything about the first post.

If I do, it won't be before the weekend, I'll let you know.  I can do the update on CKAN, so you won't need to do anything

 

I've taken over this mod, please move all discussion to the new thread here:

@xytovl Can you ask the moderators to lock this thread please?

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...