Tex_NL Posted July 12, 2014 Share Posted July 12, 2014 (edited) I like the 50cal popping up. The model of the vulcan is awesome. And the airborne laser is one hell of a debris buster.But the laser does have one minor flaw. Though it is extremely accurate in any direction, it has great difficulties aiming dead ahead.Edit: I just noticed a potential lethal flaw. In map mode, with a gun still active, it fires on a left mouse click. With absolutely no idea where you're aiming.Perhaps a good idea to disable the trigger in map mode. Edited July 12, 2014 by Tex_NL Link to comment Share on other sites More sharing options...
BahamutoD Posted July 12, 2014 Author Share Posted July 12, 2014 (edited) Yeah, the laser can't point straight up since the tracking mechanism gets all glitchy (its like gimbal lock or something) so there's like a 4º deadzone cone. I haven't actually tried it with the recent version though. Try setting maxPitch to 90 in the config file.As for the map problem... eek I forgot about that. I won't have time to fix it till tomorrow.Lack, I'll make a better guide when I have time, but hopefully this will help a little:The pitchTransform and yawTransforms' local X axis points toward the front of the gun with Z pointing up. The gun model itself should point towards the global negative Z direction.edit: forgot to expand that last bit Edited July 14, 2014 by BahamutoD Link to comment Share on other sites More sharing options...
Tex_NL Posted July 12, 2014 Share Posted July 12, 2014 (edited) Yeah, the laser can't point straight up since the tracking mechanism gets all glitchy (its like gimbal lock or something) so there's like a 4º deadzone cone. I haven't actually tried it with the recent version though. Try setting maxPitch to 90 in the config file.As for the map problem... eek I forgot about that. I won't have time to fix it till tomorrow. Edited July 12, 2014 by Tex_NL Link to comment Share on other sites More sharing options...
Vahal Posted July 13, 2014 Share Posted July 13, 2014 I think you should make a different sound for the Vulcan gatling cannon, the one u use is a generic machinegun sound while gatling with their tremendous rate of fire have a totally different sound, in fact that doesn't seem to be a firearm who is shooting. start at 00:55Another sound here start at 00:22And if it's not a 20mm but a 30 there is a short vid where you can hear the so special loud sound that the GAU-8 Avenger makes Time to clean my LKO orbit Link to comment Share on other sites More sharing options...
Avalon304 Posted July 13, 2014 Share Posted July 13, 2014 And if it's not a 20mm but a 30 there is a short vid where you can hear the so special loud sound that the GAU-8 Avenger makes Time to clean my LKO orbit I dont thing we've gotten to the GAU-8... I dont think that one will be able to pivot when we do get it... Link to comment Share on other sites More sharing options...
Hodo Posted July 13, 2014 Share Posted July 13, 2014 I think you should make a different sound for the Vulcan gatling cannon, the one u use is a generic machinegun sound while gatling with their tremendous rate of fire have a totally different sound, in fact that doesn't seem to be a firearm who is shooting.And if it's not a 20mm but a 30 there is a short vid where you can hear the so special loud sound that the GAU-8 Avenger makes Time to clean my LKO orbit That's not a real video of actual M61 20mm rounds hitting. Those are special affects for the IMAX movie "Fighter Pilot". Link to comment Share on other sites More sharing options...
Avalon304 Posted July 13, 2014 Share Posted July 13, 2014 That's not a real video of actual M61 20mm rounds hitting. Those are special affects for the IMAX movie "Fighter Pilot".Considering that video wasnt about the 20mm M61 youre right... those were 30mm GAU-8 rounds from A-10's striking the tank. Link to comment Share on other sites More sharing options...
sirkut Posted July 13, 2014 Share Posted July 13, 2014 A tutorial for the laser would be nice when you have a chance. great work!! Link to comment Share on other sites More sharing options...
Railgunner2160 Posted July 13, 2014 Share Posted July 13, 2014 So, minor question relating to your older EPL tanks and printer: Are any fixes planned??? Link to comment Share on other sites More sharing options...
Vahal Posted July 13, 2014 Share Posted July 13, 2014 The point isn't the video, the point is the SOUND. I know it's GAU-8 Avenger a 7 barreled 30mm gatling and not M61A1 Vulcan a 6 barreled 20mm one and know it's a SFX video for IMAX. You can hear the difference between a standard machine gun with great RoF and a gatling gun. The classic machine gun make a "takatakataka" more or less quickly, the gatling gun make a sound closer to drone huming a sort of "brrrrrrrrr".About pivoting 30mm gatling, sure it's possible, check the Goalkeeper CIWS or the AK630 or the Kashtan ADS with dual GSh-30K - another 30mm gatling gun - (and multiple SAM) so we could have one but the recoil would be "a little bit" stronger than the Vulcan Jeb, I think we lost the rear of the truck. Link to comment Share on other sites More sharing options...
S1000RRHP4 Posted July 13, 2014 Share Posted July 13, 2014 (edited) Me and my minions are now unstoppable MUAHAHAHHAHAPowered by bahamotoD's armory and all company related ® Edited July 13, 2014 by S1000RRHP4 Link to comment Share on other sites More sharing options...
Tex_NL Posted July 13, 2014 Share Posted July 13, 2014 http://i.imgur.com/NxjCyQi.pnghttp://i.imgur.com/1pPv9Pg.pnghttp://i.imgur.com/dlsqBAQ.pngMe and my minions are now unstoppable MUAHAHAHHAHAPowered by bahamotoD's armory and all company related ®Only one word came to mind seeing this: EXTERMINATE! Link to comment Share on other sites More sharing options...
Quiznos323 Posted July 13, 2014 Share Posted July 13, 2014 Hey BahamutoD, I love the work you are doing on all of your mods! Is there a chance that you would at some point want to make a tutorial on how to make a part for KSP, from start to finish? I've toyed around in Blender and made a model of a cockpit, but I can never get the texturing right, and I'm sure that I'm missing some little tips and tricks when it comes to modeling the part, especially with small details. Plus I haven't touched Unity yet.... You seem like the kind of person who has a lot of experience with all of the programs associated, since you've been pushing out all of these awesome parts within a few days! I know you are busy with the mods at hand, so I wouldn't expect a tutorial soon, but eventually would be great for people like me who would love to get into modding. Thanks for all the great stuff! Link to comment Share on other sites More sharing options...
Collider1 Posted July 13, 2014 Share Posted July 13, 2014 Me and my minions are now unstoppable MUAHAHAHHAHAExcept by my Flying Fortress. Hehehehe Link to comment Share on other sites More sharing options...
jfull Posted July 13, 2014 Share Posted July 13, 2014 (edited) I have an idea for a cool feature for this mod (which you are completely free to ignore)Any kind of Rasterprop Monitor integration would be awesome.You could use the monitors to lock onto targets, display your current target, aim or otherwise control the turrets, or even display ammunition supply. This kind of RPM support would make this mod just that much more amazing.Its up to you though, and I don't want to distract you from your primary goals for this mod. Edited July 13, 2014 by jfull Link to comment Share on other sites More sharing options...
Collider1 Posted July 13, 2014 Share Posted July 13, 2014 Testing the flying fortress with a targetJavascript is disabled. View full album Link to comment Share on other sites More sharing options...
Space Scumbag Posted July 14, 2014 Share Posted July 14, 2014 Is there a simple way to change the color of the bullets/trace of the Gatling gun, I would like to change it to red. Or even better make it look more like a laser/blaster shot. Link to comment Share on other sites More sharing options...
Gryphorim Posted July 14, 2014 Share Posted July 14, 2014 funny thing is, all the real tracer fire I've ever seen has been red. And people always say make tracers red to look more sci-fi, but it's actually more realistic. Link to comment Share on other sites More sharing options...
Vahal Posted July 15, 2014 Share Posted July 15, 2014 There are two visible colors, red or green depending what the burning matter used. Link to comment Share on other sites More sharing options...
BahamutoD Posted July 15, 2014 Author Share Posted July 15, 2014 (edited) About the colors: not yet. I should have that in the next update.So, minor question relating to your older EPL tanks and printer: Are any fixes planned???I plan on fixing them/working on them when .24 rolls out. I have to make a pass over everything to get the prices right for the econ system as well.Any kind of Rasterprop Monitor integration would be awesome.Agreed, it would be awesome eventually, but as you said, low priority for now.About the vulcan's sound fx: Its hard to get a sound effect to sound good at 2200 rpm (let alone 6000, which is what it's supposed to be), but if I can, I will.Sirkut and Lack, I'm just working on a shell ejection feature and deciding what gun to make next so I can make a tutorial along with it. I'm not sure why but it's not finding the transform I set for the location of the shell ejection. //nevermind I found the problem, I'm dumb Edited July 15, 2014 by BahamutoD Link to comment Share on other sites More sharing options...
jfull Posted July 15, 2014 Share Posted July 15, 2014 what gun to make nextPerhaps a main cannon for a tank or an artillery cannon. Something with BIG shellsThen again, a lot of people want a railgun Link to comment Share on other sites More sharing options...
Neutrinovore Posted July 15, 2014 Share Posted July 15, 2014 Perhaps a main cannon for a tank or an artillery cannon. Something with BIG shellsThen again, a lot of people want a railgunYep, I'll second this, Baha. I suggest watching some video of an M1A2 Abrams Main Battle Tank firing its main gun for inspiration. Make something really powerful like that! Call it whatever you like, a cannon, a railgun, toMAYto, toMAHto... If it has a more sci-fi style, it can be a railgun. If you want a more 'traditional' look, call it a tank turret. Better yet, why not both? Anyway, I look forward to whatever comes next. Link to comment Share on other sites More sharing options...
Angelo Kerman Posted July 15, 2014 Share Posted July 15, 2014 Oh yes, a railgun would be fun. This looks like a promising mod! I'm currently using Lazor guided weapons which are really... accurate. Maybe a configurable option in your mod would cause your weapons to occasionally miss. That would make for some interesting stories. Link to comment Share on other sites More sharing options...
Collider1 Posted July 15, 2014 Share Posted July 15, 2014 Perhaps a main cannon for a tank or an artillery cannon. Something with BIG shellsThen again, a lot of people want a railgunRailguns look pretty cool.But if you want BIG shells, you want a railWAY gunI believe this is the largest mobile (without disassembling) artillery piece that uses explosive shells. Link to comment Share on other sites More sharing options...
Vahal Posted July 15, 2014 Share Posted July 15, 2014 Dora is a whackjobian spg firing a 7t AP shell at 40km. Could make a nice anti asteroid gun if you could bring it to the stars"Today, is a great day, we will bring the Dora Kerman to the space! 1300t isn't that heavy after all."Bill KermanA tank gun with some plates to fit around a mobile turret skeleton (allowing some customization) would be nice too of course.Good luck with all of those wishes Link to comment Share on other sites More sharing options...
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