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0.24 Mod Compatibility Testing


Helix935

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ok i might as well start this thread since it seems no one else has so far...

Official 64-Bit Compatibility thread is here

Please read the rules here and at the bottom

Warning: Not All Information May Be Up To Date And Is Subject To Change As More Information Is Gathered

* Costs Are Balanced for Career ** version is updated for 0.24 *** Costs Are Balanced And Updated For .24

? Cost Balancing Is Unknown At This Time ! Costs Are Not balanced

= Is A Plugin and Thus Not Subject To Costs # Is a Parts and thus subject to costs % Contains Both Plugins and Parts and thus subject to costs

*Tested, May Work*

HullCam VDS ? %

Hyperedit =

WorldCup (Squad's DLC) *** #

Floorit Pro =

ResearchThemAll =

KerbQuake =

NavBallHud =

Enhanced NavBall =

Better Atmosperes =

Kittopia =

Custom Asteroids ? %

FASA ? %

PappoloPanel =

Navyfish's docking indicator =

Editor Extensions =

SelectRoot ** =

ScanSat (only DLL) ? %

FerramAerospaceResearch ** =

Advanced Animator =

Tweakable Everything ** =

Chopit =

CrewXfer =

RasterPropMonitor ** =

LanderEngine =

SDHI * %

Kerbal Alarm Clock ** =

NEAR ** =

Astronomers Pack V3 =

PreciseNode **

Near Future ? %

Texture Replacer ** =

Remotetech 2 ? %

KSP interstellar ? %

B9 (only with reduced textures) ? %

Kethane *** %

Hot Rockets =

Cold Rockets =

Toolbar ** =

Boulder CO ** =

Distant Object Enhancement =

exsugent engineering =

Klockheed_Martian (only DLL) =

KW Rocketry ? %

Mechjeb2 ** ? %

Modstatistics =

NorthkeSerCom ? %

ParameciumKid ? %

R&S Capsuledyne 1.2 ** ? %

RLA stocklike ? #

SmokeScreen =

Spaceplane Plus ? %

Vessel view =

Dmagic Orbital Science**

Squad *** %

Nasa Admission *** %

Procedural Dynamics-Procedural Wings ** ? %

DebRefund ** =

Part Angle Display ** =

Real Chute (may cause loading screen to freeze on parts with real chute module ** ? %

Modular Kerbalization System 18.5 ** ? %

Chatterer 5.9.4 ** =

Advanced SRB 0.6 ? %

HomeGrownRockets 0.22 ? %

Texture Replacer 1.6.1 ** =

Firespitter ** ? %

Universal Storage 0.75 ** ? %

StageRecovery ** =

*Reported To Be Broken*

Procedural parts ? %

Kerbal Engineer ? % (fix here)

BlueHarvest =

*has received conflicting reports of compatibility and/or has received a mod is incompatible message so use at own risk*

KerbalAttachmentSystem 0.47 ? %

KSPAPI =

Real solar system =

EnvironmentalVisualEffects =

Large contribution to the list was made by TheReaper, tajampi,

Also i know that many of you want me to put links which i will in time but until i get a significant number of the mods in, i will not put links yet for i lack the personal time due to RL stuff

before posting a report about a mod please refer to majirs rules about confirmation in the official thread at the top

Edited by Helix935
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*sniffles* community i am sad to say that KAS is incompatible;.;....

Edit: and also firespitter

Edit2: *squints* ooh flashcactus already confirmed kas whoops

Edited by Helix935
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What's this Firespitter not working stuff? The latest prelease's (7.0PRE2) animation modules work fine. The engines may not, but all cargo bays and things that move using it should be fine.

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B9 Aerospace with the 0.23.5 patch is working fine, I've tested both the cargo bays and the SABRE engines and they're working without issue.

Also working:

EVE with Astronomer's pack

Near Future

RemoteTech2

Interstellar is appearing to be working, but I have not tested it thoroughly.

TextureReplacer

B9 with the Reduced Texture pack works without issue in the 64 bit KSP, but the hi-res version crashes on startup.

Edited by Raven.
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For the love of the kraken, please don't assume that just because you don't get a "This mod is incompatible" message, that the mod is compatible. Quite the reverse: it means there's no compatibility information in the mod, and therefore you should assume it is not compatible.

Part packs are exempt if they don't rely on plugins.

If the plugin works perfectly under testing, and throws no errors in the output log, only *then* should you rate it as compatible.

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For the love of the kraken, please don't assume that just because you don't get a "This mod is incompatible" message, that the mod is compatible. Quite the reverse: it means there's no compatibility information in the mod, and therefore you should assume it is not compatible.

Part packs are exempt if they don't rely on plugins.

If the plugin works perfectly under testing, and throws no errors in the output log, only *then* should you rate it as compatible.

noted and responded to...

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B9 Aerospace with the 0.23.5 patch is working fine, I've tested both the cargo bays and the SABRE engines and they're working without issue.

Also working:

EVE with Astronomer's pack

Near Future

RemoteTech2

Interstellar is appearing to be working, but I have not tested it thoroughly.

TextureReplacer

B9 with the Reduced Texture pack works without issue in the 64 bit KSP, but the hi-res version crashes on startup.

Unless something has changed in the way the config file works, changing a Kerbal's spacesuit and head with Texture Replacer isn't working for me.

Edited by TheMariner
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